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Unified Diff: ui/views/accessibility/native_view_accessibility_win.cc

Issue 949333002: Revert of Implement NativeViewAccessibilityWin using AXPlatformNodeWin. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 10 months ago
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Index: ui/views/accessibility/native_view_accessibility_win.cc
diff --git a/ui/views/accessibility/native_view_accessibility_win.cc b/ui/views/accessibility/native_view_accessibility_win.cc
index fd9edaa3e29d29e339861af10155a8e664abd714..1255f10068534e656c3f878202aa643f52d3fa0d 100644
--- a/ui/views/accessibility/native_view_accessibility_win.cc
+++ b/ui/views/accessibility/native_view_accessibility_win.cc
@@ -5,6 +5,7 @@
#include "ui/views/accessibility/native_view_accessibility_win.h"
#include <oleacc.h>
+#include <UIAutomationClient.h>
#include <set>
#include <vector>
@@ -17,6 +18,7 @@
#include "ui/accessibility/ax_enums.h"
#include "ui/accessibility/ax_text_utils.h"
#include "ui/accessibility/ax_view_state.h"
+#include "ui/base/win/accessibility_ids_win.h"
#include "ui/base/win/accessibility_misc_utils.h"
#include "ui/base/win/atl_module.h"
#include "ui/views/controls/button/custom_button.h"
@@ -26,40 +28,1531 @@
#include "ui/views/win/hwnd_util.h"
namespace views {
+namespace {
+
+class AccessibleWebViewRegistry {
+ public:
+ static AccessibleWebViewRegistry* GetInstance();
+
+ void RegisterWebView(View* web_view);
+
+ void UnregisterWebView(View* web_view);
+
+ // Given the view that received the request for the accessible
+ // id in |top_view|, and the child id requested, return the native
+ // accessible object with that child id from one of the WebViews in
+ // |top_view|'s view hierarchy, if any.
+ IAccessible* GetAccessibleFromWebView(View* top_view, long child_id);
+
+ // The system uses IAccessible APIs for many purposes, but only
+ // assistive technology like screen readers uses IAccessible2.
+ // Call this method to note that the IAccessible2 interface was queried and
+ // that WebViews should be proactively notified that this interface will be
+ // used. If this is enabled for the first time, this will explicitly call
+ // QueryService with an argument of IAccessible2 on all WebViews, otherwise
+ // it will just do it from now on.
+ void EnableIAccessible2Support();
+
+ private:
+ friend struct DefaultSingletonTraits<AccessibleWebViewRegistry>;
+ AccessibleWebViewRegistry();
+ ~AccessibleWebViewRegistry() {}
+
+ IAccessible* AccessibleObjectFromChildId(View* web_view, long child_id);
+
+ void QueryIAccessible2Interface(View* web_view);
+
+ // Set of all web views. We check whether each one is contained in a
+ // top view dynamically rather than keeping track of a map.
+ std::set<View*> web_views_;
+
+ // The most recent top view used in a call to GetAccessibleFromWebView.
+ View* last_top_view_;
+
+ // The most recent web view where an accessible object was found,
+ // corresponding to |last_top_view_|.
+ View* last_web_view_;
+
+ // If IAccessible2 support is enabled, we query the IAccessible2 interface
+ // of WebViews proactively when they're registered, so that they are
+ // aware that they need to support this interface.
+ bool iaccessible2_support_enabled_;
+
+ DISALLOW_COPY_AND_ASSIGN(AccessibleWebViewRegistry);
+};
+
+AccessibleWebViewRegistry::AccessibleWebViewRegistry()
+ : last_top_view_(NULL),
+ last_web_view_(NULL),
+ iaccessible2_support_enabled_(false) {
+}
+
+AccessibleWebViewRegistry* AccessibleWebViewRegistry::GetInstance() {
+ return Singleton<AccessibleWebViewRegistry>::get();
+}
+
+void AccessibleWebViewRegistry::RegisterWebView(View* web_view) {
+ DCHECK(web_views_.find(web_view) == web_views_.end());
+ web_views_.insert(web_view);
+
+ if (iaccessible2_support_enabled_)
+ QueryIAccessible2Interface(web_view);
+}
+
+void AccessibleWebViewRegistry::UnregisterWebView(View* web_view) {
+ DCHECK(web_views_.find(web_view) != web_views_.end());
+ web_views_.erase(web_view);
+ if (last_web_view_ == web_view) {
+ last_top_view_ = NULL;
+ last_web_view_ = NULL;
+ }
+}
+
+IAccessible* AccessibleWebViewRegistry::GetAccessibleFromWebView(
+ View* top_view, long child_id) {
+ // This function gets called frequently, so try to avoid searching all
+ // of the web views if the notification is on the same web view that
+ // sent the last one.
+ if (last_top_view_ == top_view) {
+ IAccessible* accessible =
+ AccessibleObjectFromChildId(last_web_view_, child_id);
+ if (accessible)
+ return accessible;
+ }
+
+ // Search all web views. For each one, first ensure it's a descendant
+ // of this view where the event was posted - and if so, see if it owns
+ // an accessible object with that child id. If so, save the view to speed
+ // up the next notification.
+ for (std::set<View*>::iterator iter = web_views_.begin();
+ iter != web_views_.end(); ++iter) {
+ View* web_view = *iter;
+ if (top_view == web_view || !top_view->Contains(web_view))
+ continue;
+ IAccessible* accessible = AccessibleObjectFromChildId(web_view, child_id);
+ if (accessible) {
+ last_top_view_ = top_view;
+ last_web_view_ = web_view;
+ return accessible;
+ }
+ }
+
+ return NULL;
+}
+
+void AccessibleWebViewRegistry::EnableIAccessible2Support() {
+ if (iaccessible2_support_enabled_)
+ return;
+ iaccessible2_support_enabled_ = true;
+ for (std::set<View*>::iterator iter = web_views_.begin();
+ iter != web_views_.end(); ++iter) {
+ QueryIAccessible2Interface(*iter);
+ }
+}
+
+IAccessible* AccessibleWebViewRegistry::AccessibleObjectFromChildId(
+ View* web_view,
+ long child_id) {
+ IAccessible* web_view_accessible = web_view->GetNativeViewAccessible();
+ if (web_view_accessible == NULL)
+ return NULL;
+
+ VARIANT var_child;
+ var_child.vt = VT_I4;
+ var_child.lVal = child_id;
+ IAccessible* result = NULL;
+ if (S_OK == web_view_accessible->get_accChild(
+ var_child, reinterpret_cast<IDispatch**>(&result))) {
+ return result;
+ }
+
+ return NULL;
+}
+
+void AccessibleWebViewRegistry::QueryIAccessible2Interface(View* web_view) {
+ IAccessible* web_view_accessible = web_view->GetNativeViewAccessible();
+ if (!web_view_accessible)
+ return;
+
+ base::win::ScopedComPtr<IServiceProvider> service_provider;
+ if (S_OK != web_view_accessible->QueryInterface(service_provider.Receive()))
+ return;
+ base::win::ScopedComPtr<IAccessible2> iaccessible2;
+ service_provider->QueryService(
+ IID_IAccessible, IID_IAccessible2,
+ reinterpret_cast<void**>(iaccessible2.Receive()));
+}
+
+} // anonymous namespace
+
+// static
+long NativeViewAccessibilityWin::next_unique_id_ = 1;
+int NativeViewAccessibilityWin::view_storage_ids_[kMaxViewStorageIds] = {0};
+int NativeViewAccessibilityWin::next_view_storage_id_index_ = 0;
+std::vector<int> NativeViewAccessibilityWin::alert_target_view_storage_ids_;
// static
NativeViewAccessibility* NativeViewAccessibility::Create(View* view) {
- return new NativeViewAccessibilityWin(view);
-}
-
-NativeViewAccessibilityWin::NativeViewAccessibilityWin(View* view)
- : NativeViewAccessibility(view) {
+ // Make sure ATL is initialized in this module.
