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Unified Diff: cc/trees/layer_tree_host_impl_unittest.cc

Issue 951673002: Revert "Pull chromium at 2c3ffb2355a27c32f45e508ef861416b820c823b" (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 10 months ago
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Index: cc/trees/layer_tree_host_impl_unittest.cc
diff --git a/cc/trees/layer_tree_host_impl_unittest.cc b/cc/trees/layer_tree_host_impl_unittest.cc
index 38b2d663ab38628a7e29d3893e3115bc906c9d34..07fb04846769f5ec68b91bad827db0c27c7011dd 100644
--- a/cc/trees/layer_tree_host_impl_unittest.cc
+++ b/cc/trees/layer_tree_host_impl_unittest.cc
@@ -497,16 +497,16 @@ TEST_F(LayerTreeHostImplTest, ScrollRootCallsCommitAndRedraw) {
host_impl_->SetViewportSize(gfx::Size(50, 50));
DrawFrame();
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
EXPECT_TRUE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(),
- InputHandler::WHEEL));
+ InputHandler::Wheel));
host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
EXPECT_TRUE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(0, 10),
- InputHandler::WHEEL));
+ InputHandler::Wheel));
host_impl_->ScrollEnd();
EXPECT_FALSE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(),
- InputHandler::WHEEL));
+ InputHandler::Wheel));
EXPECT_TRUE(did_request_redraw_);
EXPECT_TRUE(did_request_commit_);
}
@@ -516,8 +516,8 @@ TEST_F(LayerTreeHostImplTest, ScrollActiveOnlyAfterScrollMovement) {
host_impl_->SetViewportSize(gfx::Size(50, 50));
DrawFrame();
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
EXPECT_FALSE(host_impl_->IsActivelyScrolling());
host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
EXPECT_TRUE(host_impl_->IsActivelyScrolling());
@@ -527,8 +527,8 @@ TEST_F(LayerTreeHostImplTest, ScrollActiveOnlyAfterScrollMovement) {
TEST_F(LayerTreeHostImplTest, ScrollWithoutRootLayer) {
// We should not crash when trying to scroll an empty layer tree.
- EXPECT_EQ(InputHandler::SCROLL_IGNORED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollIgnored,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
}
TEST_F(LayerTreeHostImplTest, ScrollWithoutRenderer) {
@@ -544,8 +544,8 @@ TEST_F(LayerTreeHostImplTest, ScrollWithoutRenderer) {
// We should not crash when trying to scroll after the renderer initialization
// fails.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
}
TEST_F(LayerTreeHostImplTest, ReplaceTreeWhileScrolling) {
@@ -554,8 +554,8 @@ TEST_F(LayerTreeHostImplTest, ReplaceTreeWhileScrolling) {
DrawFrame();
// We should not crash if the tree is replaced while we are scrolling.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
host_impl_->active_tree()->DetachLayerTree();
scroll_layer = SetupScrollAndContentsLayers(gfx::Size(100, 100));
@@ -578,26 +578,25 @@ TEST_F(LayerTreeHostImplTest, ScrollBlocksOnWheelEventHandlers) {
// With registered event handlers, wheel scrolls don't necessarily
// have to go to the main thread.
root->SetHaveWheelEventHandlers(true);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
host_impl_->ScrollEnd();
// But typically the scroll-blocks-on mode will require them to.
- root->SetScrollBlocksOn(SCROLL_BLOCKS_ON_WHEEL_EVENT |
- SCROLL_BLOCKS_ON_START_TOUCH);
- EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ root->SetScrollBlocksOn(ScrollBlocksOnWheelEvent | ScrollBlocksOnStartTouch);
+ EXPECT_EQ(InputHandler::ScrollOnMainThread,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
// But gesture scrolls can still be handled.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
host_impl_->ScrollEnd();
// And if the handlers go away, wheel scrolls can again be processed
// on impl (despite the scroll-blocks-on mode).
root->SetHaveWheelEventHandlers(false);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
host_impl_->ScrollEnd();
}
@@ -622,21 +621,20 @@ TEST_F(LayerTreeHostImplTest, ScrollBlocksOnTouchEventHandlers) {
// Touch handler regions determine whether touch events block scroll.
root->SetTouchEventHandlerRegion(gfx::Rect(0, 0, 100, 100));
EXPECT_FALSE(host_impl_->DoTouchEventsBlockScrollAt(gfx::Point(10, 10)));
- root->SetScrollBlocksOn(SCROLL_BLOCKS_ON_START_TOUCH |
- SCROLL_BLOCKS_ON_WHEEL_EVENT);
+ root->SetScrollBlocksOn(ScrollBlocksOnStartTouch | ScrollBlocksOnWheelEvent);
EXPECT_TRUE(host_impl_->DoTouchEventsBlockScrollAt(gfx::Point(10, 10)));
// But they don't influence the actual handling of the scroll gestures.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
host_impl_->ScrollEnd();
// It's the union of scroll-blocks-on mode bits across all layers in the
// scroll paret chain that matters.
EXPECT_TRUE(host_impl_->DoTouchEventsBlockScrollAt(gfx::Point(10, 30)));
- root->SetScrollBlocksOn(SCROLL_BLOCKS_ON_NONE);
+ root->SetScrollBlocksOn(ScrollBlocksOnNone);
EXPECT_FALSE(host_impl_->DoTouchEventsBlockScrollAt(gfx::Point(10, 30)));
- child->SetScrollBlocksOn(SCROLL_BLOCKS_ON_START_TOUCH);
+ child->SetScrollBlocksOn(ScrollBlocksOnStartTouch);
EXPECT_TRUE(host_impl_->DoTouchEventsBlockScrollAt(gfx::Point(10, 30)));
}
@@ -649,31 +647,30 @@ TEST_F(LayerTreeHostImplTest, ScrollBlocksOnScrollEventHandlers) {
// With registered scroll handlers, scrolls don't generally have to go
// to the main thread.
root->SetHaveScrollEventHandlers(true);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
host_impl_->ScrollEnd();
// Even the default scroll blocks on mode doesn't require this.
- root->SetScrollBlocksOn(SCROLL_BLOCKS_ON_WHEEL_EVENT |
- SCROLL_BLOCKS_ON_START_TOUCH);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ root->SetScrollBlocksOn(ScrollBlocksOnWheelEvent | ScrollBlocksOnStartTouch);
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
host_impl_->ScrollEnd();
// But the page can opt in to blocking on scroll event handlers.
- root->SetScrollBlocksOn(SCROLL_BLOCKS_ON_SCROLL_EVENT);
- EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ root->SetScrollBlocksOn(ScrollBlocksOnScrollEvent);
+ EXPECT_EQ(InputHandler::ScrollOnMainThread,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
- // GESTURE and WHEEL scrolls behave identically in this regard.
- EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ // Gesture and Wheel scrolls behave identically in this regard.
