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| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkImageDecoder.h" | 8 #include "SkImageDecoder.h" |
| 9 #include "SkImageEncoder.h" | 9 #include "SkImageEncoder.h" |
| 10 #include "SkColor.h" | 10 #include "SkColor.h" |
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| 90 #ifdef SK_BUILD_FOR_ANDROID | 90 #ifdef SK_BUILD_FOR_ANDROID |
| 91 bool onBuildTileIndex(SkStreamRewindable *stream, int *width, int *height) S
K_OVERRIDE; | 91 bool onBuildTileIndex(SkStreamRewindable *stream, int *width, int *height) S
K_OVERRIDE; |
| 92 bool onDecodeSubset(SkBitmap* bitmap, const SkIRect& region) SK_OVERRIDE; | 92 bool onDecodeSubset(SkBitmap* bitmap, const SkIRect& region) SK_OVERRIDE; |
| 93 #endif | 93 #endif |
| 94 Result onDecode(SkStream* stream, SkBitmap* bm, Mode) SK_OVERRIDE; | 94 Result onDecode(SkStream* stream, SkBitmap* bm, Mode) SK_OVERRIDE; |
| 95 | 95 |
| 96 private: | 96 private: |
| 97 SkPNGImageIndex* fImageIndex; | 97 SkPNGImageIndex* fImageIndex; |
| 98 | 98 |
| 99 bool onDecodeInit(SkStream* stream, png_structp *png_ptrp, png_infop *info_p
trp); | 99 bool onDecodeInit(SkStream* stream, png_structp *png_ptrp, png_infop *info_p
trp); |
| 100 bool decodePalette(png_structp png_ptr, png_infop info_ptr, | 100 bool decodePalette(png_structp png_ptr, png_infop info_ptr, int bitDepth, |
| 101 bool * SK_RESTRICT hasAlphap, bool *reallyHasAlphap, | 101 bool * SK_RESTRICT hasAlphap, bool *reallyHasAlphap, |
| 102 SkColorTable **colorTablep); | 102 SkColorTable **colorTablep); |
| 103 bool getBitmapColorType(png_structp, png_infop, SkColorType*, bool* hasAlpha
, | 103 bool getBitmapColorType(png_structp, png_infop, SkColorType*, bool* hasAlpha
, |
| 104 SkPMColor* theTranspColor); | 104 SkPMColor* theTranspColor); |
| 105 | 105 |
| 106 typedef SkImageDecoder INHERITED; | 106 typedef SkImageDecoder INHERITED; |
| 107 }; | 107 }; |
| 108 | 108 |
| 109 #ifndef png_jmpbuf | 109 #ifndef png_jmpbuf |
| 110 # define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf) | 110 # define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf) |
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| 343 | 343 |
| 344 // from here down we are concerned with colortables and pixels | 344 // from here down we are concerned with colortables and pixels |
| 345 | 345 |
| 346 // we track if we actually see a non-opaque pixels, since sometimes a PNG se
ts its colortype | 346 // we track if we actually see a non-opaque pixels, since sometimes a PNG se
ts its colortype |
| 347 // to |= PNG_COLOR_MASK_ALPHA, but all of its pixels are in fact opaque. We
care, since we | 347 // to |= PNG_COLOR_MASK_ALPHA, but all of its pixels are in fact opaque. We
care, since we |
| 348 // draw lots faster if we can flag the bitmap has being opaque | 348 // draw lots faster if we can flag the bitmap has being opaque |
| 349 bool reallyHasAlpha = false; | 349 bool reallyHasAlpha = false; |
| 350 SkColorTable* colorTable = NULL; | 350 SkColorTable* colorTable = NULL; |
| 351 | 351 |
| 352 if (pngColorType == PNG_COLOR_TYPE_PALETTE) { | 352 if (pngColorType == PNG_COLOR_TYPE_PALETTE) { |
| 353 decodePalette(png_ptr, info_ptr, &hasAlpha, &reallyHasAlpha, &colorTable
); | 353 decodePalette(png_ptr, info_ptr, bitDepth, &hasAlpha, &reallyHasAlpha, &
colorTable); |
| 354 } | 354 } |
| 355 | 355 |
| 356 SkAutoUnref aur(colorTable); | 356 SkAutoUnref aur(colorTable); |
| 357 | 357 |
| 358 if (!this->allocPixelRef(decodedBitmap, | 358 if (!this->allocPixelRef(decodedBitmap, |
| 359 kIndex_8_SkColorType == colorType ? colorTable : NU
LL)) { | 359 kIndex_8_SkColorType == colorType ? colorTable : NU
LL)) { |
| 360 return kFailure; | 360 return kFailure; |
| 361 } | 361 } |
| 362 | 362 |
| 363 SkAutoLockPixels alp(*decodedBitmap); | 363 SkAutoLockPixels alp(*decodedBitmap); |
