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Side by Side Diff: gpu/command_buffer/client/gles2_c_lib_autogen.h

Issue 954183006: Add glDrawRangeElements to GPU command buffer. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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252 } 252 }
253 void GLES2DrawArrays(GLenum mode, GLint first, GLsizei count) { 253 void GLES2DrawArrays(GLenum mode, GLint first, GLsizei count) {
254 gles2::GetGLContext()->DrawArrays(mode, first, count); 254 gles2::GetGLContext()->DrawArrays(mode, first, count);
255 } 255 }
256 void GLES2DrawElements(GLenum mode, 256 void GLES2DrawElements(GLenum mode,
257 GLsizei count, 257 GLsizei count,
258 GLenum type, 258 GLenum type,
259 const void* indices) { 259 const void* indices) {
260 gles2::GetGLContext()->DrawElements(mode, count, type, indices); 260 gles2::GetGLContext()->DrawElements(mode, count, type, indices);
261 } 261 }
262 void GLES2DrawRangeElements(GLenum mode,
263 GLuint start,
264 GLuint end,
265 GLsizei count,
266 GLenum type,
267 const void* indices) {
268 gles2::GetGLContext()->DrawRangeElements(mode, start, end, count, type,
269 indices);
270 }
262 void GLES2Enable(GLenum cap) { 271 void GLES2Enable(GLenum cap) {
263 gles2::GetGLContext()->Enable(cap); 272 gles2::GetGLContext()->Enable(cap);
264 } 273 }
265 void GLES2EnableVertexAttribArray(GLuint index) { 274 void GLES2EnableVertexAttribArray(GLuint index) {
266 gles2::GetGLContext()->EnableVertexAttribArray(index); 275 gles2::GetGLContext()->EnableVertexAttribArray(index);
267 } 276 }
268 GLsync GLES2FenceSync(GLenum condition, GLbitfield flags) { 277 GLsync GLES2FenceSync(GLenum condition, GLbitfield flags) {
269 return gles2::GetGLContext()->FenceSync(condition, flags); 278 return gles2::GetGLContext()->FenceSync(condition, flags);
270 } 279 }
271 void GLES2Finish() { 280 void GLES2Finish() {
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1543 }, 1552 },
1544 { 1553 {
1545 "glDrawArrays", 1554 "glDrawArrays",
1546 reinterpret_cast<GLES2FunctionPointer>(glDrawArrays), 1555 reinterpret_cast<GLES2FunctionPointer>(glDrawArrays),
1547 }, 1556 },
1548 { 1557 {
1549 "glDrawElements", 1558 "glDrawElements",
1550 reinterpret_cast<GLES2FunctionPointer>(glDrawElements), 1559 reinterpret_cast<GLES2FunctionPointer>(glDrawElements),
1551 }, 1560 },
1552 { 1561 {
1562 "glDrawRangeElements",
1563 reinterpret_cast<GLES2FunctionPointer>(glDrawRangeElements),
1564 },
1565 {
1553 "glEnable", 1566 "glEnable",
1554 reinterpret_cast<GLES2FunctionPointer>(glEnable), 1567 reinterpret_cast<GLES2FunctionPointer>(glEnable),
1555 }, 1568 },
1556 { 1569 {
1557 "glEnableVertexAttribArray", 1570 "glEnableVertexAttribArray",
1558 reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray), 1571 reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray),
1559 }, 1572 },
1560 { 1573 {
1561 "glFenceSync", 1574 "glFenceSync",
1562 reinterpret_cast<GLES2FunctionPointer>(glFenceSync), 1575 reinterpret_cast<GLES2FunctionPointer>(glFenceSync),
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2501 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR), 2514 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR),
2502 }, 2515 },
2503 { 2516 {
2504 NULL, 2517 NULL,
2505 NULL, 2518 NULL,
2506 }, 2519 },
2507 }; 2520 };
2508 2521
2509 } // namespace gles2 2522 } // namespace gles2
2510 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ 2523 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_
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