+ EXPECT_EQ(InputHandler::ScrollOnMainThread,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
// And if the handlers go away, scrolls can again be processed on impl
// (despite the scroll-blocks-on mode).
root->SetHaveScrollEventHandlers(false);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
host_impl_->ScrollEnd();
}
@@ -716,36 +713,36 @@ TEST_F(LayerTreeHostImplTest, ScrollBlocksOnLayerTopology) {
}
// Scroll-blocks-on on a layer affects scrolls that hit that layer.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(10, 10), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(10, 10), InputHandler::Gesture));
host_impl_->ScrollEnd();
- child1->SetScrollBlocksOn(SCROLL_BLOCKS_ON_SCROLL_EVENT);
- EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
- host_impl_->ScrollBegin(gfx::Point(10, 10), InputHandler::GESTURE));
+ child1->SetScrollBlocksOn(ScrollBlocksOnScrollEvent);
+ EXPECT_EQ(InputHandler::ScrollOnMainThread,
+ host_impl_->ScrollBegin(gfx::Point(10, 10), InputHandler::Gesture));
// But not those that hit only other layers.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(10, 25), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(10, 25), InputHandler::Gesture));
host_impl_->ScrollEnd();
// It's the union of bits set across the scroll ancestor chain that matters.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(10, 25), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(10, 25), InputHandler::Gesture));
host_impl_->ScrollEnd();
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(10, 25), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(10, 25), InputHandler::Wheel));
host_impl_->ScrollEnd();
- root->SetScrollBlocksOn(SCROLL_BLOCKS_ON_WHEEL_EVENT);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(10, 25), InputHandler::GESTURE));
+ root->SetScrollBlocksOn(ScrollBlocksOnWheelEvent);
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(10, 25), InputHandler::Gesture));
host_impl_->ScrollEnd();
- EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
- host_impl_->ScrollBegin(gfx::Point(10, 25), InputHandler::WHEEL));
- child2->SetScrollBlocksOn(SCROLL_BLOCKS_ON_SCROLL_EVENT);
- EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
- host_impl_->ScrollBegin(gfx::Point(10, 25), InputHandler::WHEEL));
- EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
- host_impl_->ScrollBegin(gfx::Point(10, 25), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollOnMainThread,
+ host_impl_->ScrollBegin(gfx::Point(10, 25), InputHandler::Wheel));
+ child2->SetScrollBlocksOn(ScrollBlocksOnScrollEvent);
+ EXPECT_EQ(InputHandler::ScrollOnMainThread,
+ host_impl_->ScrollBegin(gfx::Point(10, 25), InputHandler::Wheel));
+ EXPECT_EQ(InputHandler::ScrollOnMainThread,
+ host_impl_->ScrollBegin(gfx::Point(10, 25), InputHandler::Gesture));
}
TEST_F(LayerTreeHostImplTest, FlingOnlyWhenScrollingTouchscreen) {
@@ -754,14 +751,16 @@ TEST_F(LayerTreeHostImplTest, FlingOnlyWhenScrollingTouchscreen) {
DrawFrame();
// Ignore the fling since no layer is being scrolled
- EXPECT_EQ(InputHandler::SCROLL_IGNORED, host_impl_->FlingScrollBegin());
+ EXPECT_EQ(InputHandler::ScrollIgnored,
+ host_impl_->FlingScrollBegin());
// Start scrolling a layer
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
// Now the fling should go ahead since we've started scrolling a layer
- EXPECT_EQ(InputHandler::SCROLL_STARTED, host_impl_->FlingScrollBegin());
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->FlingScrollBegin());
}
TEST_F(LayerTreeHostImplTest, FlingOnlyWhenScrollingTouchpad) {
@@ -770,14 +769,16 @@ TEST_F(LayerTreeHostImplTest, FlingOnlyWhenScrollingTouchpad) {
DrawFrame();
// Ignore the fling since no layer is being scrolled
- EXPECT_EQ(InputHandler::SCROLL_IGNORED, host_impl_->FlingScrollBegin());
+ EXPECT_EQ(InputHandler::ScrollIgnored,
+ host_impl_->FlingScrollBegin());
// Start scrolling a layer
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
// Now the fling should go ahead since we've started scrolling a layer
- EXPECT_EQ(InputHandler::SCROLL_STARTED, host_impl_->FlingScrollBegin());
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->FlingScrollBegin());
}
TEST_F(LayerTreeHostImplTest, NoFlingWhenScrollingOnMain) {
@@ -789,11 +790,12 @@ TEST_F(LayerTreeHostImplTest, NoFlingWhenScrollingOnMain) {
root->SetShouldScrollOnMainThread(true);
// Start scrolling a layer
- EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollOnMainThread,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
// The fling should be ignored since there's no layer being scrolled impl-side
- EXPECT_EQ(InputHandler::SCROLL_IGNORED, host_impl_->FlingScrollBegin());
+ EXPECT_EQ(InputHandler::ScrollIgnored,
+ host_impl_->FlingScrollBegin());
}
TEST_F(LayerTreeHostImplTest, ShouldScrollOnMainThread) {
@@ -804,10 +806,10 @@ TEST_F(LayerTreeHostImplTest, ShouldScrollOnMainThread) {
root->SetShouldScrollOnMainThread(true);
- EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
- EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollOnMainThread,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
+ EXPECT_EQ(InputHandler::ScrollOnMainThread,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
}
TEST_F(LayerTreeHostImplTest, NonFastScrollableRegionBasic) {
@@ -821,34 +823,38 @@ TEST_F(LayerTreeHostImplTest, NonFastScrollableRegionBasic) {
DrawFrame();
// All scroll types inside the non-fast scrollable region should fail.
- EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
- host_impl_->ScrollBegin(gfx::Point(25, 25), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollOnMainThread,
+ host_impl_->ScrollBegin(gfx::Point(25, 25),
+ InputHandler::Wheel));
EXPECT_FALSE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(25, 25),
- InputHandler::WHEEL));
- EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
- host_impl_->ScrollBegin(gfx::Point(25, 25), InputHandler::GESTURE));
+ InputHandler::Wheel));
+ EXPECT_EQ(InputHandler::ScrollOnMainThread,
+ host_impl_->ScrollBegin(gfx::Point(25, 25),
+ InputHandler::Gesture));
EXPECT_FALSE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(25, 25),
- InputHandler::GESTURE));
+ InputHandler::Gesture));
// All scroll types outside this region should succeed.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(75, 75), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(75, 75),
+ InputHandler::Wheel));
EXPECT_TRUE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(75, 75),
- InputHandler::GESTURE));
+ InputHandler::Gesture));
host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
EXPECT_FALSE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(25, 25),
- InputHandler::GESTURE));
+ InputHandler::Gesture));
host_impl_->ScrollEnd();
EXPECT_FALSE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(75, 75),
- InputHandler::GESTURE));
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(75, 75), InputHandler::GESTURE));
+ InputHandler::Gesture));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(75, 75),
+ InputHandler::Gesture));
EXPECT_TRUE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(75, 75),
- InputHandler::GESTURE));
+ InputHandler::Gesture));
host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
host_impl_->ScrollEnd();
EXPECT_FALSE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(75, 75),
- InputHandler::GESTURE));
+ InputHandler::Gesture));
}
TEST_F(LayerTreeHostImplTest, NonFastScrollableRegionWithOffset) {
@@ -864,16 +870,18 @@ TEST_F(LayerTreeHostImplTest, NonFastScrollableRegionWithOffset) {
// This point would fall into the non-fast scrollable region except that we've
// moved the layer down by 25 pixels.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(40, 10), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(40, 10),
+ InputHandler::Wheel));
EXPECT_TRUE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(40, 10),
- InputHandler::WHEEL));
+ InputHandler::Wheel));
host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 1));
host_impl_->ScrollEnd();
// This point is still inside the non-fast region.
- EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
- host_impl_->ScrollBegin(gfx::Point(10, 10), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollOnMainThread,
+ host_impl_->ScrollBegin(gfx::Point(10, 10),
+ InputHandler::Wheel));
}
TEST_F(LayerTreeHostImplTest, ScrollHandlerNotPresent) {
@@ -883,7 +891,7 @@ TEST_F(LayerTreeHostImplTest, ScrollHandlerNotPresent) {
DrawFrame();
EXPECT_FALSE(host_impl_->scroll_affects_scroll_handler());
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE);
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture);
EXPECT_FALSE(host_impl_->scroll_affects_scroll_handler());
host_impl_->ScrollEnd();
EXPECT_FALSE(host_impl_->scroll_affects_scroll_handler());
@@ -896,7 +904,7 @@ TEST_F(LayerTreeHostImplTest, ScrollHandlerPresent) {
DrawFrame();
EXPECT_FALSE(host_impl_->scroll_affects_scroll_handler());
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE);
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture);
EXPECT_TRUE(host_impl_->scroll_affects_scroll_handler());
host_impl_->ScrollEnd();
EXPECT_FALSE(host_impl_->scroll_affects_scroll_handler());
@@ -908,8 +916,8 @@ TEST_F(LayerTreeHostImplTest, ScrollByReturnsCorrectValue) {
DrawFrame();
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
// Trying to scroll to the left/top will not succeed.