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| 644 if (colorType == PNG_COLOR_TYPE_RGB || convertGrayToRGB) { | 644 if (colorType == PNG_COLOR_TYPE_RGB || convertGrayToRGB) { |
| 645 png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER); | 645 png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER); |
| 646 } | 646 } |
| 647 | 647 |
| 648 return true; | 648 return true; |
| 649 } | 649 } |
| 650 | 650 |
| 651 typedef uint32_t (*PackColorProc)(U8CPU a, U8CPU r, U8CPU g, U8CPU b); | 651 typedef uint32_t (*PackColorProc)(U8CPU a, U8CPU r, U8CPU g, U8CPU b); |
| 652 | 652 |
| 653 bool SkPNGImageDecoder::decodePalette(png_structp png_ptr, png_infop info_ptr, | 653 bool SkPNGImageDecoder::decodePalette(png_structp png_ptr, png_infop info_ptr, |
| 654 bool *hasAlphap, bool *reallyHasAlphap, | 654 int bitDepth, bool *hasAlphap, |
| 655 bool *reallyHasAlphap, |
| 655 SkColorTable **colorTablep) { | 656 SkColorTable **colorTablep) { |
| 656 int numPalette; | 657 int numPalette; |
| 657 png_colorp palette; | 658 png_colorp palette; |
| 658 png_bytep trans; | 659 png_bytep trans; |
| 659 int numTrans; | 660 int numTrans; |
| 660 | 661 |
| 661 png_get_PLTE(png_ptr, info_ptr, &palette, &numPalette); | 662 png_get_PLTE(png_ptr, info_ptr, &palette, &numPalette); |
| 662 | 663 |
| 663 /* BUGGY IMAGE WORKAROUND | |
| 664 | |
| 665 We hit some images (e.g. fruit_.png) who contain bytes that are == color
table_count | |
| 666 which is a problem since we use the byte as an index. To work around thi
s we grow | |
| 667 the colortable by 1 (if its < 256) and duplicate the last color into tha
t slot. | |
| 668 */ | |
| 669 int colorCount = numPalette + (numPalette < 256); | |
| 670 SkPMColor colorStorage[256]; // worst-case storage | 664 SkPMColor colorStorage[256]; // worst-case storage |
| 671 SkPMColor* colorPtr = colorStorage; | 665 SkPMColor* colorPtr = colorStorage; |
| 672 | 666 |
| 673 if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) { | 667 if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) { |
| 674 png_get_tRNS(png_ptr, info_ptr, &trans, &numTrans, NULL); | 668 png_get_tRNS(png_ptr, info_ptr, &trans, &numTrans, NULL); |
| 675 *hasAlphap = (numTrans > 0); | 669 *hasAlphap = (numTrans > 0); |
| 676 } else { | 670 } else { |
| 677 numTrans = 0; | 671 numTrans = 0; |
| 678 } | 672 } |
| 679 | 673 |
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| 698 *colorPtr++ = proc(*trans++, palette->red, palette->green, palette->blue
); | 692 *colorPtr++ = proc(*trans++, palette->red, palette->green, palette->blue
); |
| 699 palette++; | 693 palette++; |
| 700 } | 694 } |
| 701 bool reallyHasAlpha = (transLessThanFF < 0); | 695 bool reallyHasAlpha = (transLessThanFF < 0); |
| 702 | 696 |
| 703 for (; index < numPalette; index++) { | 697 for (; index < numPalette; index++) { |
| 704 *colorPtr++ = SkPackARGB32(0xFF, palette->red, palette->green, palette->
blue); | 698 *colorPtr++ = SkPackARGB32(0xFF, palette->red, palette->green, palette->
blue); |
| 705 palette++; | 699 palette++; |
| 706 } | 700 } |
| 707 | 701 |
| 708 // see BUGGY IMAGE WORKAROUND comment above | 702 /* BUGGY IMAGE WORKAROUND |
| 709 if (numPalette < 256) { | 703 |
| 710 *colorPtr = colorPtr[-1]; | 704 Invalid images could contain pixel values that are greater than the numb
er of palette |
| 705 entries. Since we use pixel values as indices into the palette this coul
d result in reading |
| 706 beyond the end of the palette which could leak the contents of uninitial
ized memory. To |
| 707 ensure this doesn't happen, we grow the colortable to the maximum size t
hat can be |
| 708 addressed by the bitdepth of the image and fill it with the last palette
color or black if |
| 709 the palette is empty (really broken image). |
| 710 */ |
| 711 int colorCount = SkTMax(numPalette, 1 << SkTMin(bitDepth, 8)); |
| 712 SkPMColor lastColor = index > 0 ? colorPtr[-1] : SkPackARGB32(0xFF, 0, 0, 0)
