Index: src/codec/SkSwizzler.cpp |
diff --git a/src/codec/SkSwizzler.cpp b/src/codec/SkSwizzler.cpp |
index 85f447a843d35d17dd04bab397b80c26a82a3181..44f7f37393baff98e56b7f55aff51d0c245bddfe 100644 |
--- a/src/codec/SkSwizzler.cpp |
+++ b/src/codec/SkSwizzler.cpp |
@@ -9,13 +9,46 @@ |
#include "SkSwizzler.h" |
#include "SkTemplates.h" |
-// index |
- |
#define A32_MASK_IN_PLACE (SkPMColor)(SK_A32_MASK << SK_A32_SHIFT) |
+// kIndex1, kIndex2, kIndex4 |
+ |
+static bool swizzle_small_index_to_n32(void* SK_RESTRICT dstRow, |
+ const uint8_t* SK_RESTRICT src, |
+ int width, int bitsPerPixel, int, |
+ const SkPMColor ctable[], |
+ const SkSwizzler::ColorMasks*, |
+ const SkSwizzler::ZeroAlpha, bool*, |
+ bool*) { |
+ |
+ SkPMColor* SK_RESTRICT dst = (SkPMColor*)dstRow; |
+ SkPMColor cc = A32_MASK_IN_PLACE; |
+ const uint32_t pixelsPerByte = 8 / bitsPerPixel; |
+ const uint32_t rowBytes = (width + pixelsPerByte - 1) / pixelsPerByte; |
+ const uint8_t mask = (1 << bitsPerPixel) - 1; |
+ |
+ uint32_t x = 0; |
+ for (uint32_t byte = 0; byte < rowBytes; byte++) { |
+ uint8_t pixelData = src[byte]; |
+ for (uint32_t p = 0; p < pixelsPerByte && x < width; p++) { |
+ uint8_t index = (pixelData >> (8 - bitsPerPixel)) & mask; |
+ dst[x] = ctable[index]; |
+ cc &= ctable[index]; |
+ pixelData <<= bitsPerPixel; |
+ x++; |
+ } |
+ } |
+ return cc != A32_MASK_IN_PLACE; |
+} |
+ |
+// kIndex |
+ |
static bool swizzle_index_to_n32(void* SK_RESTRICT dstRow, |
- const uint8_t* SK_RESTRICT src, |
- int width, int deltaSrc, int, const SkPMColor ctable[]) { |
+ const uint8_t* SK_RESTRICT src, |
+ int width, int bitsPerPixel, int, |
+ const SkPMColor ctable[], |
+ const SkSwizzler::ColorMasks*, |
+ const SkSwizzler::ZeroAlpha, bool*, bool*) { |
SkPMColor* SK_RESTRICT dst = (SkPMColor*)dstRow; |
SkPMColor cc = A32_MASK_IN_PLACE; |
@@ -23,15 +56,18 @@ static bool swizzle_index_to_n32(void* SK_RESTRICT dstRow, |
SkPMColor c = ctable[*src]; |
cc &= c; |
dst[x] = c; |
- src += deltaSrc; |
+ src++; |
} |
return cc != A32_MASK_IN_PLACE; |
} |
static bool swizzle_index_to_n32_skipZ(void* SK_RESTRICT dstRow, |
- const uint8_t* SK_RESTRICT src, |
- int width, int deltaSrc, int, |
- const SkPMColor ctable[]) { |
+ const uint8_t* SK_RESTRICT src, |
+ int width, int bitsPerPixel, int, |
+ const SkPMColor ctable[], |
+ const SkSwizzler::ColorMasks*, |
+ const SkSwizzler::ZeroAlpha, bool*, |
+ bool*) { |
SkPMColor* SK_RESTRICT dst = (SkPMColor*)dstRow; |
SkPMColor cc = A32_MASK_IN_PLACE; |
@@ -41,18 +77,326 @@ static bool swizzle_index_to_n32_skipZ(void* SK_RESTRICT dstRow, |
if (c != 0) { |
dst[x] = c; |
} |
- src += deltaSrc; |
+ src++; |
} |
return cc != A32_MASK_IN_PLACE; |
} |
#undef A32_MASK_IN_PLACE |
+// mask |
+ |
+/** |
+ * |
+ * Used to convert 1-7 bit color components into 8-bit color components |
+ * |
+ */ |
+const uint8_t nBitTo8BitlookupTable[] = { |
+ // 1 bit |
+ 0, 255, |
+ // 2 bits |
+ 0, 85, 170, 255, |
+ // 3 bits |
