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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 | 5 |
| 6 #include "ui/gl/gl_bindings_skia_in_process.h" | 6 #include "ui/gl/gl_bindings_skia_in_process.h" |
| 7 | 7 |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "third_party/skia/include/gpu/gl/GrGLInterface.h" | 9 #include "third_party/skia/include/gpu/gl/GrGLInterface.h" |
| 10 #include "ui/gl/gl_bindings.h" | 10 #include "ui/gl/gl_bindings.h" |
| (...skipping 211 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 222 } | 222 } |
| 223 | 223 |
| 224 GLvoid StubGLFinish() { | 224 GLvoid StubGLFinish() { |
| 225 glFinish(); | 225 glFinish(); |
| 226 } | 226 } |
| 227 | 227 |
| 228 GLvoid StubGLFlush() { | 228 GLvoid StubGLFlush() { |
| 229 glFlush(); | 229 glFlush(); |
| 230 } | 230 } |
| 231 | 231 |
| 232 GLvoid StubGLFlushMappedBufferRange(GLenum target, GLintptr offset, |
| 233 GLsizeiptr length) { |
| 234 glFlushMappedBufferRange(target, offset, length); |
| 235 } |
| 236 |
| 232 GLvoid StubGLFramebufferRenderbuffer(GLenum target, GLenum attachment, | 237 GLvoid StubGLFramebufferRenderbuffer(GLenum target, GLenum attachment, |
| 233 GLenum renderbuffertarget, | 238 GLenum renderbuffertarget, |
| 234 GLuint renderbuffer) { | 239 GLuint renderbuffer) { |
| 235 glFramebufferRenderbufferEXT(target, attachment, renderbuffertarget, | 240 glFramebufferRenderbufferEXT(target, attachment, renderbuffertarget, |
| 236 renderbuffer); | 241 renderbuffer); |
| 237 } | 242 } |
| 238 | 243 |
| 239 GLvoid StubGLFramebufferTexture2D(GLenum target, GLenum attachment, | 244 GLvoid StubGLFramebufferTexture2D(GLenum target, GLenum attachment, |
| 240 GLenum textarget, GLuint texture, | 245 GLenum textarget, GLuint texture, |
| 241 GLint level) { | 246 GLint level) { |
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| 324 | 329 |
| 325 GLvoid StubGLGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, | 330 GLvoid StubGLGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, |
| 326 GLint *range, GLint *precision) { | 331 GLint *range, GLint *precision) { |
| 327 glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision); | 332 glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision); |
| 328 } | 333 } |
| 329 | 334 |
| 330 const GLubyte* StubGLGetString(GLenum name) { | 335 const GLubyte* StubGLGetString(GLenum name) { |
| 331 return glGetString(name); | 336 return glGetString(name); |
| 332 } | 337 } |
| 333 | 338 |
| 339 const GLubyte* StubGLGetStringi(GLenum name, GLuint index) { |
| 340 return glGetStringi(name, index); |
| 341 } |
| 342 |
| 334 GLvoid StubGLGetQueryiv(GLenum target, GLenum pname, GLint* params) { | 343 GLvoid StubGLGetQueryiv(GLenum target, GLenum pname, GLint* params) { |
| 335 glGetQueryiv(target, pname, params); | 344 glGetQueryiv(target, pname, params); |
| 336 } | 345 } |
| 337 | 346 |
| 338 GLvoid StubGLGetQueryObjecti64v(GLuint id, GLenum pname, GLint64* params) { | 347 GLvoid StubGLGetQueryObjecti64v(GLuint id, GLenum pname, GLint64* params) { |
| 339 glGetQueryObjecti64v(id, pname, params); | 348 glGetQueryObjecti64v(id, pname, params); |
| 340 } | 349 } |
| 341 | 350 |
| 342 GLvoid StubGLGetQueryObjectiv(GLuint id, GLenum pname, GLint* params) { | 351 GLvoid StubGLGetQueryObjectiv(GLuint id, GLenum pname, GLint* params) { |