; |
| 713 for (; index < colorCount; index++) { |
| 714 *colorPtr++ = lastColor; |
| 711 } | 715 } |
| 712 | 716 |
| 713 *colorTablep = SkNEW_ARGS(SkColorTable, (colorStorage, colorCount)); | 717 *colorTablep = SkNEW_ARGS(SkColorTable, (colorStorage, colorCount)); |
| 714 *reallyHasAlphap = reallyHasAlpha; | 718 *reallyHasAlphap = reallyHasAlpha; |
| 715 return true; | 719 return true; |
| 716 } | 720 } |
| 717 | 721 |
| 718 #ifdef SK_BUILD_FOR_ANDROID | 722 #ifdef SK_BUILD_FOR_ANDROID |
| 719 | 723 |
| 720 bool SkPNGImageDecoder::onBuildTileIndex(SkStreamRewindable* sk_stream, int *wid
th, int *height) { | 724 bool SkPNGImageDecoder::onBuildTileIndex(SkStreamRewindable* sk_stream, int *wid
th, int *height) { |
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| 790 | 794 |
| 791 // from here down we are concerned with colortables and pixels | 795 // from here down we are concerned with colortables and pixels |
| 792 | 796 |
| 793 // we track if we actually see a non-opaque pixels, since sometimes a PNG se
ts its colortype | 797 // we track if we actually see a non-opaque pixels, since sometimes a PNG se
ts its colortype |
| 794 // to |= PNG_COLOR_MASK_ALPHA, but all of its pixels are in fact opaque. We
care, since we | 798 // to |= PNG_COLOR_MASK_ALPHA, but all of its pixels are in fact opaque. We
care, since we |
| 795 // draw lots faster if we can flag the bitmap has being opaque | 799 // draw lots faster if we can flag the bitmap has being opaque |
| 796 bool reallyHasAlpha = false; | 800 bool reallyHasAlpha = false; |
| 797 SkColorTable* colorTable = NULL; | 801 SkColorTable* colorTable = NULL; |
| 798 | 802 |
| 799 if (pngColorType == PNG_COLOR_TYPE_PALETTE) { | 803 if (pngColorType == PNG_COLOR_TYPE_PALETTE) { |
| 800 decodePalette(png_ptr, info_ptr, &hasAlpha, &reallyHasAlpha, &colorTable
); | 804 decodePalette(png_ptr, info_ptr, bitDepth, &hasAlpha, &reallyHasAlpha, &
colorTable); |
| 801 } | 805 } |
| 802 | 806 |
| 803 SkAutoUnref aur(colorTable); | 807 SkAutoUnref aur(colorTable); |
| 804 | 808 |
| 805 // Check ahead of time if the swap(dest, src) is possible. | 809 // Check ahead of time if the swap(dest, src) is possible. |
| 806 // If yes, then we will stick to AllocPixelRef since it's cheaper with the s
wap happening. | 810 // If yes, then we will stick to AllocPixelRef since it's cheaper with the s
wap happening. |
| 807 // If no, then we will use alloc to allocate pixels to prevent garbage colle
ction. | 811 // If no, then we will use alloc to allocate pixels to prevent garbage colle
ction. |
| 808 int w = rect.width() / sampleSize; | 812 int w = rect.width() / sampleSize; |
| 809 int h = rect.height() / sampleSize; | 813 int h = rect.height() / sampleSize; |
| 810 const bool swapOnly = (rect == region) && (w == decodedBitmap.width()) && | 814 const bool swapOnly = (rect == region) && (w == decodedBitmap.width()) && |
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| 1270 return SkImageDecoder::kUnknown_Format; | 1274 return SkImageDecoder::kUnknown_Format; |
| 1271 } | 1275 } |
| 1272 | 1276 |
| 1273 SkImageEncoder* sk_libpng_efactory(SkImageEncoder::Type t) { | 1277 SkImageEncoder* sk_libpng_efactory(SkImageEncoder::Type t) { |
| 1274 return (SkImageEncoder::kPNG_Type == t) ? SkNEW(SkPNGImageEncoder) : NULL; | 1278 return (SkImageEncoder::kPNG_Type == t) ? SkNEW(SkPNGImageEncoder) : NULL; |
| 1275 } | 1279 } |
| 1276 | 1280 |
| 1277 static SkImageDecoder_DecodeReg gDReg(sk_libpng_dfactory); | 1281 static SkImageDecoder_DecodeReg gDReg(sk_libpng_dfactory); |
| 1278 static SkImageDecoder_FormatReg gFormatReg(get_format_png); | 1282 static SkImageDecoder_FormatReg gFormatReg(get_format_png); |
| 1279 static SkImageEncoder_EncodeReg gEReg(sk_libpng_efactory); | 1283 static SkImageEncoder_EncodeReg gEReg(sk_libpng_efactory); |
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