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Side by Side Diff: gpu/command_buffer/service/framebuffer_manager.h

Issue 952893003: Update from https://crrev.com/317530 (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Fix gn for nacl Created 5 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
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67 67
68 bool HasUnclearedAttachment(GLenum attachment) const; 68 bool HasUnclearedAttachment(GLenum attachment) const;
69 bool HasUnclearedColorAttachments() const; 69 bool HasUnclearedColorAttachments() const;
70 70
71 void MarkAttachmentAsCleared( 71 void MarkAttachmentAsCleared(
72 RenderbufferManager* renderbuffer_manager, 72 RenderbufferManager* renderbuffer_manager,
73 TextureManager* texture_manager, 73 TextureManager* texture_manager,
74 GLenum attachment, 74 GLenum attachment,
75 bool cleared); 75 bool cleared);
76 76
77 // Unbinds all attachments from this framebuffer for workaround
78 // 'unbind_attachments_on_bound_render_fbo_delete'. The Framebuffer must be
79 // bound when calling this.
80 void DoUnbindGLAttachmentsForWorkaround(GLenum target);
81
77 // Attaches a renderbuffer to a particlar attachment. 82 // Attaches a renderbuffer to a particlar attachment.
78 // Pass null to detach. 83 // Pass null to detach.
79 void AttachRenderbuffer( 84 void AttachRenderbuffer(
80 GLenum attachment, Renderbuffer* renderbuffer); 85 GLenum attachment, Renderbuffer* renderbuffer);
81 86
82 // Attaches a texture to a particlar attachment. Pass null to detach. 87 // Attaches a texture to a particlar attachment. Pass null to detach.
83 void AttachTexture( 88 void AttachTexture(
84 GLenum attachment, TextureRef* texture_ref, GLenum target, 89 GLenum attachment, TextureRef* texture_ref, GLenum target,
85 GLint level, GLsizei samples); 90 GLint level, GLsizei samples);
86 91
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309 typedef std::vector<TextureDetachObserver*> TextureDetachObserverVector; 314 typedef std::vector<TextureDetachObserver*> TextureDetachObserverVector;
310 TextureDetachObserverVector texture_detach_observers_; 315 TextureDetachObserverVector texture_detach_observers_;
311 316
312 DISALLOW_COPY_AND_ASSIGN(FramebufferManager); 317 DISALLOW_COPY_AND_ASSIGN(FramebufferManager);
313 }; 318 };
314 319
315 } // namespace gles2 320 } // namespace gles2
316 } // namespace gpu 321 } // namespace gpu
317 322
318 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ 323 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_
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