+ ui::win::CreateATLModuleIfNeeded();
+
+ CComObject<NativeViewAccessibilityWin>* instance = NULL;
+ HRESULT hr = CComObject<NativeViewAccessibilityWin>::CreateInstance(
+ &instance);
+ DCHECK(SUCCEEDED(hr));
+ instance->set_view(view);
+ instance->AddRef();
+ return instance;
+}
+
+NativeViewAccessibilityWin::NativeViewAccessibilityWin()
+ : unique_id_(next_unique_id_++) {
}
NativeViewAccessibilityWin::~NativeViewAccessibilityWin() {
-}
-
-gfx::NativeViewAccessible NativeViewAccessibilityWin::GetParent() {
- IAccessible* parent = NativeViewAccessibility::GetParent();
- if (parent)
- return parent;
-
+ RemoveAlertTarget();
+}
+
+void NativeViewAccessibilityWin::NotifyAccessibilityEvent(
+ ui::AXEvent event_type) {
+ if (!view_)
+ return;
+
+ ViewStorage* view_storage = ViewStorage::GetInstance();
HWND hwnd = HWNDForView(view_);
- if (!hwnd)
- return NULL;
-
- HRESULT hr = ::AccessibleObjectFromWindow(
- hwnd, OBJID_WINDOW, IID_IAccessible,
- reinterpret_cast<void**>(&parent));
- if (SUCCEEDED(hr))
- return parent;
-
- return NULL;
-}
-
-gfx::AcceleratedWidget
-NativeViewAccessibilityWin::GetTargetForNativeAccessibilityEvent() {
- return HWNDForView(view_);
+ int view_storage_id = view_storage_ids_[next_view_storage_id_index_];
+ if (view_storage_id == 0) {
+ view_storage_id = view_storage->CreateStorageID();
+ view_storage_ids_[next_view_storage_id_index_] = view_storage_id;
+ } else {
+ view_storage->RemoveView(view_storage_id);
+ }
+ view_storage->StoreView(view_storage_id, view_);
+
+ // Positive child ids are used for enumerating direct children,
+ // negative child ids can be used as unique ids to refer to a specific
+ // descendants. Make index into view_storage_ids_ into a negative child id.
+ int child_id =
+ base::win::kFirstViewsAccessibilityId - next_view_storage_id_index_;
+ ::NotifyWinEvent(MSAAEvent(event_type), hwnd, OBJID_CLIENT, child_id);
+ next_view_storage_id_index_ =
+ (next_view_storage_id_index_ + 1) % kMaxViewStorageIds;
+
+ // Keep track of views that are a target of an alert event.
+ if (event_type == ui::AX_EVENT_ALERT)
+ AddAlertTarget();
+}
+
+gfx::NativeViewAccessible NativeViewAccessibilityWin::GetNativeObject() {
+ return this;
+}
+
+void NativeViewAccessibilityWin::Destroy() {
+ view_ = NULL;
+ Release();
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::accHitTest(
+ LONG x_left, LONG y_top, VARIANT* child) {
+ if (!child)
+ return E_INVALIDARG;
+
+ if (!view_ || !view_->GetWidget())
+ return E_FAIL;
+
+ // If this is a root view, our widget might have child widgets.
+ // Search child widgets first, since they're on top in the z-order.
+ if (view_->GetWidget()->GetRootView() == view_) {
+ std::vector<Widget*> child_widgets;
+ PopulateChildWidgetVector(&child_widgets);
+ for (size_t i = 0; i < child_widgets.size(); ++i) {
+ Widget* child_widget = child_widgets[i];
+ IAccessible* child_accessible =
+ child_widget->GetRootView()->GetNativeViewAccessible();
+ HRESULT result = child_accessible->accHitTest(x_left, y_top, child);
+ if (result == S_OK)
+ return result;
+ }
+ }
+
+ gfx::Point point(x_left, y_top);
+ View::ConvertPointFromScreen(view_, &point);
+
+ // If the point is not inside this view, return false.
+ if (!view_->HitTestPoint(point)) {
+ child->vt = VT_EMPTY;
+ return S_FALSE;
+ }
+
+ // Check if the point is within any of the immediate children of this
+ // view.
+ View* hit_child_view = NULL;
+ for (int i = view_->child_count() - 1; i >= 0; --i) {
+ View* child_view = view_->child_at(i);
+ if (!child_view->visible())
+ continue;
+
+ gfx::Point point_in_child_coords(point);
+ view_->ConvertPointToTarget(view_, child_view, &point_in_child_coords);
+ if (child_view->HitTestPoint(point_in_child_coords)) {
+ hit_child_view = child_view;
+ break;
+ }
+ }
+
+ // If the point was within one of this view's immediate children,
+ // call accHitTest recursively on that child's native view accessible -
+ // which may be a recursive call to this function or it may be overridden,
+ // for example in the case of a WebView.
+ if (hit_child_view) {
+ HRESULT result = hit_child_view->GetNativeViewAccessible()->accHitTest(
+ x_left, y_top, child);
+
+ // If the recursive call returned CHILDID_SELF, we have to convert that
+ // into a VT_DISPATCH for the return value to this call.
+ if (S_OK == result && child->vt == VT_I4 && child->lVal == CHILDID_SELF) {
+ child->vt = VT_DISPATCH;
+ child->pdispVal = hit_child_view->GetNativeViewAccessible();
+ // Always increment ref when returning a reference to a COM object.
+ child->pdispVal->AddRef();
+ }
+ return result;
+ }
+
+ // This object is the best match, so return CHILDID_SELF. It's tempting to
+ // simplify the logic and use VT_DISPATCH everywhere, but the Windows
+ // call AccessibleObjectFromPoint will keep calling accHitTest until some
+ // object returns CHILDID_SELF.
+ child->vt = VT_I4;
+ child->lVal = CHILDID_SELF;
+ return S_OK;
+}
+
+HRESULT NativeViewAccessibilityWin::accDoDefaultAction(VARIANT var_id) {
+ if (!IsValidId(var_id))
+ return E_INVALIDARG;
+
+ // The object does not support the method. This value is returned for
+ // controls that do not perform actions, such as edit fields.
