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Issue 954513002: Roll ANGLE 6df9b3..7825f6 (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_surface.h" 5 #include "ui/gl/gl_surface.h"
6 6
7 #include <dwmapi.h> 7 #include <dwmapi.h>
8 8
9 #include "base/command_line.h" 9 #include "base/command_line.h"
10 #include "base/logging.h" 10 #include "base/logging.h"
11 #include "base/memory/scoped_ptr.h" 11 #include "base/memory/scoped_ptr.h"
12 #include "base/trace_event/trace_event.h" 12 #include "base/trace_event/trace_event.h"
13 #include "base/win/windows_version.h" 13 #include "base/win/windows_version.h"
14 #include "ui/gfx/frame_time.h" 14 #include "ui/gfx/frame_time.h"
15 #include "ui/gfx/native_widget_types.h" 15 #include "ui/gfx/native_widget_types.h"
16 #include "ui/gl/gl_bindings.h" 16 #include "ui/gl/gl_bindings.h"
17 #include "ui/gl/gl_implementation.h" 17 #include "ui/gl/gl_implementation.h"
18 #include "ui/gl/gl_surface_egl.h" 18 #include "ui/gl/gl_surface_egl.h"
19 #include "ui/gl/gl_surface_osmesa.h" 19 #include "ui/gl/gl_surface_osmesa.h"
20 #include "ui/gl/gl_surface_stub.h" 20 #include "ui/gl/gl_surface_stub.h"
21 #include "ui/gl/gl_surface_wgl.h" 21 #include "ui/gl/gl_surface_wgl.h"
22 22
23 // From ANGLE's egl/eglext.h. 23 // From ANGLE's egl/eglext.h.
24 #if !defined(EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE) 24 #if !defined(EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE)
25 #define EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE \ 25 #define EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE \
26 reinterpret_cast<EGLNativeDisplayType>(-2) 26 reinterpret_cast<EGLNativeDisplayType>(-2)
27 #endif 27 #endif
28 #if !defined(EGL_PLATFORM_ANGLE_ANGLE)
29 #define EGL_PLATFORM_ANGLE_ANGLE 0x3201
30 #endif
31 #if !defined(EGL_PLATFORM_ANGLE_TYPE_ANGLE)
32 #define EGL_PLATFORM_ANGLE_TYPE_ANGLE 0x3202
33 #endif
34 #if !defined(EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
35 #define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE 0x3207
36 #endif
37 #if !defined(EGL_PLATFORM_ANGLE_USE_WARP_ANGLE)
38 #define EGL_PLATFORM_ANGLE_USE_WARP_ANGLE 0x3208
39 #endif
40 28
41 namespace gfx { 29 namespace gfx {
42 30
43 // This OSMesa GL surface can use GDI to swap the contents of the buffer to a 31 // This OSMesa GL surface can use GDI to swap the contents of the buffer to a
44 // view. 32 // view.
45 class NativeViewGLSurfaceOSMesa : public GLSurfaceOSMesa { 33 class NativeViewGLSurfaceOSMesa : public GLSurfaceOSMesa {
46 public: 34 public:
47 explicit NativeViewGLSurfaceOSMesa(gfx::AcceleratedWidget window); 35 explicit NativeViewGLSurfaceOSMesa(gfx::AcceleratedWidget window);
48 virtual ~NativeViewGLSurfaceOSMesa(); 36 virtual ~NativeViewGLSurfaceOSMesa();
49 37
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354 342
355 EGLNativeDisplayType GetPlatformDefaultEGLNativeDisplay() { 343 EGLNativeDisplayType GetPlatformDefaultEGLNativeDisplay() {
356 if (base::CommandLine::ForCurrentProcess()->HasSwitch( 344 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
357 switches::kDisableD3D11) || 345 switches::kDisableD3D11) ||
358 base::CommandLine::ForCurrentProcess()->HasSwitch(switches::kUseWarp)) 346 base::CommandLine::ForCurrentProcess()->HasSwitch(switches::kUseWarp))
359 return GetDC(NULL); 347 return GetDC(NULL);
360 return EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE; 348 return EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE;
361 } 349 }
362 350
363 } // namespace gfx 351 } // namespace gfx
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