EXPECT_FALSE(
@@ -954,8 +962,9 @@ TEST_F(LayerTreeHostImplTest, ScrollVerticallyByPageReturnsCorrectValue) {
DrawFrame();
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(),
+ InputHandler::Wheel));
// Trying to scroll without a vertical scrollbar will fail.
EXPECT_FALSE(host_impl_->ScrollVerticallyByPage(
@@ -997,8 +1006,8 @@ TEST_F(LayerTreeHostImplTest, ScrollWithUserUnscrollableLayers) {
DrawFrame();
gfx::Point scroll_position(10, 10);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(scroll_position, InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(scroll_position, InputHandler::Wheel));
EXPECT_VECTOR_EQ(gfx::Vector2dF(), scroll_layer->CurrentScrollOffset());
EXPECT_VECTOR_EQ(gfx::Vector2dF(), overflow->CurrentScrollOffset());
@@ -1010,8 +1019,8 @@ TEST_F(LayerTreeHostImplTest, ScrollWithUserUnscrollableLayers) {
overflow->set_user_scrollable_horizontal(false);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(scroll_position, InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(scroll_position, InputHandler::Wheel));
EXPECT_VECTOR_EQ(gfx::Vector2dF(), scroll_layer->CurrentScrollOffset());
EXPECT_VECTOR_EQ(gfx::Vector2dF(10, 10), overflow->CurrentScrollOffset());
@@ -1022,8 +1031,8 @@ TEST_F(LayerTreeHostImplTest, ScrollWithUserUnscrollableLayers) {
overflow->set_user_scrollable_vertical(false);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(scroll_position, InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(scroll_position, InputHandler::Wheel));
EXPECT_VECTOR_EQ(gfx::Vector2dF(10, 0), scroll_layer->CurrentScrollOffset());
EXPECT_VECTOR_EQ(gfx::Vector2dF(10, 20), overflow->CurrentScrollOffset());
@@ -1054,7 +1063,7 @@ TEST_F(LayerTreeHostImplTest, ImplPinchZoom) {
float page_scale_delta = 2.f;
- host_impl_->ScrollBegin(gfx::Point(50, 50), InputHandler::GESTURE);
+ host_impl_->ScrollBegin(gfx::Point(50, 50), InputHandler::Gesture);
host_impl_->PinchGestureBegin();
host_impl_->PinchGestureUpdate(page_scale_delta, gfx::Point(50, 50));
host_impl_->PinchGestureEnd();
@@ -1081,15 +1090,16 @@ TEST_F(LayerTreeHostImplTest, ImplPinchZoom) {
scroll_layer->SetScrollDelta(gfx::Vector2d());
float page_scale_delta = 2.f;
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE);
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture);
host_impl_->PinchGestureBegin();
host_impl_->PinchGestureUpdate(page_scale_delta, gfx::Point());
host_impl_->PinchGestureEnd();
host_impl_->ScrollEnd();
gfx::Vector2d scroll_delta(0, 10);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(5, 5), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(5, 5),
+ InputHandler::Wheel));
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
host_impl_->ScrollEnd();
@@ -1107,8 +1117,8 @@ TEST_F(LayerTreeHostImplTest, ScrollWithSwapPromises) {
new LatencyInfoSwapPromise(latency_info));
SetupScrollAndContentsLayers(gfx::Size(100, 100));
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
host_impl_->QueueSwapPromiseForMainThreadScrollUpdate(swap_promise.Pass());
host_impl_->ScrollEnd();
@@ -1136,7 +1146,7 @@ TEST_F(LayerTreeHostImplTest, PinchGesture) {
scroll_layer->SetScrollDelta(gfx::Vector2d());
float page_scale_delta = 2.f;
- host_impl_->ScrollBegin(gfx::Point(50, 50), InputHandler::GESTURE);
+ host_impl_->ScrollBegin(gfx::Point(50, 50), InputHandler::Gesture);
host_impl_->PinchGestureBegin();
host_impl_->PinchGestureUpdate(page_scale_delta, gfx::Point(50, 50));
host_impl_->PinchGestureEnd();
@@ -1157,7 +1167,7 @@ TEST_F(LayerTreeHostImplTest, PinchGesture) {
scroll_layer->SetScrollDelta(gfx::Vector2d());
float page_scale_delta = 10.f;
- host_impl_->ScrollBegin(gfx::Point(50, 50), InputHandler::GESTURE);
+ host_impl_->ScrollBegin(gfx::Point(50, 50), InputHandler::Gesture);
host_impl_->PinchGestureBegin();
host_impl_->PinchGestureUpdate(page_scale_delta, gfx::Point(50, 50));
host_impl_->PinchGestureEnd();
@@ -1177,7 +1187,7 @@ TEST_F(LayerTreeHostImplTest, PinchGesture) {
scroll_layer->PushScrollOffsetFromMainThread(gfx::ScrollOffset(50, 50));
float page_scale_delta = 0.1f;
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE);
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture);
host_impl_->PinchGestureBegin();
host_impl_->PinchGestureUpdate(page_scale_delta, gfx::Point());
host_impl_->PinchGestureEnd();
@@ -1199,7 +1209,7 @@ TEST_F(LayerTreeHostImplTest, PinchGesture) {
scroll_layer->PushScrollOffsetFromMainThread(gfx::ScrollOffset(20, 20));
float page_scale_delta = 1.f;
- host_impl_->ScrollBegin(gfx::Point(10, 10), InputHandler::GESTURE);
+ host_impl_->ScrollBegin(gfx::Point(10, 10), InputHandler::Gesture);
host_impl_->PinchGestureBegin();
host_impl_->PinchGestureUpdate(page_scale_delta, gfx::Point(10, 10));
host_impl_->PinchGestureUpdate(page_scale_delta, gfx::Point(20, 20));
@@ -1221,7 +1231,7 @@ TEST_F(LayerTreeHostImplTest, PinchGesture) {
scroll_layer->PushScrollOffsetFromMainThread(gfx::ScrollOffset(20, 20));
float page_scale_delta = 1.f;
- host_impl_->ScrollBegin(gfx::Point(10, 10), InputHandler::GESTURE);
+ host_impl_->ScrollBegin(gfx::Point(10, 10), InputHandler::Gesture);
host_impl_->PinchGestureBegin();
host_impl_->PinchGestureUpdate(page_scale_delta, gfx::Point(10, 10));
host_impl_->ScrollBy(gfx::Point(10, 10), gfx::Vector2d(-10, -10));
@@ -1242,7 +1252,7 @@ TEST_F(LayerTreeHostImplTest, PinchGesture) {
scroll_layer->PullDeltaForMainThread();
scroll_layer->PushScrollOffsetFromMainThread(gfx::ScrollOffset(0, 0));
- host_impl_->ScrollBegin(gfx::Point(0, 0), InputHandler::GESTURE);
+ host_impl_->ScrollBegin(gfx::Point(0, 0), InputHandler::Gesture);
host_impl_->PinchGestureBegin();
host_impl_->PinchGestureUpdate(2.f, gfx::Point(0, 0));
host_impl_->PinchGestureUpdate(1.f, gfx::Point(0, 0));
@@ -1608,7 +1618,7 @@ class LayerTreeHostImplOverridePhysicalTime : public LayerTreeHostImpl {
TEST_F(LayerTreeHostImplTest, ScrollbarLinearFadeScheduling) {
LayerTreeSettings settings;
- settings.scrollbar_animator = LayerTreeSettings::LINEAR_FADE;
+ settings.scrollbar_animator = LayerTreeSettings::LinearFade;
settings.scrollbar_fade_delay_ms = 20;
settings.scrollbar_fade_duration_ms = 20;
@@ -1620,14 +1630,14 @@ TEST_F(LayerTreeHostImplTest, ScrollbarLinearFadeScheduling) {
EXPECT_FALSE(did_request_redraw_);
// If no scroll happened during a scroll gesture, it should have no effect.