+ return DISP_E_MEMBERNOTFOUND;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::accLocation(
+ LONG* x_left, LONG* y_top, LONG* width, LONG* height, VARIANT var_id) {
+ if (!IsValidId(var_id) || !x_left || !y_top || !width || !height)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ if (!view_->bounds().IsEmpty()) {
+ *width = view_->width();
+ *height = view_->height();
+ gfx::Point topleft(view_->bounds().origin());
+ View::ConvertPointToScreen(
+ view_->parent() ? view_->parent() : view_, &topleft);
+ *x_left = topleft.x();
+ *y_top = topleft.y();
+ } else {
+ return E_FAIL;
+ }
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::accNavigate(
+ LONG nav_dir, VARIANT start, VARIANT* end) {
+ if (start.vt != VT_I4 || !end)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ switch (nav_dir) {
+ case NAVDIR_FIRSTCHILD:
+ case NAVDIR_LASTCHILD: {
+ if (start.lVal != CHILDID_SELF) {
+ // Start of navigation must be on the View itself.
+ return E_INVALIDARG;
+ } else if (!view_->has_children()) {
+ // No children found.
+ return S_FALSE;
+ }
+
+ // Set child_id based on first or last child.
+ int child_id = 0;
+ if (nav_dir == NAVDIR_LASTCHILD)
+ child_id = view_->child_count() - 1;
+
+ View* child = view_->child_at(child_id);
+ end->vt = VT_DISPATCH;
+ end->pdispVal = child->GetNativeViewAccessible();
+ end->pdispVal->AddRef();
+ return S_OK;
+ }
+ case NAVDIR_LEFT:
+ case NAVDIR_UP:
+ case NAVDIR_PREVIOUS:
+ case NAVDIR_RIGHT:
+ case NAVDIR_DOWN:
+ case NAVDIR_NEXT: {
+ // Retrieve parent to access view index and perform bounds checking.
+ View* parent = view_->parent();
+ if (!parent) {
+ return E_FAIL;
+ }
+
+ if (start.lVal == CHILDID_SELF) {
+ int view_index = parent->GetIndexOf(view_);
+ // Check navigation bounds, adjusting for View child indexing (MSAA
+ // child indexing starts with 1, whereas View indexing starts with 0).
+ if (!IsValidNav(nav_dir, view_index, -1,
+ parent->child_count() - 1)) {
+ // Navigation attempted to go out-of-bounds.
+ end->vt = VT_EMPTY;
+ return S_FALSE;
+ } else {
+ if (IsNavDirNext(nav_dir)) {
+ view_index += 1;
+ } else {
+ view_index -=1;
+ }
+ }
+
+ View* child = parent->child_at(view_index);
+ end->pdispVal = child->GetNativeViewAccessible();
+ end->vt = VT_DISPATCH;
+ end->pdispVal->AddRef();
+ return S_OK;
+ } else {
+ // Check navigation bounds, adjusting for MSAA child indexing (MSAA
+ // child indexing starts with 1, whereas View indexing starts with 0).
+ if (!IsValidNav(nav_dir, start.lVal, 0, parent->child_count() + 1)) {
+ // Navigation attempted to go out-of-bounds.
+ end->vt = VT_EMPTY;
+ return S_FALSE;
+ } else {
+ if (IsNavDirNext(nav_dir)) {
+ start.lVal += 1;
+ } else {
+ start.lVal -= 1;
+ }
+ }
+
+ HRESULT result = this->get_accChild(start, &end->pdispVal);
+ if (result == S_FALSE) {
+ // Child is a leaf.
+ end->vt = VT_I4;
+ end->lVal = start.lVal;
+ } else if (result == E_INVALIDARG) {
+ return E_INVALIDARG;
+ } else {
+ // Child is not a leaf.
+ end->vt = VT_DISPATCH;
+ }
+ }
+ break;
+ }
+ default:
+ return E_INVALIDARG;
+ }
+ // Navigation performed correctly. Global return for this function, if no
+ // error triggered an escape earlier.
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accChild(VARIANT var_child,
+ IDispatch** disp_child) {
+ if (var_child.vt != VT_I4 || !disp_child)
+ return E_INVALIDARG;
+
+ if (!view_ || !view_->GetWidget())
+ return E_FAIL;
+
+ LONG child_id = V_I4(&var_child);
+
+ if (child_id == CHILDID_SELF) {
+ // Remain with the same dispatch.
+ return S_OK;
+ }
+
+ // If this is a root view, our widget might have child widgets. Include
+ std::vector<Widget*> child_widgets;
+ if (view_->GetWidget()->GetRootView() == view_)
+ PopulateChildWidgetVector(&child_widgets);
+ int child_widget_count = static_cast<int>(child_widgets.size());
+
+ View* child_view = NULL;
+ if (child_id > 0) {
+ // Positive child ids are a 1-based child index, used by clients
+ // that want to enumerate all immediate children.
+ int child_id_as_index = child_id - 1;
+ if (child_id_as_index < view_->child_count()) {
+ child_view = view_->child_at(child_id_as_index);
+ } else if (child_id_as_index < view_->child_count() + child_widget_count) {
+ Widget* child_widget =
+ child_widgets[child_id_as_index - view_->child_count()];
+ child_view = child_widget->GetRootView();
+ }
+ } else {
+ // Negative child ids can be used to map to any descendant.
+ // Check child widget first.
+ for (int i = 0; i < child_widget_count; i++) {
+ Widget* child_widget = child_widgets[i];
+ IAccessible* child_accessible =
+ child_widget->GetRootView()->GetNativeViewAccessible();
+ HRESULT result = child_accessible->get_accChild(var_child, disp_child);
+ if (result == S_OK)
+ return result;
+ }
+
+ // We map child ids to a view storage id that can refer to a
+ // specific view (if that view still exists).
+ int view_storage_id_index =
+ base::win::kFirstViewsAccessibilityId - child_id;
+ if (view_storage_id_index >= 0 &&
+ view_storage_id_index < kMaxViewStorageIds) {
+ int view_storage_id = view_storage_ids_[view_storage_id_index];
+ ViewStorage* view_storage = ViewStorage::GetInstance();
+ child_view = view_storage->RetrieveView(view_storage_id);
+ } else {
+ *disp_child = AccessibleWebViewRegistry::GetInstance()->
+ GetAccessibleFromWebView(view_, child_id);
+ if (*disp_child)
+ return S_OK;
+ }
+ }
+
+ if (!child_view) {
+ // No child found.
+ *disp_child = NULL;
+ return E_FAIL;
+ }
+
+ *disp_child = child_view->GetNativeViewAccessible();
+ if (*disp_child) {
+ (*disp_child)->AddRef();
+ return S_OK;
+ }
+
+ return E_FAIL;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accChildCount(LONG* child_count) {
+ if (!child_count)
+ return E_INVALIDARG;
+
+ if (!view_ || !view_->GetWidget())
+ return E_FAIL;
+
+ *child_count = view_->child_count();
+
+ // If this is a root view, our widget might have child widgets. Include
+ // them, too.
