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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef REMOTING_PROTOCOL_BUFFERED_SOCKET_WRITER_H_ | 5 #ifndef REMOTING_BASE_BUFFERED_SOCKET_WRITER_H_ |
6 #define REMOTING_PROTOCOL_BUFFERED_SOCKET_WRITER_H_ | 6 #define REMOTING_BASE_BUFFERED_SOCKET_WRITER_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 | 9 |
10 #include "base/callback.h" | 10 #include "base/callback.h" |
11 #include "base/synchronization/lock.h" | 11 #include "base/synchronization/lock.h" |
12 #include "base/threading/non_thread_safe.h" | 12 #include "base/threading/non_thread_safe.h" |
13 #include "net/base/io_buffer.h" | 13 #include "net/base/io_buffer.h" |
14 #include "net/socket/socket.h" | 14 #include "net/socket/socket.h" |
15 | 15 |
16 namespace net { | 16 namespace net { |
17 class Socket; | 17 class Socket; |
18 } // namespace net | 18 } // namespace net |
19 | 19 |
20 namespace remoting { | 20 namespace remoting { |
21 namespace protocol { | |
22 | 21 |
23 // BufferedSocketWriter and BufferedDatagramWriter implement write data queue | 22 // BufferedSocketWriter and BufferedDatagramWriter implement write data queue |
24 // for stream and datagram sockets. BufferedSocketWriterBase is a base class | 23 // for stream and datagram sockets. BufferedSocketWriterBase is a base class |
25 // that implements base functionality common for streams and datagrams. | 24 // that implements base functionality common for streams and datagrams. |
26 // These classes are particularly useful when data comes from a thread | 25 // These classes are particularly useful when data comes from a thread |
27 // that doesn't own the socket, as Write() can be called from any thread. | 26 // that doesn't own the socket, as Write() can be called from any thread. |
28 // Whenever new data is written it is just put in the queue, and then written | 27 // Whenever new data is written it is just put in the queue, and then written |
29 // on the thread that owns the socket. GetBufferChunks() and GetBufferSize() | 28 // on the thread that owns the socket. GetBufferChunks() and GetBufferSize() |
30 // can be used to throttle writes. | 29 // can be used to throttle writes. |
31 | 30 |
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119 public: | 118 public: |
120 BufferedDatagramWriter(); | 119 BufferedDatagramWriter(); |
121 ~BufferedDatagramWriter() override; | 120 ~BufferedDatagramWriter() override; |
122 | 121 |
123 protected: | 122 protected: |
124 void GetNextPacket(net::IOBuffer** buffer, int* size) override; | 123 void GetNextPacket(net::IOBuffer** buffer, int* size) override; |
125 base::Closure AdvanceBufferPosition(int written) override; | 124 base::Closure AdvanceBufferPosition(int written) override; |
126 void OnError(int result) override; | 125 void OnError(int result) override; |
127 }; | 126 }; |
128 | 127 |
129 } // namespace protocol | |
130 } // namespace remoting | 128 } // namespace remoting |
131 | 129 |
132 #endif // REMOTING_PROTOCOL_BUFFERED_SOCKET_WRITER_H_ | 130 #endif // REMOTING_BASE_BUFFERED_SOCKET_WRITER_H_ |
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