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Side by Side Diff: src/codec/SkCodec_libbmp.cpp

Issue 947283002: Bmp Image Decoding (Closed) Base URL: https://skia.googlesource.com/skia.git@decode-leon-3
Patch Set: Fixes from last iteration and RLE Created 5 years, 10 months ago
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1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkCodec_libbmp.h"
9 #include "SkColorTable.h"
10 #include "SkEndian.h"
11 #include "SkStream.h"
12
13 #include <algorithm>
14
15 /*
16 *
17 * Get a byte from the buffer
18 *
19 */
20 uint8_t get_byte(uint8_t* buffer, uint32_t i) {
21 return buffer[i];
22 }
23
24 /*
25 *
26 * Get a short from the buffer
27 *
28 */
29 uint16_t get_short(uint8_t* buffer, uint32_t i) {
30 uint16_t result;
31 memcpy(&result, &(buffer[i]), 2);
32 #ifdef SK_CPU_BENDIAN
33 return SkEndianSwap16(result);
34 #else
35 return result;
36 #endif
37 }
38
39 /*
40 *
41 * Get an int from the buffer
42 *
43 */
44 uint32_t get_int(uint8_t* buffer, uint32_t i) {
45 uint32_t result;
46 memcpy(&result, &(buffer[i]), 4);
47 #ifdef SK_CPU_BENDIAN
48 return SkEndianSwap32(result);
49 #else
50 return result;
51 #endif
52 }
53
54 /*
55 *
56 * Defines the version and type of the second bitmap header
57 *
58 */
59 enum BitmapHeaderType {
60 kInfoV1_BitmapHeaderType,
61 kInfoV2_BitmapHeaderType,
62 kInfoV3_BitmapHeaderType,
63 kInfoV4_BitmapHeaderType,
64 kInfoV5_BitmapHeaderType,
65 kOS2V1_BitmapHeaderType,
66 kOS2VX_BitmapHeaderType,
67 kUnknown_BitmapHeaderType
68 };
69
70 /*
71 *
72 * Possible bitmap compression types
73 *
74 */
75 enum BitmapCompressionMethod {
76 kNone_BitmapCompressionMethod = 0,
77 k8BitRLE_BitmapCompressionMethod = 1,
78 k4BitRLE_BitmapCompressionMethod = 2,
79 kBitMasks_BitmapCompressionMethod = 3,
80 kJpeg_BitmapCompressionMethod = 4,
81 kPng_BitmapCompressionMethod = 5,
82 kAlphaBitMasks_BitmapCompressionMethod = 6,
83 kCMYK_BitmapCompressionMethod = 11,
84 kCMYK8BitRLE_BitmapCompressionMethod = 12,
85 kCMYK4BitRLE_BitmapCompressionMethod = 13
86 };
87
88 /*
89 *
90 * Checks the start of the stream to see if the image is a bitmap
91 *
92 */
93 bool SkBmpCodec::IsBmp(SkStream* stream) {
94 const char bmpSig[] = { 'B', 'M' };
95 char buffer[sizeof(bmpSig)];
96 return stream->read(buffer, sizeof(bmpSig)) == sizeof(bmpSig) &&
97 !memcmp(buffer, bmpSig, sizeof(bmpSig));
98 }
99
100 /*
101 *
102 * Assumes IsBmp was called and returned true
103 * Creates a bitmap decoder
104 * Reads enough of the stream to determine the image format
105 *
106 */
107 SkCodec* SkBmpCodec::NewFromStream(SkStream* stream) {
108 // Header size constants
109 static const uint32_t kBmpHeaderBytes = 14;
110 static const uint32_t kBmpHeaderBytesPlusFour = kBmpHeaderBytes + 4;
111 static const uint32_t kBmpOS2V1Bytes = 12;
112 static const uint32_t kBmpOS2V2Bytes = 64;
113 static const uint32_t kBmpInfoBaseBytes = 16;
114 static const uint32_t kBmpInfoV1Bytes = 40;
115 static const uint32_t kBmpInfoV2Bytes = 52;
116 static const uint32_t kBmpInfoV3Bytes = 56;
117 static const uint32_t kBmpInfoV4Bytes = 108;
118 static const uint32_t kBmpInfoV5Bytes = 124;
119 static const uint32_t kBmpMaskBytes = 12;
120
121 // Read the first header and the size of the second header
122 SkAutoTDeleteArray<uint8_t> hBuffer(
123 SkNEW_ARRAY(uint8_t, kBmpHeaderBytesPlusFour));
124 if (stream->read(hBuffer.get(), kBmpHeaderBytesPlusFour) !=
125 kBmpHeaderBytesPlusFour) {
126 SkDebugf("Error: unable to read first bitmap header.\n");
127 return NULL;
128 }
129 //uint16_t signature = get_short(hBuffer, 0);
130
131 // The total bytes in the bmp file
132 const uint32_t totalBytes = get_int(hBuffer.get(), 2);
133 SkASSERT(totalBytes > kBmpHeaderBytes + kBmpOS2V1Bytes);
scroggo 2015/02/27 17:04:01 This is not a valid assert. Someone could create
msarett 2015/02/27 21:17:28 Agreed this has already started causing a problem.