+ if (view_->GetWidget()->GetRootView() == view_) {
+ std::vector<Widget*> child_widgets;
+ PopulateChildWidgetVector(&child_widgets);
+ *child_count += child_widgets.size();
+ }
+
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accDefaultAction(
+ VARIANT var_id, BSTR* def_action) {
+ if (!IsValidId(var_id) || !def_action)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ ui::AXViewState state;
+ view_->GetAccessibleState(&state);
+ base::string16 temp_action = state.default_action;
+
+ if (!temp_action.empty()) {
+ *def_action = SysAllocString(temp_action.c_str());
+ } else {
+ return S_FALSE;
+ }
+
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accDescription(
+ VARIANT var_id, BSTR* desc) {
+ if (!IsValidId(var_id) || !desc)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ base::string16 temp_desc;
+
+ view_->GetTooltipText(gfx::Point(), &temp_desc);
+ if (!temp_desc.empty()) {
+ *desc = SysAllocString(temp_desc.c_str());
+ } else {
+ return S_FALSE;
+ }
+
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accFocus(VARIANT* focus_child) {
+ if (!focus_child)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ FocusManager* focus_manager = view_->GetFocusManager();
+ View* focus = focus_manager ? focus_manager->GetFocusedView() : NULL;
+ if (focus == view_) {
+ // This view has focus.
+ focus_child->vt = VT_I4;
+ focus_child->lVal = CHILDID_SELF;
+ } else if (focus && view_->Contains(focus)) {
+ // Return the child object that has the keyboard focus.
+ focus_child->vt = VT_DISPATCH;
+ focus_child->pdispVal = focus->GetNativeViewAccessible();
+ focus_child->pdispVal->AddRef();
+ return S_OK;
+ } else {
+ // Neither this object nor any of its children has the keyboard focus.
+ focus_child->vt = VT_EMPTY;
+ }
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accKeyboardShortcut(
+ VARIANT var_id, BSTR* acc_key) {
+ if (!IsValidId(var_id) || !acc_key)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ ui::AXViewState state;
+ view_->GetAccessibleState(&state);
+ base::string16 temp_key = state.keyboard_shortcut;
+
+ if (!temp_key.empty()) {
+ *acc_key = SysAllocString(temp_key.c_str());
+ } else {
+ return S_FALSE;
+ }
+
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accName(
+ VARIANT var_id, BSTR* name) {
+ if (!IsValidId(var_id) || !name)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ // Retrieve the current view's name.
+ ui::AXViewState state;
+ view_->GetAccessibleState(&state);
+ base::string16 temp_name = state.name;
+ if (!temp_name.empty()) {
+ // Return name retrieved.
+ *name = SysAllocString(temp_name.c_str());
+ } else {
+ // If view has no name, return S_FALSE.
+ return S_FALSE;
+ }
+
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accParent(
+ IDispatch** disp_parent) {
+ if (!disp_parent)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ *disp_parent = NULL;
+ View* parent_view = view_->parent();
+
+ if (!parent_view) {
+ HWND hwnd = HWNDForView(view_);
+ if (!hwnd)
+ return S_FALSE;
+
+ return ::AccessibleObjectFromWindow(
+ hwnd, OBJID_WINDOW, IID_IAccessible,
+ reinterpret_cast<void**>(disp_parent));
+ }
+
+ *disp_parent = parent_view->GetNativeViewAccessible();
+ (*disp_parent)->AddRef();
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accRole(
+ VARIANT var_id, VARIANT* role) {
+ if (!IsValidId(var_id) || !role)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ ui::AXViewState state;
+ view_->GetAccessibleState(&state);
+ role->vt = VT_I4;
+ role->lVal = MSAARole(state.role);
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accState(
+ VARIANT var_id, VARIANT* state) {
+ // This returns MSAA states. See also the IAccessible2 interface
+ // get_states().
+
+ if (!IsValidId(var_id) || !state)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ state->vt = VT_I4;
+
+ // Retrieve all currently applicable states of the parent.
+ SetState(state, view_);
+
+ // Make sure that state is not empty, and has the proper type.
+ if (state->vt == VT_EMPTY)
+ return E_FAIL;
+
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accValue(VARIANT var_id,
+ BSTR* value) {
+ if (!IsValidId(var_id) || !value)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ // Retrieve the current view's value.
+ ui::AXViewState state;
+ view_->GetAccessibleState(&state);
+ base::string16 temp_value = state.value;
+
+ if (!temp_value.empty()) {
+ // Return value retrieved.
+ *value = SysAllocString(temp_value.c_str());
+ } else {
+ // If view has no value, fall back into the default implementation.
+ *value = NULL;
+ return E_NOTIMPL;
+ }
+
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::put_accValue(VARIANT var_id,
+ BSTR new_value) {
+ if (!IsValidId(var_id) || !new_value)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ // Return an error if the view can't set the value.
+ ui::AXViewState state;
+ view_->GetAccessibleState(&state);
+ if (state.set_value_callback.is_null())
+ return E_FAIL;
+
+ state.set_value_callback.Run(new_value);
+ return S_OK;
+}
+
+// IAccessible functions not supported.
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accSelection(VARIANT* selected) {
+ if (selected)
+ selected->vt = VT_EMPTY;
+ return E_NOTIMPL;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::accSelect(
+ LONG flagsSelect, VARIANT var_id) {
+ return E_NOTIMPL;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accHelp(
+ VARIANT var_id, BSTR* help) {
+ if (!IsValidId(var_id) || !help)
+ return E_INVALIDARG;
+
+ if (!view_)
+ return E_FAIL;
+
+ base::string16 temp = base::UTF8ToUTF16(view_->GetClassName());
+ *help = SysAllocString(temp.c_str());
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_accHelpTopic(
+ BSTR* help_file, VARIANT var_id, LONG* topic_id) {
+ if (help_file) {
+ *help_file = NULL;
+ }
+ if (topic_id) {
+ *topic_id = static_cast<LONG>(-1);
+ }
+ return E_NOTIMPL;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::put_accName(
+ VARIANT var_id, BSTR put_name) {
+ // Deprecated.
+ return E_NOTIMPL;
+}
+
+//
+// IAccessible2
+//
+
+STDMETHODIMP NativeViewAccessibilityWin::role(LONG* role) {
+ if (!view_)
+ return E_FAIL;
+
+ if (!role)
+ return E_INVALIDARG;
+
+ ui::AXViewState state;
+ view_->GetAccessibleState(&state);
+ *role = MSAARole(state.role);
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_states(AccessibleStates* states) {
+ // This returns IAccessible2 states, which supplement MSAA states.
+ // See also the MSAA interface get_accState.
