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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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52 FloatRect resourceBoundingBox(const LayoutObject*); | 52 FloatRect resourceBoundingBox(const LayoutObject*); |
53 | 53 |
54 SVGUnitTypes::SVGUnitType maskUnits() const { return toSVGMaskElement(elemen
t())->maskUnits()->currentValue()->enumValue(); } | 54 SVGUnitTypes::SVGUnitType maskUnits() const { return toSVGMaskElement(elemen
t())->maskUnits()->currentValue()->enumValue(); } |
55 SVGUnitTypes::SVGUnitType maskContentUnits() const { return toSVGMaskElement
(element())->maskContentUnits()->currentValue()->enumValue(); } | 55 SVGUnitTypes::SVGUnitType maskContentUnits() const { return toSVGMaskElement
(element())->maskContentUnits()->currentValue()->enumValue(); } |
56 | 56 |
57 static const LayoutSVGResourceType s_resourceType = MaskerResourceType; | 57 static const LayoutSVGResourceType s_resourceType = MaskerResourceType; |
58 virtual LayoutSVGResourceType resourceType() const override { return s_resou
rceType; } | 58 virtual LayoutSVGResourceType resourceType() const override { return s_resou
rceType; } |
59 | 59 |
60 private: | 60 private: |
61 void calculateMaskContentPaintInvalidationRect(); | 61 void calculateMaskContentPaintInvalidationRect(); |
62 void drawMaskForRenderer(GraphicsContext*, const FloatRect& targetBoundingBo
x); | 62 void drawMaskForRenderer(GraphicsContext*, DisplayItemClient, const FloatRec
t& targetBoundingBox); |
63 void createPicture(GraphicsContext*); | 63 PassRefPtr<const SkPicture> createContentPicture(); |
64 | 64 |
65 RefPtr<const SkPicture> m_maskContentPicture; | 65 RefPtr<const SkPicture> m_maskContentPicture; |
66 FloatRect m_maskContentBoundaries; | 66 FloatRect m_maskContentBoundaries; |
67 }; | 67 }; |
68 | 68 |
69 DEFINE_LAYOUT_SVG_RESOURCE_TYPE_CASTS(LayoutSVGResourceMasker, MaskerResourceTyp
e); | 69 DEFINE_LAYOUT_SVG_RESOURCE_TYPE_CASTS(LayoutSVGResourceMasker, MaskerResourceTyp
e); |
70 | 70 |
71 } | 71 } |
72 | 72 |
73 #endif | 73 #endif |
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