| Index: src/gpu/GrDistanceFieldTextContext.cpp
|
| diff --git a/src/gpu/GrDistanceFieldTextContext.cpp b/src/gpu/GrDistanceFieldTextContext.cpp
|
| index 4e8b16049f71a0d943255409979fc7cdcda49ae6..d2b34e68a01b1940f8e5ad51f48fb905f2e41ee0 100755
|
| --- a/src/gpu/GrDistanceFieldTextContext.cpp
|
| +++ b/src/gpu/GrDistanceFieldTextContext.cpp
|
| @@ -668,7 +668,7 @@ void GrDistanceFieldTextContext::flush() {
|
|
|
| if (fCurrVertex > 0) {
|
| GrPipelineBuilder pipelineBuilder;
|
| - pipelineBuilder.setFromPaint(fPaint, fRenderTarget);
|
| + pipelineBuilder.setFromPaint(fPaint, fRenderTarget, fClip);
|
|
|
| // setup our sampler state for our text texture/atlas
|
| SkASSERT(SkIsAlign4(fCurrVertex));
|
|
|