+
+ if (!view_)
+ return E_FAIL;
+
+ if (!states)
+ return E_INVALIDARG;
+
+ ui::AXViewState state;
+ view_->GetAccessibleState(&state);
+
+ // There are only a couple of states we need to support
+ // in IAccessible2. If any more are added, we may want to
+ // add a helper function like MSAAState.
+ *states = IA2_STATE_OPAQUE;
+ if (state.HasStateFlag(ui::AX_STATE_EDITABLE))
+ *states |= IA2_STATE_EDITABLE;
+
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_uniqueID(LONG* unique_id) {
+ if (!view_)
+ return E_FAIL;
+
+ if (!unique_id)
+ return E_INVALIDARG;
+
+ *unique_id = unique_id_;
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_windowHandle(HWND* window_handle) {
+ if (!view_)
+ return E_FAIL;
+
+ if (!window_handle)
+ return E_INVALIDARG;
+
+ *window_handle = HWNDForView(view_);
+ return *window_handle ? S_OK : S_FALSE;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_relationTargetsOfType(
+ BSTR type_bstr,
+ long max_targets,
+ IUnknown ***targets,
+ long *n_targets) {
+ if (!view_)
+ return E_FAIL;
+
+ if (!targets || !n_targets)
+ return E_INVALIDARG;
+
+ *n_targets = 0;
+ *targets = NULL;
+
+ // Only respond to requests for relations of type "alerts" on the
+ // root view.
+ base::string16 type(type_bstr);
+ if (type != L"alerts" || view_->parent())
+ return S_FALSE;
+
+ // Collect all of the alert views that are still valid.
+ std::vector<View*> alert_views;
+ ViewStorage* view_storage = ViewStorage::GetInstance();
+ for (size_t i = 0; i < alert_target_view_storage_ids_.size(); ++i) {
+ int view_storage_id = alert_target_view_storage_ids_[i];
+ View* view = view_storage->RetrieveView(view_storage_id);
+ if (!view || !view_->Contains(view))
+ continue;
+ alert_views.push_back(view);
+ }
+
+ long count = alert_views.size();
+ if (count == 0)
+ return S_FALSE;
+
+ // Don't return more targets than max_targets - but note that the caller
+ // is allowed to specify max_targets=0 to mean no limit.
+ if (max_targets > 0 && count > max_targets)
+ count = max_targets;
+
+ // Return the number of targets.
+ *n_targets = count;
+
+ // Allocate COM memory for the result array and populate it.
+ *targets = static_cast<IUnknown**>(
+ CoTaskMemAlloc(count * sizeof(IUnknown*)));
+ for (long i = 0; i < count; ++i) {
+ (*targets)[i] = alert_views[i]->GetNativeViewAccessible();
+ (*targets)[i]->AddRef();
+ }
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_attributes(BSTR* attributes) {
+ if (!view_)
+ return E_FAIL;
+
+ if (!attributes)
+ return E_INVALIDARG;
+
+ base::string16 attributes_str;
+
+ // Text fields need to report the attribute "text-model:a1" to instruct
+ // screen readers to use IAccessible2 APIs to handle text editing in this
+ // object (as opposed to treating it like a native Windows text box).
+ // The text-model:a1 attribute is documented here:
+ // http://www.linuxfoundation.org/collaborate/workgroups/accessibility/ia2/ia2_implementation_guide
+ ui::AXViewState state;
+ view_->GetAccessibleState(&state);
+ if (state.role == ui::AX_ROLE_TEXT_FIELD) {
+ attributes_str = L"text-model:a1;";
+ }
+
+ *attributes = SysAllocString(attributes_str.c_str());
+ DCHECK(*attributes);
+ return S_OK;
+}
+
+//
+// IAccessibleText
+//
+
+STDMETHODIMP NativeViewAccessibilityWin::get_nCharacters(LONG* n_characters) {
+ if (!view_)
+ return E_FAIL;
+
+ if (!n_characters)
+ return E_INVALIDARG;
+
+ base::string16 text = TextForIAccessibleText();
+ *n_characters = static_cast<LONG>(text.size());
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_caretOffset(LONG* offset) {
+ if (!view_)
+ return E_FAIL;
+
+ if (!offset)
+ return E_INVALIDARG;
+
+ ui::AXViewState state;
+ view_->GetAccessibleState(&state);
+ *offset = static_cast<LONG>(state.selection_end);
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_nSelections(LONG* n_selections) {
+ if (!view_)
+ return E_FAIL;
+
+ if (!n_selections)
+ return E_INVALIDARG;
+
+ ui::AXViewState state;
+ view_->GetAccessibleState(&state);
+ if (state.selection_start != state.selection_end)
+ *n_selections = 1;
+ else
+ *n_selections = 0;
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_selection(LONG selection_index,
+ LONG* start_offset,
+ LONG* end_offset) {
+ if (!view_)
+ return E_FAIL;
+
+ if (!start_offset || !end_offset || selection_index != 0)
+ return E_INVALIDARG;
+
+ ui::AXViewState state;
+ view_->GetAccessibleState(&state);
+ *start_offset = static_cast<LONG>(state.selection_start);
+ *end_offset = static_cast<LONG>(state.selection_end);
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_text(LONG start_offset,
+ LONG end_offset,
+ BSTR* text) {
+ if (!view_)
+ return E_FAIL;
+
+ ui::AXViewState state;
+ view_->GetAccessibleState(&state);
+ base::string16 text_str = TextForIAccessibleText();
+ LONG len = static_cast<LONG>(text_str.size());
+
+ if (start_offset == IA2_TEXT_OFFSET_LENGTH) {
+ start_offset = len;
+ } else if (start_offset == IA2_TEXT_OFFSET_CARET) {
+ start_offset = static_cast<LONG>(state.selection_end);
+ }
+ if (end_offset == IA2_TEXT_OFFSET_LENGTH) {
+ end_offset = static_cast<LONG>(text_str.size());
+ } else if (end_offset == IA2_TEXT_OFFSET_CARET) {
+ end_offset = static_cast<LONG>(state.selection_end);
+ }
+
+ // The spec allows the arguments to be reversed.
+ if (start_offset > end_offset) {
+ LONG tmp = start_offset;
+ start_offset = end_offset;
+ end_offset = tmp;
+ }
+
+ // The spec does not allow the start or end offsets to be out or range;
+ // we must return an error if so.
+ if (start_offset < 0)
+ return E_INVALIDARG;
+ if (end_offset > len)
+ return E_INVALIDARG;
+
+ base::string16 substr =
+ text_str.substr(start_offset, end_offset - start_offset);
+ if (substr.empty())
+ return S_FALSE;
+
+ *text = SysAllocString(substr.c_str());
+ DCHECK(*text);
+ return S_OK;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_textAtOffset(
+ LONG offset,
+ enum IA2TextBoundaryType boundary_type,
+ LONG* start_offset, LONG* end_offset,
+ BSTR* text) {
+ if (!start_offset || !end_offset || !text)
+ return E_INVALIDARG;
+
+ // The IAccessible2 spec says we don't have to implement the "sentence"
+ // boundary type, we can just let the screenreader handle it.
