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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/layer_tree_host.h" | 5 #include "cc/trees/layer_tree_host.h" |
6 | 6 |
7 #include "base/memory/weak_ptr.h" | 7 #include "base/memory/weak_ptr.h" |
8 #include "cc/layers/layer.h" | 8 #include "cc/layers/layer.h" |
9 #include "cc/layers/layer_impl.h" | 9 #include "cc/layers/layer_impl.h" |
10 #include "cc/layers/picture_layer.h" | 10 #include "cc/layers/picture_layer.h" |
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575 } | 575 } |
576 | 576 |
577 EXPECT_VECTOR_EQ(gfx::Vector2d(), root_impl->ScrollDelta()); | 577 EXPECT_VECTOR_EQ(gfx::Vector2d(), root_impl->ScrollDelta()); |
578 EXPECT_VECTOR_EQ(gfx::Vector2d(), | 578 EXPECT_VECTOR_EQ(gfx::Vector2d(), |
579 expected_no_scroll_layer_impl->ScrollDelta()); | 579 expected_no_scroll_layer_impl->ScrollDelta()); |
580 | 580 |
581 // Ensure device scale factor matches the active tree. | 581 // Ensure device scale factor matches the active tree. |
582 EXPECT_EQ(device_scale_factor_, impl->active_tree()->device_scale_factor()); | 582 EXPECT_EQ(device_scale_factor_, impl->active_tree()->device_scale_factor()); |
583 switch (impl->active_tree()->source_frame_number()) { | 583 switch (impl->active_tree()->source_frame_number()) { |
584 case 0: { | 584 case 0: { |
585 // GESTURE scroll on impl thread. | 585 // Gesture scroll on impl thread. |
586 InputHandler::ScrollStatus status = impl->ScrollBegin( | 586 InputHandler::ScrollStatus status = impl->ScrollBegin( |
587 gfx::ToCeiledPoint(expected_scroll_layer_impl->position() - | 587 gfx::ToCeiledPoint(expected_scroll_layer_impl->position() - |
588 gfx::Vector2dF(0.5f, 0.5f)), | 588 gfx::Vector2dF(0.5f, 0.5f)), |
589 InputHandler::GESTURE); | 589 InputHandler::Gesture); |
590 EXPECT_EQ(InputHandler::SCROLL_STARTED, status); | 590 EXPECT_EQ(InputHandler::ScrollStarted, status); |
591 impl->ScrollBy(gfx::Point(), scroll_amount_); | 591 impl->ScrollBy(gfx::Point(), scroll_amount_); |
592 impl->ScrollEnd(); | 592 impl->ScrollEnd(); |
593 | 593 |
594 // Check the scroll is applied as a delta. | 594 // Check the scroll is applied as a delta. |
595 EXPECT_VECTOR_EQ(initial_offset_, | 595 EXPECT_VECTOR_EQ(initial_offset_, |
596 expected_scroll_layer_impl->BaseScrollOffset()); | 596 expected_scroll_layer_impl->BaseScrollOffset()); |
597 EXPECT_VECTOR_EQ(scroll_amount_, | 597 EXPECT_VECTOR_EQ(scroll_amount_, |
598 expected_scroll_layer_impl->ScrollDelta()); | 598 expected_scroll_layer_impl->ScrollDelta()); |
599 break; | 599 break; |
600 } | 600 } |
601 case 1: { | 601 case 1: { |
602 // WHEEL scroll on impl thread. | 602 // Wheel scroll on impl thread. |
603 InputHandler::ScrollStatus status = impl->ScrollBegin( | 603 InputHandler::ScrollStatus status = impl->ScrollBegin( |
604 gfx::ToCeiledPoint(expected_scroll_layer_impl->position() + | 604 gfx::ToCeiledPoint(expected_scroll_layer_impl->position() + |
605 gfx::Vector2dF(0.5f, 0.5f)), | 605 gfx::Vector2dF(0.5f, 0.5f)), |
606 InputHandler::WHEEL); | 606 InputHandler::Wheel); |
607 EXPECT_EQ(InputHandler::SCROLL_STARTED, status); | 607 EXPECT_EQ(InputHandler::ScrollStarted, status); |
608 impl->ScrollBy(gfx::Point(), scroll_amount_); | 608 impl->ScrollBy(gfx::Point(), scroll_amount_); |
609 impl->ScrollEnd(); | 609 impl->ScrollEnd(); |
610 | 610 |
611 // Check the scroll is applied as a delta. | 611 // Check the scroll is applied as a delta. |
612 EXPECT_VECTOR_EQ(javascript_scroll_, | 612 EXPECT_VECTOR_EQ(javascript_scroll_, |
