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Unified Diff: src/codec/SkCodec_libbmp.cpp

Issue 947283002: Bmp Image Decoding (Closed) Base URL: https://skia.googlesource.com/skia.git@decode-leon-3
Patch Set: Moved bmp specific code out of the swizzler Created 5 years, 10 months ago
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Index: src/codec/SkCodec_libbmp.cpp
diff --git a/src/codec/SkCodec_libbmp.cpp b/src/codec/SkCodec_libbmp.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..54aec0ff37c9f1fd6467ae5968f69d863467cf93
--- /dev/null
+++ b/src/codec/SkCodec_libbmp.cpp
@@ -0,0 +1,1298 @@
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkCodec_libbmp.h"
+#include "SkColor.h"
+#include "SkEndian.h"
+#include "SkStream.h"
+
+/*
+ *
+ * Get a byte from the buffer
+ *
+ */
+uint8_t get_byte(uint8_t* buffer, uint32_t i) {
+ return buffer[i];
+}
+
+/*
+ *
+ * Get a short from the buffer
+ *
+ */
+uint16_t get_short(uint8_t* buffer, uint32_t i) {
+ uint16_t result;
+ memcpy(&result, &(buffer[i]), 2);
+#ifdef SK_CPU_BENDIAN
+ return SkEndianSwap16(result);
+#else
+ return result;
+#endif
+}
+
+/*
+ *
+ * Get an int from the buffer
+ *
+ */
+uint32_t get_int(uint8_t* buffer, uint32_t i) {
+ uint32_t result;
+ memcpy(&result, &(buffer[i]), 4);
+#ifdef SK_CPU_BENDIAN
+ return SkEndianSwap32(result);
+#else
+ return result;
+#endif
+}
+
+/*
+ *
+ * Used to convert 1-7 bit color components into 8-bit color components
+ *
+ */
+const static uint8_t n_bit_to_8_bit_lookup_table[] = {
+ // 1 bit
+ 0, 255,
+ // 2 bits
+ 0, 85, 170, 255,
+ // 3 bits
+ 0, 36, 73, 109, 146, 182, 219, 255,
+ // 4 bits
+ 0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255,
+ // 5 bits
+ 0, 8, 16, 25, 33, 41, 49, 58, 66, 74, 82, 90, 99, 107, 115, 123, 132, 140,
+ 148, 156, 165, 173, 181, 189, 197, 206, 214, 222, 230, 239, 247, 255,
+ // 6 bits
+ 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 45, 49, 53, 57, 61, 65, 69, 73,
+ 77, 81, 85, 89, 93, 97, 101, 105, 109, 113, 117, 121, 125, 130, 134, 138,
+ 142, 146, 150, 154, 158, 162, 166, 170, 174, 178, 182, 186, 190, 194, 198,
+ 202, 206, 210, 215, 219, 223, 227, 231, 235, 239, 243, 247, 251, 255,
+ // 7 bits
+ 0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38,
+ 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76,
+ 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110,
+ 112, 114, 116, 118, 120, 122, 124, 126, 129, 131, 133, 135, 137, 139, 141,
+ 143, 145, 147, 149, 151, 153, 155, 157, 159, 161, 163, 165, 167, 169, 171,
+ 173, 175, 177, 179, 181, 183, 185, 187, 189, 191, 193, 195, 197, 199, 201,
+ 203, 205, 207, 209, 211, 213, 215, 217, 219, 221, 223, 225, 227, 229, 231,
+ 233, 235, 237, 239, 241, 243, 245, 247, 249, 251, 253, 255
+};
+
+/*
+ *
+ * Convert an n bit component to an 8-bit component
+ *
+ */
+static uint8_t convert_n_to_8(uint32_t component, uint32_t n) {
+ if (0 == n) {
+ return 0;
+ } else if (8 > n) {
+ return n_bit_to_8_bit_lookup_table[(1 << n) - 2 + component];
+ } else if (8 == n) {
scroggo 2015/03/06 18:56:13 I would change this to: } else { SkASSERT(8 ==
+ return component;
+ } else {
+ SkASSERT(false);
+ return 0;
+ }
+}
+
+/*
+ *
+ * Row procedure for masked color components with 16 bits per pixel
+ *
+ */
+static SkSwizzler::ResultAlpha swizzle_mask16_to_n32(
+ void* SK_RESTRICT dstRow, const uint8_t* SK_RESTRICT src, int width,
+ const SkBmpCodec::BitMasks masks,
+ const SkBmpCodec::BitMaskShifts shifts,
+ const SkBmpCodec::BitMaskSizes sizes) {
+
+ // Use the masks to decode to the destination
+ uint16_t* srcPtr = (uint16_t*) src;
+ SkColor* SK_RESTRICT dstPtr = (SkColor*) dstRow;
+ for (uint32_t i = 0; i < width; i++) {
+ uint16_t p = srcPtr[i];
+ uint8_t red = convert_n_to_8(
+ (p & masks.redMask) >> shifts.redShift, sizes.redSize);
scroggo 2015/03/06 18:56:13 It looks like this same code is repeated a few tim
+ uint8_t green = convert_n_to_8(
+ (p & masks.greenMask) >> shifts.greenShift, sizes.greenSize);
+ uint8_t blue = convert_n_to_8(
+ (p & masks.blueMask) >> shifts.blueShift, sizes.blueSize);
+ dstPtr[i] = SkColorSetARGBInline(0xFF, red, green, blue);
scroggo 2015/03/06 18:56:12 This doesn't do what we want. We want either premu
+ }
+ return SkSwizzler::kOpaque_ResultAlpha;
+}
+
+/*
+ *
+ * Row procedure for masked color components with 16 bits per pixel with alpha
+ *
+ */
+static SkSwizzler::ResultAlpha swizzle_mask16_alpha_to_n32(
+ void* SK_RESTRICT dstRow, const uint8_t* SK_RESTRICT src, int width,
+ const SkBmpCodec::BitMasks masks,
+ const SkBmpCodec::BitMaskShifts shifts,
+ const SkBmpCodec::BitMaskSizes sizes) {
+
+ // Use the masks to decode to the destination
+ uint16_t* srcPtr = (uint16_t*) src;
+ SkColor* SK_RESTRICT dstPtr = (SkColor*) dstRow;
+ uint8_t zAlpha = 0;
scroggo 2015/03/06 18:56:13 What does zAlpha mean? zeroAlpha?