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL);
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel);
host_impl_->ScrollEnd();
EXPECT_EQ(base::TimeDelta(), requested_scrollbar_animation_delay_);
EXPECT_FALSE(did_request_redraw_);
EXPECT_TRUE(scrollbar_fade_start_.Equals(base::Closure()));
// After a scroll, a fade animation should be scheduled about 20ms from now.
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL);
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel);
host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(0, 5));
host_impl_->ScrollEnd();
did_request_redraw_ = false;
@@ -1658,7 +1668,7 @@ TEST_F(LayerTreeHostImplTest, ScrollbarLinearFadeScheduling) {
requested_scrollbar_animation_delay_ = base::TimeDelta();
// Unnecessarily Fade animation of solid color scrollbar is not triggered.
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL);
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel);
host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(5, 0));
host_impl_->ScrollEnd();
EXPECT_EQ(base::TimeDelta(), requested_scrollbar_animation_delay_);
@@ -1666,7 +1676,7 @@ TEST_F(LayerTreeHostImplTest, ScrollbarLinearFadeScheduling) {
TEST_F(LayerTreeHostImplTest, ScrollbarFadePinchZoomScrollbars) {
LayerTreeSettings settings;
- settings.scrollbar_animator = LayerTreeSettings::LINEAR_FADE;
+ settings.scrollbar_animator = LayerTreeSettings::LinearFade;
settings.scrollbar_fade_delay_ms = 20;
settings.scrollbar_fade_duration_ms = 20;
settings.use_pinch_zoom_scrollbars = true;
@@ -1681,14 +1691,14 @@ TEST_F(LayerTreeHostImplTest, ScrollbarFadePinchZoomScrollbars) {
EXPECT_FALSE(did_request_animate_);
// If no scroll happened during a scroll gesture, it should have no effect.
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL);
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel);
host_impl_->ScrollEnd();
EXPECT_EQ(base::TimeDelta(), requested_scrollbar_animation_delay_);
EXPECT_FALSE(did_request_animate_);
EXPECT_TRUE(scrollbar_fade_start_.Equals(base::Closure()));
// After a scroll, no fade animation should be scheduled.
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL);
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel);
host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(5, 0));
host_impl_->ScrollEnd();
did_request_redraw_ = false;
@@ -1705,7 +1715,7 @@ TEST_F(LayerTreeHostImplTest, ScrollbarFadePinchZoomScrollbars) {
host_impl_->SetPageScaleOnActiveTree(1.1f);
// After a scroll, a fade animation should be scheduled about 20ms from now.
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL);
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel);
host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(5, 0));
host_impl_->ScrollEnd();
did_request_redraw_ = false;
@@ -1727,7 +1737,7 @@ void LayerTreeHostImplTest::SetupMouseMoveAtWithDeviceScale(
LayerTreeSettings settings;
settings.scrollbar_fade_delay_ms = 500;
settings.scrollbar_fade_duration_ms = 300;
- settings.scrollbar_animator = LayerTreeSettings::THINNING;
+ settings.scrollbar_animator = LayerTreeSettings::Thinning;
gfx::Size viewport_size(300, 200);
gfx::Size device_viewport_size = gfx::ToFlooredSize(
@@ -1834,8 +1844,8 @@ TEST_F(LayerTreeHostImplTest, CompositorFrameMetadata) {
}
// Scrolling should update metadata immediately.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
{
CompositorFrameMetadata metadata =
@@ -1868,7 +1878,7 @@ TEST_F(LayerTreeHostImplTest, CompositorFrameMetadata) {
}
// Page scale should update metadata correctly (shrinking only the viewport).
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE);
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture);
host_impl_->PinchGestureBegin();
host_impl_->PinchGestureUpdate(2.f, gfx::Point());
host_impl_->PinchGestureEnd();
@@ -2434,8 +2444,8 @@ TEST_F(LayerTreeHostImplTest, ScrollRootIgnored) {
DrawFrame();
// Scroll event is ignored because layer is not scrollable.
- EXPECT_EQ(InputHandler::SCROLL_IGNORED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollIgnored,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
EXPECT_FALSE(did_request_redraw_);
EXPECT_FALSE(did_request_commit_);
}
@@ -2592,8 +2602,8 @@ TEST_F(LayerTreeHostImplTopControlsTest, ScrollTopControlsByFractionalAmount) {
gfx::Size(10, 10), gfx::Size(10, 10), gfx::Size(10, 10));
DrawFrame();
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
// Make the test scroll delta a fractional amount, to verify that the
// fixed container size delta is (1) non-zero, and (2) fractional, and
@@ -2633,8 +2643,8 @@ TEST_F(LayerTreeHostImplTopControlsTest,
outer_scroll->SetDrawsContent(true);
host_impl_->active_tree()->PushPageScaleFromMainThread(2.f, 1.f, 2.f);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(0.f, 50.f));
// The entire scroll delta should have been used to hide the top controls.
@@ -2652,8 +2662,8 @@ TEST_F(LayerTreeHostImplTopControlsTest,
host_impl_->ScrollEnd();
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), inner_scroll);
host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(0.f, -50.f));
@@ -2699,8 +2709,8 @@ TEST_F(LayerTreeHostImplTopControlsTest, FixedContainerDelta) {
// not be scaled.
host_impl_->active_tree()->PushPageScaleFromMainThread(page_scale, 1.f, 2.f);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
// Scroll down, the top controls hiding should expand the viewport size so
// the delta should be equal to the scroll distance.
@@ -2771,8 +2781,8 @@ TEST_F(LayerTreeHostImplTopControlsTest, TopControlsScrollableSublayer) {
// Scroll 25px to hide top controls
gfx::Vector2dF scroll_delta(0.f, 25.f);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
host_impl_->ScrollEnd();
@@ -2920,8 +2930,8 @@ TEST_F(LayerTreeHostImplTopControlsTest, TopControlsViewportOffsetClamping) {
// Hide the top controls by 25px.
gfx::Vector2dF scroll_delta(0.f, 25.f);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
// scrolling down at the max extents no longer hides the top controls
@@ -2946,8 +2956,8 @@ TEST_F(LayerTreeHostImplTopControlsTest, TopControlsViewportOffsetClamping) {
// Bring the top controls down by 25px.
scroll_delta = gfx::Vector2dF(0.f, -25.f);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
host_impl_->ScrollEnd();
@@ -2973,8 +2983,8 @@ TEST_F(LayerTreeHostImplTopControlsTest, TopControlsAspectRatio) {
host_impl_->top_controls_manager()->ContentTopOffset());
gfx::Vector2dF scroll_delta(0.f, 25.f);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
host_impl_->ScrollEnd();
@@ -3011,8 +3021,8 @@ TEST_F(LayerTreeHostImplTopControlsTest, TopControlsScrollOuterViewport) {
// Send a gesture scroll that will scroll the outer viewport, make sure the
// top controls get scrolled.
