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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| (...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 57 ValueValidator<GLenum> reset_status; | 57 ValueValidator<GLenum> reset_status; |
| 58 ValueValidator<GLenum> sampler_parameter; | 58 ValueValidator<GLenum> sampler_parameter; |
| 59 ValueValidator<GLenum> shader_binary_format; | 59 ValueValidator<GLenum> shader_binary_format; |
| 60 ValueValidator<GLenum> shader_parameter; | 60 ValueValidator<GLenum> shader_parameter; |
| 61 ValueValidator<GLenum> shader_precision; | 61 ValueValidator<GLenum> shader_precision; |
| 62 ValueValidator<GLenum> shader_type; | 62 ValueValidator<GLenum> shader_type; |
| 63 ValueValidator<GLenum> src_blend_factor; | 63 ValueValidator<GLenum> src_blend_factor; |
| 64 ValueValidator<GLenum> stencil_op; | 64 ValueValidator<GLenum> stencil_op; |
| 65 ValueValidator<GLenum> string_type; | 65 ValueValidator<GLenum> string_type; |
| 66 ValueValidator<GLenum> subscription_target; | 66 ValueValidator<GLenum> subscription_target; |
| 67 ValueValidator<GLbitfield> sync_flush_flags; | |
| 68 ValueValidator<GLenum> texture_3_d_target; | 67 ValueValidator<GLenum> texture_3_d_target; |
| 69 ValueValidator<GLenum> texture_bind_target; | 68 ValueValidator<GLenum> texture_bind_target; |
| 70 ValueValidator<GLenum> texture_format; | 69 ValueValidator<GLenum> texture_format; |
| 71 ValueValidator<GLenum> texture_internal_format; | 70 ValueValidator<GLenum> texture_internal_format; |
| 72 ValueValidator<GLenum> texture_internal_format_storage; | 71 ValueValidator<GLenum> texture_internal_format_storage; |
| 73 ValueValidator<GLenum> texture_mag_filter_mode; | 72 ValueValidator<GLenum> texture_mag_filter_mode; |
| 74 ValueValidator<GLenum> texture_min_filter_mode; | 73 ValueValidator<GLenum> texture_min_filter_mode; |
| 75 ValueValidator<GLenum> texture_parameter; | 74 ValueValidator<GLenum> texture_parameter; |
| 76 ValueValidator<GLenum> texture_pool; | 75 ValueValidator<GLenum> texture_pool; |
| 77 ValueValidator<GLenum> texture_target; | 76 ValueValidator<GLenum> texture_target; |
| 78 ValueValidator<GLenum> texture_usage; | 77 ValueValidator<GLenum> texture_usage; |
| 79 ValueValidator<GLenum> texture_wrap_mode; | 78 ValueValidator<GLenum> texture_wrap_mode; |
| 80 ValueValidator<GLenum> transform_feedback_bind_target; | 79 ValueValidator<GLenum> transform_feedback_bind_target; |
| 81 ValueValidator<GLenum> transform_feedback_primitive_mode; | 80 ValueValidator<GLenum> transform_feedback_primitive_mode; |
| 82 ValueValidator<GLenum> uniform_block_parameter; | 81 ValueValidator<GLenum> uniform_block_parameter; |
| 83 ValueValidator<GLenum> uniform_parameter; | 82 ValueValidator<GLenum> uniform_parameter; |
| 84 ValueValidator<GLenum> value_buffer_target; | 83 ValueValidator<GLenum> value_buffer_target; |
| 85 ValueValidator<GLint> vertex_attrib_size; | 84 ValueValidator<GLint> vertex_attrib_size; |
| 86 ValueValidator<GLenum> vertex_attrib_type; | 85 ValueValidator<GLenum> vertex_attrib_type; |
| 87 ValueValidator<GLenum> vertex_attribute; | 86 ValueValidator<GLenum> vertex_attribute; |
| 88 ValueValidator<GLenum> vertex_pointer; | 87 ValueValidator<GLenum> vertex_pointer; |
| 89 | 88 |
| 90 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ | 89 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_AUTOGEN_H_ |
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