| Index: ui/gl/gl_implementation_mac.cc
|
| diff --git a/ui/gl/gl_implementation_mac.cc b/ui/gl/gl_implementation_mac.cc
|
| index 36bb7e37e503a1e1ebec8ec869ad98e0c8441ece..41a759cce831e156b0d024ea5cc90cb827954163 100644
|
| --- a/ui/gl/gl_implementation_mac.cc
|
| +++ b/ui/gl/gl_implementation_mac.cc
|
| @@ -10,6 +10,7 @@
|
| #include "base/path_service.h"
|
| #include "base/threading/thread_restrictions.h"
|
| #include "ui/gl/gl_bindings.h"
|
| +#include "ui/gl/gl_context_mock_version.h"
|
| #include "ui/gl/gl_gl_api_implementation.h"
|
| #include "ui/gl/gl_implementation.h"
|
| #include "ui/gl/gl_osmesa_api_implementation.h"
|
| @@ -26,7 +27,7 @@ void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) {
|
| impls->push_back(kGLImplementationOSMesaGL);
|
| }
|
|
|
| -bool InitializeGLBindings(GLImplementation implementation) {
|
| +bool InitializeStaticGLBindings(GLImplementation implementation) {
|
| // Prevent reinitialization with a different implementation. Once the gpu
|
| // unit tests have initialized with kGLImplementationMock, we don't want to
|
| // later switch to another GL implementation.
|
| @@ -77,8 +78,8 @@ bool InitializeGLBindings(GLImplementation implementation) {
|
| AddGLNativeLibrary(library);
|
| SetGLImplementation(kGLImplementationOSMesaGL);
|
|
|
| - InitializeGLBindingsGL();
|
| - InitializeGLBindingsOSMESA();
|
| + InitializeStaticGLBindingsGL();
|
| + InitializeStaticGLBindingsOSMESA();
|
| break;
|
| }
|
| case kGLImplementationDesktopGL:
|
| @@ -93,13 +94,13 @@ bool InitializeGLBindings(GLImplementation implementation) {
|
| AddGLNativeLibrary(library);
|
| SetGLImplementation(implementation);
|
|
|
| - InitializeGLBindingsGL();
|
| + InitializeStaticGLBindingsGL();
|
| break;
|
| }
|
| case kGLImplementationMockGL: {
|
| SetGLGetProcAddressProc(GetMockGLProcAddress);
|
| SetGLImplementation(kGLImplementationMockGL);
|
| - InitializeGLBindingsGL();
|
| + InitializeStaticGLBindingsGL();
|
| break;
|
| }
|
| default:
|
| @@ -109,19 +110,23 @@ bool InitializeGLBindings(GLImplementation implementation) {
|
| return true;
|
| }
|
|
|
| -bool InitializeGLExtensionBindings(GLImplementation implementation,
|
| +bool InitializeDynamicGLBindings(GLImplementation implementation,
|
| GLContext* context) {
|
| switch (implementation) {
|
| case kGLImplementationOSMesaGL:
|
| - InitializeGLExtensionBindingsGL(context);
|
| - InitializeGLExtensionBindingsOSMESA(context);
|
| + InitializeDynamicGLBindingsGL(context);
|
| + InitializeDynamicGLBindingsOSMESA(context);
|
| break;
|
| case kGLImplementationDesktopGL:
|
| case kGLImplementationAppleGL:
|
| - InitializeGLExtensionBindingsGL(context);
|
| + InitializeDynamicGLBindingsGL(context);
|
| break;
|
| case kGLImplementationMockGL:
|
| - InitializeGLExtensionBindingsGL(context);
|
| + {
|
| + scoped_refptr<GLContextMockVersion> mock_context(
|
| + new GLContextMockVersion("3.0"));
|
| + InitializeDynamicGLBindingsGL(mock_context.get());
|
| + }
|
| break;
|
| default:
|
| return false;
|
|
|