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Side by Side Diff: sky/framework/fling-curve.dart

Issue 947303003: Fix subtle bugs in sky-scrollable (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 10 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 import "dart:math" as math; 5 import "dart:math" as math;
6 6
7 const double _kDefaultAlpha = -5707.62; 7 const double _kDefaultAlpha = -5707.62;
8 const double _kDefaultBeta = 172.0; 8 const double _kDefaultBeta = 172.0;
9 const double _kDefaultGamma = 3.7; 9 const double _kDefaultGamma = 3.7;
10 10
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29 29
30 class FlingCurve { 30 class FlingCurve {
31 double _timeOffset; 31 double _timeOffset;
32 double _positionOffset; 32 double _positionOffset;
33 double _startTime; 33 double _startTime;
34 double _previousPosition; 34 double _previousPosition;
35 double _direction; 35 double _direction;
36 36
37 FlingCurve(double velocity, double startTime) { 37 FlingCurve(double velocity, double startTime) {
38 double startingVelocity = math.min(_kMaxVelocity, velocity.abs()); 38 double startingVelocity = math.min(_kMaxVelocity, velocity.abs());
39 _timeOffset = _velocityAtTime(startingVelocity); 39 _timeOffset = _timeAtVelocity(startingVelocity);
40 _positionOffset = _positionAtTime(_timeOffset); 40 _positionOffset = _positionAtTime(_timeOffset);
41 _startTime = startTime / 1000.0; 41 _startTime = startTime / 1000.0;
42 _previousPosition = 0.0; 42 _previousPosition = 0.0;
43 _direction = velocity.sign; 43 _direction = velocity.sign;
44 } 44 }
45 45
46 double update(double timeStamp) { 46 double update(double timeStamp) {
47 double t = timeStamp / 1000.0 - _startTime + _timeOffset; 47 double t = timeStamp / 1000.0 - _startTime + _timeOffset;
48 if (t >= _kCurveDuration) 48 if (t >= _kCurveDuration)
49 return 0.0; 49 return 0.0;
50 double position = _positionAtTime(t) - _positionOffset; 50 double position = _positionAtTime(t) - _positionOffset;
51 double positionDelta = position - _previousPosition; 51 double positionDelta = position - _previousPosition;
52 _previousPosition = position; 52 _previousPosition = position;
53 return _direction * math.max(0.0, positionDelta); 53 return _direction * math.max(0.0, positionDelta);
54 } 54 }
55 } 55 }
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