gfx::Vector2dF scroll_delta(0.f, 15.f);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
EXPECT_EQ(host_impl_->OuterViewportScrollLayer(),
host_impl_->CurrentlyScrollingLayer());
@@ -3023,8 +3033,8 @@ TEST_F(LayerTreeHostImplTopControlsTest, TopControlsScrollOuterViewport) {
host_impl_->top_controls_manager()->ContentTopOffset());
scroll_delta = gfx::Vector2dF(0.f, 50.f);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
EXPECT_EQ(0, host_impl_->top_controls_manager()->ContentTopOffset());
@@ -3039,8 +3049,8 @@ TEST_F(LayerTreeHostImplTopControlsTest, TopControlsScrollOuterViewport) {
host_impl_->InnerViewportScrollLayer()->SetScrollDelta(inner_viewport_offset);
scroll_delta = gfx::Vector2dF(0.f, -65.f);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
EXPECT_EQ(top_controls_height_,
@@ -3058,8 +3068,8 @@ TEST_F(LayerTreeHostImplTopControlsTest,
SetupTopControlsAndScrollLayer();
DrawFrame();
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
host_impl_->top_controls_manager()->ScrollBegin();
host_impl_->top_controls_manager()->ScrollBy(gfx::Vector2dF(0.f, 50.f));
@@ -3071,8 +3081,8 @@ TEST_F(LayerTreeHostImplTopControlsTest,
host_impl_->ScrollEnd();
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
float scroll_increment_y = -25.f;
host_impl_->top_controls_manager()->ScrollBegin();
@@ -3100,8 +3110,8 @@ TEST_F(LayerTreeHostImplTopControlsTest,
gfx::ScrollOffset(),
host_impl_->active_tree()->InnerViewportScrollLayer()->MaxScrollOffset());
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
}
TEST_F(LayerTreeHostImplTest, ScrollNonCompositedRoot) {
@@ -3136,8 +3146,9 @@ TEST_F(LayerTreeHostImplTest, ScrollNonCompositedRoot) {
host_impl_->SetViewportSize(surface_size);
DrawFrame();
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(5, 5), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(5, 5),
+ InputHandler::Wheel));
host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
host_impl_->ScrollEnd();
EXPECT_TRUE(did_request_redraw_);
@@ -3156,8 +3167,9 @@ TEST_F(LayerTreeHostImplTest, ScrollChildCallsCommitAndRedraw) {
host_impl_->SetViewportSize(surface_size);
DrawFrame();
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(5, 5), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(5, 5),
+ InputHandler::Wheel));
host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
host_impl_->ScrollEnd();
EXPECT_TRUE(did_request_redraw_);
@@ -3175,8 +3187,9 @@ TEST_F(LayerTreeHostImplTest, ScrollMissesChild) {
// Scroll event is ignored because the input coordinate is outside the layer
// boundaries.
- EXPECT_EQ(InputHandler::SCROLL_IGNORED,
- host_impl_->ScrollBegin(gfx::Point(15, 5), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollIgnored,
+ host_impl_->ScrollBegin(gfx::Point(15, 5),
+ InputHandler::Wheel));
EXPECT_FALSE(did_request_redraw_);
EXPECT_FALSE(did_request_commit_);
}
@@ -3200,8 +3213,9 @@ TEST_F(LayerTreeHostImplTest, ScrollMissesBackfacingChild) {
// Scroll event is ignored because the scrollable layer is not facing the
// viewer and there is nothing scrollable behind it.
- EXPECT_EQ(InputHandler::SCROLL_IGNORED,
- host_impl_->ScrollBegin(gfx::Point(5, 5), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollIgnored,
+ host_impl_->ScrollBegin(gfx::Point(5, 5),
+ InputHandler::Wheel));
EXPECT_FALSE(did_request_redraw_);
EXPECT_FALSE(did_request_commit_);
}
@@ -3229,8 +3243,9 @@ TEST_F(LayerTreeHostImplTest, ScrollBlockedByContentLayer) {
// Scrolling fails because the content layer is asking to be scrolled on the
// main thread.
- EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
- host_impl_->ScrollBegin(gfx::Point(5, 5), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollOnMainThread,
+ host_impl_->ScrollBegin(gfx::Point(5, 5),
+ InputHandler::Wheel));
}
TEST_F(LayerTreeHostImplTest, ScrollRootAndChangePageScaleOnMainThread) {
@@ -3263,8 +3278,9 @@ TEST_F(LayerTreeHostImplTest, ScrollRootAndChangePageScaleOnMainThread) {
gfx::Vector2d scroll_delta(0, 10);
gfx::Vector2d expected_scroll_delta = scroll_delta;
gfx::ScrollOffset expected_max_scroll = root_scroll->MaxScrollOffset();
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(5, 5), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(5, 5),
+ InputHandler::Wheel));
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
host_impl_->ScrollEnd();
@@ -3314,13 +3330,14 @@ TEST_F(LayerTreeHostImplTest, ScrollRootAndChangePageScaleOnImplThread) {
gfx::Vector2d scroll_delta(0, 10);
gfx::Vector2d expected_scroll_delta = scroll_delta;
gfx::ScrollOffset expected_max_scroll = root_scroll->MaxScrollOffset();
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(5, 5), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(5, 5),
+ InputHandler::Wheel));
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
host_impl_->ScrollEnd();
// Set new page scale on impl thread by pinching.
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE);
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture);
host_impl_->PinchGestureBegin();
host_impl_->PinchGestureUpdate(page_scale, gfx::Point());
host_impl_->PinchGestureEnd();
@@ -3362,7 +3379,7 @@ TEST_F(LayerTreeHostImplTest, PageScaleDeltaAppliedToRootScrollLayerOnly) {
LayerImpl* grand_child = child->children()[0];
// Set new page scale on impl thread by pinching.
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE);
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture);
host_impl_->PinchGestureBegin();
host_impl_->PinchGestureUpdate(new_page_scale, gfx::Point());
host_impl_->PinchGestureEnd();
@@ -3425,8 +3442,9 @@ TEST_F(LayerTreeHostImplTest, ScrollChildAndChangePageScaleOnMainThread) {
gfx::Vector2d scroll_delta(0, 10);
gfx::Vector2d expected_scroll_delta(scroll_delta);
gfx::ScrollOffset expected_max_scroll(child->MaxScrollOffset());
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(5, 5), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(5, 5),
+ InputHandler::Wheel));
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
host_impl_->ScrollEnd();
@@ -3476,8 +3494,9 @@ TEST_F(LayerTreeHostImplTest, ScrollChildBeyondLimit) {
DrawFrame();
{
gfx::Vector2d scroll_delta(-8, -7);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(),
+ InputHandler::Wheel));
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
host_impl_->ScrollEnd();
@@ -3529,9 +3548,9 @@ TEST_F(LayerTreeHostImplTest, ScrollWithoutBubbling) {
DrawFrame();
{
gfx::Vector2d scroll_delta(0, -10);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
+ EXPECT_EQ(InputHandler::ScrollStarted,
host_impl_->ScrollBegin(gfx::Point(),
- InputHandler::NON_BUBBLING_GESTURE));
+ InputHandler::NonBubblingGesture));
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
host_impl_->ScrollEnd();
@@ -3549,9 +3568,9 @@ TEST_F(LayerTreeHostImplTest, ScrollWithoutBubbling) {
// The next time we scroll we should only scroll the parent.
scroll_delta = gfx::Vector2d(0, -3);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
+ EXPECT_EQ(InputHandler::ScrollStarted,
host_impl_->ScrollBegin(gfx::Point(5, 5),
- InputHandler::NON_BUBBLING_GESTURE));
+ InputHandler::NonBubblingGesture));
EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), grand_child);
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), child);
@@ -3568,9 +3587,9 @@ TEST_F(LayerTreeHostImplTest, ScrollWithoutBubbling) {
// After scrolling the parent, another scroll on the opposite direction
// should still scroll the child.
