Index: Source/core/frame/FrameView.h |
diff --git a/Source/core/frame/FrameView.h b/Source/core/frame/FrameView.h |
index ddda79956886827b54914f5e4b2ef74059285125..09b54b3b0ca0745b2b444a2ec46d4276480a2265 100644 |
--- a/Source/core/frame/FrameView.h |
+++ b/Source/core/frame/FrameView.h |
@@ -58,7 +58,7 @@ class Page; |
class RenderBox; |
class LayoutEmbeddedObject; |
class LayoutObject; |
-class RenderScrollbarPart; |
+class LayoutScrollbarPart; |
class RenderView; |
class ScrollingCoordinator; |
struct CompositedSelectionBound; |
@@ -252,7 +252,7 @@ public: |
IntPoint convertFromRenderer(const LayoutObject&, const IntPoint&) const; |
IntPoint convertToRenderer(const LayoutObject&, const IntPoint&) const; |
- bool isFrameViewScrollCorner(RenderScrollbarPart* scrollCorner) const { return m_scrollCorner == scrollCorner; } |
+ bool isFrameViewScrollCorner(LayoutScrollbarPart* scrollCorner) const { return m_scrollCorner == scrollCorner; } |
enum ScrollingReasons { |
Scrollable, |
@@ -377,7 +377,7 @@ public: |
// can be used to obtain those scrollbars. |
virtual Scrollbar* horizontalScrollbar() const override { return m_horizontalScrollbar.get(); } |
virtual Scrollbar* verticalScrollbar() const override { return m_verticalScrollbar.get(); } |
- RenderScrollbarPart* scrollCorner() { return m_scrollCorner; } |
+ LayoutScrollbarPart* scrollCorner() { return m_scrollCorner; } |
void positionScrollbarLayers(); |
@@ -765,7 +765,7 @@ private: |
RefPtrWillBeMember<Node> m_maintainScrollPositionAnchor; |
// Renderer to hold our custom scroll corner. |
- RenderScrollbarPart* m_scrollCorner; |
+ LayoutScrollbarPart* m_scrollCorner; |
OwnPtr<ScrollableAreaSet> m_scrollableAreas; |
OwnPtr<ScrollableAreaSet> m_animatingScrollableAreas; |