| Index: content/browser/renderer_host/input/synthetic_gesture_target_base.cc
|
| diff --git a/content/browser/renderer_host/input/synthetic_gesture_target_base.cc b/content/browser/renderer_host/input/synthetic_gesture_target_base.cc
|
| index bc6dc8f2f4b373d5d9863ec8e4d8d0bf47ec0998..ef12a078cd78d0843366ac74e433fa667936b24e 100644
|
| --- a/content/browser/renderer_host/input/synthetic_gesture_target_base.cc
|
| +++ b/content/browser/renderer_host/input/synthetic_gesture_target_base.cc
|
| @@ -25,6 +25,13 @@ namespace {
|
| // fling on Android.
|
| const int kPointerAssumedStoppedTimeMs = 50;
|
|
|
| +// SyntheticGestureTargetBase passes input events straight on to the renderer
|
| +// without going through a gesture recognition framework. There is thus no touch
|
| +// slop.
|
| +// On platforms where input events are processed by a gesture recognizer
|
| +// GetTouchSlopInDips() should be overwritten.
|
| +const int kTouchSlopInDips = 0;
|
| +
|
| } // namespace
|
|
|
| SyntheticGestureTargetBase::SyntheticGestureTargetBase(
|
| @@ -110,4 +117,8 @@ base::TimeDelta SyntheticGestureTargetBase::PointerAssumedStoppedTime()
|
| return base::TimeDelta::FromMilliseconds(kPointerAssumedStoppedTimeMs);
|
| }
|
|
|
| +int SyntheticGestureTargetBase::GetTouchSlopInDips() const {
|
| + return kTouchSlopInDips;
|
| +}
|
| +
|
| } // namespace content
|
|
|