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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gl/gl_glx_api_implementation.h" | 5 #include "ui/gl/gl_glx_api_implementation.h" |
6 #include "ui/gl/gl_implementation.h" | 6 #include "ui/gl/gl_implementation.h" |
7 | 7 |
8 namespace gfx { | 8 namespace gfx { |
9 | 9 |
10 RealGLXApi* g_real_glx; | 10 RealGLXApi* g_real_glx; |
11 | 11 |
12 void InitializeGLBindingsGLX() { | 12 void InitializeStaticGLBindingsGLX() { |
13 g_driver_glx.InitializeBindings(); | 13 g_driver_glx.InitializeStaticBindings(); |
14 if (!g_real_glx) { | 14 if (!g_real_glx) { |
15 g_real_glx = new RealGLXApi(); | 15 g_real_glx = new RealGLXApi(); |
16 } | 16 } |
17 g_real_glx->Initialize(&g_driver_glx); | 17 g_real_glx->Initialize(&g_driver_glx); |
18 g_current_glx_context = g_real_glx; | 18 g_current_glx_context = g_real_glx; |
19 } | 19 } |
20 | 20 |
21 void InitializeGLExtensionBindingsGLX(GLContext* context) { | 21 void InitializeDynamicGLBindingsGLX(GLContext* context) { |
22 g_driver_glx.InitializeExtensionBindings(context); | 22 g_driver_glx.InitializeDynamicBindings(context); |
23 } | 23 } |
24 | 24 |
25 void InitializeDebugGLBindingsGLX() { | 25 void InitializeDebugGLBindingsGLX() { |
26 g_driver_glx.InitializeDebugBindings(); | 26 g_driver_glx.InitializeDebugBindings(); |
27 } | 27 } |
28 | 28 |
29 void ClearGLBindingsGLX() { | 29 void ClearGLBindingsGLX() { |
30 if (g_real_glx) { | 30 if (g_real_glx) { |
31 delete g_real_glx; | 31 delete g_real_glx; |
32 g_real_glx = NULL; | 32 g_real_glx = NULL; |
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80 if (version) | 80 if (version) |
81 info->version = version; | 81 info->version = version; |
82 if (extensions) | 82 if (extensions) |
83 info->extensions = extensions; | 83 info->extensions = extensions; |
84 return true; | 84 return true; |
85 } | 85 } |
86 | 86 |
87 } // namespace gfx | 87 } // namespace gfx |
88 | 88 |
89 | 89 |
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