| Index: ui/gfx/canvas.h
|
| diff --git a/ui/gfx/canvas.h b/ui/gfx/canvas.h
|
| index 76926059fcdd66a5c565df62054232883a92df15..3fd3867b28217b9e5fcf2df1758cbdbcc26b0069 100644
|
| --- a/ui/gfx/canvas.h
|
| +++ b/ui/gfx/canvas.h
|
| @@ -6,215 +6,22 @@
|
| #define UI_GFX_CANVAS_H_
|
| #pragma once
|
|
|
| -#include <string>
|
| -
|
| -#include "base/string16.h"
|
| -// TODO(beng): remove these includes when we no longer depend on SkTypes.
|
| -#include "third_party/skia/include/core/SkColor.h"
|
| -#include "third_party/skia/include/core/SkXfermode.h"
|
| #include "ui/base/ui_export.h"
|
| -#include "ui/gfx/native_widget_types.h"
|
| -
|
| -class SkCanvas;
|
| -
|
| -namespace ui {
|
| -class Transform;
|
| -}
|
| +#include "ui/gfx/canvas_skia.h"
|
|
|
| namespace gfx {
|
|
|
| -class Brush;
|
| -class CanvasSkia;
|
| -class Font;
|
| -class Point;
|
| -class Rect;
|
| -class Size;
|
| -
|
| -// TODO(beng): documentation.
|
| -class UI_EXPORT Canvas {
|
| +// TODO(tfarina): This is a temporary work around until we rename all the
|
| +// entries from CanvasSkia to Canvas.
|
| +class UI_EXPORT Canvas : public CanvasSkia {
|
| public:
|
| - // Specifies the alignment for text rendered with the DrawStringInt method.
|
| - enum {
|
| - TEXT_ALIGN_LEFT = 1,
|
| - TEXT_ALIGN_CENTER = 2,
|
| - TEXT_ALIGN_RIGHT = 4,
|
| - TEXT_VALIGN_TOP = 8,
|
| - TEXT_VALIGN_MIDDLE = 16,
|
| - TEXT_VALIGN_BOTTOM = 32,
|
| -
|
| - // Specifies the text consists of multiple lines.
|
| - MULTI_LINE = 64,
|
| -
|
| - // By default DrawStringInt does not process the prefix ('&') character
|
| - // specially. That is, the string "&foo" is rendered as "&foo". When
|
| - // rendering text from a resource that uses the prefix character for
|
| - // mnemonics, the prefix should be processed and can be rendered as an
|
| - // underline (SHOW_PREFIX), or not rendered at all (HIDE_PREFIX).
|
| - SHOW_PREFIX = 128,
|
| - HIDE_PREFIX = 256,
|
| -
|
| - // Prevent ellipsizing
|
| - NO_ELLIPSIS = 512,
|
| -
|
| - // Specifies if words can be split by new lines.
|
| - // This only works with MULTI_LINE.
|
| - CHARACTER_BREAK = 1024,
|
| -
|
| - // Instructs DrawStringInt() to render the text using RTL directionality.
|
| - // In most cases, passing this flag is not necessary because information
|
| - // about the text directionality is going to be embedded within the string
|
| - // in the form of special Unicode characters. However, we don't insert
|
| - // directionality characters into strings if the locale is LTR because some
|
| - // platforms (for example, an English Windows XP with no RTL fonts
|
| - // installed) don't support these characters. Thus, this flag should be
|
| - // used to render text using RTL directionality when the locale is LTR.
|
| - FORCE_RTL_DIRECTIONALITY = 2048,
|
| -
|
| - // Similar to FORCE_RTL_DIRECTIONALITY, but left-to-right.
|
| - // See FORCE_RTL_DIRECTIONALITY for details.
|
| - FORCE_LTR_DIRECTIONALITY = 4096,
|
| - };
|
| -
|
| - virtual ~Canvas() {}
|
| -
|
| - // Saves a copy of the drawing state onto a stack, operating on this copy
|
| - // until a balanced call to Restore() is made.
|
| - virtual void Save() = 0;
|
| -
|
| - // As with Save(), except draws to a layer that is blended with the canvas
|
| - // at the specified alpha once Restore() is called.
|
| - // |layer_bounds| are the bounds of the layer relative to the current
|
| - // transform.
|
| - virtual void SaveLayerAlpha(uint8 alpha) = 0;
|
| - virtual void SaveLayerAlpha(uint8 alpha, const gfx::Rect& layer_bounds) = 0;
|
| -
|
| - // Restores the drawing state after a call to Save*(). It is an error to
|
| - // call Restore() more times than Save*().
|
| - virtual void Restore() = 0;
|
| -
|
| - // Returns true if the clip is non-empty.
|
| - virtual bool ClipRect(const gfx::Rect& rect) = 0;
|
| -
|
| - virtual void Translate(const gfx::Point& point) = 0;
|
| -
|
| - virtual void Scale(int x_scale, int y_scale) = 0;
|
| -
|
| - // Fills |rect| with |color| using a transfer mode of
|
| - // SkXfermode::kSrcOver_Mode.
|
| - virtual void FillRect(const gfx::Rect& rect, const SkColor& color) = 0;
|
| -
|
| - // Fills |rect| with the specified |color| and |mode|.
|
| - virtual void FillRect(const gfx::Rect& rect,
|
| - const SkColor& color,
|
| - SkXfermode::Mode mode) = 0;
|
| -
|
| - // Fills |rect| with the specified |brush|.
|
| - virtual void FillRect(const gfx::Rect& rect, const gfx::Brush* brush) = 0;
|
| -
|
| - // Draws a single pixel rect in the specified region with the specified
|
| - // color, using a transfer mode of SkXfermode::kSrcOver_Mode.
