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Side by Side Diff: Source/core/layout/svg/LayoutSVGResourceMasker.h

Issue 947893002: Implement SVG masking with slimming paint (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Add a mask debug print string Created 5 years, 10 months ago
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1 /* 1 /*
2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. 2 * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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52 FloatRect resourceBoundingBox(const LayoutObject*); 52 FloatRect resourceBoundingBox(const LayoutObject*);
53 53
54 SVGUnitTypes::SVGUnitType maskUnits() const { return toSVGMaskElement(elemen t())->maskUnits()->currentValue()->enumValue(); } 54 SVGUnitTypes::SVGUnitType maskUnits() const { return toSVGMaskElement(elemen t())->maskUnits()->currentValue()->enumValue(); }
55 SVGUnitTypes::SVGUnitType maskContentUnits() const { return toSVGMaskElement (element())->maskContentUnits()->currentValue()->enumValue(); } 55 SVGUnitTypes::SVGUnitType maskContentUnits() const { return toSVGMaskElement (element())->maskContentUnits()->currentValue()->enumValue(); }
56 56
57 static const LayoutSVGResourceType s_resourceType = MaskerResourceType; 57 static const LayoutSVGResourceType s_resourceType = MaskerResourceType;
58 virtual LayoutSVGResourceType resourceType() const override { return s_resou rceType; } 58 virtual LayoutSVGResourceType resourceType() const override { return s_resou rceType; }
59 59
60 private: 60 private:
61 void calculateMaskContentPaintInvalidationRect(); 61 void calculateMaskContentPaintInvalidationRect();
62 void drawMaskForRenderer(GraphicsContext*, const FloatRect& targetBoundingBo x); 62 void drawMaskForRenderer(GraphicsContext*, DisplayItemClient, const FloatRec t& targetBoundingBox);
63 void createPicture(GraphicsContext*); 63 PassRefPtr<const SkPicture> createContentPicture();
64 64
65 RefPtr<const SkPicture> m_maskContentPicture; 65 RefPtr<const SkPicture> m_maskContentPicture;
66 FloatRect m_maskContentBoundaries; 66 FloatRect m_maskContentBoundaries;
67 }; 67 };
68 68
69 DEFINE_LAYOUT_SVG_RESOURCE_TYPE_CASTS(LayoutSVGResourceMasker, MaskerResourceTyp e); 69 DEFINE_LAYOUT_SVG_RESOURCE_TYPE_CASTS(LayoutSVGResourceMasker, MaskerResourceTyp e);
70 70
71 } 71 }
72 72
73 #endif 73 #endif
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