| OLD | NEW |
| 1 #ifndef SkPM_DEFINED | 1 #ifndef SkPM_DEFINED |
| 2 #define SkPM_DEFINED | 2 #define SkPM_DEFINED |
| 3 | 3 |
| 4 #include "SkTypes.h" | 4 #include "SkTypes.h" |
| 5 #include "SkColor.h" | 5 #include "SkColor.h" |
| 6 #include "Sk4x.h" |
| 6 | 7 |
| 7 // A pre-multiplied color in the same order as SkPMColor storing each component
as a float. | 8 // A pre-multiplied color in the same order as SkPMColor storing each component
as a float. |
| 8 struct SK_STRUCT_ALIGN(16) SkPMFloat { | 9 struct SK_STRUCT_ALIGN(16) SkPMFloat { |
| 9 float fColor[4]; | 10 float fColor[4]; |
| 10 | 11 |
| 12 // Normal POD copies and do-nothing initialization. |
| 13 SkPMFloat() = default; |
| 14 SkPMFloat(const SkPMFloat&) = default; |
| 15 SkPMFloat& operator=(const SkPMFloat&) = default; |
| 16 |
| 17 // Freely autoconvert between SkPMFloat and Sk4f. |
| 18 /*implicit*/ SkPMFloat(const Sk4f& fs) { fs.storeAligned(fColor); } |
| 19 /*implicit*/ operator Sk4f() const { return Sk4f::LoadAligned(fColor); } |
| 20 |
| 11 float a() const { return fColor[SK_A32_SHIFT / 8]; } | 21 float a() const { return fColor[SK_A32_SHIFT / 8]; } |
| 12 float r() const { return fColor[SK_R32_SHIFT / 8]; } | 22 float r() const { return fColor[SK_R32_SHIFT / 8]; } |
| 13 float g() const { return fColor[SK_G32_SHIFT / 8]; } | 23 float g() const { return fColor[SK_G32_SHIFT / 8]; } |
| 14 float b() const { return fColor[SK_B32_SHIFT / 8]; } | 24 float b() const { return fColor[SK_B32_SHIFT / 8]; } |
| 15 | 25 |
| 16 void setA(float val) { fColor[SK_A32_SHIFT / 8] = val; } | 26 void setA(float val) { fColor[SK_A32_SHIFT / 8] = val; } |
| 17 void setR(float val) { fColor[SK_R32_SHIFT / 8] = val; } | 27 void setR(float val) { fColor[SK_R32_SHIFT / 8] = val; } |
| 18 void setG(float val) { fColor[SK_G32_SHIFT / 8] = val; } | 28 void setG(float val) { fColor[SK_G32_SHIFT / 8] = val; } |
| 19 void setB(float val) { fColor[SK_B32_SHIFT / 8] = val; } | 29 void setB(float val) { fColor[SK_B32_SHIFT / 8] = val; } |
| 20 | 30 |
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| 33 | 43 |
| 34 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 | 44 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 |
| 35 #include "../opts/SkPMFloat_SSE2.h" | 45 #include "../opts/SkPMFloat_SSE2.h" |
| 36 #elif defined(__ARM_NEON__) | 46 #elif defined(__ARM_NEON__) |
| 37 #include "../opts/SkPMFloat_neon.h" | 47 #include "../opts/SkPMFloat_neon.h" |
| 38 #else | 48 #else |
| 39 #include "../opts/SkPMFloat_none.h" | 49 #include "../opts/SkPMFloat_none.h" |
| 40 #endif | 50 #endif |
| 41 | 51 |
| 42 #endif//SkPM_DEFINED | 52 #endif//SkPM_DEFINED |
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