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Issue 94963003: Take GL version and extensions correctly into account when binding functions (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Improve Windows initialization and renderBufferMultisample explanation Created 7 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/base_paths.h" 5 #include "base/base_paths.h"
6 #include "base/command_line.h" 6 #include "base/command_line.h"
7 #include "base/files/file_path.h" 7 #include "base/files/file_path.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "base/native_library.h" 9 #include "base/native_library.h"
10 #include "base/path_service.h" 10 #include "base/path_service.h"
11 #include "ui/gl/gl_bindings.h" 11 #include "ui/gl/gl_bindings.h"
12 #include "ui/gl/gl_context_stub_with_extensions.h"
12 #include "ui/gl/gl_egl_api_implementation.h" 13 #include "ui/gl/gl_egl_api_implementation.h"
13 #include "ui/gl/gl_gl_api_implementation.h" 14 #include "ui/gl/gl_gl_api_implementation.h"
14 #include "ui/gl/gl_implementation.h" 15 #include "ui/gl/gl_implementation.h"
15 #include "ui/gl/gl_osmesa_api_implementation.h" 16 #include "ui/gl/gl_osmesa_api_implementation.h"
16 17
17 namespace gfx { 18 namespace gfx {
18 19
19 namespace { 20 namespace {
20 21
21 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { 22 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
(...skipping 18 matching lines...) Expand all
40 base::NativeLibrary LoadLibrary(const char* filename) { 41 base::NativeLibrary LoadLibrary(const char* filename) {
41 return LoadLibrary(base::FilePath(filename)); 42 return LoadLibrary(base::FilePath(filename));
42 } 43 }
43 44
44 } // namespace 45 } // namespace
45 46
46 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { 47 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) {
47 impls->push_back(kGLImplementationEGLGLES2); 48 impls->push_back(kGLImplementationEGLGLES2);
48 } 49 }
49 50
50 bool InitializeGLBindings(GLImplementation implementation) { 51 bool InitializeStaticGLBindings(GLImplementation implementation) {
51 // Prevent reinitialization with a different implementation. Once the gpu 52 // Prevent reinitialization with a different implementation. Once the gpu
52 // unit tests have initialized with kGLImplementationMock, we don't want to 53 // unit tests have initialized with kGLImplementationMock, we don't want to
53 // later switch to another GL implementation. 54 // later switch to another GL implementation.
54 if (GetGLImplementation() != kGLImplementationNone) 55 if (GetGLImplementation() != kGLImplementationNone)
55 return true; 56 return true;
56 57
57 switch (implementation) { 58 switch (implementation) {
58 case kGLImplementationEGLGLES2: { 59 case kGLImplementationEGLGLES2: {
59 base::NativeLibrary gles_library = LoadLibrary("libGLESv2.so"); 60 base::NativeLibrary gles_library = LoadLibrary("libGLESv2.so");
60 if (!gles_library) 61 if (!gles_library)
(...skipping 13 matching lines...) Expand all
74 base::UnloadNativeLibrary(egl_library); 75 base::UnloadNativeLibrary(egl_library);
75 base::UnloadNativeLibrary(gles_library); 76 base::UnloadNativeLibrary(gles_library);
76 return false; 77 return false;
77 } 78 }
78 79
79 SetGLGetProcAddressProc(get_proc_address); 80 SetGLGetProcAddressProc(get_proc_address);
80 AddGLNativeLibrary(egl_library); 81 AddGLNativeLibrary(egl_library);
81 AddGLNativeLibrary(gles_library); 82 AddGLNativeLibrary(gles_library);
82 SetGLImplementation(kGLImplementationEGLGLES2); 83 SetGLImplementation(kGLImplementationEGLGLES2);
83 84
84 InitializeGLBindingsGL(); 85 InitializeStaticGLBindingsGL();
85 InitializeGLBindingsEGL(); 86 InitializeStaticGLBindingsEGL();
86 87
87 // These two functions take single precision float rather than double 88 // These two functions take single precision float rather than double
88 // precision float parameters in GLES. 89 // precision float parameters in GLES.
89 ::gfx::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf; 90 ::gfx::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf;
90 ::gfx::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef; 91 ::gfx::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef;
91 break; 92 break;
92 } 93 }
93 case kGLImplementationMockGL: { 94 case kGLImplementationMockGL: {
94 SetGLGetProcAddressProc(GetMockGLProcAddress); 95 SetGLGetProcAddressProc(GetMockGLProcAddress);
95 SetGLImplementation(kGLImplementationMockGL); 96 SetGLImplementation(kGLImplementationMockGL);
96 InitializeGLBindingsGL(); 97 InitializeStaticGLBindingsGL();
97 break; 98 break;
98 } 99 }
99 default: 100 default:
100 NOTIMPLEMENTED() << "InitializeGLBindings on Android"; 101 NOTIMPLEMENTED() << "InitializeStaticGLBindings on Android";
101 return false; 102 return false;
102 } 103 }
103 104
104 return true; 105 return true;
105 } 106 }
106 107
107 bool InitializeGLExtensionBindings(GLImplementation implementation, 108 bool InitializeDynamicGLBindings(GLImplementation implementation,
108 GLContext* context) { 109 GLContext* context) {
109 switch (implementation) { 110 switch (implementation) {
110 case kGLImplementationEGLGLES2: 111 case kGLImplementationEGLGLES2:
111 InitializeGLExtensionBindingsGL(context); 112 InitializeDynamicGLBindingsGL(context);
112 InitializeGLExtensionBindingsEGL(context); 113 InitializeDynamicGLBindingsEGL(context);
113 break; 114 break;
114 case kGLImplementationMockGL: 115 case kGLImplementationMockGL:
115 InitializeGLExtensionBindingsGL(context); 116 if (!context) {
117 scoped_refptr<GLContextStubWithExtensions> mock_context(
118 new GLContextStubWithExtensions());
119 mock_context->SetGLVersionString("opengl es 3.0");
120 InitializeDynamicGLBindingsGL(mock_context.get());
121 } else
122 InitializeDynamicGLBindingsGL(context);
116 break; 123 break;
117 default: 124 default:
118 return false; 125 return false;
119 } 126 }
120 127
121 return true; 128 return true;
122 } 129 }
123 130
124 void InitializeDebugGLBindings() { 131 void InitializeDebugGLBindings() {
125 } 132 }
(...skipping 10 matching lines...) Expand all
136 switch (GetGLImplementation()) { 143 switch (GetGLImplementation()) {
137 case kGLImplementationEGLGLES2: 144 case kGLImplementationEGLGLES2:
138 return GetGLWindowSystemBindingInfoEGL(info); 145 return GetGLWindowSystemBindingInfoEGL(info);
139 default: 146 default:
140 return false; 147 return false;
141 } 148 }
142 return false; 149 return false;
143 } 150 }
144 151
145 } // namespace gfx 152 } // namespace gfx
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