Index: content/browser/renderer_host/input/input_router_impl_unittest.cc |
diff --git a/content/browser/renderer_host/input/input_router_impl_unittest.cc b/content/browser/renderer_host/input/input_router_impl_unittest.cc |
index d285cefec6719cd6fbcbd25bfcc337b67955b9e4..ec62671036c9d1bf5dce65f94c33da868dac7cc9 100644 |
--- a/content/browser/renderer_host/input/input_router_impl_unittest.cc |
+++ b/content/browser/renderer_host/input/input_router_impl_unittest.cc |
@@ -818,8 +818,6 @@ TEST_F(InputRouterImplTest, TouchEventQueueFlush) { |
EXPECT_EQ(0U, GetSentMessageCountAndResetSink()); |
EXPECT_TRUE(TouchEventQueueEmpty()); |
- EXPECT_TRUE(input_router_->ShouldForwardTouchEvent()); |
- |
// Send a touch-press event. |
PressTouchPoint(1, 1); |
SendTouchEvent(); |
@@ -834,14 +832,12 @@ TEST_F(InputRouterImplTest, TouchEventQueueFlush) { |
EXPECT_FALSE(client_->has_touch_handler()); |
EXPECT_EQ(0U, GetSentMessageCountAndResetSink()); |
EXPECT_FALSE(TouchEventQueueEmpty()); |
- EXPECT_TRUE(input_router_->ShouldForwardTouchEvent()); |
// After the ack, the touch-event queue should be empty, and none of the |
// flushed touch-events should have been sent to the renderer. |
SendInputEventACK(WebInputEvent::TouchStart, INPUT_EVENT_ACK_STATE_CONSUMED); |
EXPECT_EQ(0U, GetSentMessageCountAndResetSink()); |
EXPECT_TRUE(TouchEventQueueEmpty()); |
- EXPECT_FALSE(input_router_->ShouldForwardTouchEvent()); |
} |
#if defined(USE_AURA) |
@@ -851,7 +847,6 @@ TEST_F(InputRouterImplTest, AckedTouchEventState) { |
input_router_->OnMessageReceived(ViewHostMsg_HasTouchEventHandlers(0, true)); |
EXPECT_EQ(0U, GetSentMessageCountAndResetSink()); |
EXPECT_TRUE(TouchEventQueueEmpty()); |
- EXPECT_TRUE(input_router_->ShouldForwardTouchEvent()); |
// Send a bunch of events, and make sure the ACKed events are correct. |
ScopedVector<ui::TouchEvent> expected_events; |