+ 0, 36, 73, 109, 146, 182, 219, 255, |
+ // 4 bits |
+ 0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255, |
+ // 5 bits |
+ 0, 8, 16, 25, 33, 41, 49, 58, 66, 74, 82, 90, 99, 107, 115, 123, 132, 140, |
+ 148, 156, 165, 173, 181, 189, 197, 206, 214, 222, 230, 239, 247, 255, |
+ // 6 bits |
+ 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 45, 49, 53, 57, 61, 65, 69, 73, |
+ 77, 81, 85, 89, 93, 97, 101, 105, 109, 113, 117, 121, 125, 130, 134, 138, |
+ 142, 146, 150, 154, 158, 162, 166, 170, 174, 178, 182, 186, 190, 194, 198, |
+ 202, 206, 210, 215, 219, 223, 227, 231, 235, 239, 243, 247, 251, 255, |
+ // 7 bits |
+ 0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, |
+ 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, |
+ 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, |
+ 112, 114, 116, 118, 120, 122, 124, 126, 129, 131, 133, 135, 137, 139, 141, |
+ 143, 145, 147, 149, 151, 153, 155, 157, 159, 161, 163, 165, 167, 169, 171, |
+ 173, 175, 177, 179, 181, 183, 185, 187, 189, 191, 193, 195, 197, 199, 201, |
+ 203, 205, 207, 209, 211, 213, 215, 217, 219, 221, 223, 225, 227, 229, 231, |
+ 233, 235, 237, 239, 241, 243, 245, 247, 249, 251, 253, 255 |
+}; |
+ |
+/* |
+ * |
+ * Convert an n bit component to an 8-bit component |
+ * |
+ */ |
+static uint8_t convertNTo8(uint32_t component, uint32_t n) { |
+ if (n == 0) { |
+ return 0; |
+ } else if (n < 8) { |
+ return nBitTo8BitlookupTable[(1 << n) - 2 + component]; |
+ } else if (n == 8) { |
+ return component; |
+ } else { |
+ SkDebugf("Error: too many bits for lookup table.\n"); |
+ return 0; |
+ } |
+} |
+ |
+/* |
+ * |
+ * For a continuous bit mask (ex: 0011100), retrieves the size of the mask and |
+ * the trailing zeros |
+ * |
+ */ |
+static void getMaskInfo(uint32_t mask, uint32_t bPP, uint32_t* size, |
+ uint32_t* shift) { |
+ // Trim mask based on pixel size |
+ if (bPP < 32) { |
+ mask &= (1 << bPP) - 1; |
+ } |
+ |
+ // For empty masks, set zeros and return |
+ uint32_t tempMask = mask; |
+ if (!tempMask) { |
+ *size = 0; |
+ *shift = 0; |
+ return; |
+ } |
+ |
+ // Count trailing zeros |
+ int zeros = 0; |
+ for (; !(tempMask & 1); tempMask >>= 1) { |
+ zeros++; |
+ } |
+ |
+ // Count mask size |
+ int count = 0; |
+ for (; tempMask & 1; tempMask >>= 1) { |
+ count++; |
+ } |
+ |
+ // We will use a maximum of 8 bits for the size, truncate some of the mask |
+ // bits if necessary |
+ if (count > 8) { |
+ *shift = count - 8 + zeros; |
+ *size = 8; |
+ } else { |
+ *shift = zeros; |
+ *size = count; |
+ } |
+ return; |
+} |
+ |
+// kMask16 |
+ |
+static bool swizzle_mask16_to_n32(void* SK_RESTRICT dstRow, |
+ const uint8_t* SK_RESTRICT src, |
+ int width, int bitsPerPixel, int, |
+ const SkPMColor ctable[], |
+ const SkSwizzler::ColorMasks* masks, |
+ const SkSwizzler::ZeroAlpha zeroAlpha, |
+ bool* seenNonZeroAlphaPtr, |
+ bool* zeroPrevRowsPtr) { |
+ // Load the bit masks |
+ uint32_t redMask = masks->redMask; |
+ uint32_t greenMask = masks->greenMask; |
