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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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33 | 33 |
34 #include "core/animation/AnimationEffect.h" | 34 #include "core/animation/AnimationEffect.h" |
35 #include "core/animation/AnimationNode.h" | 35 #include "core/animation/AnimationNode.h" |
36 #include "core/animation/EffectInput.h" | 36 #include "core/animation/EffectInput.h" |
37 #include "core/animation/TimingInput.h" | 37 #include "core/animation/TimingInput.h" |
38 #include "platform/heap/Handle.h" | 38 #include "platform/heap/Handle.h" |
39 #include "wtf/RefPtr.h" | 39 #include "wtf/RefPtr.h" |
40 | 40 |
41 namespace blink { | 41 namespace blink { |
42 | 42 |
| 43 class AnimationTimingProperties; |
43 class Dictionary; | 44 class Dictionary; |
44 class Element; | 45 class Element; |
45 class ExceptionState; | 46 class ExceptionState; |
46 class SampledEffect; | 47 class SampledEffect; |
47 | 48 |
48 class Animation final : public AnimationNode { | 49 class Animation final : public AnimationNode { |
49 DEFINE_WRAPPERTYPEINFO(); | 50 DEFINE_WRAPPERTYPEINFO(); |
50 public: | 51 public: |
51 enum Priority { DefaultPriority, TransitionPriority }; | 52 enum Priority { DefaultPriority, TransitionPriority }; |
52 | 53 |
53 static PassRefPtrWillBeRawPtr<Animation> create(Element*, PassRefPtrWillBeRa
wPtr<AnimationEffect>, const Timing&, Priority = DefaultPriority, PassOwnPtrWill
BeRawPtr<EventDelegate> = nullptr); | 54 static PassRefPtrWillBeRawPtr<Animation> create(Element*, PassRefPtrWillBeRa
wPtr<AnimationEffect>, const Timing&, Priority = DefaultPriority, PassOwnPtrWill
BeRawPtr<EventDelegate> = nullptr); |
54 // Web Animations API Bindings constructors. | 55 // Web Animations API Bindings constructors. |
55 static PassRefPtrWillBeRawPtr<Animation> create(Element*, PassRefPtrWillBeRa
wPtr<AnimationEffect>, const Dictionary& timingInputDictionary); | |
56 static PassRefPtrWillBeRawPtr<Animation> create(Element*, PassRefPtrWillBeRa
wPtr<AnimationEffect>, double duration); | |
57 static PassRefPtrWillBeRawPtr<Animation> create(Element*, PassRefPtrWillBeRa
wPtr<AnimationEffect>); | |
58 static PassRefPtrWillBeRawPtr<Animation> create(Element*, const Vector<Dicti
onary>& keyframeDictionaryVector, const Dictionary& timingInputDictionary, Excep
tionState&); | |
59 static PassRefPtrWillBeRawPtr<Animation> create(Element*, const Vector<Dicti
onary>& keyframeDictionaryVector, double duration, ExceptionState&); | 56 static PassRefPtrWillBeRawPtr<Animation> create(Element*, const Vector<Dicti
onary>& keyframeDictionaryVector, double duration, ExceptionState&); |
| 57 static PassRefPtrWillBeRawPtr<Animation> create(Element*, const Vector<Dicti
onary>& keyframeDictionaryVector, const AnimationTimingProperties& timingInput,
ExceptionState&); |
60 static PassRefPtrWillBeRawPtr<Animation> create(Element*, const Vector<Dicti
onary>& keyframeDictionaryVector, ExceptionState&); | 58 static PassRefPtrWillBeRawPtr<Animation> create(Element*, const Vector<Dicti
onary>& keyframeDictionaryVector, ExceptionState&); |
61 | 59 |
62 virtual ~Animation(); | 60 virtual ~Animation(); |
63 | 61 |
64 virtual bool isAnimation() const override { return true; } | 62 virtual bool isAnimation() const override { return true; } |
65 | 63 |
66 bool affects(CSSPropertyID) const; | 64 bool affects(CSSPropertyID) const; |
67 const AnimationEffect* effect() const { return m_effect.get(); } | 65 const AnimationEffect* effect() const { return m_effect.get(); } |
68 AnimationEffect* effect() { return m_effect.get(); } | 66 AnimationEffect* effect() { return m_effect.get(); } |
69 void setEffect(PassRefPtrWillBeRawPtr<AnimationEffect> effect) { m_effect =
effect; } | 67 void setEffect(PassRefPtrWillBeRawPtr<AnimationEffect> effect) { m_effect =
effect; } |
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112 Vector<int> m_compositorAnimationIds; | 110 Vector<int> m_compositorAnimationIds; |
113 | 111 |
114 friend class AnimationAnimationV8Test; | 112 friend class AnimationAnimationV8Test; |
115 }; | 113 }; |
116 | 114 |
117 DEFINE_TYPE_CASTS(Animation, AnimationNode, animationNode, animationNode->isAnim
ation(), animationNode.isAnimation()); | 115 DEFINE_TYPE_CASTS(Animation, AnimationNode, animationNode, animationNode->isAnim
ation(), animationNode.isAnimation()); |
118 | 116 |
119 } // namespace blink | 117 } // namespace blink |
120 | 118 |
121 #endif // Animation_h | 119 #endif // Animation_h |
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