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Side by Side Diff: gpu/command_buffer/client/gles2_c_lib_autogen.h

Issue 951673002: Revert "Pull chromium at 2c3ffb2355a27c32f45e508ef861416b820c823b" (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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112 GLclampf blue, 112 GLclampf blue,
113 GLclampf alpha) { 113 GLclampf alpha) {
114 gles2::GetGLContext()->ClearColor(red, green, blue, alpha); 114 gles2::GetGLContext()->ClearColor(red, green, blue, alpha);
115 } 115 }
116 void GLES2ClearDepthf(GLclampf depth) { 116 void GLES2ClearDepthf(GLclampf depth) {
117 gles2::GetGLContext()->ClearDepthf(depth); 117 gles2::GetGLContext()->ClearDepthf(depth);
118 } 118 }
119 void GLES2ClearStencil(GLint s) { 119 void GLES2ClearStencil(GLint s) {
120 gles2::GetGLContext()->ClearStencil(s); 120 gles2::GetGLContext()->ClearStencil(s);
121 } 121 }
122 GLenum GLES2ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) {
123 return gles2::GetGLContext()->ClientWaitSync(sync, flags, timeout);
124 }
125 void GLES2ColorMask(GLboolean red, 122 void GLES2ColorMask(GLboolean red,
126 GLboolean green, 123 GLboolean green,
127 GLboolean blue, 124 GLboolean blue,
128 GLboolean alpha) { 125 GLboolean alpha) {
129 gles2::GetGLContext()->ColorMask(red, green, blue, alpha); 126 gles2::GetGLContext()->ColorMask(red, green, blue, alpha);
130 } 127 }
131 void GLES2CompileShader(GLuint shader) { 128 void GLES2CompileShader(GLuint shader) {
132 gles2::GetGLContext()->CompileShader(shader); 129 gles2::GetGLContext()->CompileShader(shader);
133 } 130 }
134 void GLES2CompressedTexImage2D(GLenum target, 131 void GLES2CompressedTexImage2D(GLenum target,
(...skipping 790 matching lines...) Expand 10 before | Expand all | Expand 10 after
925 GLenum type, 922 GLenum type,
926 GLboolean normalized, 923 GLboolean normalized,
927 GLsizei stride, 924 GLsizei stride,
928 const void* ptr) { 925 const void* ptr) {
929 gles2::GetGLContext()->VertexAttribPointer(indx, size, type, normalized, 926 gles2::GetGLContext()->VertexAttribPointer(indx, size, type, normalized,
930 stride, ptr); 927 stride, ptr);
931 } 928 }
932 void GLES2Viewport(GLint x, GLint y, GLsizei width, GLsizei height) { 929 void GLES2Viewport(GLint x, GLint y, GLsizei width, GLsizei height) {
933 gles2::GetGLContext()->Viewport(x, y, width, height); 930 gles2::GetGLContext()->Viewport(x, y, width, height);
934 } 931 }
935 void GLES2WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) {
936 gles2::GetGLContext()->WaitSync(sync, flags, timeout);
937 }
938 void GLES2BlitFramebufferCHROMIUM(GLint srcX0, 932 void GLES2BlitFramebufferCHROMIUM(GLint srcX0,
939 GLint srcY0, 933 GLint srcY0,
940 GLint srcX1, 934 GLint srcX1,
941 GLint srcY1, 935 GLint srcY1,
942 GLint dstX0, 936 GLint dstX0,
943 GLint dstY0, 937 GLint dstY0,
944 GLint dstX1, 938 GLint dstX1,
945 GLint dstY1, 939 GLint dstY1,
946 GLbitfield mask, 940 GLbitfield mask,
947 GLenum filter) { 941 GLenum filter) {
(...skipping 472 matching lines...) Expand 10 before | Expand all | Expand 10 after
1420 }, 1414 },
1421 { 1415 {
1422 "glClearDepthf", 1416 "glClearDepthf",
1423 reinterpret_cast<GLES2FunctionPointer>(glClearDepthf), 1417 reinterpret_cast<GLES2FunctionPointer>(glClearDepthf),
1424 }, 1418 },
1425 { 1419 {
1426 "glClearStencil", 1420 "glClearStencil",
1427 reinterpret_cast<GLES2FunctionPointer>(glClearStencil), 1421 reinterpret_cast<GLES2FunctionPointer>(glClearStencil),
1428 }, 1422 },
1429 { 1423 {
1430 "glClientWaitSync",
1431 reinterpret_cast<GLES2FunctionPointer>(glClientWaitSync),
1432 },
1433 {
1434 "glColorMask", 1424 "glColorMask",
1435 reinterpret_cast<GLES2FunctionPointer>(glColorMask), 1425 reinterpret_cast<GLES2FunctionPointer>(glColorMask),
1436 }, 1426 },
1437 { 1427 {
1438 "glCompileShader", 1428 "glCompileShader",
1439 reinterpret_cast<GLES2FunctionPointer>(glCompileShader), 1429 reinterpret_cast<GLES2FunctionPointer>(glCompileShader),
1440 }, 1430 },
1441 { 1431 {
1442 "glCompressedTexImage2D", 1432 "glCompressedTexImage2D",
1443 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D), 1433 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D),
(...skipping 705 matching lines...) Expand 10 before | Expand all | Expand 10 after
2149 }, 2139 },
2150 { 2140 {
2151 "glVertexAttribPointer", 2141 "glVertexAttribPointer",
2152 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer), 2142 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer),
2153 }, 2143 },
2154 { 2144 {
2155 "glViewport", 2145 "glViewport",
2156 reinterpret_cast<GLES2FunctionPointer>(glViewport), 2146 reinterpret_cast<GLES2FunctionPointer>(glViewport),
2157 }, 2147 },
2158 { 2148 {
2159 "glWaitSync",
2160 reinterpret_cast<GLES2FunctionPointer>(glWaitSync),
2161 },
2162 {
2163 "glBlitFramebufferCHROMIUM", 2149 "glBlitFramebufferCHROMIUM",
2164 reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM), 2150 reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM),
2165 }, 2151 },
2166 { 2152 {
2167 "glRenderbufferStorageMultisampleCHROMIUM", 2153 "glRenderbufferStorageMultisampleCHROMIUM",
2168 reinterpret_cast<GLES2FunctionPointer>( 2154 reinterpret_cast<GLES2FunctionPointer>(
2169 glRenderbufferStorageMultisampleCHROMIUM), 2155 glRenderbufferStorageMultisampleCHROMIUM),
2170 }, 2156 },
2171 { 2157 {
2172 "glRenderbufferStorageMultisampleEXT", 2158 "glRenderbufferStorageMultisampleEXT",
(...skipping 317 matching lines...) Expand 10 before | Expand all | Expand 10 after
2490 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR), 2476 reinterpret_cast<GLES2FunctionPointer>(glBlendBarrierKHR),
2491 }, 2477 },
2492 { 2478 {
2493 NULL, 2479 NULL,
2494 NULL, 2480 NULL,
2495 }, 2481 },
2496 }; 2482 };
2497 2483
2498 } // namespace gles2 2484 } // namespace gles2
2499 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ 2485 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_
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