613 expected_scroll_layer_impl->BaseScrollOffset()); | 613 expected_scroll_layer_impl->BaseScrollOffset()); |
614 EXPECT_VECTOR_EQ(scroll_amount_, | 614 EXPECT_VECTOR_EQ(scroll_amount_, |
615 expected_scroll_layer_impl->ScrollDelta()); | 615 expected_scroll_layer_impl->ScrollDelta()); |
616 break; | 616 break; |
617 } | 617 } |
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1033 | 1033 |
1034 void DrawLayersOnThread(LayerTreeHostImpl* impl) override { | 1034 void DrawLayersOnThread(LayerTreeHostImpl* impl) override { |
1035 LayerImpl* root = impl->active_tree()->root_layer(); | 1035 LayerImpl* root = impl->active_tree()->root_layer(); |
1036 LayerImpl* scroll_layer = root->children()[0]; | 1036 LayerImpl* scroll_layer = root->children()[0]; |
1037 scroll_layer->SetScrollClipLayer(root->id()); | 1037 scroll_layer->SetScrollClipLayer(root->id()); |
1038 | 1038 |
1039 // Set max_scroll_offset = (100, 100). | 1039 // Set max_scroll_offset = (100, 100). |
1040 scroll_layer->SetBounds( | 1040 scroll_layer->SetBounds( |
1041 gfx::Size(root->bounds().width() + 100, root->bounds().height() + 100)); | 1041 gfx::Size(root->bounds().width() + 100, root->bounds().height() + 100)); |
1042 EXPECT_EQ( | 1042 EXPECT_EQ( |
1043 InputHandler::SCROLL_STARTED, | 1043 InputHandler::ScrollStarted, |
1044 scroll_layer->TryScroll(gfx::PointF(0.0f, 1.0f), InputHandler::GESTURE, | 1044 scroll_layer->TryScroll(gfx::PointF(0.0f, 1.0f), InputHandler::Gesture, |
1045 SCROLL_BLOCKS_ON_NONE)); | 1045 ScrollBlocksOnNone)); |
1046 | 1046 |
1047 // Set max_scroll_offset = (0, 0). | 1047 // Set max_scroll_offset = (0, 0). |
1048 scroll_layer->SetBounds(root->bounds()); | 1048 scroll_layer->SetBounds(root->bounds()); |
1049 EXPECT_EQ( | 1049 EXPECT_EQ( |
1050 InputHandler::SCROLL_IGNORED, | 1050 InputHandler::ScrollIgnored, |
1051 scroll_layer->TryScroll(gfx::PointF(0.0f, 1.0f), InputHandler::GESTURE, | 1051 scroll_layer->TryScroll(gfx::PointF(0.0f, 1.0f), InputHandler::Gesture, |
1052 SCROLL_BLOCKS_ON_NONE)); | 1052 ScrollBlocksOnNone)); |
1053 | 1053 |
1054 // Set max_scroll_offset = (-100, -100). | 1054 // Set max_scroll_offset = (-100, -100). |
1055 scroll_layer->SetBounds(gfx::Size()); | 1055 scroll_layer->SetBounds(gfx::Size()); |
1056 EXPECT_EQ( | 1056 EXPECT_EQ( |
1057 InputHandler::SCROLL_IGNORED, | 1057 InputHandler::ScrollIgnored, |
1058 scroll_layer->TryScroll(gfx::PointF(0.0f, 1.0f), InputHandler::GESTURE, | 1058 scroll_layer->TryScroll(gfx::PointF(0.0f, 1.0f), InputHandler::Gesture, |
1059 SCROLL_BLOCKS_ON_NONE)); | 1059 ScrollBlocksOnNone)); |
1060 | 1060 |
1061 EndTest(); | 1061 EndTest(); |
1062 } | 1062 } |
1063 | 1063 |
1064 void AfterTest() override {} | 1064 void AfterTest() override {} |
1065 }; | 1065 }; |
1066 | 1066 |
1067 SINGLE_AND_MULTI_THREAD_TEST_F( | 1067 SINGLE_AND_MULTI_THREAD_TEST_F( |
1068 LayerTreeHostScrollTestScrollZeroMaxScrollOffset); | 1068 LayerTreeHostScrollTestScrollZeroMaxScrollOffset); |
1069 | 1069 |
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1229 RunTest(true, false, true); | 1229 RunTest(true, false, true); |
1230 } | 1230 } |
1231 | 1231 |
1232 TEST_F(LayerTreeHostScrollTestLayerStructureChange, ScrollDestroyWholeTree) { | 1232 TEST_F(LayerTreeHostScrollTestLayerStructureChange, ScrollDestroyWholeTree) { |
1233 scroll_destroy_whole_tree_ = true; | 1233 scroll_destroy_whole_tree_ = true; |
1234 RunTest(true, false, true); | 1234 RunTest(true, false, true); |
1235 } | 1235 } |
1236 | 1236 |
1237 } // namespace | 1237 } // namespace |
1238 } // namespace cc | 1238 } // namespace cc |
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