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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/direct_renderer.h" | 5 #include "cc/output/direct_renderer.h" |
6 | 6 |
7 #include <utility> | 7 #include <utility> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
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402 } | 402 } |
403 | 403 |
404 ScopedResource* texture = render_pass_textures_.get(render_pass->id); | 404 ScopedResource* texture = render_pass_textures_.get(render_pass->id); |
405 DCHECK(texture); | 405 DCHECK(texture); |
406 | 406 |
407 gfx::Size size = RenderPassTextureSize(render_pass); | 407 gfx::Size size = RenderPassTextureSize(render_pass); |
408 size.Enlarge(enlarge_pass_texture_amount_.x(), | 408 size.Enlarge(enlarge_pass_texture_amount_.x(), |
409 enlarge_pass_texture_amount_.y()); | 409 enlarge_pass_texture_amount_.y()); |
410 if (!texture->id()) | 410 if (!texture->id()) |
411 texture->Allocate( | 411 texture->Allocate( |
412 size, ResourceProvider::TEXTURE_HINT_IMMUTABLE_FRAMEBUFFER, RGBA_8888); | 412 size, ResourceProvider::TextureHintImmutableFramebuffer, RGBA_8888); |
413 DCHECK(texture->id()); | 413 DCHECK(texture->id()); |
414 | 414 |
415 return BindFramebufferToTexture(frame, texture, render_pass->output_rect); | 415 return BindFramebufferToTexture(frame, texture, render_pass->output_rect); |
416 } | 416 } |
417 | 417 |
418 bool DirectRenderer::HasAllocatedResourcesForTesting(RenderPassId id) const { | 418 bool DirectRenderer::HasAllocatedResourcesForTesting(RenderPassId id) const { |
419 ScopedResource* texture = render_pass_textures_.get(id); | 419 ScopedResource* texture = render_pass_textures_.get(id); |
420 return texture && texture->id(); | 420 return texture && texture->id(); |
421 } | 421 } |
422 | 422 |
423 // static | 423 // static |
424 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { | 424 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { |
425 return render_pass->output_rect.size(); | 425 return render_pass->output_rect.size(); |
426 } | 426 } |
427 | 427 |
428 } // namespace cc | 428 } // namespace cc |
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