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Side by Side Diff: include/core/SkPixelRef.h

Issue 955803002: SkTRacy<T> -> SkAtomic<T> (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: great warning Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2008 The Android Open Source Project 2 * Copyright 2008 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkPixelRef_DEFINED 8 #ifndef SkPixelRef_DEFINED
9 #define SkPixelRef_DEFINED 9 #define SkPixelRef_DEFINED
10 10
11 #include "SkAtomics.h"
11 #include "SkBitmap.h" 12 #include "SkBitmap.h"
12 #include "SkDynamicAnnotations.h" 13 #include "SkImageInfo.h"
13 #include "SkMutex.h" 14 #include "SkMutex.h"
14 #include "SkRefCnt.h" 15 #include "SkRefCnt.h"
16 #include "SkSize.h"
15 #include "SkString.h" 17 #include "SkString.h"
16 #include "SkImageInfo.h"
17 #include "SkSize.h"
18 #include "SkTDArray.h" 18 #include "SkTDArray.h"
19 19
20 //#define xed 20 //#define xed
21 21
22 #ifdef SK_DEBUG 22 #ifdef SK_DEBUG
23 /** 23 /**
24 * Defining SK_IGNORE_PIXELREF_SETPRELOCKED will force all pixelref 24 * Defining SK_IGNORE_PIXELREF_SETPRELOCKED will force all pixelref
25 * subclasses to correctly handle lock/unlock pixels. For performance 25 * subclasses to correctly handle lock/unlock pixels. For performance
26 * reasons, simple malloc-based subclasses call setPreLocked() to skip 26 * reasons, simple malloc-based subclasses call setPreLocked() to skip
27 * the overhead of implementing these calls. 27 * the overhead of implementing these calls.
(...skipping 278 matching lines...) Expand 10 before | Expand all | Expand 10 after
306 private: 306 private:
307 SkBaseMutex* fMutex; // must remain in scope for the life of this object 307 SkBaseMutex* fMutex; // must remain in scope for the life of this object
308 308
309 // mostly const. fInfo.fAlpahType can be changed at runtime. 309 // mostly const. fInfo.fAlpahType can be changed at runtime.
310 const SkImageInfo fInfo; 310 const SkImageInfo fInfo;
311 311
312 // LockRec is only valid if we're in a locked state (isLocked()) 312 // LockRec is only valid if we're in a locked state (isLocked())
313 LockRec fRec; 313 LockRec fRec;
314 int fLockCount; 314 int fLockCount;
315 315
316 mutable SkTRacy<uint32_t> fGenerationID; 316 mutable SkAtomic<uint32_t> fGenerationID;
317 mutable SkTRacy<bool> fUniqueGenerationID; 317 mutable SkAtomic<bool> fUniqueGenerationID;
318 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK 318 #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
319 const uint32_t fStableID; 319 const uint32_t fStableID;
320 #endif 320 #endif
321 321
322 SkTDArray<GenIDChangeListener*> fGenIDChangeListeners; // pointers are owne d 322 SkTDArray<GenIDChangeListener*> fGenIDChangeListeners; // pointers are owne d
323 323
324 SkString fURI; 324 SkString fURI;
325 325
326 // can go from false to true, but never from true to false 326 // can go from false to true, but never from true to false
327 bool fIsImmutable; 327 bool fIsImmutable;
(...skipping 18 matching lines...) Expand all
346 /** 346 /**
347 * Allocate a new pixelref matching the specified ImageInfo, allocating 347 * Allocate a new pixelref matching the specified ImageInfo, allocating
348 * the memory for the pixels. If the ImageInfo requires a ColorTable, 348 * the memory for the pixels. If the ImageInfo requires a ColorTable,
349 * the pixelref will ref() the colortable. 349 * the pixelref will ref() the colortable.
350 * On failure return NULL. 350 * On failure return NULL.
351 */ 351 */
352 virtual SkPixelRef* create(const SkImageInfo&, size_t rowBytes, SkColorTable *) = 0; 352 virtual SkPixelRef* create(const SkImageInfo&, size_t rowBytes, SkColorTable *) = 0;
353 }; 353 };
354 354
355 #endif 355 #endif
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