Index: src/codec/SkCodec_libbmp.cpp |
diff --git a/src/codec/SkCodec_libbmp.cpp b/src/codec/SkCodec_libbmp.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..56c9d1b7431f5d1eeeb365810a0c80b134a0ce03 |
--- /dev/null |
+++ b/src/codec/SkCodec_libbmp.cpp |
@@ -0,0 +1,524 @@ |
+/* |
+ * Copyright 2015 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "SkCodec_libbmp.h" |
+#include "SkColorTable.h" |
+#include "SkEndian.h" |
+#include "SkSwizzler.h" |
+#include "SkStream.h" |
+ |
+/* |
+ * |
+ * Get a byte from the buffer |
+ * |
+ */ |
+uint8_t get_byte(uint8_t* buffer, uint32_t i) { |
+ return buffer[i]; |
+} |
+ |
+/* |
+ * |
+ * Get a short from the buffer |
+ * |
+ */ |
+uint16_t get_short(uint8_t* buffer, uint32_t i) { |
+ uint16_t result; |
+ memcpy(&result, &(buffer[i]), 2); |
+ #ifdef SK_CPU_BENDIAN |
scroggo
2015/02/25 17:22:42
This should not be indented. Same with other #ifde
|
+ return SkEndianSwap16(result); |
+ #else |
+ return result; |
+ #endif |
+} |
+ |
+/* |
+ * |
+ * Get an int from the buffer |
+ * |
+ */ |
+uint32_t get_int(uint8_t* buffer, uint32_t i) { |
+ uint32_t result; |
+ memcpy(&result, &(buffer[i]), 4); |
+ #ifdef SK_CPU_BENDIAN |
+ return SkEndianSwap32(result); |
+ #else |
+ return result; |
+ #endif |
+} |
+ |
+/* |
+ * |
+ * Defines the version and type of the second bitmap header |
+ * |
+ */ |
+enum BitmapHeaderType { |
+ kInfoV1_BitmapHeaderType, |
+ kInfoV2_BitmapHeaderType, |
+ kInfoV3_BitmapHeaderType, |
+ kInfoV4_BitmapHeaderType, |
+ kInfoV5_BitmapHeaderType, |
+ kOS2V1_BitmapHeaderType, |
+ kOS2VX_BitmapHeaderType, |
+ kUnknown_BitmapHeaderType |
+}; |
+ |
+/* |
+ * |
+ * Possible bitmap compression types |
+ * |
+ */ |
+enum BitmapCompressionMethod { |
+ kNone_BitmapCompressionMethod = 0, |
+ k8BitRLE_BitmapCompressionMethod = 1, |
+ k4BitRLE_BitmapCompressionMethod = 2, |
+ kBitMasks_BitmapCompressionMethod = 3, |
+ kJpeg_BitmapCompressionMethod = 4, |
+ kPng_BitmapCompressionMethod = 5, |
+ kAlphaBitMasks_BitmapCompressionMethod = 6, |
+ kCMYK_BitmapCompressionMethod = 11, |
+ kCMYK8BitRLE_BitmapCompressionMethod = 12, |
+ kCMYK4BitRLE_BitmapCompressionMethod = 13 |
+}; |
+ |
+/* |
+ * |
+ * Checks the start of the stream to see if the image is a bitmap |
+ * |
+ */ |
+bool SkBmpCodec::IsBmp(SkStream* stream) { |
+ const char bmpSig[] = { 'B', 'M' }; |
+ char buffer[sizeof(bmpSig)]; |
+ return stream->read(buffer, sizeof(bmpSig)) == sizeof(bmpSig) && |
+ !memcmp(buffer, bmpSig, sizeof(bmpSig)); |
+} |
+ |
+/* |
+ * |
+ * Assumes IsBmp was called and returned true |
+ * Creates a bitmap decoder |
+ * Reads enough of the stream to determine the image format |
+ * |
+ */ |
+SkCodec* SkBmpCodec::NewFromStream(SkStream* stream) { |
+ // Read the first header and the size of the second header |
+ SkAutoTDeleteArray<uint8_t> hBuffer(new uint8_t[kBmpHeaderBytes + 4]); |
scroggo
2015/02/25 17:22:42
You should use SkNEW_ARRAY (it can be found in SkP
|
+ if (stream->read(hBuffer.get(), kBmpHeaderBytes + 4) != |
msarett
2015/02/24 21:56:06
The size of the second header is technically the f
scroggo
2015/02/25 17:22:42
Why not have something like:
const int kBmpHeader
|
+ kBmpHeaderBytes + 4) { |
+ SkDebugf("Error: unable to read first bitmap header.\n"); |
+ return NULL; |
+ } |
+ //uint16_t signature = get_short(hBuffer, 0); |
+ //uint32_t totalBytes = get_int(hBuffer, 2); |
+ //uint32_t reserved = get_int(hBuffer, 6); |
+ uint32_t offset = get_int(hBuffer.get(), 10); |
scroggo
2015/02/25 17:22:42
Can these values be const?
