| Index: ui/gfx/canvas.h
|
| diff --git a/ui/gfx/canvas.h b/ui/gfx/canvas.h
|
| index c8fd2849bcdcb2f2c35ad838bc2bab60d40de638..22f80c09f2a554b5801b41fc71eac9c0dcf40aa0 100644
|
| --- a/ui/gfx/canvas.h
|
| +++ b/ui/gfx/canvas.h
|
| @@ -45,43 +45,30 @@ class GFX_EXPORT Canvas {
|
| TEXT_ALIGN_LEFT = 1 << 0,
|
| TEXT_ALIGN_CENTER = 1 << 1,
|
| TEXT_ALIGN_RIGHT = 1 << 2,
|
| + TEXT_ALIGN_TO_HEAD = 1 << 3,
|
|
|
| // Specifies the text consists of multiple lines.
|
| - MULTI_LINE = 1 << 3,
|
| + MULTI_LINE = 1 << 4,
|
|
|
| // By default DrawStringRect does not process the prefix ('&') character
|
| // specially. That is, the string "&foo" is rendered as "&foo". When
|
| // rendering text from a resource that uses the prefix character for
|
| // mnemonics, the prefix should be processed and can be rendered as an
|
| // underline (SHOW_PREFIX), or not rendered at all (HIDE_PREFIX).
|
| - SHOW_PREFIX = 1 << 4,
|
| - HIDE_PREFIX = 1 << 5,
|
| + SHOW_PREFIX = 1 << 5,
|
| + HIDE_PREFIX = 1 << 6,
|
|
|
| // Prevent ellipsizing
|
| - NO_ELLIPSIS = 1 << 6,
|
| + NO_ELLIPSIS = 1 << 7,
|
|
|
| // Specifies if words can be split by new lines.
|
| // This only works with MULTI_LINE.
|
| - CHARACTER_BREAK = 1 << 7,
|
| -
|
| - // Instructs DrawStringRect() to render the text using RTL directionality.
|
| - // In most cases, passing this flag is not necessary because information
|
| - // about the text directionality is going to be embedded within the string
|
| - // in the form of special Unicode characters. However, we don't insert
|
| - // directionality characters into strings if the locale is LTR because some
|
| - // platforms (for example, an English Windows XP with no RTL fonts
|
| - // installed) don't support these characters. Thus, this flag should be
|
| - // used to render text using RTL directionality when the locale is LTR.
|
| - FORCE_RTL_DIRECTIONALITY = 1 << 8,
|
| -
|
| - // Similar to FORCE_RTL_DIRECTIONALITY, but left-to-right.
|
| - // See FORCE_RTL_DIRECTIONALITY for details.
|
| - FORCE_LTR_DIRECTIONALITY = 1 << 9,
|
| + CHARACTER_BREAK = 1 << 8,
|
|
|
| // Instructs DrawStringRect() to not use subpixel rendering. This is useful
|
| // when rendering text onto a fully- or partially-transparent background
|
| // that will later be blended with another image.
|
| - NO_SUBPIXEL_RENDERING = 1 << 10,
|
| + NO_SUBPIXEL_RENDERING = 1 << 9,
|
| };
|
|
|
| // Creates an empty canvas with image_scale of 1x.
|
|
|