Index: src/gpu/GrBitmapTextContext.cpp |
diff --git a/src/gpu/GrBitmapTextContext.cpp b/src/gpu/GrBitmapTextContext.cpp |
index d65a39cbad032e542b863009e14f022b02f73d5c..30c920562748769c3bac507ab3a01efc6617db61 100755 |
--- a/src/gpu/GrBitmapTextContext.cpp |
+++ b/src/gpu/GrBitmapTextContext.cpp |
@@ -70,9 +70,9 @@ |
return !SkDraw::ShouldDrawTextAsPaths(paint, viewMatrix); |
} |
-inline void GrBitmapTextContext::init(GrRenderTarget* rt, const GrClip& clip, |
- const GrPaint& paint, const SkPaint& skPaint) { |
- GrTextContext::init(rt, clip, paint, skPaint); |
+inline void GrBitmapTextContext::init(GrRenderTarget* rt, const GrPaint& paint, |
+ const SkPaint& skPaint) { |
+ GrTextContext::init(rt, paint, skPaint); |
fStrike = NULL; |
@@ -84,8 +84,8 @@ |
fTotalVertexCount = 0; |
} |
-void GrBitmapTextContext::onDrawText(GrRenderTarget* rt, const GrClip& clip, |
- const GrPaint& paint, const SkPaint& skPaint, |
+void GrBitmapTextContext::onDrawText(GrRenderTarget* rt, const GrPaint& paint, |
+ const SkPaint& skPaint, |
const SkMatrix& viewMatrix, |
const char text[], size_t byteLength, |
SkScalar x, SkScalar y) { |
@@ -96,7 +96,7 @@ |
return; |
} |
- this->init(rt, clip, paint, skPaint); |
+ this->init(rt, paint, skPaint); |
SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc(); |
@@ -184,8 +184,8 @@ |
this->finish(); |
} |
-void GrBitmapTextContext::onDrawPosText(GrRenderTarget* rt, const GrClip& clip, |
- const GrPaint& paint, const SkPaint& skPaint, |
+void GrBitmapTextContext::onDrawPosText(GrRenderTarget* rt, const GrPaint& paint, |
+ const SkPaint& skPaint, |
const SkMatrix& viewMatrix, |
const char text[], size_t byteLength, |
const SkScalar pos[], int scalarsPerPosition, |
@@ -198,7 +198,7 @@ |
return; |
} |
- this->init(rt, clip, paint, skPaint); |
+ this->init(rt, paint, skPaint); |
SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc(); |
@@ -455,7 +455,7 @@ |
SkPath tmpPath(*glyph->fPath); |
tmpPath.transform(translate); |
GrStrokeInfo strokeInfo(SkStrokeRec::kFill_InitStyle); |
- fContext->drawPath(fRenderTarget, fClip, fPaint, SkMatrix::I(), tmpPath, strokeInfo); |
+ fContext->drawPath(fRenderTarget, fPaint, SkMatrix::I(), tmpPath, strokeInfo); |
// remove this glyph from the vertices we need to allocate |
fTotalVertexCount -= kVerticesPerGlyph; |