+ uint8_t mAlpha = 0xFF;
scroggo 2015/03/06 18:56:13 I think this is max alpha? Refrain from using mVar
+ for (uint32_t i = 0; i < width; i++) {
+ uint16_t p = srcPtr[i];
+ uint8_t red = convert_n_to_8(
+ (p & masks.redMask) >> shifts.redShift, sizes.redSize);
+ uint8_t green = convert_n_to_8(
+ (p & masks.greenMask) >> shifts.greenShift, sizes.greenSize);
+ uint8_t blue = convert_n_to_8(
+ (p & masks.blueMask) >> shifts.blueShift, sizes.blueSize);
+ uint8_t alpha = convert_n_to_8((
+ p & masks.alphaMask) >> shifts.alphaShift, sizes.alphaSize);
+ zAlpha |= alpha;
+ mAlpha &= alpha;
+ dstPtr[i] = SkColorSetARGBInline(alpha, red, green, blue);
+ }
+ return (mAlpha == 0xFF) ? SkSwizzler::kOpaque_ResultAlpha :
scroggo 2015/03/06 18:56:13 Can you make a helper function for this? Something
+ ((zAlpha == 0) ? SkSwizzler::kTransparent_ResultAlpha :
+ SkSwizzler::kNeither_ResultAlpha);
+}
+
+/*
+ *
+ * Row procedure for masked color components with 24 bits per pixel
+ *
+ */
+static SkSwizzler::ResultAlpha swizzle_mask24_to_n32(
+ void* SK_RESTRICT dstRow, const uint8_t* SK_RESTRICT src, int width,
+ const SkBmpCodec::BitMasks masks,
+ const SkBmpCodec::BitMaskShifts shifts,
+ const SkBmpCodec::BitMaskSizes sizes) {
+
+ // Use the masks to decode to the destination
+ SkColor* SK_RESTRICT dstPtr = (SkColor*) dstRow;
+ for (uint32_t i = 0; i < 3*width; i += 3) {
+ uint32_t p = src[i] | (src[i + 1] << 8) | src[i + 2] << 16;
+ uint8_t red = convert_n_to_8(
+ (p & masks.redMask) >> shifts.redShift, sizes.redSize);
+ uint8_t green = convert_n_to_8(
+ (p & masks.greenMask) >> shifts.greenShift, sizes.greenSize);
+ uint8_t blue = convert_n_to_8(
+ (p & masks.blueMask) >> shifts.blueShift, sizes.blueSize);
+ dstPtr[i/3] = SkColorSetARGBInline(0xFF, red, green, blue);
+ }
+ return SkSwizzler::kOpaque_ResultAlpha;
+}
+
+/*
+ *
+ * Row procedure for masked color components with 24 bits per pixel with alpha
+ *
+ */
+static SkSwizzler::ResultAlpha swizzle_mask24_alpha_to_n32(
+ void* SK_RESTRICT dstRow, const uint8_t* SK_RESTRICT src, int width,
+ const SkBmpCodec::BitMasks masks,
+ const SkBmpCodec::BitMaskShifts shifts,
+ const SkBmpCodec::BitMaskSizes sizes) {
+
+ // Use the masks to decode to the destination
+ SkColor* SK_RESTRICT dstPtr = (SkColor*) dstRow;
+ uint8_t zAlpha = 0;
+ uint8_t mAlpha = 0xFF;
+ for (uint32_t i = 0; i < 3*width; i += 3) {
+ uint32_t p = src[i] | (src[i + 1] << 8) | src[i + 2] << 16;
+ uint8_t red = convert_n_to_8(
+ (p & masks.redMask) >> shifts.redShift, sizes.redSize);
+ uint8_t green = convert_n_to_8(
+ (p & masks.greenMask) >> shifts.greenShift, sizes.greenSize);
+ uint8_t blue = convert_n_to_8(
+ (p & masks.blueMask) >> shifts.blueShift, sizes.blueSize);
+ uint8_t alpha = convert_n_to_8((
+ p & masks.alphaMask) >> shifts.alphaShift, sizes.alphaSize);
+ zAlpha |= alpha;
+ mAlpha &= alpha;
+ dstPtr[i/3] = SkColorSetARGBInline(alpha, red, green, blue);
+ }
+ return (mAlpha == 0xFF) ? SkSwizzler::kOpaque_ResultAlpha :
+ ((zAlpha == 0) ? SkSwizzler::kTransparent_ResultAlpha :
+ SkSwizzler::kNeither_ResultAlpha);
+}
+
+/*
+ *
+ * Row procedure for masked color components with 32 bits per pixel
+ *
+ */
+static SkSwizzler::ResultAlpha swizzle_mask32_to_n32(
+ void* SK_RESTRICT dstRow, const uint8_t* SK_RESTRICT src, int width,
+ const SkBmpCodec::BitMasks masks,
+ const SkBmpCodec::BitMaskShifts shifts,
+ const SkBmpCodec::BitMaskSizes sizes) {
+
+ // Use the masks to decode to the destination
+ uint32_t* srcPtr = (uint32_t*) src;
+ SkColor* SK_RESTRICT dstPtr = (SkColor*) dstRow;
+ for (uint32_t i = 0; i < width; i++) {
+ uint32_t p = srcPtr[i];
+ uint8_t red = convert_n_to_8(
+ (p & masks.redMask) >> shifts.redShift, sizes.redSize);
+ uint8_t green = convert_n_to_8(
+ (p & masks.greenMask) >> shifts.greenShift, sizes.greenSize);
+ uint8_t blue = convert_n_to_8(
+ (p & masks.blueMask) >> shifts.blueShift, sizes.blueSize);
+ dstPtr[i] = SkColorSetARGBInline(0xFF, red, green, blue);
+ }
+ return SkSwizzler::kOpaque_ResultAlpha;
+}
+
+/*
+ *
+ * Row procedure for masked color components with 32 bits per pixel
+ *
+ */
+static SkSwizzler::ResultAlpha swizzle_mask32_alpha_to_n32(
+ void* SK_RESTRICT dstRow, const uint8_t* SK_RESTRICT src, int width,
+ const SkBmpCodec::BitMasks masks,
+ const SkBmpCodec::BitMaskShifts shifts,
+ const SkBmpCodec::BitMaskSizes sizes) {
+
+ // Use the masks to decode to the destination
+ uint32_t* srcPtr = (uint32_t*) src;
+ SkColor* SK_RESTRICT dstPtr = (SkColor*) dstRow;
+ uint8_t zAlpha = 0;
+ uint8_t mAlpha = 0xFF;
+ for (uint32_t i = 0; i < width; i++) {
+ uint32_t p = srcPtr[i];
+ uint8_t red = convert_n_to_8(
+ (p & masks.redMask) >> shifts.redShift, sizes.redSize);
+ uint8_t green = convert_n_to_8(
+ (p & masks.greenMask) >> shifts.greenShift, sizes.greenSize);
+ uint8_t blue = convert_n_to_8(
+ (p & masks.blueMask) >> shifts.blueShift, sizes.blueSize);
+ uint8_t alpha = convert_n_to_8((
+ p & masks.alphaMask) >> shifts.alphaShift, sizes.alphaSize);
+ zAlpha |= alpha;
+ mAlpha &= alpha;
+ dstPtr[i] = SkColorSetARGBInline(alpha, red, green, blue);
+ }
+ return (mAlpha == 0xFF) ? SkSwizzler::kOpaque_ResultAlpha :
+ ((zAlpha == 0) ? SkSwizzler::kTransparent_ResultAlpha :
+ SkSwizzler::kNeither_ResultAlpha);
+}
+
+/*
+ *
+ * Checks if the conversion between the input image and the requested output
+ * image has been implemented
+ *
+ */
+static bool conversion_possible(const SkImageInfo& dst,
+ const SkImageInfo& src) {
+ // TODO: Support all conversions
