Index: gpu/command_buffer/service/texture_manager_unittest.cc |
diff --git a/gpu/command_buffer/service/texture_manager_unittest.cc b/gpu/command_buffer/service/texture_manager_unittest.cc |
index c7fef77bf3a7ad4b1154fb01490b86f70cad6e6e..c67999fb659c00456a87f5da13235109dcb742bd 100644 |
--- a/gpu/command_buffer/service/texture_manager_unittest.cc |
+++ b/gpu/command_buffer/service/texture_manager_unittest.cc |
@@ -1510,7 +1510,7 @@ TEST_F(TextureTest, SafeUnsafe) { |
} |
TEST_F(TextureTest, ClearTexture) { |
- EXPECT_CALL(*decoder_, ClearLevel(_, _, _, _, _, _, _, _, _, _)) |
+ EXPECT_CALL(*decoder_, ClearLevel(_, _, _, _, _, _, _, _, _)) |
.WillRepeatedly(Return(true)); |
manager_->SetTarget(texture_ref_.get(), GL_TEXTURE_2D); |
manager_->SetLevelInfo(texture_ref_.get(), |
@@ -2072,7 +2072,7 @@ TEST_F(ProduceConsumeTextureTest, ProduceConsumeClearRectangle) { |
// See if we can clear the previously uncleared level now. |
EXPECT_EQ(level0, |
GetLevelInfo(restored_texture.get(), GL_TEXTURE_RECTANGLE_ARB, 0)); |
- EXPECT_CALL(*decoder_, ClearLevel(_, _, _, _, _, _, _, _, _, _)) |
+ EXPECT_CALL(*decoder_, ClearLevel(_, _, _, _, _, _, _, _, _)) |
.WillRepeatedly(Return(true)); |
EXPECT_TRUE(manager_->ClearTextureLevel( |
decoder_.get(), restored_texture.get(), GL_TEXTURE_RECTANGLE_ARB, 0)); |