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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <cstring> | 5 #include <cstring> |
6 | 6 |
7 #include <X11/extensions/XInput2.h> | 7 #include <X11/extensions/XInput2.h> |
8 #include <X11/Xlib.h> | 8 #include <X11/Xlib.h> |
9 | 9 |
10 // Generically-named #defines from Xlib that conflict with symbols in GTest. | 10 // Generically-named #defines from Xlib that conflict with symbols in GTest. |
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168 EXPECT_EQ(ui::ET_MOUSE_RELEASED, mouseev.type()); | 168 EXPECT_EQ(ui::ET_MOUSE_RELEASED, mouseev.type()); |
169 EXPECT_EQ(i, mouseev.GetClickCount()); | 169 EXPECT_EQ(i, mouseev.GetClickCount()); |
170 } | 170 } |
171 } | 171 } |
172 } | 172 } |
173 | 173 |
174 #if defined(USE_XI2_MT) | 174 #if defined(USE_XI2_MT) |
175 TEST(EventsXTest, TouchEventBasic) { | 175 TEST(EventsXTest, TouchEventBasic) { |
176 std::vector<unsigned int> devices; | 176 std::vector<unsigned int> devices; |
177 devices.push_back(0); | 177 devices.push_back(0); |
178 ui::SetupTouchDevicesForTest(devices); | 178 ui::SetUpTouchDevicesForTest(devices); |
179 std::vector<Valuator> valuators; | 179 std::vector<Valuator> valuators; |
180 | 180 |
181 // Init touch begin with tracking id 5, touch id 0. | 181 // Init touch begin with tracking id 5, touch id 0. |
182 valuators.push_back(Valuator(DeviceDataManager::DT_TOUCH_MAJOR, 20)); | 182 valuators.push_back(Valuator(DeviceDataManager::DT_TOUCH_MAJOR, 20)); |
183 valuators.push_back(Valuator(DeviceDataManager::DT_TOUCH_ORIENTATION, 0.3f)); | 183 valuators.push_back(Valuator(DeviceDataManager::DT_TOUCH_ORIENTATION, 0.3f)); |
184 valuators.push_back(Valuator(DeviceDataManager::DT_TOUCH_PRESSURE, 100)); | 184 valuators.push_back(Valuator(DeviceDataManager::DT_TOUCH_PRESSURE, 100)); |
185 ui::ScopedXI2Event scoped_xevent; | 185 ui::ScopedXI2Event scoped_xevent; |
186 scoped_xevent.InitTouchEvent( | 186 scoped_xevent.InitTouchEvent( |
187 0, XI_TouchBegin, 5, gfx::Point(10, 10), valuators); | 187 0, XI_TouchBegin, 5, gfx::Point(10, 10), valuators); |
188 EXPECT_EQ(ui::ET_TOUCH_PRESSED, ui::EventTypeFromNative(scoped_xevent)); | 188 EXPECT_EQ(ui::ET_TOUCH_PRESSED, ui::EventTypeFromNative(scoped_xevent)); |
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239 0, XI_TouchEnd, 6, gfx::Point(200, 200), valuators); | 239 0, XI_TouchEnd, 6, gfx::Point(200, 200), valuators); |
240 EXPECT_EQ(ui::ET_TOUCH_RELEASED, ui::EventTypeFromNative(scoped_xevent)); | 240 EXPECT_EQ(ui::ET_TOUCH_RELEASED, ui::EventTypeFromNative(scoped_xevent)); |
241 EXPECT_EQ("200,200", ui::EventLocationFromNative(scoped_xevent).ToString()); | 241 EXPECT_EQ("200,200", ui::EventLocationFromNative(scoped_xevent).ToString()); |
242 EXPECT_EQ(GetTouchId(scoped_xevent), 1); | 242 EXPECT_EQ(GetTouchId(scoped_xevent), 1); |
243 EXPECT_EQ(GetTouchRadiusX(scoped_xevent), 25); | 243 EXPECT_EQ(GetTouchRadiusX(scoped_xevent), 25); |
244 EXPECT_FLOAT_EQ(GetTouchAngle(scoped_xevent), 0.45f); | 244 EXPECT_FLOAT_EQ(GetTouchAngle(scoped_xevent), 0.45f); |
245 EXPECT_FLOAT_EQ(GetTouchForce(scoped_xevent), 0.5f); | 245 EXPECT_FLOAT_EQ(GetTouchForce(scoped_xevent), 0.5f); |
246 } | 246 } |
247 #endif | 247 #endif |
248 } // namespace ui | 248 } // namespace ui |
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