| 343 glGetQueryObjectiv(id, pname, params); | 352 glGetQueryObjectiv(id, pname, params); |
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| 357 } | 366 } |
| 358 | 367 |
| 359 GLint StubGLGetUniformLocation(GLuint program, const char* name) { | 368 GLint StubGLGetUniformLocation(GLuint program, const char* name) { |
| 360 return glGetUniformLocation(program, name); | 369 return glGetUniformLocation(program, name); |
| 361 } | 370 } |
| 362 | 371 |
| 363 GLvoid StubGLInsertEventMarker(GLsizei length, const char* marker) { | 372 GLvoid StubGLInsertEventMarker(GLsizei length, const char* marker) { |
| 364 glInsertEventMarkerEXT(length, marker); | 373 glInsertEventMarkerEXT(length, marker); |
| 365 } | 374 } |
| 366 | 375 |
| 376 GLvoid StubGLInvalidateFramebuffer(GLenum target, GLsizei numAttachments, |
| 377 const GLenum* attachments) { |
| 378 glInvalidateFramebuffer(target, numAttachments, attachments); |
| 379 } |
| 380 |
| 381 GLvoid StubGLInvalidateSubFramebuffer(GLenum target, |
| 382 GLsizei numAttachments, |
| 383 const GLenum* attachments, |
| 384 GLint x, GLint y, |
| 385 GLsizei width, GLsizei height) { |
| 386 glInvalidateSubFramebuffer(target, numAttachments, attachments, |
| 387 x, y, width, height); |
| 388 } |
| 389 |
| 367 GLvoid StubGLLineWidth(GLfloat width) { | 390 GLvoid StubGLLineWidth(GLfloat width) { |
| 368 glLineWidth(width); | 391 glLineWidth(width); |
| 369 } | 392 } |
| 370 | 393 |
| 371 GLvoid StubGLLinkProgram(GLuint program) { | 394 GLvoid StubGLLinkProgram(GLuint program) { |
| 372 glLinkProgram(program); | 395 glLinkProgram(program); |
| 373 } | 396 } |
| 374 | 397 |
| 375 void* StubGLMapBuffer(GLenum target, GLenum access) { | 398 void* StubGLMapBuffer(GLenum target, GLenum access) { |
| 376 return glMapBuffer(target, access); | 399 return glMapBuffer(target, access); |
| 377 } | 400 } |
| 378 | 401 |
| 402 void* StubGLMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, |
| 403 GLbitfield access) { |
| 404 return glMapBufferRange(target, offset, length, access); |
| 405 } |
| 406 |
| 379 GLvoid StubGLPixelStorei(GLenum pname, GLint param) { | 407 GLvoid StubGLPixelStorei(GLenum pname, GLint param) { |
| 380 glPixelStorei(pname, param); | 408 glPixelStorei(pname, param); |
| 381 } | 409 } |
| 382 | 410 |
| 383 GLvoid StubGLPopGroupMarker() { | 411 GLvoid StubGLPopGroupMarker() { |
| 384 glPopGroupMarkerEXT(); | 412 glPopGroupMarkerEXT(); |
| 385 } | 413 } |
| 386 | 414 |
| 387 GLvoid StubGLPushGroupMarker(GLsizei length, const char* marker) { | 415 GLvoid StubGLPushGroupMarker(GLsizei length, const char* marker) { |
| 388 glPushGroupMarkerEXT(length, marker); | 416 glPushGroupMarkerEXT(length, marker); |
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| 582 | 610 |
| 583 GLvoid StubGLVertexAttribPointer(GLuint indx, GLint size, GLenum type, | 611 GLvoid StubGLVertexAttribPointer(GLuint indx, GLint size, GLenum type, |
| 584 GLboolean normalized, GLsizei stride, | 612 GLboolean normalized, GLsizei stride, |
| 585 const void* ptr) { | 613 const void* ptr) { |
| 586 glVertexAttribPointer(indx, size, type, normalized, stride, ptr); | 614 glVertexAttribPointer(indx, size, type, normalized, stride, ptr); |
| 587 } | 615 } |
| 588 | 616 |
| 589 GLvoid StubGLViewport(GLint x, GLint y, GLsizei width, GLsizei height) { | 617 GLvoid StubGLViewport(GLint x, GLint y, GLsizei width, GLsizei height) { |
