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1 /* | 1 /* |
2 * Copyright (C) 2010 Google, Inc. All Rights Reserved. | 2 * Copyright (C) 2010 Google, Inc. All Rights Reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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51 enum ExecutionType { ASYNC_EXECUTION, IN_ORDER_EXECUTION }; | 51 enum ExecutionType { ASYNC_EXECUTION, IN_ORDER_EXECUTION }; |
52 void queueScriptForExecution(ScriptLoader*, ExecutionType); | 52 void queueScriptForExecution(ScriptLoader*, ExecutionType); |
53 bool hasPendingScripts() const { return !m_scriptsToExecuteSoon.isEmpty() ||
!m_scriptsToExecuteInOrder.isEmpty() || !m_pendingAsyncScripts.isEmpty(); } | 53 bool hasPendingScripts() const { return !m_scriptsToExecuteSoon.isEmpty() ||
!m_scriptsToExecuteInOrder.isEmpty() || !m_pendingAsyncScripts.isEmpty(); } |
54 void suspend(); | 54 void suspend(); |
55 void resume(); | 55 void resume(); |
56 void notifyScriptReady(ScriptLoader*, ExecutionType); | 56 void notifyScriptReady(ScriptLoader*, ExecutionType); |
57 void notifyScriptLoadError(ScriptLoader*, ExecutionType); | 57 void notifyScriptLoadError(ScriptLoader*, ExecutionType); |
58 | 58 |
59 static void movePendingAsyncScript(Document&, Document&, ScriptLoader*); | 59 static void movePendingAsyncScript(Document&, Document&, ScriptLoader*); |
60 | 60 |
61 void trace(Visitor*); | 61 DECLARE_TRACE(); |
62 | 62 |
63 private: | 63 private: |
64 explicit ScriptRunner(Document*); | 64 explicit ScriptRunner(Document*); |
65 | 65 |
66 void timerFired(Timer<ScriptRunner>*); | 66 void timerFired(Timer<ScriptRunner>*); |
67 | 67 |
68 void addPendingAsyncScript(ScriptLoader*); | 68 void addPendingAsyncScript(ScriptLoader*); |
69 | 69 |
70 void movePendingAsyncScript(ScriptRunner*, ScriptLoader*); | 70 void movePendingAsyncScript(ScriptRunner*, ScriptLoader*); |
71 | 71 |
72 RawPtrWillBeMember<Document> m_document; | 72 RawPtrWillBeMember<Document> m_document; |
73 WillBeHeapVector<RawPtrWillBeMember<ScriptLoader> > m_scriptsToExecuteInOrde
r; | 73 WillBeHeapVector<RawPtrWillBeMember<ScriptLoader> > m_scriptsToExecuteInOrde
r; |
74 // http://www.whatwg.org/specs/web-apps/current-work/#set-of-scripts-that-wi
ll-execute-as-soon-as-possible | 74 // http://www.whatwg.org/specs/web-apps/current-work/#set-of-scripts-that-wi
ll-execute-as-soon-as-possible |
75 WillBeHeapVector<RawPtrWillBeMember<ScriptLoader> > m_scriptsToExecuteSoon; | 75 WillBeHeapVector<RawPtrWillBeMember<ScriptLoader> > m_scriptsToExecuteSoon; |
76 WillBeHeapHashSet<RawPtrWillBeMember<ScriptLoader> > m_pendingAsyncScripts; | 76 WillBeHeapHashSet<RawPtrWillBeMember<ScriptLoader> > m_pendingAsyncScripts; |
77 Timer<ScriptRunner> m_timer; | 77 Timer<ScriptRunner> m_timer; |
78 }; | 78 }; |
79 | 79 |
80 } | 80 } |
81 | 81 |
82 #endif | 82 #endif |
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