134
135 //uint32_t reserved = get_int(hBuffer, 6);
136
137 // The offset from the start of the file where the pixel data begins
138 const uint32_t offset = get_int(hBuffer.get(), 10);
139 SkASSERT(offset >= kBmpHeaderBytes + kBmpOS2V1Bytes);
140
141 // The size of the second (info) header in bytes
142 // The size is the first field of the second header, so we have already
143 // read the first four infoBytes.
144 const uint32_t infoBytes = get_int(hBuffer.get(), 14);
145 const uint32_t infoBytesRemaining = infoBytes - 4;
scroggo 2015/02/27 17:04:02 Since infoBytes is read from the buffer, it could
146 hBuffer.free();
147
148 // Read the second header
149 SkAutoTDeleteArray<uint8_t> iBuffer(
150 SkNEW_ARRAY(uint8_t, infoBytesRemaining));
scroggo 2015/02/27 17:04:01 Nit: Does this fit on one line? (We don't have a s
151 if (stream->read(iBuffer.get(), infoBytesRemaining) !=
152 infoBytesRemaining) {
153 SkDebugf("Error: unable to read second bitmap header.\n");
154 return NULL;
155 }
156
157 // The number of bits used per pixel in the pixel data
158 uint16_t bitsPerPixel;
159
160 // The compression method for the pixel data
161 uint32_t compression = kNone_BitmapCompressionMethod;
162
163 // Number of colors in the color table, defaults to 0 or max (see below)
164 uint32_t numColors = 0;
165
166 // Bytes per color in the color table, early versions use 3, most use 4
167 uint32_t bytesPerColor;
168
169 // The image width and height
170 int width, height;
171
172 // Determine image information depending on second header format
173 BitmapHeaderType headerType;
174 if (infoBytes >= kBmpInfoBaseBytes) {
175 // Check for the many partial versions of the OS 2 header
176 if ((infoBytes <= kBmpOS2V2Bytes && !(infoBytes & 3))
177 || 42 == infoBytes || 46 == infoBytes) {
178 headerType = kOS2VX_BitmapHeaderType;
scroggo 2015/02/27 17:04:03 Since this type is unsupported, can you return her
msarett 2015/02/27 21:17:28 This type is supported. You have caught a bug. R
scroggo 2015/02/28 00:25:13 I'm confused, in patch set 6, it looks like we ret
179 }
180 // Check for versions of the Windows headers
181 switch (infoBytes) {
182 case kBmpInfoV1Bytes:
183 headerType = kInfoV1_BitmapHeaderType;
184 break;
185 case kBmpInfoV2Bytes:
186 headerType = kInfoV2_BitmapHeaderType;
187 break;
188 case kBmpInfoV3Bytes:
189 headerType = kInfoV3_BitmapHeaderType;
190 break;
191 case kBmpInfoV4Bytes:
192 headerType = kInfoV4_BitmapHeaderType;
193 break;
194 case kBmpInfoV5Bytes:
195 headerType = kInfoV5_BitmapHeaderType;
196 break;
197 default:
198 // We do not signal an error here because there is the
199 // possibility of new or undocumented bmp header types. Most
200 // of the newer versions of bmp headers are similar to and
201 // build off of the older versions, so we may still be able to
202 // decode the bmp.
