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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/direct_renderer.h" | 5 #include "cc/output/direct_renderer.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
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| 402 } | 402 } |
| 403 | 403 |
| 404 ScopedResource* texture = render_pass_textures_.get(render_pass->id); | 404 ScopedResource* texture = render_pass_textures_.get(render_pass->id); |
| 405 DCHECK(texture); | 405 DCHECK(texture); |
| 406 | 406 |
| 407 gfx::Size size = RenderPassTextureSize(render_pass); | 407 gfx::Size size = RenderPassTextureSize(render_pass); |
| 408 size.Enlarge(enlarge_pass_texture_amount_.x(), | 408 size.Enlarge(enlarge_pass_texture_amount_.x(), |
| 409 enlarge_pass_texture_amount_.y()); | 409 enlarge_pass_texture_amount_.y()); |
| 410 if (!texture->id()) | 410 if (!texture->id()) |
| 411 texture->Allocate( | 411 texture->Allocate( |
| 412 size, ResourceProvider::TEXTURE_HINT_IMMUTABLE_FRAMEBUFFER, RGBA_8888); | 412 size, ResourceProvider::TextureHintImmutableFramebuffer, RGBA_8888); |
| 413 DCHECK(texture->id()); | 413 DCHECK(texture->id()); |
| 414 | 414 |
| 415 return BindFramebufferToTexture(frame, texture, render_pass->output_rect); | 415 return BindFramebufferToTexture(frame, texture, render_pass->output_rect); |
| 416 } | 416 } |
| 417 | 417 |
| 418 bool DirectRenderer::HasAllocatedResourcesForTesting(RenderPassId id) const { | 418 bool DirectRenderer::HasAllocatedResourcesForTesting(RenderPassId id) const { |
| 419 ScopedResource* texture = render_pass_textures_.get(id); | 419 ScopedResource* texture = render_pass_textures_.get(id); |
| 420 return texture && texture->id(); | 420 return texture && texture->id(); |
| 421 } | 421 } |
| 422 | 422 |
| 423 // static | 423 // static |
| 424 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { | 424 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { |
| 425 return render_pass->output_rect.size(); | 425 return render_pass->output_rect.size(); |
| 426 } | 426 } |
| 427 | 427 |
| 428 } // namespace cc | 428 } // namespace cc |
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