scroll_delta = gfx::Vector2d(0, 7);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
+ EXPECT_EQ(InputHandler::ScrollStarted,
host_impl_->ScrollBegin(gfx::Point(5, 5),
- InputHandler::NON_BUBBLING_GESTURE));
+ InputHandler::NonBubblingGesture));
EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), grand_child);
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), grand_child);
@@ -3590,9 +3609,9 @@ TEST_F(LayerTreeHostImplTest, ScrollWithoutBubbling) {
host_impl_->SetPageScaleOnActiveTree(2.f);
scroll_delta = gfx::Vector2d(0, -2);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
+ EXPECT_EQ(InputHandler::ScrollStarted,
host_impl_->ScrollBegin(gfx::Point(1, 1),
- InputHandler::NON_BUBBLING_GESTURE));
+ InputHandler::NonBubblingGesture));
EXPECT_EQ(grand_child, host_impl_->CurrentlyScrollingLayer());
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
host_impl_->ScrollEnd();
@@ -3632,8 +3651,9 @@ TEST_F(LayerTreeHostImplTest, ScrollEventBubbling) {
DrawFrame();
{
gfx::Vector2d scroll_delta(0, 4);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(5, 5), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(5, 5),
+ InputHandler::Wheel));
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
host_impl_->ScrollEnd();
@@ -3678,8 +3698,9 @@ TEST_F(LayerTreeHostImplTest, ScrollBeforeRedraw) {
host_impl_->active_tree()->DidBecomeActive();
// Scrolling should still work even though we did not draw yet.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(5, 5), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(5, 5),
+ InputHandler::Wheel));
}
TEST_F(LayerTreeHostImplTest, ScrollAxisAlignedRotatedLayer) {
@@ -3696,8 +3717,9 @@ TEST_F(LayerTreeHostImplTest, ScrollAxisAlignedRotatedLayer) {
// Scroll to the right in screen coordinates with a gesture.
gfx::Vector2d gesture_scroll_delta(10, 0);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(),
+ InputHandler::Gesture));
host_impl_->ScrollBy(gfx::Point(), gesture_scroll_delta);
host_impl_->ScrollEnd();
@@ -3709,8 +3731,9 @@ TEST_F(LayerTreeHostImplTest, ScrollAxisAlignedRotatedLayer) {
// Reset and scroll down with the wheel.
scroll_layer->SetScrollDelta(gfx::Vector2dF());
gfx::Vector2d wheel_scroll_delta(0, 10);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(),
+ InputHandler::Wheel));
host_impl_->ScrollBy(gfx::Point(), wheel_scroll_delta);
host_impl_->ScrollEnd();
@@ -3756,8 +3779,9 @@ TEST_F(LayerTreeHostImplTest, ScrollNonAxisAlignedRotatedLayer) {
{
// Scroll down in screen coordinates with a gesture.
gfx::Vector2d gesture_scroll_delta(0, 10);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(1, 1), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(1, 1),
+ InputHandler::Gesture));
host_impl_->ScrollBy(gfx::Point(), gesture_scroll_delta);
host_impl_->ScrollEnd();
@@ -3778,8 +3802,9 @@ TEST_F(LayerTreeHostImplTest, ScrollNonAxisAlignedRotatedLayer) {
// Now reset and scroll the same amount horizontally.
child_ptr->SetScrollDelta(gfx::Vector2dF());
gfx::Vector2d gesture_scroll_delta(10, 0);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(1, 1), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(1, 1),
+ InputHandler::Gesture));
host_impl_->ScrollBy(gfx::Point(), gesture_scroll_delta);
host_impl_->ScrollEnd();
@@ -3820,8 +3845,8 @@ TEST_F(LayerTreeHostImplTest, ScrollScaledLayer) {
// Scroll down in screen coordinates with a gesture.
gfx::Vector2d scroll_delta(0, 10);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
host_impl_->ScrollEnd();
@@ -3835,8 +3860,8 @@ TEST_F(LayerTreeHostImplTest, ScrollScaledLayer) {
// Reset and scroll down with the wheel.
scroll_layer->SetScrollDelta(gfx::Vector2dF());
gfx::Vector2d wheel_scroll_delta(0, 10);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
host_impl_->ScrollBy(gfx::Point(), wheel_scroll_delta);
host_impl_->ScrollEnd();
@@ -3975,7 +4000,7 @@ TEST_F(LayerTreeHostImplTest, RootLayerScrollOffsetDelegation) {
// The pinch gesture doesn't put the delegate into a state where the scroll
// offset is outside of the scroll range. (this is verified by DCHECKs in the
// delegate).
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE);
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture);
host_impl_->PinchGestureBegin();
host_impl_->PinchGestureUpdate(2.f, gfx::Point());
host_impl_->PinchGestureUpdate(.5f, gfx::Point());
@@ -3987,8 +4012,8 @@ TEST_F(LayerTreeHostImplTest, RootLayerScrollOffsetDelegation) {
gfx::ScrollOffset current_offset(7.f, 8.f);
scroll_delegate.set_getter_return_value(current_offset);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
EXPECT_EQ(ScrollOffsetWithDelta(current_offset, scroll_delta),
@@ -4069,8 +4094,8 @@ TEST_F(LayerTreeHostImplTest, OverscrollRoot) {
EXPECT_EQ(gfx::Vector2dF(), host_impl_->accumulated_root_overscroll());
// In-bounds scrolling does not affect overscroll.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
scroll_result = host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
EXPECT_TRUE(scroll_result.did_scroll);
EXPECT_FALSE(scroll_result.did_overscroll_root);
@@ -4204,9 +4229,9 @@ TEST_F(LayerTreeHostImplTest, OverscrollChildWithoutBubbling) {
DrawFrame();
{
gfx::Vector2d scroll_delta(0, -10);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
+ EXPECT_EQ(InputHandler::ScrollStarted,
host_impl_->ScrollBegin(gfx::Point(),
- InputHandler::NON_BUBBLING_GESTURE));
+ InputHandler::NonBubblingGesture));
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
EXPECT_EQ(gfx::Vector2dF(), host_impl_->accumulated_root_overscroll());
host_impl_->ScrollEnd();
@@ -4214,9 +4239,9 @@ TEST_F(LayerTreeHostImplTest, OverscrollChildWithoutBubbling) {
// The next time we scroll we should only scroll the parent, but overscroll
// should still not reach the root layer.
scroll_delta = gfx::Vector2d(0, -30);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
+ EXPECT_EQ(InputHandler::ScrollStarted,
host_impl_->ScrollBegin(gfx::Point(5, 5),
- InputHandler::NON_BUBBLING_GESTURE));
+ InputHandler::NonBubblingGesture));
EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), grand_child_layer);
EXPECT_EQ(gfx::Vector2dF(), host_impl_->accumulated_root_overscroll());
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
@@ -4227,9 +4252,9 @@ TEST_F(LayerTreeHostImplTest, OverscrollChildWithoutBubbling) {
// After scrolling the parent, another scroll on the opposite direction
// should scroll the child.