scroggo 2015/03/06 18:56:13 nit: we won't support *all* conversions, but perha
+ if (kN32_SkColorType != dst.colorType()) {
+ return false;
+ }
+ if (kIgnore_SkAlphaType == dst.alphaType()) {
scroggo 2015/03/06 18:56:13 Can we also check for opaque vs non-opaque? For P
+ SkDebugf("Error: invalid dst alpha type.");
+ return false;
+ }
+ return true;
+}
+
+/*
+ *
+ * Defines the version and type of the second bitmap header
+ *
+ */
+enum BitmapHeaderType {
+ kInfoV1_BitmapHeaderType,
+ kInfoV2_BitmapHeaderType,
+ kInfoV3_BitmapHeaderType,
+ kInfoV4_BitmapHeaderType,
+ kInfoV5_BitmapHeaderType,
+ kOS2V1_BitmapHeaderType,
+ kOS2VX_BitmapHeaderType,
+ kUnknown_BitmapHeaderType
+};
+
+/*
+ *
+ * Possible bitmap compression types
+ *
+ */
+enum BitmapCompressionMethod {
+ kNone_BitmapCompressionMethod = 0,
+ k8BitRLE_BitmapCompressionMethod = 1,
+ k4BitRLE_BitmapCompressionMethod = 2,
+ kBitMasks_BitmapCompressionMethod = 3,
+ kJpeg_BitmapCompressionMethod = 4,
+ kPng_BitmapCompressionMethod = 5,
+ kAlphaBitMasks_BitmapCompressionMethod = 6,
+ kCMYK_BitmapCompressionMethod = 11,
+ kCMYK8BitRLE_BitmapCompressionMethod = 12,
+ kCMYK4BitRLE_BitmapCompressionMethod = 13
+};
+
+/*
+ *
+ * Checks the start of the stream to see if the image is a bitmap
+ *
+ */
+bool SkBmpCodec::IsBmp(SkStream* stream) {
+ // TODO: Support "IC", "PT", "CI", "CP", "BA"
+ // TODO: ICO files may contain a BMP and need to use this decoder
+ const char bmpSig[] = { 'B', 'M' };
+ char buffer[sizeof(bmpSig)];
+ return stream->read(buffer, sizeof(bmpSig)) == sizeof(bmpSig) &&
+ !memcmp(buffer, bmpSig, sizeof(bmpSig));
+}
+
+/*
+ *
+ * Assumes IsBmp was called and returned true
+ * Creates a bitmap decoder
+ * Reads enough of the stream to determine the image format
+ *
+ */
+SkCodec* SkBmpCodec::NewFromStream(SkStream* stream) {
msarett 2015/03/05 23:13:17 This function is very long. There is not really r
scroggo 2015/03/05 23:32:35 I'm going to look at the whole of the code more in
+ // Header size constants
+ static const uint32_t kBmpHeaderBytes = 14;
+ static const uint32_t kBmpHeaderBytesPlusFour = kBmpHeaderBytes + 4;
+ static const uint32_t kBmpOS2V1Bytes = 12;
+ static const uint32_t kBmpOS2V2Bytes = 64;
+ static const uint32_t kBmpInfoBaseBytes = 16;
+ static const uint32_t kBmpInfoV1Bytes = 40;
+ static const uint32_t kBmpInfoV2Bytes = 52;
+ static const uint32_t kBmpInfoV3Bytes = 56;
+ static const uint32_t kBmpInfoV4Bytes = 108;
+ static const uint32_t kBmpInfoV5Bytes = 124;
+ static const uint32_t kBmpMaskBytes = 12;
+
+ // Read the first header and the size of the second header
+ SkAutoTDeleteArray<uint8_t> hBuffer(
+ SkNEW_ARRAY(uint8_t, kBmpHeaderBytesPlusFour));
+ if (stream->read(hBuffer.get(), kBmpHeaderBytesPlusFour) !=
+ kBmpHeaderBytesPlusFour) {
+ SkDebugf("Error: unable to read first bitmap header.\n");
+ return NULL;
+ }
+
+ // The total bytes in the bmp file
+ // We only need to use this value for RLE decoding, so we will only check
+ // that it is valid in the RLE case.
+ const uint32_t totalBytes = get_int(hBuffer.get(), 2);
+
+ // The offset from the start of the file where the pixel data begins
+ const uint32_t offset = get_int(hBuffer.get(), 10);
+ if (offset < kBmpHeaderBytes + kBmpOS2V1Bytes) {
+ SkDebugf("Error: invalid starting location for pixel data\n");
+ return NULL;
+ }
+
+ // The size of the second (info) header in bytes
+ // The size is the first field of the second header, so we have already
+ // read the first four infoBytes.
+ const uint32_t infoBytes = get_int(hBuffer.get(), 14);
+ if (infoBytes < kBmpOS2V1Bytes) {
+ SkDebugf("Error: invalid second header size.\n");
+ return NULL;
+ }
+ const uint32_t infoBytesRemaining = infoBytes - 4;
+ hBuffer.free();
+
+ // Read the second header
+ SkAutoTDeleteArray<uint8_t> iBuffer(
+ SkNEW_ARRAY(uint8_t, infoBytesRemaining));
+ if (stream->read(iBuffer.get(), infoBytesRemaining) != infoBytesRemaining) {
+ SkDebugf("Error: unable to read second bitmap header.\n");
+ return NULL;
+ }
+
+ // The number of bits used per pixel in the pixel data
+ uint16_t bitsPerPixel;
+
+ // The compression method for the pixel data
+ uint32_t compression = kNone_BitmapCompressionMethod;
+
+ // Number of colors in the color table, defaults to 0 or max (see below)
+ uint32_t numColors = 0;
+
+ // Bytes per color in the color table, early versions use 3, most use 4
+ uint32_t bytesPerColor;
+
+ // The image width and height
+ int width, height;
+
+ // Determine image information depending on second header format
+ BitmapHeaderType headerType;
+ if (infoBytes >= kBmpInfoBaseBytes) {
+ // Check the version of the header
+ switch (infoBytes) {
+ case kBmpInfoV1Bytes:
+ headerType = kInfoV1_BitmapHeaderType;
+ break;
+ case kBmpInfoV2Bytes:
+ headerType = kInfoV2_BitmapHeaderType;
+ break;
+ case kBmpInfoV3Bytes:
+ headerType = kInfoV3_BitmapHeaderType;
+ break;
+ case kBmpInfoV4Bytes:
+ headerType = kInfoV4_BitmapHeaderType;
+ break;
+ case kBmpInfoV5Bytes:
+ headerType = kInfoV5_BitmapHeaderType;
+ break;
+ case 16:
+ case 20:
+ case 24:
+ case 28:
+ case 32:
+ case 36:
+ case 42:
+ case 46:
+ case 48:
+ case 60:
+ case kBmpOS2V2Bytes:
+ headerType = kOS2VX_BitmapHeaderType;
+ break;
+ default:
+ // We do not signal an error here because there is the
+ // possibility of new or undocumented bmp header types. Most
+ // of the newer versions of bmp headers are similar to and
+ // build off of the older versions, so we may still be able to
+ // decode the bmp.
