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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 /** | 5 /** |
6 * @fileoverview | 6 * @fileoverview |
7 * Module for sending log entries to the server. | 7 * Module for sending log entries to the server. |
8 */ | 8 */ |
9 | 9 |
10 'use strict'; | 10 'use strict'; |
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59 */ | 59 */ |
60 remoting.LogToServer.prototype.logClientSessionStateChange = | 60 remoting.LogToServer.prototype.logClientSessionStateChange = |
61 function(state, connectionError) { | 61 function(state, connectionError) { |
62 this.maybeExpireSessionId_(); | 62 this.maybeExpireSessionId_(); |
63 // Set the session start time if we haven't done so already. | 63 // Set the session start time if we haven't done so already. |
64 if (remoting.LogToServer.isStartOfSession_(state)) { | 64 if (remoting.LogToServer.isStartOfSession_(state)) { |
65 if (this.sessionStartTime_ == 0) { | 65 if (this.sessionStartTime_ == 0) { |
66 this.sessionStartTime_ = new Date().getTime(); | 66 this.sessionStartTime_ = new Date().getTime(); |
67 } | 67 } |
68 } | 68 } |
69 var elapsedTimeInMs = new Date().getTime() - this.sessionStartTime_; | |
70 | |
69 // Log the session state change. | 71 // Log the session state change. |
70 var entry = remoting.ServerLogEntry.makeClientSessionStateChange( | 72 var entry = remoting.ServerLogEntry.makeClientSessionStateChange( |
71 state, connectionError, this.mode_); | 73 state, connectionError, this.mode_); |
72 entry.addHostFields(); | 74 entry.addHostFields(); |
73 entry.addChromeVersionField(); | 75 entry.addChromeVersionField(); |
74 entry.addWebappVersionField(); | 76 entry.addWebappVersionField(); |
75 entry.addSessionIdField(this.sessionId_); | 77 entry.addSessionIdField(this.sessionId_); |
76 // Maybe clear the session start time, and log the session duration. | 78 // Maybe clear the session start time, and log the session duration. |
77 if (remoting.LogToServer.shouldAddDuration_(state) && | 79 if (remoting.LogToServer.shouldAddDuration_(state) && |
78 (this.sessionStartTime_ != 0)) { | 80 (this.sessionStartTime_ != 0)) { |
79 entry.addSessionDurationField( | 81 entry.addSessionDurationField( |
80 (new Date().getTime() - this.sessionStartTime_) / 1000.0); | 82 (new Date().getTime() - this.sessionStartTime_) / 1000.0); |
81 if (remoting.LogToServer.isEndOfSession_(state)) { | 83 if (remoting.LogToServer.isEndOfSession_(state)) { |
82 this.sessionStartTime_ = 0; | 84 this.sessionStartTime_ = 0; |
83 } | 85 } |
84 } | 86 } |
87 | |
88 // Log the time taken to get to this state from the time this session started. | |
89 entry.addElapsedTimeMs(elapsedTimeInMs); | |
Jamie
2015/02/27 02:24:46
This is still only being added for session state c
anandc
2015/02/27 21:49:29
Done.
LogToServer is reset at the start of each s
| |
85 this.log_(entry); | 90 this.log_(entry); |
86 // Don't accumulate connection statistics across state changes. | 91 // Don't accumulate connection statistics across state changes. |
87 this.logAccumulatedStatistics_(); | 92 this.logAccumulatedStatistics_(); |
88 this.statsAccumulator_.empty(); | 93 this.statsAccumulator_.empty(); |
89 // Maybe clear the session ID. | 94 // Maybe clear the session ID. |
90 if (remoting.LogToServer.isEndOfSession_(state)) { | 95 if (remoting.LogToServer.isEndOfSession_(state)) { |
91 this.clearSessionId_(); | 96 this.clearSessionId_(); |
92 } | 97 } |
93 }; | 98 }; |
94 | 99 |
95 /** | 100 /** |
96 * Set the connection type (direct, stun relay). | 101 * Set the connection type (direct, stun relay). |
97 * | 102 * |
98 * @param {string} connectionType | 103 * @param {string} connectionType |
99 */ | 104 */ |
100 remoting.LogToServer.prototype.setConnectionType = function(connectionType) { | 105 remoting.LogToServer.prototype.setConnectionType = function(connectionType) { |
101 this.connectionType_ = connectionType; | 106 this.connectionType_ = connectionType; |
102 }; | 107 }; |
103 | 108 |
104 /** | 109 /** |
105 * @param {remoting.SignalStrategy.Type} strategyType | 110 * @param {remoting.SignalStrategy.Type} strategyType |
106 * @param {remoting.FallbackSignalStrategy.Progress} progress | 111 * @param {remoting.FallbackSignalStrategy.Progress} progress |
107 * @param {number} elapsedTimeInMs | |
108 */ | 112 */ |
109 remoting.LogToServer.prototype.logSignalStrategyProgress = | 113 remoting.LogToServer.prototype.logSignalStrategyProgress = |
110 function(strategyType, progress, elapsedTimeInMs) { | 114 function(strategyType, progress) { |
111 this.maybeExpireSessionId_(); | 115 this.maybeExpireSessionId_(); |
112 var entry = remoting.ServerLogEntry.makeSignalStrategyProgress( | 116 var entry = remoting.ServerLogEntry.makeSignalStrategyProgress( |
113 this.sessionId_, strategyType, progress, elapsedTimeInMs); | 117 this.sessionId_, strategyType, progress); |
114 this.log_(entry); | 118 this.log_(entry); |
115 }; | 119 }; |
116 | 120 |
117 /** | 121 /** |
118 * Whether a session state is one of the states that occurs at the start of | 122 * Whether a session state is one of the states that occurs at the start of |
119 * a session. | 123 * a session. |
120 * | 124 * |
121 * @private | 125 * @private |
122 * @param {remoting.ClientSession.State} state | 126 * @param {remoting.ClientSession.State} state |
123 * @return {boolean} | 127 * @return {boolean} |
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270 remoting.LogToServer.generateSessionId_ = function() { | 274 remoting.LogToServer.generateSessionId_ = function() { |
271 var idArray = []; | 275 var idArray = []; |
272 for (var i = 0; i < remoting.LogToServer.SESSION_ID_LEN_; i++) { | 276 for (var i = 0; i < remoting.LogToServer.SESSION_ID_LEN_; i++) { |
273 var index = | 277 var index = |
274 Math.random() * remoting.LogToServer.SESSION_ID_ALPHABET_.length; | 278 Math.random() * remoting.LogToServer.SESSION_ID_ALPHABET_.length; |
275 idArray.push( | 279 idArray.push( |
276 remoting.LogToServer.SESSION_ID_ALPHABET_.slice(index, index + 1)); | 280 remoting.LogToServer.SESSION_ID_ALPHABET_.slice(index, index + 1)); |
277 } | 281 } |
278 return idArray.join(''); | 282 return idArray.join(''); |
279 }; | 283 }; |
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