scroll_delta = gfx::Vector2d(0, 70);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
+ EXPECT_EQ(InputHandler::ScrollStarted,
host_impl_->ScrollBegin(gfx::Point(5, 5),
- InputHandler::NON_BUBBLING_GESTURE));
+ InputHandler::NonBubblingGesture));
EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), grand_child_layer);
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), grand_child_layer);
@@ -4266,8 +4291,9 @@ TEST_F(LayerTreeHostImplTest, OverscrollChildEventBubbling) {
DrawFrame();
{
gfx::Vector2d scroll_delta(0, 8);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(5, 5), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(5, 5),
+ InputHandler::Wheel));
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
EXPECT_EQ(gfx::Vector2dF(), host_impl_->accumulated_root_overscroll());
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
@@ -4291,8 +4317,8 @@ TEST_F(LayerTreeHostImplTest, OverscrollAlways) {
EXPECT_EQ(gfx::Vector2dF(), host_impl_->accumulated_root_overscroll());
// Even though the layer can't scroll the overscroll still happens.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
EXPECT_EQ(gfx::Vector2dF(0, 10), host_impl_->accumulated_root_overscroll());
}
@@ -4329,8 +4355,8 @@ TEST_F(LayerTreeHostImplTest, NoOverscrollOnFractionalDeviceScale) {
// Horizontal & Vertical GlowEffect should not be applied when
// content size is less then view port size. For Example Horizontal &
// vertical GlowEffect should not be applied in about:blank page.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(0, 0), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(0, 0), InputHandler::Wheel));
host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(0, -1));
EXPECT_EQ(gfx::Vector2dF().ToString(),
host_impl_->accumulated_root_overscroll().ToString());
@@ -4366,8 +4392,8 @@ TEST_F(LayerTreeHostImplTest, NoOverscrollWhenNotAtEdge) {
// Edge glow effect should be applicable only upon reaching Edges
// of the content. unnecessary glow effect calls shouldn't be
// called while scrolling up without reaching the edge of the content.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(0, 0), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(0, 0), InputHandler::Wheel));
host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(0, 100));
EXPECT_EQ(gfx::Vector2dF().ToString(),
host_impl_->accumulated_root_overscroll().ToString());
@@ -4377,10 +4403,10 @@ TEST_F(LayerTreeHostImplTest, NoOverscrollWhenNotAtEdge) {
host_impl_->ScrollEnd();
// unusedrootDelta should be subtracted from applied delta so that
// unwanted glow effect calls are not called.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
+ EXPECT_EQ(InputHandler::ScrollStarted,
host_impl_->ScrollBegin(gfx::Point(0, 0),
- InputHandler::NON_BUBBLING_GESTURE));
- EXPECT_EQ(InputHandler::SCROLL_STARTED, host_impl_->FlingScrollBegin());
+ InputHandler::NonBubblingGesture));
+ EXPECT_EQ(InputHandler::ScrollStarted, host_impl_->FlingScrollBegin());
host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(0, 20));
EXPECT_EQ(gfx::Vector2dF(0.000000f, 17.699997f).ToString(),
host_impl_->accumulated_root_overscroll().ToString());
@@ -4391,8 +4417,8 @@ TEST_F(LayerTreeHostImplTest, NoOverscrollWhenNotAtEdge) {
host_impl_->ScrollEnd();
// TestCase to check kEpsilon, which prevents minute values to trigger
// gloweffect without reaching edge.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(0, 0), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(0, 0), InputHandler::Wheel));
host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(-0.12f, 0.1f));
EXPECT_EQ(gfx::Vector2dF().ToString(),
host_impl_->accumulated_root_overscroll().ToString());
@@ -4467,7 +4493,7 @@ class BlendStateCheckLayer : public LayerImpl {
resource_id_(resource_provider->CreateResource(
gfx::Size(1, 1),
GL_CLAMP_TO_EDGE,
- ResourceProvider::TEXTURE_HINT_IMMUTABLE,
+ ResourceProvider::TextureHintImmutable,
RGBA_8888)) {
resource_provider->AllocateForTesting(resource_id_);
SetBounds(gfx::Size(10, 10));
@@ -6410,8 +6436,7 @@ TEST_F(LayerTreeHostImplTest, FarAwayQuadsDontNeedAA) {
host_impl_->ActivateSyncTree();
- bool update_lcd_text = false;
- host_impl_->active_tree()->UpdateDrawProperties(update_lcd_text);
+ host_impl_->active_tree()->UpdateDrawProperties();
ASSERT_EQ(1u, host_impl_->active_tree()->RenderSurfaceLayerList().size());
LayerTreeHostImpl::FrameData frame;
@@ -6892,10 +6917,12 @@ TEST_F(LayerTreeHostImplTest, TouchFlingShouldNotBubble) {
host_impl_->active_tree()->DidBecomeActive();
DrawFrame();
{
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(),
+ InputHandler::Gesture));
- EXPECT_EQ(InputHandler::SCROLL_STARTED, host_impl_->FlingScrollBegin());
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->FlingScrollBegin());
gfx::Vector2d scroll_delta(0, 100);
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
@@ -6943,8 +6970,8 @@ TEST_F(LayerTreeHostImplTest, TouchFlingShouldLockToFirstScrolledLayer) {
LayerImpl* grand_child = child->children()[0];
gfx::Vector2d scroll_delta(0, -2);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
EXPECT_TRUE(host_impl_->ScrollBy(gfx::Point(), scroll_delta).did_scroll);
// The grand child should have scrolled up to its limit.
@@ -6964,7 +6991,7 @@ TEST_F(LayerTreeHostImplTest, TouchFlingShouldLockToFirstScrolledLayer) {
// The first |ScrollBy| after the fling should re-lock the scrolling
// layer to the first layer that scrolled, which is the child.
- EXPECT_EQ(InputHandler::SCROLL_STARTED, host_impl_->FlingScrollBegin());
+ EXPECT_EQ(InputHandler::ScrollStarted, host_impl_->FlingScrollBegin());
EXPECT_TRUE(host_impl_->ScrollBy(gfx::Point(), scroll_delta).did_scroll);
EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), child);
@@ -7003,10 +7030,11 @@ TEST_F(LayerTreeHostImplTest, WheelFlingShouldBubble) {
host_impl_->active_tree()->DidBecomeActive();
DrawFrame();
{
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
- EXPECT_EQ(InputHandler::SCROLL_STARTED, host_impl_->FlingScrollBegin());
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->FlingScrollBegin());
gfx::Vector2d scroll_delta(0, 100);
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
@@ -7025,7 +7053,7 @@ TEST_F(LayerTreeHostImplTest, WheelFlingShouldBubble) {
TEST_F(LayerTreeHostImplTest, ScrollUnknownNotOnAncestorChain) {
// If we ray cast a scroller that is not on the first layer's ancestor chain,
- // we should return SCROLL_UNKNOWN.
+ // we should return ScrollUnknown.
gfx::Size content_size(100, 100);
SetupScrollAndContentsLayers(content_size);
@@ -7051,14 +7079,14 @@ TEST_F(LayerTreeHostImplTest, ScrollUnknownNotOnAncestorChain) {
DrawFrame();
- EXPECT_EQ(InputHandler::SCROLL_UNKNOWN,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollUnknown,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
}
TEST_F(LayerTreeHostImplTest, ScrollUnknownScrollAncestorMismatch) {
// If we ray cast a scroller this is on the first layer's ancestor chain, but
// is not the first scroller we encounter when walking up from the layer, we
- // should also return SCROLL_UNKNOWN.
+ // should also return ScrollUnknown.
gfx::Size content_size(100, 100);
SetupScrollAndContentsLayers(content_size);
@@ -7090,8 +7118,8 @@ TEST_F(LayerTreeHostImplTest, ScrollUnknownScrollAncestorMismatch) {
DrawFrame();
- EXPECT_EQ(InputHandler::SCROLL_UNKNOWN,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollUnknown,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
}
TEST_F(LayerTreeHostImplTest, ScrollInvisibleScroller) {
@@ -7117,10 +7145,10 @@ TEST_F(LayerTreeHostImplTest, ScrollInvisibleScroller) {
// it. The reason for this is that if the scrolling the scroll would not move
// any layer that is a drawn RSLL member, then we can ignore the hit.
//
- // Why SCROLL_STARTED? In this case, it's because we've bubbled out and
- // started overscrolling the inner viewport.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ // Why ScrollStarted? In this case, it's because we've bubbled out and started
+ // overscrolling the inner viewport.