+ uint32_t blueMask = masks->blueMask; |
+ uint32_t alphaMask = masks->alphaMask; |
+ uint32_t rBits, rShift, gBits, gShift, bBits, bShift, aBits, aShift; |
+ getMaskInfo(redMask, bitsPerPixel, &rBits, &rShift); |
+ getMaskInfo(greenMask, bitsPerPixel, &gBits, &gShift); |
+ getMaskInfo(blueMask, bitsPerPixel, &bBits, &bShift); |
+ getMaskInfo(alphaMask, bitsPerPixel, &aBits, &aShift); |
+ |
+ // Use the masks to decode to the destination |
+ SkPMColor* SK_RESTRICT dst = (SkPMColor*)dstRow; |
+ int x = 0; |
+ for (uint32_t p = 0; p < width * 2; p += 2) { |
+ uint16_t pixel = src[p] | (src[p + 1] << 8); |
+ uint8_t red = convertNTo8((pixel & redMask) >> rShift, rBits); |
+ uint8_t green = convertNTo8((pixel & greenMask) >> gShift, gBits); |
+ uint8_t blue = convertNTo8((pixel & blueMask) >> bShift, bBits); |
+ uint8_t alpha = convertNTo8((pixel & alphaMask) >> aShift, aBits); |
+ |
+ // We must respect the alpha channel for V4 and V5. However, if it is |
+ // all zeros, we will display the image as opaque rather than |
+ // transparent. This may require redoing some of the processing. |
+ if (SkSwizzler::kTransparentAsOpaque == zeroAlpha && |
+ *seenNonZeroAlphaPtr) { |
+ dst[x] = SkPackARGB32(alpha, red, blue, green); |
+ x++; |
+ } else if (!alpha) { |
+ dst[x] = SkPackARGB32(0xFF, red, blue, green); |
+ x++; |
+ } else { |
+ *zeroPrevRowsPtr = true; |
+ *seenNonZeroAlphaPtr = true; |
+ x = 0; |
+ p = -1; |
+ } |
+ } |
+ return *seenNonZeroAlphaPtr; |
+} |
+ |
+// kMask24 |
+ |
+static bool swizzle_mask24_to_n32(void* SK_RESTRICT dstRow, |
+ const uint8_t* SK_RESTRICT src, |
+ int width, int bitsPerPixel, int, |
+ const SkPMColor ctable[], |
+ const SkSwizzler::ColorMasks* masks, |
+ const SkSwizzler::ZeroAlpha zeroAlpha, |
+ bool* seenNonZeroAlphaPtr, |
+ bool* zeroPrevRowsPtr) { |
+ // Load the bit masks |
+ uint32_t redMask = masks->redMask; |
+ uint32_t greenMask = masks->greenMask; |
+ uint32_t blueMask = masks->blueMask; |
+ uint32_t alphaMask = masks->alphaMask; |
+ uint32_t rBits, rShift, gBits, gShift, bBits, bShift, aBits, aShift; |
+ getMaskInfo(redMask, bitsPerPixel, &rBits, &rShift); |
+ getMaskInfo(greenMask, bitsPerPixel, &gBits, &gShift); |
+ getMaskInfo(blueMask, bitsPerPixel, &bBits, &bShift); |
+ getMaskInfo(alphaMask, bitsPerPixel, &aBits, &aShift); |
+ |
+ // Use the masks to decode to the destination |
+ SkPMColor* SK_RESTRICT dst = (SkPMColor*)dstRow; |
+ int x = 0; |
+ for (uint32_t p = 0; p < width * 3; p += 3) { |
+ uint32_t pixel = src[p] | (src[p + 1] << 8) | src[p + 2] << 16; |
+ uint8_t red = convertNTo8((pixel & redMask) >> rShift, rBits); |
+ uint8_t green = convertNTo8((pixel & greenMask) >> gShift, gBits); |
+ uint8_t blue = convertNTo8((pixel & blueMask) >> bShift, bBits); |
+ uint8_t alpha = convertNTo8((pixel & alphaMask) >> aShift, aBits); |
+ |
+ // We must respect the alpha channel for V4 and V5. However, if it is |
+ // all zeros, we will display the image as opaque rather than |
