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Side by Side Diff: gpu/command_buffer/client/gles2_interface_autogen.h

Issue 954183006: Add glDrawRangeElements to GPU command buffer. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase and update CL description Created 5 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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141 virtual void DepthMask(GLboolean flag) = 0; 141 virtual void DepthMask(GLboolean flag) = 0;
142 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) = 0; 142 virtual void DepthRangef(GLclampf zNear, GLclampf zFar) = 0;
143 virtual void DetachShader(GLuint program, GLuint shader) = 0; 143 virtual void DetachShader(GLuint program, GLuint shader) = 0;
144 virtual void Disable(GLenum cap) = 0; 144 virtual void Disable(GLenum cap) = 0;
145 virtual void DisableVertexAttribArray(GLuint index) = 0; 145 virtual void DisableVertexAttribArray(GLuint index) = 0;
146 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) = 0; 146 virtual void DrawArrays(GLenum mode, GLint first, GLsizei count) = 0;
147 virtual void DrawElements(GLenum mode, 147 virtual void DrawElements(GLenum mode,
148 GLsizei count, 148 GLsizei count,
149 GLenum type, 149 GLenum type,
150 const void* indices) = 0; 150 const void* indices) = 0;
151 virtual void DrawRangeElements(GLenum mode,
152 GLuint start,
153 GLuint end,
154 GLsizei count,
155 GLenum type,
156 const void* indices) = 0;
151 virtual void Enable(GLenum cap) = 0; 157 virtual void Enable(GLenum cap) = 0;
152 virtual void EnableVertexAttribArray(GLuint index) = 0; 158 virtual void EnableVertexAttribArray(GLuint index) = 0;
153 virtual GLsync FenceSync(GLenum condition, GLbitfield flags) = 0; 159 virtual GLsync FenceSync(GLenum condition, GLbitfield flags) = 0;
154 virtual void Finish() = 0; 160 virtual void Finish() = 0;
155 virtual void Flush() = 0; 161 virtual void Flush() = 0;
156 virtual void FramebufferRenderbuffer(GLenum target, 162 virtual void FramebufferRenderbuffer(GLenum target,
157 GLenum attachment, 163 GLenum attachment,
158 GLenum renderbuffertarget, 164 GLenum renderbuffertarget,
159 GLuint renderbuffer) = 0; 165 GLuint renderbuffer) = 0;
160 virtual void FramebufferTexture2D(GLenum target, 166 virtual void FramebufferTexture2D(GLenum target,
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726 GLint bounds_height, 732 GLint bounds_height,
727 GLfloat uv_x, 733 GLfloat uv_x,
728 GLfloat uv_y, 734 GLfloat uv_y,
729 GLfloat uv_width, 735 GLfloat uv_width,
730 GLfloat uv_height) = 0; 736 GLfloat uv_height) = 0;
731 virtual void SwapInterval(GLint interval) = 0; 737 virtual void SwapInterval(GLint interval) = 0;
732 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; 738 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0;
733 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; 739 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0;
734 virtual void BlendBarrierKHR() = 0; 740 virtual void BlendBarrierKHR() = 0;
735 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ 741 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_
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