Index: LayoutTests/platform/win/virtual/slimmingpaint/fast/text/unicode-variation-selector-expected.txt |
diff --git a/LayoutTests/platform/win/virtual/slimmingpaint/fast/text/unicode-variation-selector-expected.txt b/LayoutTests/platform/win/virtual/slimmingpaint/fast/text/unicode-variation-selector-expected.txt |
new file mode 100644 |
index 0000000000000000000000000000000000000000..758be0cda5f2fe989fb1675d82ec283f2c1f7c42 |
--- /dev/null |
+++ b/LayoutTests/platform/win/virtual/slimmingpaint/fast/text/unicode-variation-selector-expected.txt |
@@ -0,0 +1,26 @@ |
+layer at (0,0) size 800x600 |
+ RenderView at (0,0) size 800x600 |
+layer at (0,0) size 800x600 |
+ RenderBlock {HTML} at (0,0) size 800x600 |
+ RenderBody {BODY} at (8,8) size 784x584 |
+ RenderBlock {P} at (0,0) size 784x54 |
+ RenderText {#text} at (0,0) size 764x53 |
+ text run at (0,0) width 507: "This page ensures that WebKit can render unicode variation selector correctly. " |
+ text run at (506,0) width 258: "On platforms which support UVSes, the" |
+ text run at (0,18) width 763: "glyph of U+0061 should be a 0.2em high, 1em wide rectangle. On platforms which don't support UVSes, it should be a" |
+ text run at (0,36) width 50: "square. " |
+ text run at (49,36) width 679: "In addition, any glyphs (including the last resort glyph) should not appear after the glyph on all platforms." |
+ RenderBlock {DIV} at (0,70) size 784x18 |
+ RenderText {#text} at (0,0) size 288x17 |
+ text run at (0,0) width 288: "Glyph for code point U+0061 without UVS: " |
+ RenderInline {SPAN} at (0,0) size 17x16 |
+ RenderText {#text} at (287,1) size 17x16 |
+ text run at (287,1) width 17: "a" |
+ RenderText {#text} at (0,0) size 0x0 |
+ RenderBlock {DIV} at (0,88) size 784x18 |
+ RenderText {#text} at (0,0) size 268x17 |
+ text run at (0,0) width 268: "Glyph for code point U+0061 with UVS: " |
+ RenderInline {SPAN} at (0,0) size 17x16 |
+ RenderText {#text} at (267,1) size 17x16 |
+ text run at (267,1) width 17: "a\x{DB40}\x{DD00}" |
+ RenderText {#text} at (0,0) size 0x0 |