+ SkDebugf("Warning: unknown bmp header format.\n");
+ headerType = kUnknown_BitmapHeaderType;
+ break;
+ }
+ // We check the size of the header before entering the if statement.
+ // We should not reach this point unless the size is large enough for
+ // these required fields.
+ SkASSERT(infoBytesRemaining >= 12);
+ width = get_int(iBuffer.get(), 0);
+ height = get_int(iBuffer.get(), 4);
+ //uint16_t planes = get_short(iBuffer, 8);
+ bitsPerPixel = get_short(iBuffer.get(), 10);
+
+ // Some versions do not have this field, so we check before
+ // overwriting the default value.
+ if (infoBytesRemaining >= 16) {
+ compression = get_int(iBuffer.get(), 12);
+ }
+
+ // Some versions do not have this field, so we check before
+ // overwriting the default value.
+ if (infoBytesRemaining >= 32) {
+ numColors = get_int(iBuffer.get(), 28);
+ }
+
+ bytesPerColor = 4;
+ } else if (infoBytes >= kBmpOS2V1Bytes) {
+ // The OS2V1 is treated separately because it has a unique format
+ headerType = kOS2V1_BitmapHeaderType;
+ width = (int) get_short(iBuffer.get(), 0);
+ height = (int) get_short(iBuffer.get(), 2);
+ bitsPerPixel = get_short(iBuffer.get(), 6);
+ bytesPerColor = 3;
+ } else {
+ // There are no valid bmp headers
+ SkDebugf("Error: second bitmap header size is invalid.\n");
+ return NULL;
+ }
+
+ // Check for valid dimensions from header
+ RowOrder rowOrder = kBottomUp_RowOrder;
+ if (height < 0) {
+ height = -height;
+ rowOrder = kTopDown_RowOrder;
+ }
+ static const uint32_t kBmpMaxDim = 1 << 16;
+ if (width < 0 || width >= kBmpMaxDim || height >= kBmpMaxDim) {
+ // TODO: Decide if we want to support really large bmps.
+ SkDebugf("Error: invalid bitmap dimensions.\n");
+ return NULL;
+ }
+
+ // Create mask struct
+ BitMasks masks;
+ memset(&masks, 0, 4*sizeof(uint32_t));
+
+ // Determine the input compression format and set bit masks if necessary
+ uint32_t maskBytes = 0;
+ BitmapInputFormat inputFormat = kUnknown_BitmapInputFormat;
+ switch (compression) {
+ case kNone_BitmapCompressionMethod:
+ inputFormat = kStandard_BitmapInputFormat;
+ break;
+ case k8BitRLE_BitmapCompressionMethod:
+ if (bitsPerPixel != 8) {
+ SkDebugf("Warning: correcting invalid bitmap format.\n");
+ bitsPerPixel = 8;
+ }
+ inputFormat = kRLE_BitmapInputFormat;
+ break;
+ case k4BitRLE_BitmapCompressionMethod:
+ if (bitsPerPixel != 4) {
+ SkDebugf("Warning: correcting invalid bitmap format.\n");
+ bitsPerPixel = 4;
+ }
+ inputFormat = kRLE_BitmapInputFormat;
+ break;
+ case kAlphaBitMasks_BitmapCompressionMethod:
+ case kBitMasks_BitmapCompressionMethod:
+ // Load the masks
+ inputFormat = kBitMask_BitmapInputFormat;
+ switch (headerType) {
+ case kInfoV1_BitmapHeaderType: {
+ // The V1 header stores the bit masks after the header
+ SkAutoTDeleteArray<uint8_t> mBuffer(
+ SkNEW_ARRAY(uint8_t, kBmpMaskBytes));
+ if (stream->read(mBuffer.get(), kBmpMaskBytes) !=
+ kBmpMaskBytes) {
+ SkDebugf("Error: unable to read bit masks.\n");
+ return NULL;
+ }
+ maskBytes = kBmpMaskBytes;
+ masks.redMask = get_int(mBuffer.get(), 0);
+ masks.greenMask = get_int(mBuffer.get(), 4);
+ masks.blueMask = get_int(mBuffer.get(), 8);
+ break;
+ }
+ case kInfoV2_BitmapHeaderType:
+ case kInfoV3_BitmapHeaderType:
+ case kInfoV4_BitmapHeaderType:
+ case kInfoV5_BitmapHeaderType:
+ // Header types are matched based on size. If the header
+ // is V2+, we are guaranteed to be able at least this size.
+ SkASSERT(infoBytesRemaining >= 48);
+ masks.redMask = get_int(iBuffer.get(), 36);
+ masks.greenMask = get_int(iBuffer.get(), 40);
+ masks.blueMask = get_int(iBuffer.get(), 44);
+ break;
+ case kOS2VX_BitmapHeaderType:
+ // TODO: Decide if we intend to support this.
+ // It is unsupported in the previous version and
+ // in chromium. I have not come across a test case
+ // that uses this format.
+ SkDebugf("Error: huffman format unsupported.\n");
+ return NULL;
+ default:
+ SkDebugf("Error: invalid bmp bit masks header.\n");
+ return NULL;
+ }
+ break;
+ case kJpeg_BitmapCompressionMethod:
+ if (24 == bitsPerPixel) {
+ inputFormat = kRLE_BitmapInputFormat;
+ break;
+ }
+ // Fall through
+ case kPng_BitmapCompressionMethod:
+ // TODO: Decide if we intend to support this.
+ // It is unsupported in the previous version and
+ // in chromium. I think it is used mostly for printers.
+ SkDebugf("Error: compression format not supported.\n");
+ return NULL;
+ case kCMYK_BitmapCompressionMethod:
+ case kCMYK8BitRLE_BitmapCompressionMethod:
+ case kCMYK4BitRLE_BitmapCompressionMethod:
+ // TODO: Same as above.
+ SkDebugf("Error: CMYK not supported for bitmap decoding.\n");
+ return NULL;
+ default:
+ SkDebugf("Error: invalid format for bitmap decoding.\n");
+ return NULL;
+ }
+
+ // Most versions of bmps should to be rendered as opaque. Either they do
scroggo 2015/03/06 18:56:13 should be*
+ // not have an alpha channel, or they expect the alpha channel to be
+ // ignored. V4+ bmp files introduce an alpha mask and allow the creator
+ // of the image to use the alpha channels. However, many of these images
+ // leave the alpha channel blank and expect to be rendered as opaque. For
+ // this reason, we set the alpha type to kUnknown for V4+ bmps and figure
+ // out the alpha type during the decode.