+ // transparent. This may require redoing some of the processing. |
+ if (SkSwizzler::kTransparentAsOpaque == zeroAlpha && |
+ *seenNonZeroAlphaPtr) { |
+ dst[x] = SkPackARGB32(alpha, red, blue, green); |
+ x++; |
+ } else if (!alpha) { |
+ dst[x] = SkPackARGB32(0xFF, red, blue, green); |
+ x++; |
+ } else { |
+ *zeroPrevRowsPtr = true; |
+ *seenNonZeroAlphaPtr = true; |
+ x = 0; |
+ p = -1; |
+ } |
+ } |
+ return *seenNonZeroAlphaPtr; |
+} |
+ |
+// kMask32 |
+ |
+static bool swizzle_mask32_to_n32(void* SK_RESTRICT dstRow, |
+ const uint8_t* SK_RESTRICT src, |
+ int width, int bitsPerPixel, int, |
+ const SkPMColor ctable[], |
+ const SkSwizzler::ColorMasks* masks, |
+ const SkSwizzler::ZeroAlpha zeroAlpha, |
+ bool* seenNonZeroAlphaPtr, |
+ bool* zeroPrevRowsPtr) { |
+ // Load the bit masks |
+ uint32_t redMask = masks->redMask; |
+ uint32_t greenMask = masks->greenMask; |
+ uint32_t blueMask = masks->blueMask; |
+ uint32_t alphaMask = masks->alphaMask; |
+ uint32_t rBits, rShift, gBits, gShift, bBits, bShift, aBits, aShift; |
+ getMaskInfo(redMask, bitsPerPixel, &rBits, &rShift); |
+ getMaskInfo(greenMask, bitsPerPixel, &gBits, &gShift); |
+ getMaskInfo(blueMask, bitsPerPixel, &bBits, &bShift); |
+ getMaskInfo(alphaMask, bitsPerPixel, &aBits, &aShift); |
+ |
+ // Use the masks to decode to the destination |
+ SkPMColor* SK_RESTRICT dst = (SkPMColor*)dstRow; |
+ int x = 0; |
+ for (uint32_t p = 0; p < width * 4; p += 4) { |
+ uint32_t pixel = src[p] | (src[p + 1] << 8) | src[p + 2] << 16 | |
+ src[p + 3] << 24; |
+ uint8_t red = convertNTo8((pixel & redMask) >> rShift, rBits); |
+ uint8_t green = convertNTo8((pixel & greenMask) >> gShift, gBits); |
+ uint8_t blue = convertNTo8((pixel & blueMask) >> bShift, bBits); |
+ uint8_t alpha = convertNTo8((pixel & alphaMask) >> aShift, aBits); |
+ |
+ // We must respect the alpha channel for V4 and V5. However, if it is |
+ // all zeros, we will display the image as opaque rather than |
+ // transparent. This may require redoing some of the processing. |
+ if (SkSwizzler::kTransparentAsOpaque == zeroAlpha && |
+ *seenNonZeroAlphaPtr) { |
+ dst[x] = SkPackARGB32(alpha, red, blue, green); |
+ x++; |
+ } else if (!alpha) { |
+ dst[x] = SkPackARGB32(0xFF, red, blue, green); |
+ x++; |
+ } else { |
+ *zeroPrevRowsPtr = true; |
+ *seenNonZeroAlphaPtr = true; |
+ x = 0; |
+ p = -1; |
+ } |
+ } |
+ return *seenNonZeroAlphaPtr; |
+} |
+ |
+// kBGRX and kBGR |
+ |
+static bool swizzle_bgrx_to_n32(void* SK_RESTRICT dstRow, |
+ const uint8_t* SK_RESTRICT src, |
+ int width, int bitsPerPixel, int, |
+ const SkPMColor[], |
+ const SkSwizzler::ColorMasks*, |
+ const SkSwizzler::ZeroAlpha, bool*, bool*) { |
+ SkPMColor* SK_RESTRICT dst = (SkPMColor*)dstRow; |
+ int deltaSrc = bitsPerPixel / 8; |
+ for (int x = 0; x < width; x++) { |
+ dst[x] = SkPackARGB32(0xFF, src[2], src[1], src[0]); |
+ src += deltaSrc; |
+ } |
+ return false; |
+} |
+ |
+// kBGRA |