| 590 glViewport(x, y, width, height); | 618 glViewport(x, y, width, height); |
| 591 } | 619 } |
| 620 |
| 621 GLint StubGLGetProgramResourceLocation(GLuint program, |
| 622 GLenum programInterface, |
| 623 const char* name) { |
| 624 return glGetProgramResourceLocation(program, programInterface, name); |
| 625 } |
| 626 |
| 592 } // extern "C" | 627 } // extern "C" |
| 593 } // namespace | 628 } // namespace |
| 594 | 629 |
| 595 namespace gfx { | 630 namespace gfx { |
| 596 | 631 |
| 597 GrGLInterface* CreateInProcessSkiaGLBinding() { | 632 GrGLInterface* CreateInProcessSkiaGLBinding() { |
| 598 GrGLStandard standard; | 633 GrGLStandard standard; |
| 599 switch (gfx::GetGLImplementation()) { | 634 switch (gfx::GetGLImplementation()) { |
| 600 case gfx::kGLImplementationNone: | 635 case gfx::kGLImplementationNone: |
| 601 NOTREACHED(); | 636 NOTREACHED(); |
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| 615 return NULL; | 650 return NULL; |
| 616 default: | 651 default: |
| 617 NOTREACHED(); | 652 NOTREACHED(); |
| 618 return NULL; | 653 return NULL; |
| 619 } | 654 } |
| 620 | 655 |
| 621 GrGLInterface* interface = new GrGLInterface; | 656 GrGLInterface* interface = new GrGLInterface; |
| 622 interface->fStandard = standard; | 657 interface->fStandard = standard; |
| 623 interface->fExtensions.init(standard, | 658 interface->fExtensions.init(standard, |
| 624 StubGLGetString, | 659 StubGLGetString, |
| 625 NULL, | 660 StubGLGetStringi, |
| 626 StubGLGetIntegerv); | 661 StubGLGetIntegerv); |
| 627 | 662 |
| 628 GrGLInterface::Functions* functions = &interface->fFunctions; | 663 GrGLInterface::Functions* functions = &interface->fFunctions; |
| 629 functions->fActiveTexture = StubGLActiveTexture; | 664 functions->fActiveTexture = StubGLActiveTexture; |
| 630 functions->fAttachShader = StubGLAttachShader; | 665 functions->fAttachShader = StubGLAttachShader; |
| 631 functions->fBeginQuery = StubGLBeginQuery; | 666 functions->fBeginQuery = StubGLBeginQuery; |
| 632 functions->fBindAttribLocation = StubGLBindAttribLocation; | 667 functions->fBindAttribLocation = StubGLBindAttribLocation; |
| 633 functions->fBindBuffer = StubGLBindBuffer; | 668 functions->fBindBuffer = StubGLBindBuffer; |
| 634 functions->fBindFragDataLocation = StubGLBindFragDataLocation; | 669 functions->fBindFragDataLocation = StubGLBindFragDataLocation; |
| 635 functions->fBindTexture = StubGLBindTexture; | 670 functions->fBindTexture = StubGLBindTexture; |
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| 660 functions->fDiscardFramebuffer = StubGLDiscardFramebuffer; | 695 functions->fDiscardFramebuffer = StubGLDiscardFramebuffer; |
| 661 functions->fDrawArrays = StubGLDrawArrays; | 696 functions->fDrawArrays = StubGLDrawArrays; |
| 662 functions->fDrawBuffer = StubGLDrawBuffer; | 697 functions->fDrawBuffer = StubGLDrawBuffer; |
| 663 functions->fDrawBuffers = StubGLDrawBuffers; | 698 functions->fDrawBuffers = StubGLDrawBuffers; |
| 664 functions->fDrawElements = StubGLDrawElements; | 699 functions->fDrawElements = StubGLDrawElements; |
| 665 functions->fEnable = StubGLEnable; | 700 functions->fEnable = StubGLEnable; |
| 666 functions->fEnableVertexAttribArray = StubGLEnableVertexAttribArray; | 701 functions->fEnableVertexAttribArray = StubGLEnableVertexAttribArray; |