|
| - //
|
| - // NOTE: if you need a single pixel line, use DrawLine.
|
| - virtual void DrawRect(const gfx::Rect& rect, const SkColor& color) = 0;
|
| -
|
| - // Draws a single pixel rect in the specified region with the specified
|
| - // color and transfer mode.
|
| - //
|
| - // NOTE: if you need a single pixel line, use DrawLine.
|
| - virtual void DrawRect(const gfx::Rect& rect,
|
| - const SkColor& color,
|
| - SkXfermode::Mode mode) = 0;
|
| -
|
| - // Draws the given rectangle with the given paint's parameters.
|
| - virtual void DrawRect(const gfx::Rect& rect, const SkPaint& paint) = 0;
|
| -
|
| - // Draws a single pixel line with the specified color.
|
| - virtual void DrawLine(const gfx::Point& p1,
|
| - const gfx::Point& p2,
|
| - const SkColor& color) = 0;
|
| -
|
| - // Draws a bitmap with the origin at the specified location. The upper left
|
| - // corner of the bitmap is rendered at the specified location.
|
| - virtual void DrawBitmapInt(const SkBitmap& bitmap, int x, int y) = 0;
|
| -
|
| - // Draws a bitmap with the origin at the specified location, using the
|
| - // specified paint. The upper left corner of the bitmap is rendered at the
|
| - // specified location.
|
| - virtual void DrawBitmapInt(const SkBitmap& bitmap,
|
| - int x, int y,
|
| - const SkPaint& paint) = 0;
|
| -
|
| - // Draws a portion of a bitmap in the specified location. The src parameters
|
| - // correspond to the region of the bitmap to draw in the region defined
|
| - // by the dest coordinates.
|
| - //
|
| - // If the width or height of the source differs from that of the destination,
|
| - // the bitmap will be scaled. When scaling down, it is highly recommended
|
| - // that you call buildMipMap(false) on your bitmap to ensure that it has
|
| - // a mipmap, which will result in much higher-quality output. Set |filter|
|
| - // to use filtering for bitmaps, otherwise the nearest-neighbor algorithm
|
| - // is used for resampling.
|
| - //
|
| - // An optional custom SkPaint can be provided.
|
| - virtual void DrawBitmapInt(const SkBitmap& bitmap,
|
| - int src_x, int src_y, int src_w, int src_h,
|
| - int dest_x, int dest_y, int dest_w, int dest_h,
|
| - bool filter) = 0;
|
| - virtual void DrawBitmapInt(const SkBitmap& bitmap,
|
| - int src_x, int src_y, int src_w, int src_h,
|
| - int dest_x, int dest_y, int dest_w, int dest_h,
|
| - bool filter,
|
| - const SkPaint& paint) = 0;
|
| -
|
| - // Draws text with the specified color, font and location. The text is
|
| - // aligned to the left, vertically centered, clipped to the region. If the
|
| - // text is too big, it is truncated and '...' is added to the end.
|
| - virtual void DrawStringInt(const string16& text,
|
| - const gfx::Font& font,
|
| - const SkColor& color,
|
| - int x, int y, int w, int h) = 0;
|
| - virtual void DrawStringInt(const string16& text,
|
| - const gfx::Font& font,
|
| - const SkColor& color,
|
| - const gfx::Rect& display_rect) = 0;
|
| -
|
| - // Draws text with the specified color, font and location. The last argument
|
| - // specifies flags for how the text should be rendered. It can be one of
|
| - // TEXT_ALIGN_CENTER, TEXT_ALIGN_RIGHT or TEXT_ALIGN_LEFT.
|
| - virtual void DrawStringInt(const string16& text,
|
| - const gfx::Font& font,
|
| - const SkColor& color,
|
| - int x, int y, int w, int h,
|
| - int flags) = 0;
|
| -
|
| - // Draws a dotted gray rectangle used for focus purposes.
|
| - virtual void DrawFocusRect(const gfx::Rect& rect) = 0;
|
| -
|
| - // Tiles the image in the specified region.
|
| - virtual void TileImageInt(const SkBitmap& bitmap,
|
| - int x, int y, int w, int h) = 0;
|
| - virtual void TileImageInt(const SkBitmap& bitmap,
|
| - int src_x, int src_y,
|
| - int dest_x, int dest_y, int w, int h) = 0;
|
| -
|
| - // Returns a native drawing context for platform specific drawing routines to
|
| - // use. Must be balanced by a call to EndPlatformPaint().
|
| - virtual gfx::NativeDrawingContext BeginPlatformPaint() = 0;
|
| + Canvas();
|
|
|
| - // Signifies the end of platform drawing using the native drawing context
|
| - // returned by BeginPlatformPaint().
|
| - virtual void EndPlatformPaint() = 0;
|
| + explicit Canvas(SkCanvas* canvas);
|
|
|
| - // Apply transformation on the canvas.
|
| - virtual void Transform(const ui::Transform& transform) = 0;
|
| + Canvas(const gfx::Size& size, bool is_opaque);
|
|
|
| - // TODO(beng): remove this once we don't need to use any skia-specific methods
|
| - // through this interface.
|
| - // A quick and dirty way to obtain the underlying SkCanvas.
|
| - virtual CanvasSkia* AsCanvasSkia();
|
| - virtual const CanvasSkia* AsCanvasSkia() const;
|
| - virtual SkCanvas* GetSkCanvas();
|
| - virtual const SkCanvas* GetSkCanvas() const;
|
| + Canvas(const SkBitmap& bitmap, bool is_opaque);
|
| };
|
|
|
| } // namespace gfx
|
|
|