+ SkAlphaType alphaType = kOpaque_SkAlphaType;
+ if (kInfoV4_BitmapHeaderType == headerType ||
+ kInfoV5_BitmapHeaderType == headerType) {
+ // Header types are matched based on size. If the header is
+ // V4+, we are guaranteed to be able at least this size.
scroggo 2015/03/06 18:56:13 able... to read?
+ SkASSERT(infoBytesRemaining > 52);
+ masks.alphaMask = get_int(iBuffer.get(), 48);
+ if (masks.alphaMask != 0) {
+ alphaType = kUnpremul_SkAlphaType;
+ }
+ }
+ iBuffer.free();
+
+ // Check for valid bits per pixel input
+ switch (bitsPerPixel) {
+ // In addition to more standard pixel compression formats, bmp supports
+ // the use of bit masks to determine pixel components. The standard
+ // format for representing 16-bit colors is 555 (XRRRRRGGGGGBBBBB),
+ // which does not map well to any Skia color formats. For this reason,
+ // we will always enable mask mode with 16 bits per pixel.
+ case 16:
+ if (kBitMask_BitmapInputFormat != inputFormat) {
+ masks.redMask = 0x7C00;
+ masks.greenMask = 0x03E0;
+ masks.blueMask = 0x001F;
+ inputFormat = kBitMask_BitmapInputFormat;
+ }
+ break;
+ case 1:
+ case 2:
+ case 4:
+ case 8:
+ case 24:
+ case 32:
+ break;
+ default:
+ SkDebugf("Error: invalid input value for bits per pixel.\n");
+ return NULL;
+ }
+
+ // Process the color table
+ uint32_t colorBytes = 0;
+ SkColor* colorTable = NULL;
scroggo 2015/03/06 18:56:13 SkPMColor. Same down below.
+ if (bitsPerPixel < 16) {
+ // Verify the number of colors for the color table
+ const int maxColors = 1 << bitsPerPixel;
+ // Zero is a default for maxColors
+ // Also set numColors to maxColors when input is too large
+ if (numColors <= 0 || numColors > maxColors) {
+ numColors = maxColors;
+ }
+ colorTable = SkNEW_ARRAY(SkColor, maxColors);
+
+ // Construct the color table
+ colorBytes = numColors * bytesPerColor;
+ SkAutoTDeleteArray<uint8_t> cBuffer(SkNEW_ARRAY(uint8_t, colorBytes));
+ if (stream->read(cBuffer.get(), colorBytes) != colorBytes) {
+ SkDebugf("Error: unable to read color table.\n");
+ return NULL;
+ }
+
+ // Fill in the color table
+ uint32_t i = 0;
+ for (; i < numColors; i++) {
+ uint8_t blue = get_byte(cBuffer.get(), i*bytesPerColor);
+ uint8_t green = get_byte(cBuffer.get(), i*bytesPerColor + 1);
+ uint8_t red = get_byte(cBuffer.get(), i*bytesPerColor + 2);
+ uint8_t alpha = 0xFF;
+ if (kOpaque_SkAlphaType != alphaType) {
+ alpha = (masks.alphaMask >> 24) &
+ get_byte(cBuffer.get(), i*bytesPerColor + 3);
+ }
+ colorTable[i] = SkColorSetARGBInline(alpha, red, green, blue);
+ }
+
+ // To avoid segmentation faults on bad pixel data, fill the end of the
+ // color table with black. This is the same the behavior as the
+ // chromium decoder.
+ for (; i < maxColors; i++) {
+ colorTable[i] = SkColorSetARGBInline(0xFF, 0, 0, 0);
+ }
+ } else {
+ // We will not use the color table if bitsPerPixel >= 16, but if there
+ // is a color table, we may need to skip the color table bytes.
+ // We will assume that the maximum color table size is the same as when
+ // there are 8 bits per pixel (the largest color table actually used).
+ // Color tables for greater than 8 bits per pixel are somewhat
+ // undocumented. It is indicated that they may exist to store a list
+ // of colors for optimization on devices with limited color display
+ // capacity. While we do not know for sure, we will guess that any
+ // value of numColors greater than this maximum is invalid.
+ if (numColors <= (1 << 8)) {
+ colorBytes = numColors * bytesPerColor;
+ if (stream->skip(colorBytes) != colorBytes) {
+ SkDebugf("Error: Could not skip color table bytes.\n");
+ return NULL;
+ }
+ }
+ }
+
+ // Ensure that the stream now points to the start of the pixel array
+ uint32_t bytesRead = kBmpHeaderBytes + infoBytes + maskBytes + colorBytes;
+
+ // Check that we have not read past the pixel array offset
+ if(bytesRead > offset) {
+ // This may occur on OS 2.1 and other old versions where the color
+ // table defaults to max size, and the bmp tries to use a smaller color
+ // table. This is invalid, and our decision is to indicate an error,
+ // rather than try to guess the intended size of the color table and
+ // rewind the stream to display the image.
+ SkDebugf("Error: pixel data offset less than header size.\n");
+ return NULL;
+ }
+
+ // Skip to the start of the pixel array
+ if (stream->skip(offset - bytesRead) != offset - bytesRead) {
+ SkDebugf("Error: unable to skip to image data.\n");
+ return NULL;
+ }
+
+ // Remaining bytes is only used for RLE
+ const int remainingBytes = totalBytes - offset;
+ if (remainingBytes <= 0 && kRLE_BitmapInputFormat == inputFormat) {
+ SkDebugf("Error: RLE requires valid input size.\n");
+ return NULL;
+ }
+
+ // Return the codec
+ // We will use ImageInfo to store width, height, and alpha type. The Skia
+ // color types do not match with the many possible bmp input color types,
+ // so we will ignore this field and depend on other parameters for input
+ // information.
