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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/containers/hash_tables.h" | 5 #include "base/containers/hash_tables.h" |
6 #include "cc/animation/scrollbar_animation_controller.h" | 6 #include "cc/animation/scrollbar_animation_controller.h" |
7 #include "cc/layers/append_quads_data.h" | 7 #include "cc/layers/append_quads_data.h" |
8 #include "cc/layers/painted_scrollbar_layer.h" | 8 #include "cc/layers/painted_scrollbar_layer.h" |
9 #include "cc/layers/painted_scrollbar_layer_impl.h" | 9 #include "cc/layers/painted_scrollbar_layer_impl.h" |
10 #include "cc/layers/scrollbar_layer_interface.h" | 10 #include "cc/layers/scrollbar_layer_interface.h" |
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166 scoped_ptr<Scrollbar> scrollbar(new FakeScrollbar); | 166 scoped_ptr<Scrollbar> scrollbar(new FakeScrollbar); |
167 LayerImpl* layer_impl_tree_root = LayerImplForScrollAreaAndScrollbar( | 167 LayerImpl* layer_impl_tree_root = LayerImplForScrollAreaAndScrollbar( |
168 layer_tree_host_.get(), scrollbar.Pass(), false, false, 0, 0); | 168 layer_tree_host_.get(), scrollbar.Pass(), false, false, 0, 0); |
169 PaintedScrollbarLayerImpl* scrollbar_layer_impl = | 169 PaintedScrollbarLayerImpl* scrollbar_layer_impl = |
170 static_cast<PaintedScrollbarLayerImpl*>( | 170 static_cast<PaintedScrollbarLayerImpl*>( |
171 layer_impl_tree_root->children()[1]); | 171 layer_impl_tree_root->children()[1]); |
172 | 172 |
173 // When the scrollbar is not an overlay scrollbar, the scroll should be | 173 // When the scrollbar is not an overlay scrollbar, the scroll should be |
174 // responded to on the main thread as the compositor does not yet implement | 174 // responded to on the main thread as the compositor does not yet implement |
175 // scrollbar scrolling. | 175 // scrollbar scrolling. |
176 EXPECT_EQ( | 176 EXPECT_EQ(InputHandler::ScrollOnMainThread, |
177 InputHandler::SCROLL_ON_MAIN_THREAD, | 177 scrollbar_layer_impl->TryScroll( |
178 scrollbar_layer_impl->TryScroll(gfx::Point(0, 0), InputHandler::GESTURE, | 178 gfx::Point(0, 0), InputHandler::Gesture, ScrollBlocksOnNone)); |
179 SCROLL_BLOCKS_ON_NONE)); | |
180 | 179 |
181 // Create and attach an overlay scrollbar. | 180 // Create and attach an overlay scrollbar. |
182 scrollbar.reset(new FakeScrollbar(false, false, true)); | 181 scrollbar.reset(new FakeScrollbar(false, false, true)); |
183 | 182 |
184 layer_impl_tree_root = LayerImplForScrollAreaAndScrollbar( | 183 layer_impl_tree_root = LayerImplForScrollAreaAndScrollbar( |
185 layer_tree_host_.get(), scrollbar.Pass(), false, false, 0, 0); | 184 layer_tree_host_.get(), scrollbar.Pass(), false, false, 0, 0); |
186 scrollbar_layer_impl = static_cast<PaintedScrollbarLayerImpl*>( | 185 scrollbar_layer_impl = static_cast<PaintedScrollbarLayerImpl*>( |
187 layer_impl_tree_root->children()[1]); | 186 layer_impl_tree_root->children()[1]); |
188 | 187 |
189 // The user shouldn't be able to drag an overlay scrollbar and the scroll | 188 // The user shouldn't be able to drag an overlay scrollbar and the scroll |
190 // may be handled in the compositor. | 189 // may be handled in the compositor. |
191 EXPECT_EQ( | 190 EXPECT_EQ(InputHandler::ScrollIgnored, |
192 InputHandler::SCROLL_IGNORED, | 191 scrollbar_layer_impl->TryScroll( |
193 scrollbar_layer_impl->TryScroll(gfx::Point(0, 0), InputHandler::GESTURE, | 192 gfx::Point(0, 0), InputHandler::Gesture, ScrollBlocksOnNone)); |
194 SCROLL_BLOCKS_ON_NONE)); | |
195 } | 193 } |
196 | 194 |
197 TEST_F(ScrollbarLayerTest, ScrollOffsetSynchronization) { | 195 TEST_F(ScrollbarLayerTest, ScrollOffsetSynchronization) { |
198 scoped_ptr<Scrollbar> scrollbar(new FakeScrollbar); | 196 scoped_ptr<Scrollbar> scrollbar(new FakeScrollbar); |
199 scoped_refptr<Layer> layer_tree_root = Layer::Create(); | 197 scoped_refptr<Layer> layer_tree_root = Layer::Create(); |
200 scoped_refptr<Layer> scroll_layer = Layer::Create(); | 198 scoped_refptr<Layer> scroll_layer = Layer::Create(); |
201 scoped_refptr<Layer> content_layer = Layer::Create(); | 199 scoped_refptr<Layer> content_layer = Layer::Create(); |
202 scoped_refptr<Layer> scrollbar_layer = | 200 scoped_refptr<Layer> scrollbar_layer = |
203 PaintedScrollbarLayer::Create(scrollbar.Pass(), layer_tree_root->id()); | 201 PaintedScrollbarLayer::Create(scrollbar.Pass(), layer_tree_root->id()); |
204 | 202 |
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1057 TestScale(gfx::Rect(1240, 0, 15, 1333), 2.7754839f); | 1055 TestScale(gfx::Rect(1240, 0, 15, 1333), 2.7754839f); |
1058 TestScale(gfx::Rect(1240, 0, 15, 677), 2.46677136f); | 1056 TestScale(gfx::Rect(1240, 0, 15, 677), 2.46677136f); |
1059 | 1057 |
1060 // Horizontal Scrollbars. | 1058 // Horizontal Scrollbars. |
1061 TestScale(gfx::Rect(0, 1240, 1333, 15), 2.7754839f); | 1059 TestScale(gfx::Rect(0, 1240, 1333, 15), 2.7754839f); |
1062 TestScale(gfx::Rect(0, 1240, 677, 15), 2.46677136f); | 1060 TestScale(gfx::Rect(0, 1240, 677, 15), 2.46677136f); |
1063 } | 1061 } |
1064 | 1062 |
1065 } // namespace | 1063 } // namespace |
1066 } // namespace cc | 1064 } // namespace cc |
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