More importantly, keep
|
+ uint32_t infoBytes = get_int(hBuffer.get(), 14); |
+ hBuffer.free(); |
+ |
+ // Read the second header |
+ BitmapHeaderType headerType = kUnknown_BitmapHeaderType; |
+ SkAutoTDeleteArray<uint8_t> iBuffer(new uint8_t[infoBytes - 4]); |
scroggo
2015/02/25 17:22:41
Again, if you're using SkAutoTDeleteArray, which c
|
+ if (stream->read(iBuffer.get(), infoBytes - 4) != infoBytes - 4) { |
+ SkDebugf("Error: unable to read second bitmap header.\n"); |
+ return NULL; |
+ } |
+ |
+ // If applicable, set default values for the header fields |
+ uint16_t bitsPerPixel; |
+ uint32_t compression = kNone_BitmapCompressionMethod; |
+ uint32_t numColors = 0; |
+ uint32_t bytesPerColor = 3; |
+ int width, height; |
+ if (infoBytes > kBmpOS2V1Bytes) { |
+ // Check for the many partial versions of the OS 2 header |
+ if ((infoBytes <= kBmpOS2V2Bytes && !(infoBytes & 3)) |
+ || 42 == infoBytes || 46 == infoBytes) { |
+ headerType = kOS2VX_BitmapHeaderType; |
+ } |
+ // Check for versions of the Windows headers |
+ switch (infoBytes) { |
+ case kBmpInfoV1Bytes: |
+ headerType = kInfoV1_BitmapHeaderType; |
+ break; |
+ case kBmpInfoV2Bytes: |
+ headerType = kInfoV2_BitmapHeaderType; |
+ break; |
+ case kBmpInfoV3Bytes: |
+ headerType = kInfoV3_BitmapHeaderType; |
+ break; |
+ case kBmpInfoV4Bytes: |
+ headerType = kInfoV4_BitmapHeaderType; |
+ break; |
+ case kBmpInfoV5Bytes: |
+ headerType = kInfoV5_BitmapHeaderType; |
+ break; |
+ default: |
+ break; |
+ } |
+ width = get_int(iBuffer.get(), 0); |
+ height = get_int(iBuffer.get(), 4); |
+ //uint16_t planes = get_short(iBuffer, 8); |
+ bitsPerPixel = get_short(iBuffer.get(), 10); |
+ if (infoBytes - 4 >= 16) { |
+ compression = get_int(iBuffer.get(), 12); |
+ } |
+ //uint32_t imageBytes = get_int(iBuffer, 16); |
+ //uint32_t horizontalResolution = get_int(iBuffer, 20); |
+ //uint32_t verticalResolution = get_int(iBuffer, 24); |
+ if (infoBytes - 4 >= 32) { |
+ numColors = get_int(iBuffer.get(), 28); |
+ } |
+ //uint32_t importantColors = get_int(iBuffer, infoBytes - 4, 32); |
+ bytesPerColor = 4; |
+ } else if (kBmpOS2V1Bytes == infoBytes) { |
+ // This first OS 2 header has a unique format |
+ headerType = kOS2V1_BitmapHeaderType; |
+ width = (short) get_short(iBuffer.get(), 0); |
scroggo
2015/02/25 17:22:42
Why did you cast to a short? It looks like width a
|
+ height = (short) get_short(iBuffer.get(), 2); |
+ uint16_t planes = get_short(iBuffer.get(), 4); |
+ bitsPerPixel = get_short(iBuffer.get(), 6); |
+ compression = kNone_BitmapCompressionMethod; |
+ numColors = 0; |
+ bytesPerColor = 3; |
+ } else { |
+ SkDebugf("Error: second bitmap header size is invalid.\n"); |
+ return NULL; |
+ } |
