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Side by Side Diff: gpu/command_buffer/client/gles2_c_lib_autogen.h

Issue 952893003: Update from https://crrev.com/317530 (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Fix gn for nacl Created 5 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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112 GLclampf blue, 112 GLclampf blue,
113 GLclampf alpha) { 113 GLclampf alpha) {
114 gles2::GetGLContext()->ClearColor(red, green, blue, alpha); 114 gles2::GetGLContext()->ClearColor(red, green, blue, alpha);
115 } 115 }
116 void GLES2ClearDepthf(GLclampf depth) { 116 void GLES2ClearDepthf(GLclampf depth) {
117 gles2::GetGLContext()->ClearDepthf(depth); 117 gles2::GetGLContext()->ClearDepthf(depth);
118 } 118 }
119 void GLES2ClearStencil(GLint s) { 119 void GLES2ClearStencil(GLint s) {
120 gles2::GetGLContext()->ClearStencil(s); 120 gles2::GetGLContext()->ClearStencil(s);
121 } 121 }
122 GLenum GLES2ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) {
123 return gles2::GetGLContext()->ClientWaitSync(sync, flags, timeout);
124 }
122 void GLES2ColorMask(GLboolean red, 125 void GLES2ColorMask(GLboolean red,
123 GLboolean green, 126 GLboolean green,
124 GLboolean blue, 127 GLboolean blue,
125 GLboolean alpha) { 128 GLboolean alpha) {
126 gles2::GetGLContext()->ColorMask(red, green, blue, alpha); 129 gles2::GetGLContext()->ColorMask(red, green, blue, alpha);
127 } 130 }
128 void GLES2CompileShader(GLuint shader) { 131 void GLES2CompileShader(GLuint shader) {
129 gles2::GetGLContext()->CompileShader(shader); 132 gles2::GetGLContext()->CompileShader(shader);
130 } 133 }
131 void GLES2CompressedTexImage2D(GLenum target, 134 void GLES2CompressedTexImage2D(GLenum target,
(...skipping 790 matching lines...) Expand 10 before | Expand all | Expand 10 after
922 GLenum type, 925 GLenum type,
923 GLboolean normalized, 926 GLboolean normalized,
924 GLsizei stride, 927 GLsizei stride,
925 const void* ptr) { 928 const void* ptr) {
926 gles2::GetGLContext()->VertexAttribPointer(indx, size, type, normalized, 929 gles2::GetGLContext()->VertexAttribPointer(indx, size, type, normalized,
927 stride, ptr); 930 stride, ptr);
928 } 931 }
929 void GLES2Viewport(GLint x, GLint y, GLsizei width, GLsizei height) { 932 void GLES2Viewport(GLint x, GLint y, GLsizei width, GLsizei height) {
930 gles2::GetGLContext()->Viewport(x, y, width, height); 933 gles2::GetGLContext()->Viewport(x, y, width, height);
931 } 934 }
935 void GLES2WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) {
936 gles2::GetGLContext()->WaitSync(sync, flags, timeout);
937 }
932 void GLES2BlitFramebufferCHROMIUM(GLint srcX0, 938 void GLES2BlitFramebufferCHROMIUM(GLint srcX0,
933 GLint srcY0, 939 GLint srcY0,
934 GLint srcX1, 940 GLint srcX1,
935 GLint srcY1, 941 GLint srcY1,
936 GLint dstX0, 942 GLint dstX0,
937 GLint dstY0, 943 GLint dstY0,
938 GLint dstX1, 944 GLint dstX1,
939 GLint dstY1, 945 GLint dstY1,
940 GLbitfield mask, 946 GLbitfield mask,
941 GLenum filter) { 947 GLenum filter) {
(...skipping 472 matching lines...) Expand 10 before | Expand all | Expand 10 after
1414 }, 1420 },
1415 { 1421 {
1416 "glClearDepthf", 1422 "glClearDepthf",
1417 reinterpret_cast<GLES2FunctionPointer>(glClearDepthf), 1423 reinterpret_cast<GLES2FunctionPointer>(glClearDepthf),
1418 }, 1424 },
1419 { 1425 {
1420 "glClearStencil", 1426 "glClearStencil",
1421 reinterpret_cast<GLES2FunctionPointer>(glClearStencil), 1427 reinterpret_cast<GLES2FunctionPointer>(glClearStencil),
1422 }, 1428 },
1423 { 1429 {
1430 "glClientWaitSync",
1431 reinterpret_cast<GLES2FunctionPointer>(glClientWaitSync),
1432 },
1433 {
1424 "glColorMask", 1434 "glColorMask",
1425 reinterpret_cast<GLES2FunctionPointer>(glColorMask), 1435 reinterpret_cast<GLES2FunctionPointer>(glColorMask),
1426 }, 1436 },
1427 { 1437 {
1428 "glCompileShader", 1438 "glCompileShader",
1429 reinterpret_cast<GLES2FunctionPointer>(glCompileShader), 1439 reinterpret_cast<GLES2FunctionPointer>(glCompileShader),
1430 }, 1440 },
1431 { 1441 {
1432 "glCompressedTexImage2D", 1442 "glCompressedTexImage2D",
1433 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D), 1443 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D),
(...skipping 705 matching lines...) Expand 10 before | Expand all | Expand 10 after
2139 }, 2149 },
2140 { 2150 {
2141 "glVertexAttribPointer", 2151 "glVertexAttribPointer",
2142 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer), 2152 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer),
2143 }, 2153 },
2144 { 2154 {
2145 "glViewport", 2155 "glViewport",
2146 reinterpret_cast<GLES2FunctionPointer>(glViewport), 2156 reinterpret_cast<GLES2FunctionPointer>(glViewport),
2147 }, 2157 },
2148 { 2158 {
2159 "glWaitSync",
2160 reinterpret_cast<GLES2FunctionPointer>(glWaitSync),
2161 },
2162 {
2149 "glBlitFramebufferCHROMIUM", 2163 "glBlitFramebufferCHROMIUM",
2150 reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM), 2164 reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM),
2151 }, 2165 },
2152 { 2166 {
2153 "glRenderbufferStorageMultisampleCHROMIUM", 2167 "glRenderbufferStorageMultisampleCHROMIUM",
2154 reinterpret_cast<GLES2FunctionPointer>( 2168 reinterpret_cast<GLES2FunctionPointer>(
2155 glRenderbufferStorageMultisampleCHROMIUM), 2169 glRenderbufferStorageMultisampleCHROMIUM),
2156 }, 2170 },
2157 { 2171 {
2158 "glRenderbufferStorageMultisampleEXT", 2172 "glRenderbufferStorageMultisampleEXT",
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2476 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR), 2490 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR),
2477 }, 2491 },
2478 { 2492 {
2479 NULL, 2493 NULL,
2480 NULL, 2494 NULL,
2481 }, 2495 },
2482 }; 2496 };
2483 2497
2484 } // namespace gles2 2498 } // namespace gles2
2485 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ 2499 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_
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