+ const SkImageInfo& imageInfo = SkImageInfo::Make(width, height,
+ kUnknown_SkColorType, alphaType);
+ return SkNEW_ARGS(SkBmpCodec, (imageInfo, stream, bitsPerPixel,
+ inputFormat, masks, colorTable, rowOrder,
+ remainingBytes));
+}
+
+/*
+ *
+ * Creates an instance of the decoder
+ * Called only by NewFromStream
+ *
+ */
+SkBmpCodec::SkBmpCodec(const SkImageInfo& info, SkStream* stream,
+ uint16_t bitsPerPixel, BitmapInputFormat inputFormat,
+ BitMasks masks, SkColor* colorTable,
+ RowOrder rowOrder,
+ const uint32_t remainingBytes)
+ : INHERITED(info, stream)
+ , fBitsPerPixel(bitsPerPixel)
+ , fInputFormat(inputFormat)
+ , fBitMasks(masks)
+ , fMaskShifts( { 0, 0, 0, 0 } )
+ , fMaskSizes( { 0, 0, 0, 0 } )
+ , fColorTable(colorTable)
+ , fRowOrder(rowOrder)
+ , fRemainingBytes(remainingBytes)
+{}
+
+/*
+ *
+ * Initiates the bitmap decode
+ *
+ */
+SkCodec::Result SkBmpCodec::onGetPixels(const SkImageInfo& dstInfo,
+ void* dst, size_t dstRowBytes,
+ SkColor*, int*) {
+ if (!this->couldRewindIfNeeded()) {
+ SkDebugf("Error: rewind should not be necessary.\n");
scroggo 2015/03/06 18:56:13 This comment isn't necessary. couldRewindIfNeeded
+ return kCouldNotRewind;
+ }
+ if (dstInfo.dimensions() != this->getOriginalInfo().dimensions()) {
+ SkDebugf("Error: scaling not supported.\n");
+ return kInvalidScale;
+ }
+ if (!conversion_possible(dstInfo, this->getOriginalInfo())) {
+ SkDebugf("Error: cannot convert input type to output type.\n");
+ return kInvalidConversion;
+ }
+
+ switch (fInputFormat) {
+ case kBitMask_BitmapInputFormat:
+ return decodeMask(dstInfo, dst, dstRowBytes);
+ case kRLE_BitmapInputFormat:
+ return decodeRLE(dstInfo, dst, dstRowBytes);
+ case kStandard_BitmapInputFormat:
+ return decode(dstInfo, dst, dstRowBytes);
+ default:
+ SkASSERT(false);
+ return kInvalidInput;
+ }
+}
+
+/*
+ *
+ * For a continuous bit mask (ex: 0011100), retrieves the size of the mask and
+ * the number of bits to shift the mask
+ *
+ */
+void SkBmpCodec::processMasks() {
msarett 2015/03/05 23:13:17 I can make this function less repetitive (but hard
scroggo 2015/03/06 18:56:13 Hard to say... My initial thought was to let timin
+ // Trim the masks to the allowed number of bits
+ if (fBitsPerPixel < 32) {
scroggo 2015/03/06 18:56:13 If you merged all the masks together, as suggested
+ fBitMasks.redMask &= (1 << fBitsPerPixel) - 1;
+ fBitMasks.greenMask &= (1 << fBitsPerPixel) - 1;
+ fBitMasks.blueMask &= (1 << fBitsPerPixel) - 1;
+ fBitMasks.alphaMask &= (1 << fBitsPerPixel) - 1;
+ }
+
+ // Get temporary versions of the inputs masks
+ uint32_t redMask = fBitMasks.redMask;
+ uint32_t greenMask = fBitMasks.greenMask;
+ uint32_t blueMask = fBitMasks.blueMask;
+ uint32_t alphaMask = fBitMasks.alphaMask;
+
+ // Count trailing zeros on masks and the size of masks
+ if (redMask != 0) {
+ for (; (redMask & 1) == 0; redMask >>= 1) {
+ fMaskShifts.redShift++;
+ }
+ for (; redMask & 1; redMask >>= 1) {
+ fMaskSizes.redSize++;
+ }
+ // Truncate masks greater than 8 bits
+ if (fMaskSizes.redSize > 8) {
+ fMaskShifts.redShift += fMaskSizes.redSize - 8;
+ fMaskSizes.redSize = 8;
+ }
+ }
+ if (greenMask != 0) {
+ for (; (greenMask & 1) == 0; greenMask >>= 1) {
+ fMaskShifts.greenShift++;
+ }
+ for (; greenMask & 1; greenMask >>= 1) {
+ fMaskSizes.greenSize++;
+ }
+ // Truncate masks greater than 8 bits
+ if (fMaskSizes.greenSize > 8) {
+ fMaskShifts.greenShift += fMaskSizes.greenSize - 8;
+ fMaskSizes.greenSize = 8;
+ }
+ }
+ if (blueMask != 0) {
+ for (; (blueMask & 1) == 0; blueMask >>= 1) {
+ fMaskShifts.blueShift++;
+ }
+ for (; blueMask & 1; blueMask >>= 1) {
+ fMaskSizes.blueSize++;
+ }
+ // Truncate masks greater than 8 bits
+ if (fMaskSizes.blueSize > 8) {
+ fMaskShifts.blueShift += fMaskSizes.blueSize - 8;
+ fMaskSizes.blueSize = 8;
+ }
+ }
+ if (alphaMask != 0) {
+ for (; (alphaMask & 1) == 0; alphaMask >>= 1) {
+ fMaskShifts.alphaShift++;
+ }
+ for (; alphaMask & 1; alphaMask >>= 1) {
+ fMaskSizes.alphaSize++;
+ }
+ // Truncate masks greater than 8 bits
+ if (fMaskSizes.alphaSize > 8) {
+ fMaskShifts.alphaShift += fMaskSizes.alphaSize - 8;
+ fMaskSizes.alphaSize = 8;
+ }
+ }
+ return;
scroggo 2015/03/06 18:56:13 not needed.
+}
+
+/*
+ *
+ * Performs the bitmap decoding for bit masks input format
+ *
+ */
+SkCodec::Result SkBmpCodec::decodeMask(const SkImageInfo& dstInfo,
+ void* dst, uint32_t dstRowBytes) {
+ // Set constant values
+ const int width = dstInfo.width();
+ const int height = dstInfo.height();
+ const uint32_t pixelsPerByte = 8 / fBitsPerPixel;
+ const uint32_t bytesPerPixel = fBitsPerPixel / 8;
scroggo 2015/03/06 18:56:13 what happens if fBitsPerPixel is not an even multi
msarett 2015/03/07 00:19:50 It would an error if it happened. We should proba
+ const uint32_t unpaddedRowBytes = fBitsPerPixel < 16 ?
