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Side by Side Diff: tests/GLProgramsTest.cpp

Issue 947443003: Move clip off of draw target (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: feedback inc Created 5 years, 10 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 // This is a GPU-backend specific test. It relies on static intializers to work 9 // This is a GPU-backend specific test. It relies on static intializers to work
10 10
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241 GrScissorState scissor; 241 GrScissorState scissor;
242 242
243 // setup clip 243 // setup clip
244 SkRect screen = SkRect::MakeWH(SkIntToScalar(kRenderTargetWidth), 244 SkRect screen = SkRect::MakeWH(SkIntToScalar(kRenderTargetWidth),
245 SkIntToScalar(kRenderTargetHeight)); 245 SkIntToScalar(kRenderTargetHeight));
246 246
247 SkClipStack stack; 247 SkClipStack stack;
248 stack.clipDevRect(screen, SkRegion::kReplace_Op, false); 248 stack.clipDevRect(screen, SkRegion::kReplace_Op, false);
249 249
250 // wrap the SkClipStack in a GrClipData 250 // wrap the SkClipStack in a GrClipData
251 GrClipData clipData; 251 GrClip clip;
252 clipData.fClipStack.reset(SkRef(&stack)); 252 clip.setClipStack(&stack);
253 this->setClip(&clipData);
254 253
255 SkRandom random; 254 SkRandom random;
256 static const int NUM_TESTS = 512; 255 static const int NUM_TESTS = 512;
257 for (int t = 0; t < NUM_TESTS;) { 256 for (int t = 0; t < NUM_TESTS;) {
258 // setup random render target(can fail) 257 // setup random render target(can fail)
259 SkAutoTUnref<GrRenderTarget> rt(random_render_target(fContext, &random)) ; 258 SkAutoTUnref<GrRenderTarget> rt(random_render_target(fContext, &random)) ;
260 if (!rt.get()) { 259 if (!rt.get()) {
261 SkDebugf("Could not allocate render target"); 260 SkDebugf("Could not allocate render target");
262 return false; 261 return false;
263 } 262 }
264 263
265 GrPipelineBuilder pipelineBuilder; 264 GrPipelineBuilder pipelineBuilder;
266 pipelineBuilder.setRenderTarget(rt.get()); 265 pipelineBuilder.setRenderTarget(rt.get());
266 pipelineBuilder.setClip(clip);
267 267
268 // if path rendering we have to setup a couple of things like the draw t ype 268 // if path rendering we have to setup a couple of things like the draw t ype
269 bool usePathRendering = gpu->glCaps().pathRenderingSupport() && random.n extBool(); 269 bool usePathRendering = gpu->glCaps().pathRenderingSupport() && random.n extBool();
270 270
271 // twiddle drawstate knobs randomly 271 // twiddle drawstate knobs randomly
272 bool hasGeometryProcessor = !usePathRendering; 272 bool hasGeometryProcessor = !usePathRendering;
273 SkAutoTUnref<const GrGeometryProcessor> gp; 273 SkAutoTUnref<const GrGeometryProcessor> gp;
274 SkAutoTUnref<const GrPathProcessor> pathProc; 274 SkAutoTUnref<const GrPathProcessor> pathProc;
275 if (hasGeometryProcessor) { 275 if (hasGeometryProcessor) {
276 gp.reset(get_random_gp(fContext, gpu->glCaps(), &random, dummyTextur es)); 276 gp.reset(get_random_gp(fContext, gpu->glCaps(), &random, dummyTextur es));
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364 } 364 }
365 #endif 365 #endif
366 GrTestTarget target; 366 GrTestTarget target;
367 context->getTestTarget(&target); 367 context->getTestTarget(&target);
368 REPORTER_ASSERT(reporter, target.target()->programUnitTest(maxStages )); 368 REPORTER_ASSERT(reporter, target.target()->programUnitTest(maxStages ));
369 } 369 }
370 } 370 }
371 } 371 }
372 372
373 #endif 373 #endif
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