+ |
+ // Check the header type |
+ if (kUnknown_BitmapHeaderType == headerType) { |
+ SkDebugf("Warning: bitmap header type may not be supported.\n"); |
scroggo
2015/02/25 17:22:41
What does this mean? (Also, it looks like it could
|
+ } |
+ |
+ // Check for valid dimensions from header |
+ bool inverted = true; |
+ if (height < 0) { |
+ height = -height; |
+ inverted = false; |
+ } |
+ if (width <= 0 || width > kBmpMaxDim || !height || height > kBmpMaxDim) { |
+ SkDebugf("Error: invalid bitmap dimensions.\n"); |
+ return NULL; |
+ } |
+ |
+ // Initialize bit masks |
+ uint32_t redMask = 0, greenMask = 0, blueMask = 0, alphaMask = 0; |
+ switch (bitsPerPixel) { |
+ // Represent standard 16-bit format as bit masks (555) |
scroggo
2015/02/25 17:22:42
nit: This would be clearer to me if it said someth
|
+ case 16: |
+ redMask = 0x7C00; |
+ greenMask = 0x03E0; |
+ blueMask = 0x001F; |
+ break; |
+ default: |
scroggo
2015/02/25 17:22:42
Do you plan to support other bitsPerPixel? If so,
msarett
2015/02/26 23:58:18
Other bits per pixel are supported. We just don't
|
+ break; |
+ } |
+ |
+ // Determine the format of the input |
+ uint32_t maskBytes = 0; |
+ BitmapInputFormat inputFormat = kUnknown_BitmapInputFormat; |
+ switch (compression) { |
+ case kNone_BitmapCompressionMethod: |
+ inputFormat = kStandard_BitmapInputFormat; |
+ // Always respect alpha mask in V4+ |
+ if (headerType == kInfoV4_BitmapHeaderType || |
+ headerType == kInfoV5_BitmapHeaderType) { |
+ alphaMask = get_int(iBuffer.get(), 48); |
scroggo
2015/02/25 17:22:41
compile assert that 48 is safe.
|
+ } |
+ break; |
+ case k8BitRLE_BitmapCompressionMethod: |
+ if (bitsPerPixel != 8) { |
+ SkDebugf("Warning: correcting invalid bitmap format.\n"); |
+ bitsPerPixel = 8; |
+ } |
+ inputFormat = k8BitRLE_BitmapInputFormat; |
+ break; |
+ case k4BitRLE_BitmapCompressionMethod: |
+ if (bitsPerPixel != 4) { |
+ SkDebugf("Warning: correcting invalid bitmap format.\n"); |
+ bitsPerPixel = 4; |
+ } |
+ inputFormat = k4BitRLE_BitmapInputFormat; |
+ break; |
+ case kAlphaBitMasks_BitmapCompressionMethod: |
+ case kBitMasks_BitmapCompressionMethod: |
+ // Load the masks |
+ if (headerType == kInfoV1_BitmapHeaderType) { |
+ SkAutoTDeleteArray<uint8_t> mBuffer(new uint8_t[kBmpMaskBytes]); |
+ if (stream->read(mBuffer.get(), kBmpMaskBytes) != |
+ kBmpMaskBytes) { |
+ SkDebugf("Error: unable to read bit masks.\n"); |
+ return NULL; |
+ } |
+ maskBytes = kBmpMaskBytes; |
+ redMask = get_int(mBuffer.get(), 0); |
+ greenMask = get_int(mBuffer.get(), 4); |
+ blueMask = get_int(mBuffer.get(), 8); |
+ mBuffer.free(); |
scroggo
2015/02/25 17:22:41
This call is unnecessary. mBuffer will go out of s
|