| 667 functions->fEndQuery = StubGLEndQuery; | 702 functions->fEndQuery = StubGLEndQuery; |
| 668 functions->fFinish = StubGLFinish; | 703 functions->fFinish = StubGLFinish; |
| 669 functions->fFlush = StubGLFlush; | 704 functions->fFlush = StubGLFlush; |
| 705 functions->fFlushMappedBufferRange = StubGLFlushMappedBufferRange; |
| 670 functions->fFrontFace = StubGLFrontFace; | 706 functions->fFrontFace = StubGLFrontFace; |
| 671 functions->fGenBuffers = StubGLGenBuffers; | 707 functions->fGenBuffers = StubGLGenBuffers; |
| 672 functions->fGenQueries = StubGLGenQueries; | 708 functions->fGenQueries = StubGLGenQueries; |
| 673 functions->fGenTextures = StubGLGenTextures; | 709 functions->fGenTextures = StubGLGenTextures; |
| 674 functions->fGenVertexArrays = StubGLGenVertexArrays; | 710 functions->fGenVertexArrays = StubGLGenVertexArrays; |
| 675 functions->fGenerateMipmap = StubGLGenerateMipmap; | 711 functions->fGenerateMipmap = StubGLGenerateMipmap; |
| 676 functions->fGetBufferParameteriv = StubGLGetBufferParameteriv; | 712 functions->fGetBufferParameteriv = StubGLGetBufferParameteriv; |
| 677 functions->fGetError = StubGLGetError; | 713 functions->fGetError = StubGLGetError; |
| 678 functions->fGetIntegerv = StubGLGetIntegerv; | 714 functions->fGetIntegerv = StubGLGetIntegerv; |
| 679 functions->fGetQueryiv = StubGLGetQueryiv; | 715 functions->fGetQueryiv = StubGLGetQueryiv; |
| 680 functions->fGetQueryObjecti64v = StubGLGetQueryObjecti64v; | 716 functions->fGetQueryObjecti64v = StubGLGetQueryObjecti64v; |
| 681 functions->fGetQueryObjectiv = StubGLGetQueryObjectiv; | 717 functions->fGetQueryObjectiv = StubGLGetQueryObjectiv; |
| 682 functions->fGetQueryObjectui64v = StubGLGetQueryObjectui64v; | 718 functions->fGetQueryObjectui64v = StubGLGetQueryObjectui64v; |
| 683 functions->fGetQueryObjectuiv = StubGLGetQueryObjectuiv; | 719 functions->fGetQueryObjectuiv = StubGLGetQueryObjectuiv; |
| 684 functions->fGetProgramInfoLog = StubGLGetProgramInfoLog; | 720 functions->fGetProgramInfoLog = StubGLGetProgramInfoLog; |
| 685 functions->fGetProgramiv = StubGLGetProgramiv; | 721 functions->fGetProgramiv = StubGLGetProgramiv; |
| 686 functions->fGetShaderInfoLog = StubGLGetShaderInfoLog; | 722 functions->fGetShaderInfoLog = StubGLGetShaderInfoLog; |
| 687 functions->fGetShaderiv = StubGLGetShaderiv; | 723 functions->fGetShaderiv = StubGLGetShaderiv; |
| 688 functions->fGetShaderPrecisionFormat = StubGLGetShaderPrecisionFormat; | 724 functions->fGetShaderPrecisionFormat = StubGLGetShaderPrecisionFormat; |
| 689 functions->fGetString = StubGLGetString; | 725 functions->fGetString = StubGLGetString; |
| 726 functions->fGetStringi = StubGLGetStringi; |
| 690 functions->fGetTexLevelParameteriv = StubGLGetTexLevelParameteriv; | 727 functions->fGetTexLevelParameteriv = StubGLGetTexLevelParameteriv; |
| 691 functions->fGetUniformLocation = StubGLGetUniformLocation; | 728 functions->fGetUniformLocation = StubGLGetUniformLocation; |
| 692 functions->fInsertEventMarker = StubGLInsertEventMarker; | 729 functions->fInsertEventMarker = StubGLInsertEventMarker; |
| 730 functions->fInvalidateFramebuffer = StubGLInvalidateFramebuffer; |
| 731 functions->fInvalidateSubFramebuffer = StubGLInvalidateSubFramebuffer; |
| 693 functions->fLineWidth = StubGLLineWidth; | 732 functions->fLineWidth = StubGLLineWidth; |