+ if (boundary_type == IA2_TEXT_BOUNDARY_SENTENCE) {
+ *start_offset = 0;
+ *end_offset = 0;
+ *text = NULL;
+ return S_FALSE;
+ }
+
+ const base::string16& text_str = TextForIAccessibleText();
+
+ *start_offset = FindBoundary(
+ text_str, boundary_type, offset, ui::BACKWARDS_DIRECTION);
+ *end_offset = FindBoundary(
+ text_str, boundary_type, offset, ui::FORWARDS_DIRECTION);
+ return get_text(*start_offset, *end_offset, text);
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_textBeforeOffset(
+ LONG offset,
+ enum IA2TextBoundaryType boundary_type,
+ LONG* start_offset, LONG* end_offset,
+ BSTR* text) {
+ if (!start_offset || !end_offset || !text)
+ return E_INVALIDARG;
+
+ // The IAccessible2 spec says we don't have to implement the "sentence"
+ // boundary type, we can just let the screenreader handle it.
+ if (boundary_type == IA2_TEXT_BOUNDARY_SENTENCE) {
+ *start_offset = 0;
+ *end_offset = 0;
+ *text = NULL;
+ return S_FALSE;
+ }
+
+ const base::string16& text_str = TextForIAccessibleText();
+
+ *start_offset = FindBoundary(
+ text_str, boundary_type, offset, ui::BACKWARDS_DIRECTION);
+ *end_offset = offset;
+ return get_text(*start_offset, *end_offset, text);
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_textAfterOffset(
+ LONG offset,
+ enum IA2TextBoundaryType boundary_type,
+ LONG* start_offset, LONG* end_offset,
+ BSTR* text) {
+ if (!start_offset || !end_offset || !text)
+ return E_INVALIDARG;
+
+ // The IAccessible2 spec says we don't have to implement the "sentence"
+ // boundary type, we can just let the screenreader handle it.
+ if (boundary_type == IA2_TEXT_BOUNDARY_SENTENCE) {
+ *start_offset = 0;
+ *end_offset = 0;
+ *text = NULL;
+ return S_FALSE;
+ }
+
+ const base::string16& text_str = TextForIAccessibleText();
+
+ *start_offset = offset;
+ *end_offset = FindBoundary(
+ text_str, boundary_type, offset, ui::FORWARDS_DIRECTION);
+ return get_text(*start_offset, *end_offset, text);
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::get_offsetAtPoint(
+ LONG x, LONG y, enum IA2CoordinateType coord_type, LONG* offset) {
+ if (!view_)
+ return E_FAIL;
+
+ if (!offset)
+ return E_INVALIDARG;
+
+ // We don't support this method, but we have to return something
+ // rather than E_NOTIMPL or screen readers will complain.
+ *offset = 0;
+ return S_OK;
+}
+
+//
+// IServiceProvider methods.
+//
+
+STDMETHODIMP NativeViewAccessibilityWin::QueryService(
+ REFGUID guidService, REFIID riid, void** object) {
+ if (!view_)
+ return E_FAIL;
+
+ if (riid == IID_IAccessible2 || riid == IID_IAccessible2_2)
+ AccessibleWebViewRegistry::GetInstance()->EnableIAccessible2Support();
+
+ if (guidService == IID_IAccessible ||
+ guidService == IID_IAccessible2 ||
+ guidService == IID_IAccessible2_2 ||
+ guidService == IID_IAccessibleText) {
+ return QueryInterface(riid, object);
+ }
+
+ // We only support the IAccessibleEx interface on Windows 8 and above. This
+ // is needed for the On screen Keyboard to show up in metro mode, when the
+ // user taps an editable region in the window.
+ // All methods in the IAccessibleEx interface are unimplemented.
+ if (riid == IID_IAccessibleEx &&
+ base::win::GetVersion() >= base::win::VERSION_WIN8) {
+ return QueryInterface(riid, object);
+ }
+
+ *object = NULL;
+ return E_FAIL;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::GetPatternProvider(
+ PATTERNID id, IUnknown** provider) {
+ if (!view_)
+ return E_FAIL;
+
+ if (!provider)
+ return E_INVALIDARG;
+
+ DVLOG(1) << "In Function: "
+ << __FUNCTION__
+ << " for pattern id: "
+ << id;
+ if (id == UIA_ValuePatternId || id == UIA_TextPatternId) {
+ ui::AXViewState state;
+ view_->GetAccessibleState(&state);
+ long role = MSAARole(state.role);
+
+ if (role == ROLE_SYSTEM_TEXT) {
+ DVLOG(1) << "Returning UIA text provider";
+ base::win::UIATextProvider::CreateTextProvider(
+ state.value, true, provider);
+ return S_OK;
+ }
+ }
+ return E_NOTIMPL;
+}
+
+STDMETHODIMP NativeViewAccessibilityWin::GetPropertyValue(PROPERTYID id,
+ VARIANT* ret) {
+ if (!view_)
+ return E_FAIL;
+
+ if (!ret)
+ return E_INVALIDARG;
+
+ DVLOG(1) << "In Function: "
+ << __FUNCTION__
+ << " for property id: "
+ << id;
+ if (id == UIA_ControlTypePropertyId) {
+ ui::AXViewState state;
+ view_->GetAccessibleState(&state);
+ long role = MSAARole(state.role);
+ if (role == ROLE_SYSTEM_TEXT) {
+ V_VT(ret) = VT_I4;
+ ret->lVal = UIA_EditControlTypeId;
+ DVLOG(1) << "Returning Edit control type";
+ } else {
+ DVLOG(1) << "Returning empty control type";
+ V_VT(ret) = VT_EMPTY;
+ }
+ } else {
+ V_VT(ret) = VT_EMPTY;
+ }
+ return S_OK;
+}
+
+//
+// Static methods.
+//
+
+void NativeViewAccessibility::RegisterWebView(View* web_view) {
+ AccessibleWebViewRegistry::GetInstance()->RegisterWebView(web_view);
+}
+
+void NativeViewAccessibility::UnregisterWebView(View* web_view) {
+ AccessibleWebViewRegistry::GetInstance()->UnregisterWebView(web_view);
+}
+
+int32 NativeViewAccessibilityWin::MSAAEvent(ui::AXEvent event) {
+ switch (event) {
+ case ui::AX_EVENT_ALERT:
+ return EVENT_SYSTEM_ALERT;
+ case ui::AX_EVENT_FOCUS:
+ return EVENT_OBJECT_FOCUS;
+ case ui::AX_EVENT_MENU_START:
+ return EVENT_SYSTEM_MENUSTART;
+ case ui::AX_EVENT_MENU_END:
+ return EVENT_SYSTEM_MENUEND;
+ case ui::AX_EVENT_MENU_POPUP_START:
+ return EVENT_SYSTEM_MENUPOPUPSTART;
+ case ui::AX_EVENT_MENU_POPUP_END:
+ return EVENT_SYSTEM_MENUPOPUPEND;
+ case ui::AX_EVENT_SELECTION:
+ return EVENT_OBJECT_SELECTION;
+ case ui::AX_EVENT_SELECTION_ADD:
+ return EVENT_OBJECT_SELECTIONADD;
+ case ui::AX_EVENT_SELECTION_REMOVE:
+ return EVENT_OBJECT_SELECTIONREMOVE;
+ case ui::AX_EVENT_TEXT_CHANGED:
+ return EVENT_OBJECT_NAMECHANGE;
+ case ui::AX_EVENT_TEXT_SELECTION_CHANGED:
+ return IA2_EVENT_TEXT_CARET_MOVED;
+ case ui::AX_EVENT_VALUE_CHANGED:
+ return EVENT_OBJECT_VALUECHANGE;
+ default:
+ // Not supported or invalid event.