203 SkDebugf("Warning: unknown bmp header format.\n");
204 headerType = kUnknown_BitmapHeaderType;
205 break;
206 }
207 SkASSERT(infoBytesRemaining >= 12);
scroggo 2015/02/27 17:04:01 Again, we need to handle the case where infoBytesR
msarett 2015/02/27 21:17:28 infoBytesRemaining is guaranteed to be large enoug
208 width = get_int(iBuffer.get(), 0);
209 height = get_int(iBuffer.get(), 4);
210 //uint16_t planes = get_short(iBuffer, 8);
211 bitsPerPixel = get_short(iBuffer.get(), 10);
212
213 // Some versions do not have this field, so we check before
214 // overwriting the default value.
215 if (infoBytesRemaining >= 16) {
216 compression = get_int(iBuffer.get(), 12);
217 }
218 //uint32_t imageBytes = get_int(iBuffer, 16);
219 //uint32_t horizontalResolution = get_int(iBuffer, 20);
220 //uint32_t verticalResolution = get_int(iBuffer, 24);
221
222 // Some versions do not have this field, so we check before
223 // overwriting the default value.
224 if (infoBytesRemaining >= 32) {
225 numColors = get_int(iBuffer.get(), 28);
226 }
227 //uint32_t importantColors = get_int(iBuffer, infoBytes - 4, 32);
228 bytesPerColor = 4;
229 } else if (infoBytes >= kBmpOS2V1Bytes) {
230 // The OS2V1 is treated separately because it has a unique format
231 headerType = kOS2V1_BitmapHeaderType;
232 width = (int) get_short(iBuffer.get(), 0);
233 height = (int) get_short(iBuffer.get(), 2);
234 //uint16_t planes = get_short(iBuffer.get(), 4);
235 bitsPerPixel = get_short(iBuffer.get(), 6);
236 bytesPerColor = 3;
237 } else {
238 // There are no valid bmp headers
239 SkDebugf("Error: second bitmap header size is invalid.\n");
240 return NULL;
241 }
242
243 // Check for valid dimensions from header
244 static const uint32_t kBmpMaxDim = 1 << 16;
245 bool inverted = true;
246 if (height < 0) {
247 height = -height;
248 inverted = false;
249 }
250 if (width <= 0 || width > kBmpMaxDim || !height || height > kBmpMaxDim) {
scroggo 2015/02/27 17:04:01 Is it possible for width or height to be greater t
msarett 2015/02/27 21:17:28 Yes. One version of the header reads them as int1
scroggo 2015/02/28 00:25:13 Ah, my bad - I missed the other assignment - using
251 SkDebugf("Error: invalid bitmap dimensions.\n");
252 return NULL;
253 }
254
255 // Determine the input compression format and set bit masks if necessary
256 uint32_t redMask = 0, greenMask = 0, blueMask = 0, alphaMask = 0;
scroggo 2015/02/27 17:04:02 Why not use an SkSwizzler::ColorMask here?