+ } else if (headerType == kInfoV2_BitmapHeaderType || |
scroggo
2015/02/25 17:22:42
Any reason not to make this a switch statement? -
|
+ headerType == kInfoV3_BitmapHeaderType) { |
+ redMask = get_int(iBuffer.get(), 36); |
+ greenMask = get_int(iBuffer.get(), 40); |
+ blueMask = get_int(iBuffer.get(), 44); |
+ } else if (headerType == kInfoV4_BitmapHeaderType || |
+ headerType == kInfoV5_BitmapHeaderType) { |
+ redMask = get_int(iBuffer.get(), 36); |
+ greenMask = get_int(iBuffer.get(), 40); |
+ blueMask = get_int(iBuffer.get(), 44); |
+ alphaMask = get_int(iBuffer.get(), 48); |
+ } else if (headerType == kOS2VX_BitmapHeaderType) { |
scroggo
2015/02/25 17:22:42
Is this a TODO? It seems like we could have return
msarett
2015/02/26 23:58:18
It is a TODO in the chromium code. It is pretty l
|
+ SkDebugf("Error: huffman compression format unsupported.\n"); |
+ return NULL; |
+ } else { |
+ SkDebugf("Error: invalid compression format for header.\n"); |
+ return NULL; |
+ } |
+ inputFormat = kBitMask_BitmapInputFormat; |
+ break; |
+ case kJpeg_BitmapCompressionMethod: |
+ case kPng_BitmapCompressionMethod: |
+ SkDebugf("Error: compression format not supported.\n"); |
+ return NULL; |
+ case kCMYK_BitmapCompressionMethod: |
+ case kCMYK8BitRLE_BitmapCompressionMethod: |
+ case kCMYK4BitRLE_BitmapCompressionMethod: |
+ SkDebugf("Error: CMYK not supported for bitmap decoding.\n"); |
+ return NULL; |
+ default: |
+ SkDebugf("Error: invalid format for bitmap decoding.\n"); |
+ return NULL; |
+ } |
+ iBuffer.free(); |
+ |
+ // Create mask array |
+ uint32_t* masks = new uint32_t[4]; |
scroggo
2015/02/25 17:22:42
Instead of an array, what do you think of using a
|
+ masks[0] = redMask; |
+ masks[1] = greenMask; |
+ masks[2] = blueMask; |
+ masks[3] = alphaMask; |
+ |
+ |
+ // Check that the input format has been discovered |
+ if (kUnknown_BitmapInputFormat == inputFormat) { |
+ SkDebugf("Error: unknown bitmap input format.\n"); |
+ return NULL; |
scroggo
2015/02/25 17:22:42
This will leak masks. If you used SkAutoTDeleteArr
|
+ } |
+ |
+ // Verify the number of colors for the color table |
+ if (bitsPerPixel < 16) { |
+ int maxColors = 1 << bitsPerPixel; |
scroggo
2015/02/25 17:22:42
nit: could be const.
|
+ // Zero is a default for maxColors |
+ // Also set numColors to maxColors when input is too large |
+ if (numColors <= 0 || numColors > maxColors) { |
+ numColors = maxColors; |
+ } |
+ } |
+ |
+ // Construct the color table |
+ // Note that if bPP >= 16, there still may be a color table. |
+ // In this case, the decoder does not index into it, instead it stores a |
+ // list of colors intended for optimization. |
scroggo
2015/02/25 17:22:41
What does this mean?