+ NOTREACHED();
+ return -1;
+ }
+}
+
+int32 NativeViewAccessibilityWin::MSAARole(ui::AXRole role) {
+ switch (role) {
+ case ui::AX_ROLE_ALERT:
+ return ROLE_SYSTEM_ALERT;
+ case ui::AX_ROLE_APPLICATION:
+ return ROLE_SYSTEM_APPLICATION;
+ case ui::AX_ROLE_BUTTON_DROP_DOWN:
+ return ROLE_SYSTEM_BUTTONDROPDOWN;
+ case ui::AX_ROLE_POP_UP_BUTTON:
+ return ROLE_SYSTEM_BUTTONMENU;
+ case ui::AX_ROLE_CHECK_BOX:
+ return ROLE_SYSTEM_CHECKBUTTON;
+ case ui::AX_ROLE_COMBO_BOX:
+ return ROLE_SYSTEM_COMBOBOX;
+ case ui::AX_ROLE_DIALOG:
+ return ROLE_SYSTEM_DIALOG;
+ case ui::AX_ROLE_GROUP:
+ return ROLE_SYSTEM_GROUPING;
+ case ui::AX_ROLE_IMAGE:
+ return ROLE_SYSTEM_GRAPHIC;
+ case ui::AX_ROLE_LINK:
+ return ROLE_SYSTEM_LINK;
+ case ui::AX_ROLE_LOCATION_BAR:
+ return ROLE_SYSTEM_GROUPING;
+ case ui::AX_ROLE_MENU_BAR:
+ return ROLE_SYSTEM_MENUBAR;
+ case ui::AX_ROLE_MENU_ITEM:
+ return ROLE_SYSTEM_MENUITEM;
+ case ui::AX_ROLE_MENU_LIST_POPUP:
+ return ROLE_SYSTEM_MENUPOPUP;
+ case ui::AX_ROLE_TREE:
+ return ROLE_SYSTEM_OUTLINE;
+ case ui::AX_ROLE_TREE_ITEM:
+ return ROLE_SYSTEM_OUTLINEITEM;
+ case ui::AX_ROLE_TAB:
+ return ROLE_SYSTEM_PAGETAB;
+ case ui::AX_ROLE_TAB_LIST:
+ return ROLE_SYSTEM_PAGETABLIST;
+ case ui::AX_ROLE_PANE:
+ return ROLE_SYSTEM_PANE;
+ case ui::AX_ROLE_PROGRESS_INDICATOR:
+ return ROLE_SYSTEM_PROGRESSBAR;
+ case ui::AX_ROLE_BUTTON:
+ return ROLE_SYSTEM_PUSHBUTTON;
+ case ui::AX_ROLE_RADIO_BUTTON:
+ return ROLE_SYSTEM_RADIOBUTTON;
+ case ui::AX_ROLE_SCROLL_BAR:
+ return ROLE_SYSTEM_SCROLLBAR;
+ case ui::AX_ROLE_SPLITTER:
+ return ROLE_SYSTEM_SEPARATOR;
+ case ui::AX_ROLE_SLIDER:
+ return ROLE_SYSTEM_SLIDER;
+ case ui::AX_ROLE_STATIC_TEXT:
+ return ROLE_SYSTEM_STATICTEXT;
+ case ui::AX_ROLE_TEXT_FIELD:
+ return ROLE_SYSTEM_TEXT;
+ case ui::AX_ROLE_TITLE_BAR:
+ return ROLE_SYSTEM_TITLEBAR;
+ case ui::AX_ROLE_TOOLBAR:
+ return ROLE_SYSTEM_TOOLBAR;
+ case ui::AX_ROLE_WEB_VIEW:
+ return ROLE_SYSTEM_GROUPING;
+ case ui::AX_ROLE_WINDOW:
+ return ROLE_SYSTEM_WINDOW;
+ case ui::AX_ROLE_CLIENT:
+ default:
+ // This is the default role for MSAA.
+ return ROLE_SYSTEM_CLIENT;
+ }
+}
+
+int32 NativeViewAccessibilityWin::MSAAState(const ui::AXViewState& state) {
+ // This maps MSAA states for get_accState(). See also the IAccessible2
+ // interface get_states().
+
+ int32 msaa_state = 0;
+ if (state.HasStateFlag(ui::AX_STATE_CHECKED))
+ msaa_state |= STATE_SYSTEM_CHECKED;
+ if (state.HasStateFlag(ui::AX_STATE_COLLAPSED))
+ msaa_state |= STATE_SYSTEM_COLLAPSED;
+ if (state.HasStateFlag(ui::AX_STATE_DEFAULT))
+ msaa_state |= STATE_SYSTEM_DEFAULT;
+ if (state.HasStateFlag(ui::AX_STATE_EXPANDED))
+ msaa_state |= STATE_SYSTEM_EXPANDED;
+ if (state.HasStateFlag(ui::AX_STATE_HASPOPUP))
+ msaa_state |= STATE_SYSTEM_HASPOPUP;
+ if (state.HasStateFlag(ui::AX_STATE_HOVERED))
+ msaa_state |= STATE_SYSTEM_HOTTRACKED;
+ if (state.HasStateFlag(ui::AX_STATE_INVISIBLE))
+ msaa_state |= STATE_SYSTEM_INVISIBLE;
+ if (state.HasStateFlag(ui::AX_STATE_LINKED))
+ msaa_state |= STATE_SYSTEM_LINKED;
+ if (state.HasStateFlag(ui::AX_STATE_OFFSCREEN))
+ msaa_state |= STATE_SYSTEM_OFFSCREEN;
+ if (state.HasStateFlag(ui::AX_STATE_PRESSED))
+ msaa_state |= STATE_SYSTEM_PRESSED;
+ if (state.HasStateFlag(ui::AX_STATE_PROTECTED))
+ msaa_state |= STATE_SYSTEM_PROTECTED;
+ if (state.HasStateFlag(ui::AX_STATE_READ_ONLY))
+ msaa_state |= STATE_SYSTEM_READONLY;
+ if (state.HasStateFlag(ui::AX_STATE_SELECTABLE))
+ msaa_state |= STATE_SYSTEM_SELECTABLE;
+ if (state.HasStateFlag(ui::AX_STATE_SELECTED))
+ msaa_state |= STATE_SYSTEM_SELECTED;
+ if (state.HasStateFlag(ui::AX_STATE_FOCUSED))
+ msaa_state |= STATE_SYSTEM_FOCUSED;
+ if (state.HasStateFlag(ui::AX_STATE_DISABLED))
+ msaa_state |= STATE_SYSTEM_UNAVAILABLE;
+ return msaa_state;
+}
+
+//
+// Private methods.
