| Index: remoting/protocol/buffered_socket_writer.h
|
| diff --git a/remoting/protocol/buffered_socket_writer.h b/remoting/protocol/buffered_socket_writer.h
|
| deleted file mode 100644
|
| index 264de45d1404d4ffda97ea3a62d42f1f0630ac92..0000000000000000000000000000000000000000
|
| --- a/remoting/protocol/buffered_socket_writer.h
|
| +++ /dev/null
|
| @@ -1,132 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef REMOTING_PROTOCOL_BUFFERED_SOCKET_WRITER_H_
|
| -#define REMOTING_PROTOCOL_BUFFERED_SOCKET_WRITER_H_
|
| -
|
| -#include <list>
|
| -
|
| -#include "base/callback.h"
|
| -#include "base/synchronization/lock.h"
|
| -#include "base/threading/non_thread_safe.h"
|
| -#include "net/base/io_buffer.h"
|
| -#include "net/socket/socket.h"
|
| -
|
| -namespace net {
|
| -class Socket;
|
| -} // namespace net
|
| -
|
| -namespace remoting {
|
| -namespace protocol {
|
| -
|
| -// BufferedSocketWriter and BufferedDatagramWriter implement write data queue
|
| -// for stream and datagram sockets. BufferedSocketWriterBase is a base class
|
| -// that implements base functionality common for streams and datagrams.
|
| -// These classes are particularly useful when data comes from a thread
|
| -// that doesn't own the socket, as Write() can be called from any thread.
|
| -// Whenever new data is written it is just put in the queue, and then written
|
| -// on the thread that owns the socket. GetBufferChunks() and GetBufferSize()
|
| -// can be used to throttle writes.
|
| -
|
| -class BufferedSocketWriterBase : public base::NonThreadSafe {
|
| - public:
|
| - typedef base::Callback<void(int)> WriteFailedCallback;
|
| -
|
| - BufferedSocketWriterBase();
|
| - virtual ~BufferedSocketWriterBase();
|
| -
|
| - // Initializes the writer. Must be called on the thread that will be used
|
| - // to access the socket in the future. |callback| will be called after each
|
| - // failed write. Caller retains ownership of |socket|.
|
| - // TODO(sergeyu): Change it so that it take ownership of |socket|.
|
| - void Init(net::Socket* socket, const WriteFailedCallback& callback);
|
| -
|
| - // Puts a new data chunk in the buffer. Returns false and doesn't enqueue
|
| - // the data if called before Init(). Can be called on any thread.
|
| - bool Write(scoped_refptr<net::IOBufferWithSize> buffer,
|
| - const base::Closure& done_task);
|
| -
|
| - // Returns current size of the buffer. Can be called on any thread.
|
| - int GetBufferSize();
|
| -
|
| - // Returns number of chunks that are currently in the buffer waiting
|
| - // to be written. Can be called on any thread.
|
| - int GetBufferChunks();
|
| -
|
| - // Stops writing and drops current buffers. Must be called on the
|
| - // network thread.
|
| - void Close();
|
| -
|
| - protected:
|
| - struct PendingPacket;
|
| - typedef std::list<PendingPacket*> DataQueue;
|
| -
|
| - DataQueue queue_;
|
| - int buffer_size_;
|
| -
|
| - // Removes element from the front of the queue and returns |done_task| for
|
| - // that element. Called from AdvanceBufferPosition() implementation, which
|
| - // then returns result of this function to its caller.
|
| - base::Closure PopQueue();
|
| -
|
| - // Following three methods must be implemented in child classes.
|
| -
|
| - // Returns next packet that needs to be written to the socket. Implementation
|
| - // must set |*buffer| to nullptr if there is nothing left in the queue.
|
| - virtual void GetNextPacket(net::IOBuffer** buffer, int* size) = 0;
|
| -
|
| - // Returns closure that must be executed or null closure if the last write
|
| - // didn't complete any messages.
|
| - virtual base::Closure AdvanceBufferPosition(int written) = 0;
|
| -
|
| - // This method is called whenever there is an error writing to the socket.
|
| - virtual void OnError(int result) = 0;
|
| -
|
| - private:
|
| - void DoWrite();
|
| - void HandleWriteResult(int result, bool* write_again);
|
| - void OnWritten(int result);
|
| -
|
| - // This method is called when an error is encountered.
|
| - void HandleError(int result);
|
| -
|
| - net::Socket* socket_;
|
| - WriteFailedCallback write_failed_callback_;
|
| -
|
| - bool write_pending_;
|
| -
|
| - bool closed_;
|
| -
|
| - bool* destroyed_flag_;
|
| -};
|
| -
|
| -class BufferedSocketWriter : public BufferedSocketWriterBase {
|
| - public:
|
| - BufferedSocketWriter();
|
| - ~BufferedSocketWriter() override;
|
| -
|
| - protected:
|
| - void GetNextPacket(net::IOBuffer** buffer, int* size) override;
|
| - base::Closure AdvanceBufferPosition(int written) override;
|
| - void OnError(int result) override;
|
| -
|
| - private:
|
| - scoped_refptr<net::DrainableIOBuffer> current_buf_;
|
| -};
|
| -
|
| -class BufferedDatagramWriter : public BufferedSocketWriterBase {
|
| - public:
|
| - BufferedDatagramWriter();
|
| - ~BufferedDatagramWriter() override;
|
| -
|
| - protected:
|
| - void GetNextPacket(net::IOBuffer** buffer, int* size) override;
|
| - base::Closure AdvanceBufferPosition(int written) override;
|
| - void OnError(int result) override;
|
| -};
|
| -
|
| -} // namespace protocol
|
| -} // namespace remoting
|
| -
|
| -#endif // REMOTING_PROTOCOL_BUFFERED_SOCKET_WRITER_H_
|
|
|