+ |
+static bool swizzle_bgra_to_n32(void* SK_RESTRICT dstRow, |
+ const uint8_t* SK_RESTRICT src, |
+ int width, int bitsPerPixel, int, |
+ const SkPMColor[], |
+ const SkSwizzler::ColorMasks* masks, |
+ const SkSwizzler::ZeroAlpha zeroAlpha, |
+ bool* seenNonZeroAlphaPtr, |
+ bool* zeroPrevRowsPtr) { |
+ SkPMColor* SK_RESTRICT dst = (SkPMColor*)dstRow; |
+ uint32_t alphaMask = masks->alphaMask; |
+ int deltaSrc = bitsPerPixel / 8; |
+ const uint8_t* srcStart = src; |
+ for (int x = 0; x < width; x++) { |
+ uint8_t alpha = alphaMask & src[3]; |
+ // We must respect the alpha channel for V4 and V5. However, if it is |
+ // all zeros, we will display the image as opaque rather than |
+ // transparent. This may require redoing some of the processing. |
+ if (SkSwizzler::kNormal == zeroAlpha || *seenNonZeroAlphaPtr) { |
+ dst[x] = SkPackARGB32(alpha, src[2], src[1], src[0]); |
+ src += deltaSrc; |
+ } else if (!alpha) { |
+ dst[x] = SkPackARGB32(0xFF, src[2], src[1], src[0]); |
+ src += deltaSrc; |
+ } else { |
+ *zeroPrevRowsPtr = true; |
+ *seenNonZeroAlphaPtr = true; |
+ int x = -1; |
+ src = srcStart; |
+ } |
+ } |
+ return *seenNonZeroAlphaPtr; |
+} |
+ |
// n32 |
static bool swizzle_rgbx_to_n32(void* SK_RESTRICT dstRow, |
const uint8_t* SK_RESTRICT src, |
- int width, int deltaSrc, int, const SkPMColor[]) { |
+ int width, int bitsPerPixel, int, |
+ const SkPMColor[], |
+ const SkSwizzler::ColorMasks*, |
+ const SkSwizzler::ZeroAlpha, bool*, bool*) { |
SkPMColor* SK_RESTRICT dst = (SkPMColor*)dstRow; |
+ int deltaSrc = bitsPerPixel / 8; |
for (int x = 0; x < width; x++) { |
dst[x] = SkPackARGB32(0xFF, src[0], src[1], src[2]); |
src += deltaSrc; |
@@ -62,8 +406,12 @@ static bool swizzle_rgbx_to_n32(void* SK_RESTRICT dstRow, |
static bool swizzle_rgba_to_n32_premul(void* SK_RESTRICT dstRow, |
const uint8_t* SK_RESTRICT src, |
- int width, int deltaSrc, int, const SkPMColor[]) { |
+ int width, int bitsPerPixel, int, |
+ const SkPMColor[], const SkSwizzler::ColorMasks*, |
+ const SkSwizzler::ZeroAlpha, bool*, |
+ bool*) { |
SkPMColor* SK_RESTRICT dst = (SkPMColor*)dstRow; |
+ int deltaSrc = bitsPerPixel / 8; |
unsigned alphaMask = 0xFF; |
for (int x = 0; x < width; x++) { |
unsigned alpha = src[3]; |
@@ -76,9 +424,12 @@ static bool swizzle_rgba_to_n32_premul(void* SK_RESTRICT dstRow, |
static bool swizzle_rgba_to_n32_unpremul(void* SK_RESTRICT dstRow, |
const uint8_t* SK_RESTRICT src, |
- int width, int deltaSrc, int, |
- const SkPMColor[]) { |
+ int width, int bitsPerPixel, int, |
+ const SkPMColor[], const SkSwizzler::ColorMasks*, |
+ const SkSwizzler::ZeroAlpha, bool*, |
+ bool*) { |
uint32_t* SK_RESTRICT dst = reinterpret_cast<uint32_t*>(dstRow); |
+ int deltaSrc = bitsPerPixel / 8; |
unsigned alphaMask = 0xFF; |
for (int x = 0; x < width; x++) { |
unsigned alpha = src[3]; |
@@ -91,9 +442,13 @@ static bool swizzle_rgba_to_n32_unpremul(void* SK_RESTRICT dstRow, |
static bool swizzle_rgba_to_n32_premul_skipZ(void* SK_RESTRICT dstRow, |