257 uint32_t maskBytes = 0;
258 BitmapInputFormat inputFormat = kUnknown_BitmapInputFormat;
259 switch (compression) {
260 case kNone_BitmapCompressionMethod:
261 inputFormat = kStandard_BitmapInputFormat;
262 // Always respect alpha mask in V4+
263 if (headerType == kInfoV4_BitmapHeaderType ||
264 headerType == kInfoV5_BitmapHeaderType) {
265 SkASSERT(infoBytesRemaining > 52);
scroggo 2015/02/27 17:04:03 My mistake. I suggested using a compile assert (wh
msarett 2015/02/27 21:17:28 In this situation, we are guaranteed to have enoug
266 alphaMask = get_int(iBuffer.get(), 48);
267 }
268 break;
269 case k8BitRLE_BitmapCompressionMethod:
270 if (bitsPerPixel != 8) {
271 SkDebugf("Warning: correcting invalid bitmap format.\n");
272 bitsPerPixel = 8;
273 }
274 inputFormat = k8BitRLE_BitmapInputFormat;
275 break;
276 case k4BitRLE_BitmapCompressionMethod:
277 if (bitsPerPixel != 4) {
278 SkDebugf("Warning: correcting invalid bitmap format.\n");
279 bitsPerPixel = 4;
280 }
281 inputFormat = k4BitRLE_BitmapInputFormat;
282 break;
283 case kAlphaBitMasks_BitmapCompressionMethod:
284 case kBitMasks_BitmapCompressionMethod:
285 // Load the masks
286 inputFormat = kBitMask_BitmapInputFormat;
287 switch (headerType) {
288 case kInfoV1_BitmapHeaderType: {
289 // The V1 header stores the bit masks after the header
290 SkAutoTDeleteArray<uint8_t> mBuffer(
291 SkNEW_ARRAY(uint8_t, kBmpMaskBytes));
292 if (stream->read(mBuffer.get(), kBmpMaskBytes) !=
293 kBmpMaskBytes) {
294 SkDebugf("Error: unable to read bit masks.\n");
295 return NULL;
296 }
297 maskBytes = kBmpMaskBytes;
298 redMask = get_int(mBuffer.get(), 0);
299 greenMask = get_int(mBuffer.get(), 4);
300 blueMask = get_int(mBuffer.get(), 8);
301 break;
302 }
303 case kInfoV4_BitmapHeaderType:
304 case kInfoV5_BitmapHeaderType:
305 SkASSERT(infoBytesRemaining >= 52);
306 alphaMask = get_int(iBuffer.get(), 48);
307 case kInfoV2_BitmapHeaderType:
308 case kInfoV3_BitmapHeaderType:
309 SkASSERT(infoBytesRemaining >= 48);
310 redMask = get_int(iBuffer.get(), 36);
311 greenMask = get_int(iBuffer.get(), 40);
312 blueMask = get_int(iBuffer.get(), 44);
313 break;
314 case kOS2VX_BitmapHeaderType:
315 // TODO: Decide if we intend to support this.
316 // It is unsupported in the previous version and
317 // in chromium. I have not come across a test case
318 // that uses this format.
319 SkDebugf("Error: huffman format unsupported.\n");
320 return NULL;
321 default:
322 SkDebugf("Error: invalid bmp bit masks header.\n");
323 return NULL;
324 }
325 break;
326 case kJpeg_BitmapCompressionMethod:
327 case kPng_BitmapCompressionMethod:
328 // TODO: Decide if we intend to support this.
329 // It is unsupported in the previous version and
330 // in chromium. I think it is used mostly for printers.
331 SkDebugf("Error: compression format not supported.\n");
332 return NULL;
333 case kCMYK_BitmapCompressionMethod:
334 case kCMYK8BitRLE_BitmapCompressionMethod:
335 case kCMYK4BitRLE_BitmapCompressionMethod:
336 // TODO: Same as above.
337 SkDebugf("Error: CMYK not supported for bitmap decoding.\n");
338 return NULL;
339 default:
340 SkDebugf("Error: invalid format for bitmap decoding.\n");
341 return NULL;
342 }
343 iBuffer.free();
344
345 // Check for valid bits per pixel input
346 switch (bitsPerPixel) {
347 // In addition to more standard pixel compression formats, bmp supports
348 // the use of bit masks to determine pixel components. The bmp standard
349 // format for representing 16-bit colors is 555 (XRRRRRGGGGGBBBBB),
350 // which does not map well to any Skia color formats. For this reason,
351 // we will always enable mask mode with 16 bits per pixel.