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
EXPECT_EQ(2, host_impl_->CurrentlyScrollingLayer()->id());
}
@@ -7174,10 +7202,10 @@ TEST_F(LayerTreeHostImplTest, ScrollInvisibleScrollerWithVisibleScrollChild) {
// it. The reason for this is that if the scrolling the scroll would not move
// any layer that is a drawn RSLL member, then we can ignore the hit.
//
- // Why SCROLL_STARTED? In this case, it's because we've bubbled out and
- // started overscrolling the inner viewport.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ // Why ScrollStarted? In this case, it's because we've bubbled out and started
+ // overscrolling the inner viewport.
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
EXPECT_EQ(7, host_impl_->CurrentlyScrollingLayer()->id());
}
@@ -7373,8 +7401,8 @@ TEST_F(LayerTreeHostImplTest, SimpleSwapPromiseMonitor) {
LayerImpl* scroll_layer = SetupScrollAndContentsLayers(gfx::Size(100, 100));
// Scrolling normally should not trigger any forwarding.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
EXPECT_TRUE(
host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10)).did_scroll);
host_impl_->ScrollEnd();
@@ -7386,8 +7414,8 @@ TEST_F(LayerTreeHostImplTest, SimpleSwapPromiseMonitor) {
// Scrolling with a scroll handler should defer the swap to the main
// thread.
scroll_layer->SetHaveScrollEventHandlers(true);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
EXPECT_TRUE(
host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10)).did_scroll);
host_impl_->ScrollEnd();
@@ -7462,8 +7490,8 @@ TEST_F(LayerTreeHostImplWithTopControlsTest, ScrollHandledByTopControls) {
BOTH, SHOWN, false);
DrawFrame();
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
EXPECT_EQ(0, host_impl_->top_controls_manager()->ControlsTopOffset());
EXPECT_EQ(gfx::Vector2dF().ToString(),
scroll_layer->CurrentScrollOffset().ToString());
@@ -7521,8 +7549,8 @@ TEST_F(LayerTreeHostImplWithTopControlsTest, TopControlsAnimationAtOrigin) {
BOTH, SHOWN, false);
DrawFrame();
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
EXPECT_EQ(0, host_impl_->top_controls_manager()->ControlsTopOffset());
EXPECT_EQ(gfx::Vector2dF().ToString(),
scroll_layer->CurrentScrollOffset().ToString());
@@ -7591,8 +7619,8 @@ TEST_F(LayerTreeHostImplWithTopControlsTest, TopControlsAnimationAfterScroll) {
gfx::ScrollOffset(0, initial_scroll_offset));
DrawFrame();
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
EXPECT_EQ(0, host_impl_->top_controls_manager()->ControlsTopOffset());
EXPECT_EQ(gfx::Vector2dF(0, initial_scroll_offset).ToString(),
scroll_layer->CurrentScrollOffset().ToString());
@@ -7652,8 +7680,8 @@ TEST_F(LayerTreeHostImplWithTopControlsTest,
false);
DrawFrame();
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
EXPECT_EQ(0, host_impl_->top_controls_manager()->ControlsTopOffset());
float offset = 50;
@@ -7785,9 +7813,9 @@ TEST_F(LayerTreeHostImplVirtualViewportTest, FlingScrollBubblesToInner) {
EXPECT_VECTOR_EQ(outer_expected, outer_scroll->CurrentScrollOffset());
// Make sure the fling goes to the outer viewport first
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
- EXPECT_EQ(InputHandler::SCROLL_STARTED, host_impl_->FlingScrollBegin());
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
+ EXPECT_EQ(InputHandler::ScrollStarted, host_impl_->FlingScrollBegin());
gfx::Vector2d scroll_delta(inner_viewport.width(), inner_viewport.height());
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
@@ -7799,9 +7827,9 @@ TEST_F(LayerTreeHostImplVirtualViewportTest, FlingScrollBubblesToInner) {
EXPECT_VECTOR_EQ(outer_expected, outer_scroll->CurrentScrollOffset());
// Fling past the outer viewport boundry, make sure inner viewport scrolls.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
- EXPECT_EQ(InputHandler::SCROLL_STARTED, host_impl_->FlingScrollBegin());
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
+ EXPECT_EQ(InputHandler::ScrollStarted, host_impl_->FlingScrollBegin());
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
outer_expected += gfx::Vector2dF(scroll_delta.x(), scroll_delta.y());
@@ -7834,9 +7862,9 @@ TEST_F(LayerTreeHostImplVirtualViewportTest,
EXPECT_VECTOR_EQ(outer_expected, outer_scroll->CurrentScrollOffset());
// Make sure the scroll goes to the outer viewport first.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
- EXPECT_EQ(InputHandler::SCROLL_STARTED, host_impl_->FlingScrollBegin());
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
+ EXPECT_EQ(InputHandler::ScrollStarted, host_impl_->FlingScrollBegin());
// Scroll near the edge of the outer viewport.
gfx::Vector2d scroll_delta(inner_viewport.width(), inner_viewport.height());
@@ -7880,8 +7908,8 @@ TEST_F(LayerTreeHostImplVirtualViewportTest,
scoped_ptr<ScrollAndScaleSet> scroll_info;
gfx::Vector2d scroll_delta(0, inner_viewport.height());
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture));
EXPECT_TRUE(host_impl_->ScrollBy(gfx::Point(), scroll_delta).did_scroll);
// The child should have scrolled up to its limit.
@@ -7892,7 +7920,7 @@ TEST_F(LayerTreeHostImplVirtualViewportTest,
// The first |ScrollBy| after the fling should re-lock the scrolling
// layer to the first layer that scrolled, the inner viewport scroll layer.
- EXPECT_EQ(InputHandler::SCROLL_STARTED, host_impl_->FlingScrollBegin());
+ EXPECT_EQ(InputHandler::ScrollStarted, host_impl_->FlingScrollBegin());
EXPECT_TRUE(host_impl_->ScrollBy(gfx::Point(), scroll_delta).did_scroll);
EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), inner_scroll);
@@ -7968,7 +7996,7 @@ TEST_F(LayerTreeHostImplTest, ScrollAnimated) {
base::TimeTicks start_time =
base::TimeTicks() + base::TimeDelta::FromMilliseconds(100);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
+ EXPECT_EQ(InputHandler::ScrollStarted,
host_impl_->ScrollAnimated(gfx::Point(), gfx::Vector2d(0, 50)));
LayerImpl* scrolling_layer = host_impl_->CurrentlyScrollingLayer();
@@ -7985,7 +8013,7 @@ TEST_F(LayerTreeHostImplTest, ScrollAnimated) {
EXPECT_TRUE(y > 1 && y < 49);
// Update target.
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
+ EXPECT_EQ(InputHandler::ScrollStarted,
host_impl_->ScrollAnimated(gfx::Point(), gfx::Vector2d(0, 50)));
host_impl_->Animate(start_time + base::TimeDelta::FromMilliseconds(200));
@@ -8328,15 +8356,15 @@ TEST_F(LayerTreeHostImplTest, WheelScrollWithPageScaleFactorOnInnerLayer) {
scroll_layer->SetScrollDelta(gfx::Vector2d());
float page_scale_delta = 2.f;
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE);
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Gesture);
host_impl_->PinchGestureBegin();
host_impl_->PinchGestureUpdate(page_scale_delta, gfx::Point());
host_impl_->PinchGestureEnd();
host_impl_->ScrollEnd();
gfx::Vector2dF scroll_delta(0, 5);
- EXPECT_EQ(InputHandler::SCROLL_STARTED,
- host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
+ EXPECT_EQ(InputHandler::ScrollStarted,
+ host_impl_->ScrollBegin(gfx::Point(), InputHandler::Wheel));
EXPECT_VECTOR_EQ(gfx::Vector2dF(), scroll_layer->CurrentScrollOffset());
host_impl_->ScrollBy(gfx::Point(), scroll_delta);
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