const uint8_t* SK_RESTRICT src, |
- int width, int deltaSrc, int, |
- const SkPMColor[]) { |
+ int width, int bitsPerPixel, int, |
+ const SkPMColor[], |
+ const SkSwizzler::ColorMasks*, |
+ const SkSwizzler::ZeroAlpha, |
+ bool*, bool*) { |
SkPMColor* SK_RESTRICT dst = (SkPMColor*)dstRow; |
+ int deltaSrc = bitsPerPixel / 8; |
unsigned alphaMask = 0xFF; |
for (int x = 0; x < width; x++) { |
unsigned alpha = src[3]; |
@@ -114,7 +469,7 @@ static bool swizzle_rgba_to_n32_premul_skipZ(void* SK_RESTRICT dstRow, |
decide whether to switch to unpremul default. |
static bool swizzle_rgba_to_n32_unpremul_skipZ(void* SK_RESTRICT dstRow, |
const uint8_t* SK_RESTRICT src, |
- int width, int deltaSrc, int, |
+ int width, int bitsPerPixel, |
const SkPMColor[]) { |
SkPMColor* SK_RESTRICT dst = (SkPMColor*)dstRow; |
unsigned alphaMask = 0xFF; |
@@ -133,31 +488,87 @@ static bool swizzle_rgba_to_n32_unpremul_skipZ(void* SK_RESTRICT dstRow, |
} |
*/ |
-SkSwizzler* SkSwizzler::CreateSwizzler(SkSwizzler::SrcConfig sc, const SkPMColor* ctable, |
+SkSwizzler* SkSwizzler::CreateSwizzler(SkSwizzler::SrcConfig sc, |
+ const SkPMColor* ctable, |
const SkImageInfo& info, void* dst, |
- size_t dstRowBytes, bool skipZeroes) { |
+ size_t dstRowBytes, bool skipZeroes, |
+ const ColorMasks* bitMasks, |
+ const ZeroAlpha zeroAlpha, |
+ const RowOrder rowOrder) { |
if (info.colorType() == kUnknown_SkColorType) { |
return NULL; |
} |
if (info.minRowBytes() > dstRowBytes) { |
return NULL; |
} |
- if (kIndex == sc && NULL == ctable) { |
+ if ((kIndex == sc || kIndex4 == sc || kIndex2 == sc || kIndex1 == sc) |
+ && NULL == ctable) { |
return NULL; |
} |
RowProc proc = NULL; |
switch (sc) { |
+ case kIndex1: |
+ case kIndex2: |
+ case kIndex4: |
+ switch (info.colorType()) { |
+ case kN32_SkColorType: |
+ proc = &swizzle_small_index_to_n32; |
+ break; |
+ default: |
+ break; |
+ } |
+ break; |
case kIndex: |
switch (info.colorType()) { |
case kN32_SkColorType: |
- // We assume the color premultiplied ctable (or not) as desired. |
- if (skipZeroes) { |
- proc = &swizzle_index_to_n32_skipZ; |
- } else { |
- proc = &swizzle_index_to_n32; |
- } |
+ proc = &swizzle_index_to_n32; |
+ break; |
+ default: |
+ break; |
+ } |
+ break; |
+ case kMask16: |
+ switch (info.colorType()) { |
+ case kN32_SkColorType: |
+ proc = &swizzle_mask16_to_n32; |
+ break; |
+ default: |
+ break; |
+ } |
+ break; |
+ case kMask24: |
+ switch (info.colorType()) { |
+ case kN32_SkColorType: |
+ proc = &swizzle_mask24_to_n32; |
+ break; |
+ default: |
+ break; |
+ } |
+ break; |
+ case kMask32: |
+ switch (info.colorType()) { |
+ case kN32_SkColorType: |
+ proc = &swizzle_mask32_to_n32; |
+ break; |
+ default: |
+ break; |
+ } |
+ break; |
+ case kBGR: |
+ case kBGRX: |
+ switch (info.colorType()) { |
+ case kN32_SkColorType: |
+ proc = &swizzle_bgrx_to_n32; |
+ break; |
+ default: |
+ break; |
+ } |
+ break; |
+ case kBGRA: |
