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Side by Side Diff: gpu/command_buffer/client/gles2_interface_autogen.h

Issue 951673002: Revert "Pull chromium at 2c3ffb2355a27c32f45e508ef861416b820c823b" (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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63 const GLint* value) = 0; 63 const GLint* value) = 0;
64 virtual void ClearBufferuiv(GLenum buffer, 64 virtual void ClearBufferuiv(GLenum buffer,
65 GLint drawbuffers, 65 GLint drawbuffers,
66 const GLuint* value) = 0; 66 const GLuint* value) = 0;
67 virtual void ClearColor(GLclampf red, 67 virtual void ClearColor(GLclampf red,
68 GLclampf green, 68 GLclampf green,
69 GLclampf blue, 69 GLclampf blue,
70 GLclampf alpha) = 0; 70 GLclampf alpha) = 0;
71 virtual void ClearDepthf(GLclampf depth) = 0; 71 virtual void ClearDepthf(GLclampf depth) = 0;
72 virtual void ClearStencil(GLint s) = 0; 72 virtual void ClearStencil(GLint s) = 0;
73 virtual GLenum ClientWaitSync(GLsync sync,
74 GLbitfield flags,
75 GLuint64 timeout) = 0;
76 virtual void ColorMask(GLboolean red, 73 virtual void ColorMask(GLboolean red,
77 GLboolean green, 74 GLboolean green,
78 GLboolean blue, 75 GLboolean blue,
79 GLboolean alpha) = 0; 76 GLboolean alpha) = 0;
80 virtual void CompileShader(GLuint shader) = 0; 77 virtual void CompileShader(GLuint shader) = 0;
81 virtual void CompressedTexImage2D(GLenum target, 78 virtual void CompressedTexImage2D(GLenum target,
82 GLint level, 79 GLint level,
83 GLenum internalformat, 80 GLenum internalformat,
84 GLsizei width, 81 GLsizei width,
85 GLsizei height, 82 GLsizei height,
(...skipping 424 matching lines...) Expand 10 before | Expand all | Expand 10 after
510 GLenum type, 507 GLenum type,
511 GLsizei stride, 508 GLsizei stride,
512 const void* ptr) = 0; 509 const void* ptr) = 0;
513 virtual void VertexAttribPointer(GLuint indx, 510 virtual void VertexAttribPointer(GLuint indx,
514 GLint size, 511 GLint size,
515 GLenum type, 512 GLenum type,
516 GLboolean normalized, 513 GLboolean normalized,
517 GLsizei stride, 514 GLsizei stride,
518 const void* ptr) = 0; 515 const void* ptr) = 0;
519 virtual void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) = 0; 516 virtual void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) = 0;
520 virtual void WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) = 0;
521 virtual void BlitFramebufferCHROMIUM(GLint srcX0, 517 virtual void BlitFramebufferCHROMIUM(GLint srcX0,
522 GLint srcY0, 518 GLint srcY0,
523 GLint srcX1, 519 GLint srcX1,
524 GLint srcY1, 520 GLint srcY1,
525 GLint dstX0, 521 GLint dstX0,
526 GLint dstY0, 522 GLint dstY0,
527 GLint dstX1, 523 GLint dstX1,
528 GLint dstY1, 524 GLint dstY1,
529 GLbitfield mask, 525 GLbitfield mask,
530 GLenum filter) = 0; 526 GLenum filter) = 0;
(...skipping 181 matching lines...) Expand 10 before | Expand all | Expand 10 after
712 GLint bounds_height, 708 GLint bounds_height,
713 GLfloat uv_x, 709 GLfloat uv_x,
714 GLfloat uv_y, 710 GLfloat uv_y,
715 GLfloat uv_width, 711 GLfloat uv_width,
716 GLfloat uv_height) = 0; 712 GLfloat uv_height) = 0;
717 virtual void SwapInterval(GLint interval) = 0; 713 virtual void SwapInterval(GLint interval) = 0;
718 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; 714 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0;
719 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; 715 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0;
720 virtual void BlendBarrierKHR() = 0; 716 virtual void BlendBarrierKHR() = 0;
721 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ 717 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_
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