352 case 16:
353 if (kBitMask_BitmapInputFormat != inputFormat) {
354 redMask = 0x7C00;
355 greenMask = 0x03E0;
356 blueMask = 0x001F;
357 }
scroggo 2015/02/27 17:04:01 Nit: It was hard for me to notice this fall throug
358 case 1:
359 case 2:
360 case 4:
361 case 8:
362 case 24:
363 case 32:
364 break;
365 default:
366 SkDebugf("Error: invalid input value for bits per pixel.\n");
367 return NULL;
368 }
369
370 // Create mask struct
371 SkSwizzler::ColorMasks* masks = SkNEW(SkSwizzler::ColorMasks);
scroggo 2015/02/27 17:04:01 I'd recommend stack allocating this, and copy cons
372 masks->redMask = redMask;
373 masks->greenMask = greenMask;
374 masks->blueMask = blueMask;
375 masks->alphaMask = alphaMask;
376
377 // Verify the number of colors for the color table
378 if (bitsPerPixel < 16) {
379 const int maxColors = 1 << bitsPerPixel;
380 // Zero is a default for maxColors
381 // Also set numColors to maxColors when input is too large
382 if (numColors <= 0 || numColors > maxColors) {
383 numColors = maxColors;
384 }
385 }
386
387 // Construct the color table
388 uint32_t colorBytes = numColors * bytesPerColor;
scroggo 2015/02/27 17:04:03 Can be const?
389 SkPMColor* colorTable = SkNEW_ARRAY(SkPMColor, numColors);
scroggo 2015/02/27 17:04:02 Any reason you're not using an SkColorTable? Also
390 if (bitsPerPixel < 16) {
391 SkAutoTDeleteArray<uint8_t> cBuffer(
392 SkNEW_ARRAY(uint8_t, colorBytes));
scroggo 2015/02/27 17:04:03 nit: I think this could fit on one line.
393 if (stream->read(cBuffer.get(), colorBytes) != colorBytes) {
394 SkDebugf("Error: unable to read color table.\n");
395 return NULL;
396 }
397 // We must respect the alpha channel for V4 and V5. However, if it is
398 // all zeros, we will display the image as opaque rather than
399 // transparent. This may require redoing some of the processing.
400 bool seenNonZeroAlpha = false;
401 for (uint32_t i = 0; i < numColors; i++) {
402 uint8_t blue = get_byte(cBuffer.get(), i*bytesPerColor);
403 uint8_t green = get_byte(cBuffer.get(), i*bytesPerColor + 1);
404 uint8_t red = get_byte(cBuffer.get(), i*bytesPerColor + 2);
405 uint8_t alpha = 0xFF;
406 if (headerType == kInfoV4_BitmapHeaderType ||
407 headerType == kInfoV5_BitmapHeaderType) {
408 alpha = (alphaMask >> 24) &
409 get_byte(cBuffer.get(), i*bytesPerColor + 3);
410 if (!alpha && !seenNonZeroAlpha) {
411 alpha = 0xFF;
412 } else {
413 // If we see a non-zero alpha, we restart the loop
414 seenNonZeroAlpha = true;
415 i = -1;
416 }
417 }
418 colorTable[i] = SkPreMultiplyColor(SkColorSetARGBInline(alpha,
419 red, green, blue));
420 }
421 } else {
422 // We will not use the color table if bitsPerPixel >= 16, but if there
423 // is a color table, we may need to skip the color table bytes.
424 if (stream->skip(colorBytes) != colorBytes) {
425 SkDebugf("Error: Could not skip color table bytes.\n");
426 return NULL;
427 }
428 }
429
430 // Ensure that the stream now points to the start of the pixel array
431 uint32_t bytesRead = kBmpHeaderBytes + infoBytes + maskBytes + colorBytes;
432 if (stream->skip(offset - bytesRead) != offset - bytesRead) {
433 SkDebugf("Error: unable to skip to image data.\n");
434 return NULL;
435 }
436 const uint32_t remainingBytes = totalBytes - offset;
437
438 // Return the codec
439 // Use of image info for input format does not make sense given
440 // that the possible bitmap input formats do not match up with
441 // Skia color types. Instead we use ImageInfo for width and height,
442 // and other fields for input format information.
