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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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63 const GLint* value) = 0; | 63 const GLint* value) = 0; |
64 virtual void ClearBufferuiv(GLenum buffer, | 64 virtual void ClearBufferuiv(GLenum buffer, |
65 GLint drawbuffers, | 65 GLint drawbuffers, |
66 const GLuint* value) = 0; | 66 const GLuint* value) = 0; |
67 virtual void ClearColor(GLclampf red, | 67 virtual void ClearColor(GLclampf red, |
68 GLclampf green, | 68 GLclampf green, |
69 GLclampf blue, | 69 GLclampf blue, |
70 GLclampf alpha) = 0; | 70 GLclampf alpha) = 0; |
71 virtual void ClearDepthf(GLclampf depth) = 0; | 71 virtual void ClearDepthf(GLclampf depth) = 0; |
72 virtual void ClearStencil(GLint s) = 0; | 72 virtual void ClearStencil(GLint s) = 0; |
| 73 virtual GLenum ClientWaitSync(GLsync sync, |
| 74 GLbitfield flags, |
| 75 GLuint64 timeout) = 0; |
73 virtual void ColorMask(GLboolean red, | 76 virtual void ColorMask(GLboolean red, |
74 GLboolean green, | 77 GLboolean green, |
75 GLboolean blue, | 78 GLboolean blue, |
76 GLboolean alpha) = 0; | 79 GLboolean alpha) = 0; |
77 virtual void CompileShader(GLuint shader) = 0; | 80 virtual void CompileShader(GLuint shader) = 0; |
78 virtual void CompressedTexImage2D(GLenum target, | 81 virtual void CompressedTexImage2D(GLenum target, |
79 GLint level, | 82 GLint level, |
80 GLenum internalformat, | 83 GLenum internalformat, |
81 GLsizei width, | 84 GLsizei width, |
82 GLsizei height, | 85 GLsizei height, |
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507 GLenum type, | 510 GLenum type, |
508 GLsizei stride, | 511 GLsizei stride, |
509 const void* ptr) = 0; | 512 const void* ptr) = 0; |
510 virtual void VertexAttribPointer(GLuint indx, | 513 virtual void VertexAttribPointer(GLuint indx, |
511 GLint size, | 514 GLint size, |
512 GLenum type, | 515 GLenum type, |
513 GLboolean normalized, | 516 GLboolean normalized, |
514 GLsizei stride, | 517 GLsizei stride, |
515 const void* ptr) = 0; | 518 const void* ptr) = 0; |
516 virtual void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) = 0; | 519 virtual void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) = 0; |
| 520 virtual void WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) = 0; |
517 virtual void BlitFramebufferCHROMIUM(GLint srcX0, | 521 virtual void BlitFramebufferCHROMIUM(GLint srcX0, |
518 GLint srcY0, | 522 GLint srcY0, |
519 GLint srcX1, | 523 GLint srcX1, |
520 GLint srcY1, | 524 GLint srcY1, |
521 GLint dstX0, | 525 GLint dstX0, |
522 GLint dstY0, | 526 GLint dstY0, |
523 GLint dstX1, | 527 GLint dstX1, |
524 GLint dstY1, | 528 GLint dstY1, |
525 GLbitfield mask, | 529 GLbitfield mask, |
526 GLenum filter) = 0; | 530 GLenum filter) = 0; |
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708 GLint bounds_height, | 712 GLint bounds_height, |
709 GLfloat uv_x, | 713 GLfloat uv_x, |
710 GLfloat uv_y, | 714 GLfloat uv_y, |
711 GLfloat uv_width, | 715 GLfloat uv_width, |
712 GLfloat uv_height) = 0; | 716 GLfloat uv_height) = 0; |
713 virtual void SwapInterval(GLint interval) = 0; | 717 virtual void SwapInterval(GLint interval) = 0; |
714 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; | 718 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; |
715 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; | 719 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; |
716 virtual void BlendBarrierKHR() = 0; | 720 virtual void BlendBarrierKHR() = 0; |
717 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ | 721 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ |
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