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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/events/ozone/layout/xkb/xkb_keyboard_layout_engine.h" | 5 #include "ui/events/ozone/layout/xkb/xkb_keyboard_layout_engine.h" |
6 | 6 |
7 #include <xkbcommon/xkbcommon-names.h> | 7 #include <xkbcommon/xkbcommon-names.h> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/location.h" | 10 #include "base/location.h" |
11 #include "base/logging.h" | 11 #include "base/logging.h" |
12 #include "base/single_thread_task_runner.h" | 12 #include "base/single_thread_task_runner.h" |
13 #include "base/task_runner.h" | 13 #include "base/task_runner.h" |
14 #include "base/thread_task_runner_handle.h" | 14 #include "base/thread_task_runner_handle.h" |
15 #include "base/threading/worker_pool.h" | 15 #include "base/threading/worker_pool.h" |
16 #include "ui/events/event_constants.h" | 16 #include "ui/events/event_constants.h" |
17 #include "ui/events/keycodes/dom3/dom_code.h" | 17 #include "ui/events/keycodes/dom3/dom_code.h" |
18 #include "ui/events/keycodes/dom3/dom_key.h" | 18 #include "ui/events/keycodes/dom3/dom_key.h" |
19 #include "ui/events/keycodes/dom4/keycode_converter.h" | 19 #include "ui/events/keycodes/dom4/keycode_converter.h" |
20 #include "ui/events/keycodes/keyboard_code_conversion.h" | 20 #include "ui/events/keycodes/keyboard_code_conversion.h" |
21 #include "ui/events/ozone/layout/layout_util.h" | 21 #include "ui/events/keycodes/keyboard_code_conversion_xkb.h" |
22 #include "ui/events/ozone/layout/xkb/xkb_keyboard_code_conversion.h" | |
23 | 22 |
24 namespace ui { | 23 namespace ui { |
25 | 24 |
26 namespace { | 25 namespace { |
27 | 26 |
28 typedef base::Callback<void(const std::string&, | 27 typedef base::Callback<void(const std::string&, |
29 scoped_ptr<char, base::FreeDeleter>)> | 28 scoped_ptr<char, base::FreeDeleter>)> |
30 LoadKeymapCallback; | 29 LoadKeymapCallback; |
31 | 30 |
32 DomKey CharacterToDomKey(base::char16 character) { | |
33 switch (character) { | |
34 case 0x08: | |
35 return DomKey::BACKSPACE; | |
36 case 0x09: | |
37 return DomKey::TAB; | |
38 case 0x0A: | |
39 case 0x0D: | |
40 return DomKey::ENTER; | |
41 case 0x1B: | |
42 return DomKey::ESCAPE; | |
43 default: | |
44 return DomKey::CHARACTER; | |
45 } | |
46 } | |
47 | |
48 KeyboardCode AlphanumericKeyboardCode(base::char16 character) { | 31 KeyboardCode AlphanumericKeyboardCode(base::char16 character) { |
49 // Plain ASCII letters and digits map directly to VKEY values. | 32 // Plain ASCII letters and digits map directly to VKEY values. |
50 if ((character >= '0') && (character <= '9')) | 33 if ((character >= '0') && (character <= '9')) |
51 return static_cast<KeyboardCode>(VKEY_0 + character - '0'); | 34 return static_cast<KeyboardCode>(VKEY_0 + character - '0'); |
52 if ((character >= 'a') && (character <= 'z')) | 35 if ((character >= 'a') && (character <= 'z')) |
53 return static_cast<KeyboardCode>(VKEY_A + character - 'a'); | 36 return static_cast<KeyboardCode>(VKEY_A + character - 'a'); |
54 if ((character >= 'A') && (character <= 'Z')) | 37 if ((character >= 'A') && (character <= 'Z')) |
55 return static_cast<KeyboardCode>(VKEY_A + character - 'A'); | 38 return static_cast<KeyboardCode>(VKEY_A + character - 'A'); |
56 return VKEY_UNKNOWN; | 39 return VKEY_UNKNOWN; |
57 } | 40 } |
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759 return false; | 742 return false; |
760 } | 743 } |
761 xkb_mod_mask_t xkb_flags = EventFlagsToXkbFlags(flags); | 744 xkb_mod_mask_t xkb_flags = EventFlagsToXkbFlags(flags); |
762 // Obtain keysym and character. | 745 // Obtain keysym and character. |
763 xkb_keysym_t xkb_keysym; | 746 xkb_keysym_t xkb_keysym; |
764 if (!XkbLookup(xkb_keycode, xkb_flags, &xkb_keysym, character)) | 747 if (!XkbLookup(xkb_keycode, xkb_flags, &xkb_keysym, character)) |
