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Side by Side Diff: src/gpu/gl/GrGLRenderTarget.cpp

Issue 949263002: Improve tracking of bound FBOs in GrGLGpu. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: add enum value for copy tex src Created 5 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGLRenderTarget.h" 8 #include "GrGLRenderTarget.h"
9 9
10 #include "GrGLGpu.h" 10 #include "GrGLGpu.h"
11 11
12 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) 12 void GrGLFBO::release(const GrGLInterface* gl) {
13 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) 13 SkASSERT(gl);
14 if (this->isValid()) {
15 GR_GL_CALL(gl, DeleteFramebuffers(1, &fID));
16 fIsValid = false;
17 }
18 }
19
20 void GrGLFBO::abandon() { fIsValid = false; }
21
22 //////////////////////////////////////////////////////////////////////////////
23
24 #define GLGPU static_cast<GrGLGpu*>(this->getGpu())
25 #define GL_CALL(X) GR_GL_CALL(GLGPU->glInterface(), X)
14 26
15 // Because this class is virtually derived from GrSurface we must explicitly cal l its constructor. 27 // Because this class is virtually derived from GrSurface we must explicitly cal l its constructor.
16 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, cons t IDDesc& idDesc) 28 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, cons t IDDesc& idDesc)
17 : GrSurface(gpu, idDesc.fLifeCycle, desc) 29 : GrSurface(gpu, idDesc.fLifeCycle, desc)
18 , INHERITED(gpu, idDesc.fLifeCycle, desc) { 30 , INHERITED(gpu, idDesc.fLifeCycle, desc) {
19 this->init(desc, idDesc); 31 this->init(desc, idDesc);
20 this->registerWithCache(); 32 this->registerWithCache();
21 } 33 }
22 34
23 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, cons t IDDesc& idDesc, 35 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, cons t IDDesc& idDesc,
24 Derived) 36 Derived)
25 : GrSurface(gpu, idDesc.fLifeCycle, desc) 37 : GrSurface(gpu, idDesc.fLifeCycle, desc)
26 , INHERITED(gpu, idDesc.fLifeCycle, desc) { 38 , INHERITED(gpu, idDesc.fLifeCycle, desc) {
27 this->init(desc, idDesc); 39 this->init(desc, idDesc);
28 } 40 }
29 41
30 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) { 42 void GrGLRenderTarget::init(const GrSurfaceDesc& desc, const IDDesc& idDesc) {
31 fRTFBOID = idDesc.fRTFBOID; 43 fRenderFBO.reset(SkRef(idDesc.fRenderFBO.get()));
32 fTexFBOID = idDesc.fTexFBOID; 44 fTextureFBO.reset(SkSafeRef(idDesc.fTextureFBO.get()));
45 SkASSERT(fRenderFBO->isValid());
46 SkASSERT(!fTextureFBO || fTextureFBO->isValid());
33 fMSColorRenderbufferID = idDesc.fMSColorRenderbufferID; 47 fMSColorRenderbufferID = idDesc.fMSColorRenderbufferID;
34 fIsWrapped = kWrapped_LifeCycle == idDesc.fLifeCycle; 48 fIsWrapped = kWrapped_LifeCycle == idDesc.fLifeCycle;
35 49
36 fViewport.fLeft = 0; 50 fViewport.fLeft = 0;
37 fViewport.fBottom = 0; 51 fViewport.fBottom = 0;
38 fViewport.fWidth = desc.fWidth; 52 fViewport.fWidth = desc.fWidth;
39 fViewport.fHeight = desc.fHeight; 53 fViewport.fHeight = desc.fHeight;
40 54
41 // We own one color value for each MSAA sample. 55 // We own one color value for each MSAA sample.
42 fColorValuesPerPixel = SkTMax(1, fDesc.fSampleCnt); 56 fColorValuesPerPixel = SkTMax(1, fDesc.fSampleCnt);
43 if (fTexFBOID != fRTFBOID) { 57 if (fTextureFBO && fTextureFBO != fRenderFBO) {
44 // If we own the resolve buffer then that is one more sample per pixel. 58 // If we own the resolve buffer then that is one more sample per pixel.
45 fColorValuesPerPixel += 1; 59 fColorValuesPerPixel += 1;
46 } 60 }
47 } 61 }
48 62
49 size_t GrGLRenderTarget::onGpuMemorySize() const { 63 size_t GrGLRenderTarget::onGpuMemorySize() const {
50 SkASSERT(kUnknown_GrPixelConfig != fDesc.fConfig); 64 SkASSERT(kUnknown_GrPixelConfig != fDesc.fConfig);
51 SkASSERT(!GrPixelConfigIsCompressed(fDesc.fConfig)); 65 SkASSERT(!GrPixelConfigIsCompressed(fDesc.fConfig));
52 size_t colorBytes = GrBytesPerPixel(fDesc.fConfig); 66 size_t colorBytes = GrBytesPerPixel(fDesc.fConfig);
53 SkASSERT(colorBytes > 0); 67 SkASSERT(colorBytes > 0);
54 return fColorValuesPerPixel * fDesc.fWidth * fDesc.fHeight * colorBytes; 68 return fColorValuesPerPixel * fDesc.fWidth * fDesc.fHeight * colorBytes;
55 } 69 }
56 70
57 void GrGLRenderTarget::onRelease() { 71 void GrGLRenderTarget::onRelease() {
58 if (!fIsWrapped) { 72 if (!fIsWrapped) {
59 if (fTexFBOID) { 73 const GrGLInterface* gl = GLGPU->glInterface();
60 GL_CALL(DeleteFramebuffers(1, &fTexFBOID)); 74 if (fRenderFBO) {
75 fRenderFBO->release(gl);
76 fRenderFBO.reset(NULL);
61 } 77 }
62 if (fRTFBOID && fRTFBOID != fTexFBOID) { 78 if (fTextureFBO) {
63 GL_CALL(DeleteFramebuffers(1, &fRTFBOID)); 79 fTextureFBO->release(gl);
80 fTextureFBO.reset(NULL);
64 } 81 }
65 if (fMSColorRenderbufferID) { 82 if (fMSColorRenderbufferID) {
66 GL_CALL(DeleteRenderbuffers(1, &fMSColorRenderbufferID)); 83 GL_CALL(DeleteRenderbuffers(1, &fMSColorRenderbufferID));
84 fMSColorRenderbufferID = 0;
67 } 85 }
86 } else {
87 if (fRenderFBO) {
88 fRenderFBO->abandon();
89 fRenderFBO.reset(NULL);
90 }
91 if (fTextureFBO) {
92 fTextureFBO->abandon();
93 fTextureFBO.reset(NULL);
94 }
95 fMSColorRenderbufferID = 0;
68 } 96 }
69 fRTFBOID = 0;
70 fTexFBOID = 0;
71 fMSColorRenderbufferID = 0;
72 fIsWrapped = false;
73 INHERITED::onRelease(); 97 INHERITED::onRelease();
74 } 98 }
75 99
76 void GrGLRenderTarget::onAbandon() { 100 void GrGLRenderTarget::onAbandon() {
77 fRTFBOID = 0; 101 if (fRenderFBO) {
78 fTexFBOID = 0; 102 fRenderFBO->abandon();
103 fRenderFBO.reset(NULL);
104 }
105 if (fTextureFBO) {
106 fTextureFBO->abandon();
107 fTextureFBO.reset(NULL);
108 }
79 fMSColorRenderbufferID = 0; 109 fMSColorRenderbufferID = 0;
80 fIsWrapped = false;
81 INHERITED::onAbandon(); 110 INHERITED::onAbandon();
82 } 111 }
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