scroggo 2015/03/06 18:56:13 I think all you want here is the paddedRowBytes? A
+ (width + pixelsPerByte - 1) / pixelsPerByte : width * bytesPerPixel;
+ const uint32_t paddedRowBytes = SkAlign4(unpaddedRowBytes);
+ const uint32_t alphaMask = fBitMasks.alphaMask;
+
+ // Allocate space for a row buffer and a source for the swizzler
+ SkAutoTDeleteArray<uint8_t> srcBuffer(SkNEW_ARRAY(uint8_t, paddedRowBytes));
+
+ // Define the type of mask row procedures
+ typedef SkSwizzler::ResultAlpha (*RowProc)(void* SK_RESTRICT dstRow,
+ const uint8_t* SK_RESTRICT src, int width,
+ BitMasks masks, BitMaskShifts shifts,
+ BitMaskSizes sizes);
+
+ // Choose the appropriate row procedure
+ RowProc proc = NULL;
+ switch (fBitsPerPixel) {
+ case 16:
+ if (alphaMask == 0) {
+ proc = &swizzle_mask16_to_n32;
+ } else {
+ proc = &swizzle_mask16_alpha_to_n32;
+ }
+ break;
+ case 24:
+ if (alphaMask == 0) {
+ proc = &swizzle_mask24_to_n32;
+ } else {
+ proc = &swizzle_mask24_alpha_to_n32;
+ }
+ break;
+ case 32:
+ if (alphaMask == 0) {
+ proc = &swizzle_mask32_to_n32;
+ } else {
+ proc = &swizzle_mask32_alpha_to_n32;
+ }
+ break;
+ default:
+ SkASSERT(false);
+ return kInvalidInput;
+ }
+
+ // Obtain the size and location of the input bit masks
+ processMasks();
+
+ // Get the destination start row and delta
+ SkColor* dstRow;
+ int32_t delta;
+ if (kTopDown_RowOrder == fRowOrder) {
+ dstRow = (SkColor*) dst;
+ delta = dstRowBytes;
+ } else {
+ dstRow = (SkColor*) SkTAddOffset<void>(dst, (height - 1) * dstRowBytes);
+ delta = -dstRowBytes;
+ }
+
+ // Iterate over rows of the image
+ bool transparent = true;
+ for (uint32_t y = 0; y < height; y++) {
+ // Read a row of the input
+ if (stream()->read(srcBuffer.get(), paddedRowBytes) != paddedRowBytes) {
+ SkDebugf("Warning: incomplete input stream.\n");
+ return kIncompleteInput;
+ }
+
+ // Decode the row in destination format
+ SkSwizzler::ResultAlpha r = proc(dstRow, srcBuffer.get(), width,
+ fBitMasks, fMaskShifts, fMaskSizes);
+ transparent &= SkSwizzler::kTransparent_ResultAlpha == r;
scroggo 2015/03/06 18:56:13 nit: parens around the == check
+
+ // Move to the next row
+ dstRow = SkTAddOffset<SkColor>(dstRow, delta);
+ }
+
+ // Many fully transparent bmp images are intended to be opaque. Here, we
+ // correct for this possibility.
+ SkColor* dstPtr = (SkColor*) dst;
+ if (transparent) {
+ for (uint32_t y = 0; y < height; y++) {
+ for (uint32_t x = 0; x < width; x++) {
+ dstPtr[y * dstRowBytes + x] |= 0xFF000000;
+ }
+ }
+ }
+
+ // Finished decoding the entire image
+ return kSuccess;
+}
+
+/*
+ *
+ * Set an RLE pixel using the color table
+ *
+ */
+void SkBmpCodec::setRLEPixel(SkColor* dst, uint32_t dstRowBytes, int height,
+ uint32_t x, uint32_t y, uint8_t index) {
+ if (kBottomUp_RowOrder == fRowOrder) {
+ y = height - y - 1;
+ }
+ SkColor* dstRow = SkTAddOffset<SkColor>(dst, y * dstRowBytes);
+ dstRow[x] = fColorTable.get()[index];
+}
+
+/*
+ *
+ * Performs the bitmap decoding for RLE input format
+ * RLE decoding is performed all at once, rather than a one row at a time
+ *
+ */
+SkCodec::Result SkBmpCodec::decodeRLE(const SkImageInfo& dstInfo,
+ void* dst, uint32_t dstRowBytes) {
+ // Set RLE flags
+ static const uint8_t RLE_ESCAPE = 0;
+ static const uint8_t RLE_EOL = 0;
+ static const uint8_t RLE_EOF = 1;
+ static const uint8_t RLE_DELTA = 2;
+
+ // Set constant values
+ const int width = dstInfo.width();
+ const int height = dstInfo.height();
+ const uint32_t pixelsPerByte = 8 / fBitsPerPixel;
+ const uint32_t bytesPerPixel = fBitsPerPixel / 8;
+
+ // Input buffer parameters
+ uint32_t currByte = 0;
+ SkAutoTDeleteArray<uint8_t> buffer(SkNEW_ARRAY(uint8_t, fRemainingBytes));
+ uint32_t totalBytes = stream()->read(buffer.get(), fRemainingBytes);
+ if (totalBytes < fRemainingBytes) {
+ SkDebugf("Warning: incomplete RLE file.\n");
+ } else if (totalBytes <= 0) {
+ SkDebugf("Error: could not read RLE image data.\n");
+ return kInvalidInput;
+ }
+
+ // Destination parameters
+ uint32_t x = 0;
+ uint32_t y = 0;
+ // If the code skips pixels, remaining pixels are transparent or black
+ // TODO: Skip this if memory was already zeroed.
+ memset(dst, 0, dstRowBytes * height);
+ SkColor* dstPtr = (SkColor*) dst;
+
+ while (true) {
+ // Every entry takes at least two bytes
+ if (totalBytes - currByte < 2) {
+ SkDebugf("Warning: incomplete RLE input.\n");
+ return kIncompleteInput;
+ }
+
+ // Read the next two bytes. These bytes have different meanings
scroggo 2015/03/06 18:56:13 Thanks for the comments! It makes this code a lot
+ // depending on their values. In the first interpretation, the first
+ // byte is an escape flag and the second byte indicates what special
+ // task to perform.
+ const uint8_t flag = buffer.get()[currByte++];
+ const uint8_t task = buffer.get()[currByte++];
+
+ // If we have reached a row that is beyond the image size, and the RLE
+ // code does not indicate end of file, abort and signal a warning.
+ if (y >= height && (flag != RLE_ESCAPE || (task != RLE_EOF))) {
+ SkDebugf("Warning: invalid RLE input.\n");
+ return kIncompleteInput;
+ }
+
+ // Perform decoding
+ if (RLE_ESCAPE == flag) {
+ switch (task) {
+ case RLE_EOL:
+ x = 0;
+ y++;
+ break;
+ case RLE_EOF:
+ return kSuccess;
+ case RLE_DELTA: {
+ // Two bytes are needed to specify delta
+ if (totalBytes - currByte < 2) {
+ SkDebugf("Warning: incomplete RLE input\n");
+ return kIncompleteInput;
+ }
+ // Modify x and y
+ const uint8_t dx = buffer.get()[currByte++];
+ const uint8_t dy = buffer.get()[currByte++];
+ x += dx;
+ y += dy;
+ if (x > width || y > height) {
+ SkDebugf("Warning: invalid RLE input.\n");
+ return kIncompleteInput;
+ }
+ break;
+ }
+ default: {
+ // If task does not match any of the above signals, it
+ // indicates that we have a sequence of non-RLE pixels.
+ // Furthermore, the value of task is equal to the number
+ // of pixels to interpret.
+ uint8_t numPixels = task;
+ const uint32_t unpaddedBytes = fBitsPerPixel < 16 ?
