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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SKY_SHELL_UI_ANIMATOR_H_ | 5 #ifndef SKY_SHELL_UI_ANIMATOR_H_ |
6 #define SKY_SHELL_UI_ANIMATOR_H_ | 6 #define SKY_SHELL_UI_ANIMATOR_H_ |
7 | 7 |
8 #include "base/memory/weak_ptr.h" | 8 #include "base/memory/weak_ptr.h" |
9 #include "sky/shell/ui/engine.h" | 9 #include "sky/shell/ui/engine.h" |
10 | 10 |
11 namespace sky { | 11 namespace sky { |
12 namespace shell { | 12 namespace shell { |
13 | 13 |
14 class Animator { | 14 class Animator { |
15 public: | 15 public: |
16 explicit Animator(const Engine::Config& config, Engine* engine); | 16 explicit Animator(const Engine::Config& config, Engine* engine); |
17 ~Animator(); | 17 ~Animator(); |
18 | 18 |
19 void RequestFrame(); | 19 void RequestFrame(); |
| 20 void CancelFrameRequest(); |
20 | 21 |
21 private: | 22 private: |
22 void BeginFrame(); | 23 void BeginFrame(); |
23 void OnFrameComplete(); | 24 void OnFrameComplete(); |
24 | 25 |
25 Engine::Config config_; | 26 Engine::Config config_; |
26 Engine* engine_; | 27 Engine* engine_; |
27 bool engine_requested_frame_; | 28 bool engine_requested_frame_; |
28 bool frame_in_progress_; | 29 bool frame_in_progress_; |
29 | 30 |
30 base::WeakPtrFactory<Animator> weak_factory_; | 31 base::WeakPtrFactory<Animator> weak_factory_; |
31 | 32 |
32 DISALLOW_COPY_AND_ASSIGN(Animator); | 33 DISALLOW_COPY_AND_ASSIGN(Animator); |
33 }; | 34 }; |
34 | 35 |
35 } // namespace shell | 36 } // namespace shell |
36 } // namespace sky | 37 } // namespace sky |
37 | 38 |
38 #endif // SKY_SHELL_UI_ANIMATOR_H_ | 39 #endif // SKY_SHELL_UI_ANIMATOR_H_ |
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