765 return false; | 748 return false; |
766 *platform_keycode = xkb_keysym; | 749 *platform_keycode = xkb_keysym; |
767 // Classify the keysym and convert to DOM and VKEY representations. | 750 // Classify the keysym and convert to DOM and VKEY representations. |
768 *dom_key = NonPrintableXkbKeySymToDomKey(xkb_keysym); | 751 *dom_key = NonPrintableXkbKeySymToDomKey(xkb_keysym); |
| 752 KeyboardCode keyboard_code = DomCodeToKeyboardCode(dom_code); |
769 if (*dom_key == DomKey::NONE) { | 753 if (*dom_key == DomKey::NONE) { |
770 *dom_key = CharacterToDomKey(*character); | 754 *dom_key = CharacterToDomKey(*character); |
771 *key_code = AlphanumericKeyboardCode(*character); | 755 *key_code = AlphanumericKeyboardCode(*character); |
772 if (*key_code == VKEY_UNKNOWN) { | 756 if (*key_code == VKEY_UNKNOWN) { |
773 *key_code = DifficultKeyboardCode(dom_code, flags, xkb_keycode, xkb_flags, | 757 *key_code = DifficultKeyboardCode(dom_code, flags, xkb_keycode, xkb_flags, |
774 xkb_keysym, *dom_key, *character); | 758 xkb_keysym, *dom_key, *character); |
775 if (*key_code == VKEY_UNKNOWN) | 759 if (*key_code == VKEY_UNKNOWN) |
776 *key_code = DomCodeToUsLayoutKeyboardCode(dom_code); | 760 *key_code = DomCodeToUsLayoutKeyboardCode(dom_code); |
777 } | 761 } |
778 // If the Control key is down, only allow ASCII control characters to be | 762 // If the Control key is down, only allow ASCII control characters to be |
779 // returned, regardless of the key layout. crbug.com/450849 | 763 // returned, regardless of the key layout. crbug.com/450849 |
780 if ((flags & EF_CONTROL_DOWN) && (*character >= 0x20)) | 764 if ((flags & EF_CONTROL_DOWN) && (*character >= 0x20)) |
781 *character = 0; | 765 *character = 0; |
782 } else if (*dom_key == DomKey::DEAD) { | 766 } else if (*dom_key == DomKey::DEAD) { |
783 *character = DeadXkbKeySymToCombiningCharacter(xkb_keysym); | 767 *character = DeadXkbKeySymToCombiningCharacter(xkb_keysym); |
784 *key_code = DomCodeToUsLayoutKeyboardCode(dom_code); | 768 *key_code = LocatedToNonLocatedKeyboardCode(keyboard_code); |
785 } else { | 769 } else { |
786 *key_code = NonPrintableDomKeyToKeyboardCode(*dom_key); | 770 *key_code = NonPrintableDomKeyToKeyboardCode(*dom_key); |
787 if (*key_code == VKEY_UNKNOWN) | 771 if (*key_code == VKEY_UNKNOWN) |
788 *key_code = DomCodeToUsLayoutKeyboardCode(dom_code); | 772 *key_code = LocatedToNonLocatedKeyboardCode(keyboard_code); |
789 } | 773 } |
790 return true; | 774 return true; |
791 } | 775 } |
792 | 776 |
793 void XkbKeyboardLayoutEngine::SetKeymap(xkb_keymap* keymap) { | 777 void XkbKeyboardLayoutEngine::SetKeymap(xkb_keymap* keymap) { |
794 xkb_state_.reset(xkb_state_new(keymap)); | 778 xkb_state_.reset(xkb_state_new(keymap)); |
795 // Update flag map. | 779 // Update flag map. |
796 static const struct { | 780 static const struct { |
797 int ui_flag; | 781 int ui_flag; |
798 const char* xkb_name; | 782 const char* xkb_name; |
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955 close_index = layout_name.size(); | 939 close_index = layout_name.size(); |
956 *layout_variant = layout_name.substr(parentheses_index + 1, | 940 *layout_variant = layout_name.substr(parentheses_index + 1, |
957 close_index - parentheses_index - 1); | 941 close_index - parentheses_index - 1); |
958 } else if (dash_index != std::string::npos) { | 942 } else if (dash_index != std::string::npos) { |
959 *layout_id = layout_name.substr(0, dash_index); | 943 *layout_id = layout_name.substr(0, dash_index); |
960 *layout_variant = layout_name.substr(dash_index + 1); | 944 *layout_variant = layout_name.substr(dash_index + 1); |
961 } | 945 } |
962 } | 946 } |
963 | 947 |
964 } // namespace ui | 948 } // namespace ui |
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