| 694 functions->fLinkProgram = StubGLLinkProgram; | 733 functions->fLinkProgram = StubGLLinkProgram; |
| 734 functions->fMapBufferRange = StubGLMapBufferRange; |
| 695 functions->fPixelStorei = StubGLPixelStorei; | 735 functions->fPixelStorei = StubGLPixelStorei; |
| 696 functions->fPopGroupMarker = StubGLPopGroupMarker; | 736 functions->fPopGroupMarker = StubGLPopGroupMarker; |
| 697 functions->fPushGroupMarker = StubGLPushGroupMarker; | 737 functions->fPushGroupMarker = StubGLPushGroupMarker; |
| 698 functions->fQueryCounter = StubGLQueryCounter; | 738 functions->fQueryCounter = StubGLQueryCounter; |
| 699 functions->fReadBuffer = StubGLReadBuffer; | 739 functions->fReadBuffer = StubGLReadBuffer; |
| 700 functions->fReadPixels = StubGLReadPixels; | 740 functions->fReadPixels = StubGLReadPixels; |
| 701 functions->fScissor = StubGLScissor; | 741 functions->fScissor = StubGLScissor; |
| 702 functions->fShaderSource = StubGLShaderSource; | 742 functions->fShaderSource = StubGLShaderSource; |
| 703 functions->fStencilFunc = StubGLStencilFunc; | 743 functions->fStencilFunc = StubGLStencilFunc; |
| 704 functions->fStencilFuncSeparate = StubGLStencilFuncSeparate; | 744 functions->fStencilFuncSeparate = StubGLStencilFuncSeparate; |
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| 747 functions->fFramebufferTexture2DMultisample = | 787 functions->fFramebufferTexture2DMultisample = |
| 748 StubGLFramebufferTexture2DMultisample; | 788 StubGLFramebufferTexture2DMultisample; |
| 749 functions->fGenFramebuffers = StubGLGenFramebuffers; | 789 functions->fGenFramebuffers = StubGLGenFramebuffers; |
| 750 functions->fGenRenderbuffers = StubGLGenRenderbuffers; | 790 functions->fGenRenderbuffers = StubGLGenRenderbuffers; |
| 751 functions->fGetFramebufferAttachmentParameteriv = | 791 functions->fGetFramebufferAttachmentParameteriv = |
| 752 StubGLGetFramebufferAttachmentParameteriv; | 792 StubGLGetFramebufferAttachmentParameteriv; |
| 753 functions->fGetRenderbufferParameteriv = StubGLGetRenderbufferParameteriv; | 793 functions->fGetRenderbufferParameteriv = StubGLGetRenderbufferParameteriv; |
| 754 functions->fRenderbufferStorage = StubGLRenderbufferStorage; | 794 functions->fRenderbufferStorage = StubGLRenderbufferStorage; |
| 755 functions->fRenderbufferStorageMultisample = | 795 functions->fRenderbufferStorageMultisample = |
| 756 StubGLRenderbufferStorageMultisample; | 796 StubGLRenderbufferStorageMultisample; |
| 797 functions->fRenderbufferStorageMultisampleES2EXT = |
| 798 StubGLRenderbufferStorageMultisample; |
| 757 functions->fBlitFramebuffer = StubGLBlitFramebuffer; | 799 functions->fBlitFramebuffer = StubGLBlitFramebuffer; |
| 758 functions->fMapBuffer = StubGLMapBuffer; | 800 functions->fMapBuffer = StubGLMapBuffer; |
| 759 functions->fUnmapBuffer = StubGLUnmapBuffer; | 801 functions->fUnmapBuffer = StubGLUnmapBuffer; |
| 760 functions->fBindFragDataLocationIndexed = | 802 functions->fBindFragDataLocationIndexed = |
| 761 StubGLBindFragDataLocationIndexed; | 803 StubGLBindFragDataLocationIndexed; |
| 804 functions->fGetProgramResourceLocation = StubGLGetProgramResourceLocation; |
| 762 | 805 |
| 763 return interface; | 806 return interface; |
| 764 } | 807 } |
| 765 | 808 |
| 766 } // namespace gfx | 809 } // namespace gfx |
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