443 const SkImageInfo& imageInfo = SkImageInfo::Make(width, height,
444 kN32_SkColorType, kPremul_SkAlphaType);
445 return SkNEW_ARGS(SkBmpCodec, (imageInfo, stream, bitsPerPixel,
446 inputFormat, masks, colorTable, inverted,
447 remainingBytes));
448 }
449
450 /*
451 *
452 * Creates an instance of the decoder
453 * Called only by NewFromStream
454 *
455 */
456 SkBmpCodec::SkBmpCodec(const SkImageInfo& info, SkStream* stream,
457 uint16_t bitsPerPixel, BitmapInputFormat inputFormat,
458 SkSwizzler::ColorMasks* masks, SkPMColor* colorTable,
459 bool inverted, const uint32_t remainingBytes)
460 : INHERITED(info, stream)
461 , fBitsPerPixel(bitsPerPixel)
462 , fInputFormat(inputFormat)
463 , fBitMasks(masks)
464 , fColorTable(colorTable)
465 , fInverted(inverted)
466 , fRemainingBytes(remainingBytes)
467 {}
468
469 /*
470 *
471 * Initiates the bitmap decode
472 *
473 */
474 SkCodec::Result SkBmpCodec::onGetPixels(const SkImageInfo& dstInfo,
475 void* dst, size_t dstRowBytes,
476 SkPMColor*, int*) {
477 // This version of the decoder does not support scaling
478 if (dstInfo.dimensions() != getOriginalInfo().dimensions()) {
479 SkDebugf("Error: scaling not supported.\n");
480 return kInvalidScale;
481 }
482
483 switch (fInputFormat) {
484 case k4BitRLE_BitmapInputFormat:
485 case k8BitRLE_BitmapInputFormat:
486 return decodeRLE(dstInfo, dst, dstRowBytes);
487 case kBitMask_BitmapInputFormat:
488 case kStandard_BitmapInputFormat:
489 return decode(dstInfo, dst, dstRowBytes);
490 default:
491 SkDebugf("Error: unknown bitmap input format.\n");
492 return kInvalidInput;
493 }
494 }
495
496 /*
497 *
498 * Performs the bitmap decoding for standard and bit masks input format
499 *
500 */
501 SkCodec::Result SkBmpCodec::decode(const SkImageInfo& dstInfo,
502 void* dst, uint32_t dstRowBytes) {
503 // Set constant values
504 const int width = dstInfo.width();
505 const int height = dstInfo.height();
506 const uint32_t pixelsPerByte = 8 / fBitsPerPixel;
507 const uint32_t bytesPerPixel = fBitsPerPixel / 8;
508 const uint32_t unpaddedRowBytes = fBitsPerPixel < 16 ?
509 (width + pixelsPerByte - 1) / pixelsPerByte : width * bytesPerPixel;
510 const uint32_t paddedRowBytes = (unpaddedRowBytes + 3) & (~3);
511 const uint32_t alphaMask = fBitMasks.get()->alphaMask;
scroggo 2015/02/27 17:04:01 FYI: SkAutoTDelete defines operator->, so this can
512
513 // Get swizzler configuration
514 SkSwizzler::SrcConfig config;
515 switch (fBitsPerPixel) {
516 case 1:
517 config = SkSwizzler::kIndex1;
518 break;
519 case 2:
520 config = SkSwizzler::kIndex2;
521 break;
522 case 4:
523 config = SkSwizzler::kIndex4;
524 break;
525 case 8:
526 config = SkSwizzler::kIndex;
527 break;
528 case 16:
529 config = SkSwizzler::kMask16;
530 break;
531 case 24:
532 if (kBitMask_BitmapInputFormat == fInputFormat) {
533 config = SkSwizzler::kMask24;
534 } else {
535 config = SkSwizzler::kBGR;
536 }
537 break;
538 case 32:
539 if (kBitMask_BitmapInputFormat == fInputFormat) {
540 config = SkSwizzler::kMask32;
541 } else if (!alphaMask) {
542 config = SkSwizzler::kBGRX;
543 } else {
544 config = SkSwizzler::kBGRA;
545 }
546 break;
547 default:
548 SkDebugf("Error: default case should be unreachable.\n");
scroggo 2015/02/27 17:04:01 I'd put an SkASSERT(false), if it should never be
549 return kInvalidInput;
550 }
551
552 // If zeroAlpha is kNormal, it indicates that the image will be
553 // considered as encoded. If kTransparentAsOpaque, we will respect the
554 // value of the alpha channel if it is nonzero for any of the pixels.
555 // However, if it is always zero, we will consider the image opaque instead
556 // of transparent. This may require redoing some of the decoding.