|
+ uint32_t colorBytes = numColors * bytesPerColor; |
+ SkPMColor* colorTable = new SkPMColor[numColors]; |
+ if (numColors > 0) { |
+ SkAutoTDeleteArray<uint8_t> cBuffer(new uint8_t[colorBytes]); |
+ if (stream->read(cBuffer.get(), colorBytes) != colorBytes) { |
+ SkDebugf("Error: unable to read color table.\n"); |
+ return NULL; |
+ } |
+ // We must respect the alpha channel for V4 and V5. However, if it is |
+ // all zeros, we will display the image as opaque rather than |
+ // transparent. This may require redoing some of the processing. |
+ bool seenNonZeroAlpha = false; |
+ for (uint32_t i = 0; i < numColors; i++) { |
+ uint8_t blue = get_byte(cBuffer.get(), i*bytesPerColor); |
+ uint8_t green = get_byte(cBuffer.get(), i*bytesPerColor + 1); |
+ uint8_t red = get_byte(cBuffer.get(), i*bytesPerColor + 2); |
+ uint8_t alpha = 0xFF; |
+ if (headerType == kInfoV4_BitmapHeaderType || |
+ headerType == kInfoV5_BitmapHeaderType) { |
+ alpha = (alphaMask >> 24) & |
+ get_byte(cBuffer.get(), i*bytesPerColor + 3); |
+ if (!alpha && !seenNonZeroAlpha) { |
+ alpha = 0xFF; |
+ } else { |
+ // If we see a non-zero alpha, we restart the loop |
+ seenNonZeroAlpha = true; |
+ i = -1; |
+ } |
+ } |
+ colorTable[i] = SkPreMultiplyColor(SkColorSetARGBInline(alpha, |
+ red, green, blue)); |
+ } |
+ cBuffer.free(); |
scroggo
2015/02/25 17:22:41
Again, this is unnecessary.
|
+ } |
+ |
+ // Ensure that the stream now points to the start of the pixel array |
+ uint32_t totalBytes = kBmpHeaderBytes + infoBytes + maskBytes + |
+ numColors * bytesPerColor; |
+ if (stream->skip(offset - totalBytes) != offset - totalBytes) { |
+ SkDebugf("Error: unable to skip to image data.\n"); |
+ return NULL; |
+ } |
+ // Return the codec |
+ // Use of image info for input format does not make sense given |
+ // that the possible bitmap input formats do not match up with |
+ // Skia color types. Instead we use ImageInfo for width and height, |
+ // and other fields for input format information. |
+ const SkImageInfo& imageInfo = SkImageInfo::Make(width, height, |
+ kN32_SkColorType, kPremul_SkAlphaType); |
+ return SkNEW_ARGS(SkBmpCodec, (imageInfo, stream, bitsPerPixel, |
+ inputFormat, masks, colorTable, inverted)); |
+} |
+ |
+/* |
+ * |
+ * Creates an instance of the decoder |
+ * Called only by NewFromStream |
+ * |
+ */ |
+SkBmpCodec::SkBmpCodec(const SkImageInfo& info, SkStream* stream, |
+ const uint16_t bitsPerPixel, |
+ const BitmapInputFormat inputFormat, |
+ uint32_t* masks, |
+ SkPMColor* colorTable, |
+ bool inverted) |
+ : INHERITED(info, stream) |
+ , fBitsPerPixel(bitsPerPixel) |
+ , fInputFormat(inputFormat) |
+ , fBitMasks(masks) |
+ , fColorTable(colorTable) |
+ , fInverted(inverted) |
+{} |
+ |
+/* |
+ * |
+ * Clean up memory used by the decoder |
+ * Currently, we are using autodelete types and there is no work to be done |
+ * |
+ */ |
+SkBmpCodec::~SkBmpCodec() {} |
scroggo
2015/02/25 17:22:42
This may just be a matter of preference, but I fee
|
+ |
+/* |
+ * |
+ * Initiates the bitmap decode |
+ * |
+ */ |
+SkCodec::Result SkBmpCodec::onGetPixels(const SkImageInfo& dstInfo, |
+ void* dst, size_t dstRowBytes, |
+ SkPMColor*, int*) { |
+ // This version of the decoder does not support scaling |
+ if (dstInfo.dimensions() != getOriginalInfo().dimensions()) { |
+ SkDebugf("Error: scaling not supported.\n"); |
