Chromium Code Reviews| Index: remoting/webapp/crd/js/log_to_server.js |
| diff --git a/remoting/webapp/crd/js/log_to_server.js b/remoting/webapp/crd/js/log_to_server.js |
| index 8b87f1b5c4efc7273b3cb4ce5f43f36ae5926294..70d1617511e1913aa07822f0d3685538cd2edc36 100644 |
| --- a/remoting/webapp/crd/js/log_to_server.js |
| +++ b/remoting/webapp/crd/js/log_to_server.js |
| @@ -66,6 +66,8 @@ remoting.LogToServer.prototype.logClientSessionStateChange = |
| this.sessionStartTime_ = new Date().getTime(); |
| } |
| } |
| + var elapsedTimeInMs = new Date().getTime() - this.sessionStartTime_; |
| + |
| // Log the session state change. |
| var entry = remoting.ServerLogEntry.makeClientSessionStateChange( |
| state, connectionError, this.mode_); |
| @@ -82,6 +84,9 @@ remoting.LogToServer.prototype.logClientSessionStateChange = |
| this.sessionStartTime_ = 0; |
| } |
| } |
| + |
| + // Log the time taken to get to this state from the time this session started. |
| + entry.addElapsedTimeMs(elapsedTimeInMs); |
|
Jamie
2015/02/27 02:24:46
This is still only being added for session state c
anandc
2015/02/27 21:49:29
Done.
LogToServer is reset at the start of each s
|
| this.log_(entry); |
| // Don't accumulate connection statistics across state changes. |
| this.logAccumulatedStatistics_(); |
| @@ -104,13 +109,12 @@ remoting.LogToServer.prototype.setConnectionType = function(connectionType) { |
| /** |
| * @param {remoting.SignalStrategy.Type} strategyType |
| * @param {remoting.FallbackSignalStrategy.Progress} progress |
| - * @param {number} elapsedTimeInMs |
| */ |
| remoting.LogToServer.prototype.logSignalStrategyProgress = |
| - function(strategyType, progress, elapsedTimeInMs) { |
| + function(strategyType, progress) { |
| this.maybeExpireSessionId_(); |
| var entry = remoting.ServerLogEntry.makeSignalStrategyProgress( |
| - this.sessionId_, strategyType, progress, elapsedTimeInMs); |
| + this.sessionId_, strategyType, progress); |
| this.log_(entry); |
| }; |