+//
+
+bool NativeViewAccessibilityWin::IsNavDirNext(int nav_dir) const {
+ return (nav_dir == NAVDIR_RIGHT ||
+ nav_dir == NAVDIR_DOWN ||
+ nav_dir == NAVDIR_NEXT);
+}
+
+bool NativeViewAccessibilityWin::IsValidNav(
+ int nav_dir, int start_id, int lower_bound, int upper_bound) const {
+ if (IsNavDirNext(nav_dir)) {
+ if ((start_id + 1) > upper_bound) {
+ return false;
+ }
+ } else {
+ if ((start_id - 1) <= lower_bound) {
+ return false;
+ }
+ }
+ return true;
+}
+
+bool NativeViewAccessibilityWin::IsValidId(const VARIANT& child) const {
+ // View accessibility returns an IAccessible for each view so we only support
+ // the CHILDID_SELF id.
+ return (VT_I4 == child.vt) && (CHILDID_SELF == child.lVal);
+}
+
+void NativeViewAccessibilityWin::SetState(
+ VARIANT* msaa_state, View* view) {
+ // Ensure the output param is initialized to zero.
+ msaa_state->lVal = 0;
+
+ // Default state; all views can have accessibility focus.
+ msaa_state->lVal |= STATE_SYSTEM_FOCUSABLE;
+
+ if (!view)
+ return;
+
+ if (!view->enabled())
+ msaa_state->lVal |= STATE_SYSTEM_UNAVAILABLE;
+ if (!view->visible())
+ msaa_state->lVal |= STATE_SYSTEM_INVISIBLE;
+ if (!strcmp(view->GetClassName(), CustomButton::kViewClassName)) {
+ CustomButton* button = static_cast<CustomButton*>(view);
+ if (button->IsHotTracked())
+ msaa_state->lVal |= STATE_SYSTEM_HOTTRACKED;
+ }
+ if (view->HasFocus())
+ msaa_state->lVal |= STATE_SYSTEM_FOCUSED;
+
+ // Add on any view-specific states.
+ ui::AXViewState view_state;
+ view->GetAccessibleState(&view_state);
+ msaa_state->lVal |= MSAAState(view_state);
+}
+
+base::string16 NativeViewAccessibilityWin::TextForIAccessibleText() {
+ ui::AXViewState state;
+ view_->GetAccessibleState(&state);
+ if (state.role == ui::AX_ROLE_TEXT_FIELD)
+ return state.value;
+ else
+ return state.name;
+}
+
+void NativeViewAccessibilityWin::HandleSpecialTextOffset(
+ const base::string16& text, LONG* offset) {
+ if (*offset == IA2_TEXT_OFFSET_LENGTH) {
+ *offset = static_cast<LONG>(text.size());
+ } else if (*offset == IA2_TEXT_OFFSET_CARET) {
+ get_caretOffset(offset);
+ }
+}
+
+ui::TextBoundaryType NativeViewAccessibilityWin::IA2TextBoundaryToTextBoundary(
+ IA2TextBoundaryType ia2_boundary) {
+ switch(ia2_boundary) {
+ case IA2_TEXT_BOUNDARY_CHAR: return ui::CHAR_BOUNDARY;
+ case IA2_TEXT_BOUNDARY_WORD: return ui::WORD_BOUNDARY;
+ case IA2_TEXT_BOUNDARY_LINE: return ui::LINE_BOUNDARY;
+ case IA2_TEXT_BOUNDARY_SENTENCE: return ui::SENTENCE_BOUNDARY;
+ case IA2_TEXT_BOUNDARY_PARAGRAPH: return ui::PARAGRAPH_BOUNDARY;
+ case IA2_TEXT_BOUNDARY_ALL: return ui::ALL_BOUNDARY;
+ default:
+ NOTREACHED();
+ return ui::CHAR_BOUNDARY;
+ }
+}
+
+LONG NativeViewAccessibilityWin::FindBoundary(
+ const base::string16& text,
+ IA2TextBoundaryType ia2_boundary,
+ LONG start_offset,
+ ui::TextBoundaryDirection direction) {
+ HandleSpecialTextOffset(text, &start_offset);
+ ui::TextBoundaryType boundary = IA2TextBoundaryToTextBoundary(ia2_boundary);
+ std::vector<int32> line_breaks;
+ return ui::FindAccessibleTextBoundary(
+ text, line_breaks, boundary, start_offset, direction);
+}
+
+void NativeViewAccessibilityWin::PopulateChildWidgetVector(
+ std::vector<Widget*>* result_child_widgets) {
+ const Widget* widget = view()->GetWidget();
+ if (!widget)
+ return;
+
+ std::set<Widget*> child_widgets;
+ Widget::GetAllOwnedWidgets(widget->GetNativeView(), &child_widgets);
+ for (std::set<Widget*>::const_iterator iter = child_widgets.begin();
+ iter != child_widgets.end(); ++iter) {
+ Widget* child_widget = *iter;
+ DCHECK_NE(widget, child_widget);
+
+ if (!child_widget->IsVisible())
+ continue;
+
+ if (widget->GetNativeWindowProperty(kWidgetNativeViewHostKey))
+ continue;
+
+ result_child_widgets->push_back(child_widget);
+ }
+}
+
+void NativeViewAccessibilityWin::AddAlertTarget() {
+ ViewStorage* view_storage = ViewStorage::GetInstance();
+ for (size_t i = 0; i < alert_target_view_storage_ids_.size(); ++i) {
+ int view_storage_id = alert_target_view_storage_ids_[i];
+ View* view = view_storage->RetrieveView(view_storage_id);
+ if (view == view_)
+ return;
+ }
+ int view_storage_id = view_storage->CreateStorageID();
+ view_storage->StoreView(view_storage_id, view_);
+ alert_target_view_storage_ids_.push_back(view_storage_id);
+}
+
+void NativeViewAccessibilityWin::RemoveAlertTarget() {
+ ViewStorage* view_storage = ViewStorage::GetInstance();
+ size_t i = 0;
+ while (i < alert_target_view_storage_ids_.size()) {
+ int view_storage_id = alert_target_view_storage_ids_[i];
+ View* view = view_storage->RetrieveView(view_storage_id);
+ if (view == NULL || view == view_) {
+ alert_target_view_storage_ids_.erase(
+ alert_target_view_storage_ids_.begin() + i);
+ } else {
+ ++i;
+ }
+ }
}
} // namespace views

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