+ (numPixels + pixelsPerByte - 1) / pixelsPerByte :
+ numPixels * bytesPerPixel;
+ const uint32_t paddedBytes = SkAlign2(unpaddedBytes);
+ if (x + numPixels > width ||
+ totalBytes - currByte < paddedBytes) {
+ SkDebugf("Warning: invalid RLE input.\n");
+ return kIncompleteInput;
+ }
+ // Set count number of pixels
+ while (numPixels > 0) {
+ switch(fBitsPerPixel) {
+ case 4: {
+ uint8_t val = buffer.get()[currByte++];
+ setRLEPixel(dstPtr, dstRowBytes, height, x++, y,
+ val >> 4);
+ numPixels--;
+ if (numPixels != 0) {
+ setRLEPixel(dstPtr, dstRowBytes, height,
+ x++, y, val & 0xF);
+ numPixels--;
+ }
+ break;
+ }
+ case 8:
+ setRLEPixel(dstPtr, dstRowBytes, height, x++, y,
+ buffer.get()[currByte++]);
+ numPixels--;
+ break;
+ case 24: {
+ uint8_t blue = buffer.get()[currByte++];
+ uint8_t green = buffer.get()[currByte++];
+ uint8_t red = buffer.get()[currByte++];
+ SkColor color = SkColorSetARGBInline(
+ 0xFF, red, green, blue);
+ SkColor* dstRow = SkTAddOffset<SkColor>(
+ dstPtr, y * dstRowBytes);
+ dstRow[x++] = color;
+ numPixels--;
+ }
+ default:
+ SkASSERT(false);
+ return kInvalidInput;
+ }
+ }
+ // Skip a byte if necessary to maintain alignment
+ if (unpaddedBytes & 1) {
+ currByte++;
+ }
+ break;
+ }
+ }
+ } else {
+ // If the first byte read is not a flag, it indicates the number of
+ // pixels to set in RLE mode.
+ const uint8_t numPixels = flag;
+ const uint32_t endX = SkTMin<uint32_t>(x + numPixels,
+ (uint32_t) width);
+
+ if (24 == fBitsPerPixel) {
+ // In RLE24, the second byte read is part of the pixel color.
+ // There are two more required bytes to finish encoding the
+ // color.
+ if (totalBytes - currByte < 2) {
+ SkDebugf("Warning: incomplete RLE input\n");
+ return kIncompleteInput;
+ }
+
+ // Fill the pixels up to endX with the specified color
+ uint8_t blue = task;
+ uint8_t green = buffer.get()[currByte++];
+ uint8_t red = buffer.get()[currByte++];
+ SkColor color = SkColorSetARGBInline(0xFF, red, green, blue);
+ SkColor* dstRow =
+ SkTAddOffset<SkColor>(dstPtr, y * dstRowBytes);
+ while (x < endX) {
+ dstRow[x++] = color;
+ }
+ } else {
+ // In RLE8 or RLE4, the second byte read gives the index in the
+ // color table to look up the pixel color.
+ // RLE8 has one color index that gets repeated
+ // RLE4 has two color indexes in the upper and lower 4 bits of
+ // the bytes, which are alternated
+ uint8_t indices[2] = { task, task };
+ if (4 == fBitsPerPixel) {
+ indices[0] >>= 4;
+ indices[1] &= 0xf;
+ }
+
+ // Set the indicated number of pixels
+ for (int which = 0; x < endX; x++) {
+ setRLEPixel(dstPtr, dstRowBytes, height, x, y,
+ indices[which]);
+ which = !which;
+ }
+ }
+ }
+ }
+}
+
+/*
+ *
+ * Performs the bitmap decoding for standard input format
+ *
+ */
+SkCodec::Result SkBmpCodec::decode(const SkImageInfo& dstInfo,
+ void* dst, uint32_t dstRowBytes) {
+ // Set constant values
+ const int width = dstInfo.width();
+ const int height = dstInfo.height();
+ const uint32_t pixelsPerByte = 8 / fBitsPerPixel;
+ const uint32_t bytesPerPixel = fBitsPerPixel / 8;
+ const uint32_t unpaddedRowBytes = fBitsPerPixel < 16 ?
+ (width + pixelsPerByte - 1) / pixelsPerByte : width * bytesPerPixel;
+ const uint32_t paddedRowBytes = SkAlign4(unpaddedRowBytes);
+ const uint32_t alphaMask = fBitMasks.alphaMask;
+
+ // Get the destination start row and delta
+ SkColor* dstRow;
+ int32_t delta;
+ if (kTopDown_RowOrder == fRowOrder) {
+ dstRow = (SkColor*) dst;
+ delta = dstRowBytes;
+ } else {
+ dstRow = (SkColor*) SkTAddOffset<void>(dst, (height - 1) * dstRowBytes);
+ delta = -dstRowBytes;
+ }
+
+ // Get swizzler configuration
+ SkSwizzler::SrcConfig config;
+ switch (fBitsPerPixel) {
+ case 1:
+ config = SkSwizzler::kIndex1;
+ break;
+ case 2:
+ config = SkSwizzler::kIndex2;
+ break;
+ case 4:
+ config = SkSwizzler::kIndex4;
+ break;
+ case 8:
+ config = SkSwizzler::kIndex;
+ break;
+ case 24:
+ config = SkSwizzler::kBGR;
+ break;
+ case 32:
+ if (alphaMask == 0) {
+ config = SkSwizzler::kBGRX;
+ } else {
+ config = SkSwizzler::kBGRA;
+ }
+ break;
+ default:
+ SkASSERT(false);
+ return kInvalidInput;
+ }
+
+ // Create swizzler
+ SkSwizzler* swizzler = SkSwizzler::CreateSwizzler(config, fColorTable.get(),
+ dstInfo, dstRow, dstRowBytes, false);
+
+ // Allocate space for a row buffer and a source for the swizzler
+ SkAutoTDeleteArray<uint8_t> srcBuffer(SkNEW_ARRAY(uint8_t, paddedRowBytes));
+
+ // Iterate over rows of the image
+ bool transparent = true;
+ for (uint32_t y = 0; y < height; y++) {
+ // Read a row of the input
+ if (stream()->read(srcBuffer.get(), paddedRowBytes) != paddedRowBytes) {
+ SkDebugf("Warning: incomplete input stream.\n");
+ return kIncompleteInput;
+ }
+
+ // Decode the row in destination format
+ SkSwizzler::ResultAlpha r = swizzler->next(srcBuffer.get(), delta);
+ transparent &= SkSwizzler::kTransparent_ResultAlpha == r;
+ }
+
+ // Now we adjust the output image with some additional behavior that
+ // SkSwizzler does not support. Firstly, all bmp images that contain
+ // alpha are masked by the alpha mask. Secondly, many fully transparent
+ // bmp images are intended to be opaque. Here, we make those corrections.
+ SkColor* dstPtr = (SkColor*) dst;
+ if (alphaMask != 0) {
+ for (uint32_t y = 0; y < height; y++) {
+ for (uint32_t x = 0; x < width; x++) {
+ if (transparent) {
+ dstPtr[y * dstRowBytes + x] |= 0xFF000000;
+ } else {
+ dstPtr[y * dstRowBytes + x] &= alphaMask;
+ }
+ }
+ }
+ }
+
+ // Finished decoding the entire image
+ return kSuccess;
+}

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