+ return kInvalidScale; |
+ } |
+ |
+ switch (fInputFormat) { |
+ case k4BitRLE_BitmapInputFormat: |
+ case k8BitRLE_BitmapInputFormat: |
+ // TODO: Support RLE decoding |
+ SkDebugf("RLE decoding not supported yet.\n"); |
+ return kUnimplemented; |
+ case kBitMask_BitmapInputFormat: |
+ case kStandard_BitmapInputFormat: |
+ return decode(dstInfo, dst, dstRowBytes); |
+ default: |
+ SkDebugf("Error: unknown bitmap input format.\n"); |
+ return kInvalidInput; |
+ } |
+} |
+ |
+/* |
+ * |
+ * Performs the bitmap decoding for standard and bit masks input format |
+ * |
+ */ |
+SkCodec::Result SkBmpCodec::decode(const SkImageInfo& dstInfo, |
+ void* dst, uint32_t dstRowBytes) { |
+ // Set constant values |
+ const int width = dstInfo.width(); |
+ const int height = dstInfo.height(); |
+ const uint32_t pixelsPerByte = 8 / fBitsPerPixel; |
+ const uint32_t bytesPerPixel = fBitsPerPixel / 8; |
+ const uint32_t unpaddedRowBytes = fBitsPerPixel < 16 ? |
+ (width + pixelsPerByte - 1) / pixelsPerByte : width * bytesPerPixel; |
+ const uint32_t paddedRowBytes = (unpaddedRowBytes + 3) & (~3); |
+ const uint32_t alphaMask = fBitMasks.get()[3]; |
+ |
+ // Get swizzler configuration |
+ SkSwizzler::SrcConfig config; |
+ switch (fBitsPerPixel) { |
+ case 1: |
+ config = SkSwizzler::kIndex1; |
+ break; |
+ case 2: |
+ config = SkSwizzler::kIndex2; |
+ break; |
+ case 4: |
+ config = SkSwizzler::kIndex4; |
+ break; |
+ case 8: |
+ config = SkSwizzler::kIndex8; |
+ break; |
+ case 16: |
+ config = SkSwizzler::kMask16; |
+ break; |
+ case 24: |
+ if (kBitMask_BitmapInputFormat == fInputFormat) { |
+ config = SkSwizzler::kMask24; |
+ } else { |
+ config = SkSwizzler::kBGR; |
+ } |
+ break; |
+ case 32: |
+ if (kBitMask_BitmapInputFormat == fInputFormat) { |
+ config = SkSwizzler::kMask32; |
+ } else if (!alphaMask) { |
+ config = SkSwizzler::kBGRX; |
+ } else { |
+ config = SkSwizzler::kBGRA; |
+ } |
+ break; |
+ default: |
+ SkDebugf("Error: invalid number of bits per pixel.\n"); |
scroggo
2015/02/25 17:22:42
We already knew this when creating the SkBmpCodec.
|
+ return kInvalidInput; |
+ } |
+ |
+ // If fixAlpha is false, it indicates that the image will be considered |
+ // opaque. If fixAlpha is true, we will respect the value of the alpha |
+ // channel if it is nonzero for any of the pixels. However, if it is |
+ // always zero, we will consider the image opaque instead of transparent. |
+ // This may require redoing some of the decoding. |
+ bool fixAlpha = false; |
+ if (alphaMask) { |
+ fixAlpha = true; |
+ } |
+ |
+ // Create swizzler |
+ SkSwizzler* swizzler = SkSwizzler::CreateSwizzler(config, fColorTable.get(), |
+ dstInfo, dst, dstRowBytes, false, fBitMasks.get(), fixAlpha, |
+ fInverted); |
+ |
+ // Allocate space for a row buffer and a source for the swizzler |
+ uint8_t* srcBuffer = new uint8_t[paddedRowBytes]; |
scroggo
2015/02/25 17:22:42
Use some form of auto deleter to avoid the memory
|
+ |
+ // Iterate over rows of the image |
+ for (uint32_t row = 0; row < height; row++) { |
+ // Read a row of the input |
+ if (fStream->read(srcBuffer, paddedRowBytes) != paddedRowBytes) { |
+ return kIncompleteInput; |
+ } |
+ |
+ // Decode the row in destination format |
+ swizzler->next(srcBuffer); |
+ } |
+ |
+ // Clean up memory |
+ delete [] srcBuffer; |
+ |
+ // Finished decoding the entire image |
+ return kSuccess; |
+} |