Index: remoting/webapp/crd/js/log_to_server.js |
diff --git a/remoting/webapp/crd/js/log_to_server.js b/remoting/webapp/crd/js/log_to_server.js |
index 8b87f1b5c4efc7273b3cb4ce5f43f36ae5926294..70d1617511e1913aa07822f0d3685538cd2edc36 100644 |
--- a/remoting/webapp/crd/js/log_to_server.js |
+++ b/remoting/webapp/crd/js/log_to_server.js |
@@ -66,6 +66,8 @@ remoting.LogToServer.prototype.logClientSessionStateChange = |
this.sessionStartTime_ = new Date().getTime(); |
} |
} |
+ var elapsedTimeInMs = new Date().getTime() - this.sessionStartTime_; |
+ |
// Log the session state change. |
var entry = remoting.ServerLogEntry.makeClientSessionStateChange( |
state, connectionError, this.mode_); |
@@ -82,6 +84,9 @@ remoting.LogToServer.prototype.logClientSessionStateChange = |
this.sessionStartTime_ = 0; |
} |
} |
+ |
+ // Log the time taken to get to this state from the time this session started. |
+ entry.addElapsedTimeMs(elapsedTimeInMs); |
Jamie
2015/02/27 02:24:46
This is still only being added for session state c
anandc
2015/02/27 21:49:29
Done.
LogToServer is reset at the start of each s
|
this.log_(entry); |
// Don't accumulate connection statistics across state changes. |
this.logAccumulatedStatistics_(); |
@@ -104,13 +109,12 @@ remoting.LogToServer.prototype.setConnectionType = function(connectionType) { |
/** |
* @param {remoting.SignalStrategy.Type} strategyType |
* @param {remoting.FallbackSignalStrategy.Progress} progress |
- * @param {number} elapsedTimeInMs |
*/ |
remoting.LogToServer.prototype.logSignalStrategyProgress = |
- function(strategyType, progress, elapsedTimeInMs) { |
+ function(strategyType, progress) { |
this.maybeExpireSessionId_(); |
var entry = remoting.ServerLogEntry.makeSignalStrategyProgress( |
- this.sessionId_, strategyType, progress, elapsedTimeInMs); |
+ this.sessionId_, strategyType, progress); |
this.log_(entry); |
}; |