+ switch (info.colorType()) { |
+ case kN32_SkColorType: |
+ proc = &swizzle_bgra_to_n32; |
break; |
- |
default: |
break; |
} |
@@ -190,33 +601,81 @@ SkSwizzler* SkSwizzler::CreateSwizzler(SkSwizzler::SrcConfig sc, const SkPMColor |
break; |
} |
break; |
+ case kRGB: |
+ switch (info.colorType()) { |
+ case kN32_SkColorType: |
+ proc = &swizzle_rgbx_to_n32; |
+ break; |
+ default: |
+ break; |
+ } |
+ break; |
default: |
break; |
} |
if (NULL == proc) { |
return NULL; |
} |
- return SkNEW_ARGS(SkSwizzler, (proc, ctable, BytesPerPixel(sc), info, dst, dstRowBytes)); |
+ return SkNEW_ARGS(SkSwizzler, (proc, ctable, BitsPerPixel(sc), info, dst, |
+ dstRowBytes, bitMasks, zeroAlpha, rowOrder)); |
} |
-SkSwizzler::SkSwizzler(RowProc proc, const SkPMColor* ctable, int srcBpp, |
- const SkImageInfo& info, void* dst, size_t rowBytes) |
+SkSwizzler::SkSwizzler(RowProc proc, const SkPMColor* ctable, |
+ int srcBitsPerPixel, const SkImageInfo& info, void* dst, |
+ size_t rowBytes, const ColorMasks* bitMasks, |
+ const ZeroAlpha zeroAlpha, const RowOrder rowOrder) |
: fRowProc(proc) |
, fColorTable(ctable) |
- , fSrcPixelSize(srcBpp) |
+ , fSrcBitsPerPixel(srcBitsPerPixel) |
, fDstInfo(info) |
, fDstRow(dst) |
, fDstRowBytes(rowBytes) |
, fCurrY(0) |
+ , fBitMasks(bitMasks) |
+ , fZeroAlpha(zeroAlpha) |
+ , fRowOrder(rowOrder) |
+ , fSeenNonZeroAlpha(false) |
+ , fZeroPrevRows(false) |
{ |
} |
bool SkSwizzler::next(const uint8_t* SK_RESTRICT src) { |
SkASSERT(fCurrY < fDstInfo.height()); |
- const bool hadAlpha = fRowProc(fDstRow, src, fDstInfo.width(), fSrcPixelSize, |
- fCurrY, fColorTable); |
+ |
+ // On the first iteration, if the image is inverted, start at the bottom |
+ if (fCurrY == 0 && fRowOrder == kBottomUp) { |
+ fDstRow = SkTAddOffset<void>(fDstRow, |
+ fDstRowBytes * (fDstInfo.height() - 1)); |
+ } |
+ |
+ // Decode a row |
+ const bool hadAlpha = fRowProc(fDstRow, src, fDstInfo.width(), |
+ fSrcBitsPerPixel, fCurrY, fColorTable, fBitMasks, fZeroAlpha, |
+ &fSeenNonZeroAlpha, &fZeroPrevRows); |
+ |
+ // This flag indicates that we have decoded the image as opaque instead of |
+ // transparent, and we just realized that it should have been transparent. |
+ // To fix this, we zero the rows that have already been decoded. |
+ if (fZeroPrevRows) { |
+ SkDebugf("TESTING ZERO ALPHA DECODE\n"); |
+ void* dstRow; |
+ if (kTopDown == fRowOrder) { |
+ void* dstStart = SkTAddOffset<void>(fDstRow, -fCurrY*fDstRowBytes); |
+ memset(dstStart, 0, fCurrY*fDstRowBytes); |
+ } else { |
+ void* dstStart = SkTAddOffset<void>(fDstRow, fDstRowBytes); |
+ memset(dstStart, 0, fCurrY*fDstRowBytes); |
+ } |
+ fZeroPrevRows = false; |
+ } |
+ |
+ // Move to the next row and return the result |
fCurrY++; |
- fDstRow = SkTAddOffset<void>(fDstRow, fDstRowBytes); |
+ if (kTopDown == fRowOrder) { |
+ fDstRow = SkTAddOffset<void>(fDstRow, fDstRowBytes); |
+ } else { |
+ fDstRow = SkTAddOffset<void>(fDstRow, -fDstRowBytes); |
+ } |
return hadAlpha; |
} |