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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef REMOTING_PROTOCOL_CLIENT_EVENT_DISPATCHER_H_ | 5 #ifndef REMOTING_PROTOCOL_CLIENT_EVENT_DISPATCHER_H_ |
6 #define REMOTING_PROTOCOL_CLIENT_EVENT_DISPATCHER_H_ | 6 #define REMOTING_PROTOCOL_CLIENT_EVENT_DISPATCHER_H_ |
7 | 7 |
8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
9 #include "remoting/protocol/buffered_socket_writer.h" | |
10 #include "remoting/protocol/channel_dispatcher_base.h" | 9 #include "remoting/protocol/channel_dispatcher_base.h" |
11 #include "remoting/protocol/input_stub.h" | 10 #include "remoting/protocol/input_stub.h" |
12 | 11 |
13 namespace remoting { | 12 namespace remoting { |
14 namespace protocol { | 13 namespace protocol { |
15 | 14 |
16 // ClientEventDispatcher manages the event channel on the client | 15 // ClientEventDispatcher manages the event channel on the client |
17 // side. It implements InputStub for outgoing input messages. | 16 // side. It implements InputStub for outgoing input messages. |
18 class ClientEventDispatcher : public ChannelDispatcherBase, public InputStub { | 17 class ClientEventDispatcher : public ChannelDispatcherBase, public InputStub { |
19 public: | 18 public: |
20 ClientEventDispatcher(); | 19 ClientEventDispatcher(); |
21 ~ClientEventDispatcher() override; | 20 ~ClientEventDispatcher() override; |
22 | 21 |
23 // InputStub implementation. | 22 // InputStub implementation. |
24 void InjectKeyEvent(const KeyEvent& event) override; | 23 void InjectKeyEvent(const KeyEvent& event) override; |
25 void InjectTextEvent(const TextEvent& event) override; | 24 void InjectTextEvent(const TextEvent& event) override; |
26 void InjectMouseEvent(const MouseEvent& event) override; | 25 void InjectMouseEvent(const MouseEvent& event) override; |
27 | 26 |
28 private: | 27 private: |
29 DISALLOW_COPY_AND_ASSIGN(ClientEventDispatcher); | 28 DISALLOW_COPY_AND_ASSIGN(ClientEventDispatcher); |
30 }; | 29 }; |
31 | 30 |
32 } // namespace protocol | 31 } // namespace protocol |
33 } // namespace remoting | 32 } // namespace remoting |
34 | 33 |
35 #endif // REMOTING_PROTOCOL_CLIENT_EVENT_DISPATCHER_H_ | 34 #endif // REMOTING_PROTOCOL_CLIENT_EVENT_DISPATCHER_H_ |
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