557 SkSwizzler::ZeroAlpha zeroAlpha = SkSwizzler::kNormal;
558 if (alphaMask) {
559 zeroAlpha = SkSwizzler::kTransparentAsOpaque;
560 }
561
562 // Create swizzler
563 SkSwizzler* swizzler = SkSwizzler::CreateSwizzler(config, fColorTable.get(),
564 dstInfo, dst, dstRowBytes, false, fBitMasks.get(), zeroAlpha,
565 fInverted ? SkSwizzler::kBottomUp : SkSwizzler::kTopDown);
scroggo 2015/02/27 17:04:02 I'd recommend storing fInverted as this enum.
566
567 // Allocate space for a row buffer and a source for the swizzler
568 SkAutoTDeleteArray<uint8_t> srcBuffer(SkNEW_ARRAY(uint8_t, paddedRowBytes));
569
570 // Iterate over rows of the image
571 for (uint32_t y = 0; y < height; y++) {
572 // Read a row of the input
573 if (stream()->read(srcBuffer.get(), paddedRowBytes) != paddedRowBytes) {
574 return kIncompleteInput;
575 }
576
577 // Decode the row in destination format
578 swizzler->next(srcBuffer.get());
579 }
580
581 // Finished decoding the entire image
582 return kSuccess;
583 }
584
585 /*
586 *
587 * Set an RLE pixel using the color table
588 *
589 */
590 void SkBmpCodec::setPixel(SkPMColor* dst, uint32_t dstRowBytes, int height,
scroggo 2015/02/27 17:04:01 Maybe this should be called setRLEPixel. Also, no
591 uint32_t x, uint32_t y, uint8_t index) {
scroggo 2015/02/27 17:04:01 nit: should line up with SkPMColor.
592 if (fInverted) {
593 y = height - y - 1;
594 }
595 SkPMColor* dstRow = SkTAddOffset<SkPMColor>(dst, y * dstRowBytes);
596 dstRow[x] = fColorTable.get()[index];
597 return;
scroggo 2015/02/27 17:04:01 Not needed.
598 }
599
600 /*
601 *
602 * Performs the bitmap decoding for RLE input format
603 * RLE decoding is performed all at once, rather than a one row at a time
604 *
605 */
606 SkCodec::Result SkBmpCodec::decodeRLE(const SkImageInfo& dstInfo,
607 void* dst, uint32_t dstRowBytes) {
608 // Set RLE flags
609 static const uint8_t RLE_ESCAPE = 0;
610 static const uint8_t RLE_EOL = 0;
611 static const uint8_t RLE_EOF = 1;
612 static const uint8_t RLE_DELTA = 2;
613
614 // Set constant values
615 const int width = dstInfo.width();
616 const int height = dstInfo.height();
617 const uint32_t ppb = 8 / fBitsPerPixel;
618
619 // Input buffer parameters
620 uint32_t i = 0;
621 SkAutoTDeleteArray<uint8_t> buffer(SkNEW_ARRAY(uint8_t, fRemainingBytes));
622 uint32_t totalBytes = stream()->read(buffer.get(), fRemainingBytes);
623 if (totalBytes < fRemainingBytes) {
624 SkDebugf("Warning: incomplete RLE file.\n");
625 } else if (totalBytes <= 0) {
626 SkDebugf("Error: could not read RLE image data.\n");
627 return kInvalidInput;
628 }
629
630 // Destination parameters
631 uint32_t x = 0;
632 uint32_t y = 0;
633 // If the code hits EOL or EOF early, remaining pixels are transparent
scroggo 2015/02/27 17:04:01 To be fair, they're only transparent in the case o
634 memset(dst, 0, dstRowBytes * height);
635 SkPMColor* dstPtr = (SkPMColor*) dst;
636
637 while (true) {
638 // Every entry takes at least two bytes
639 if (totalBytes - i < 2) {
640 SkDebugf("Error: incomplete RLE input.\n");
641 return kIncompleteInput;
642 }
643
644 // Read the two bytes and verify we have not reached end of image
645 const uint8_t count = buffer.get()[i++];
646 const uint8_t code = buffer.get()[i++];
647 if ((count || (code != RLE_EOF)) && y > height) {
648 SkDebugf("Error: invalid RLE input.\n");
649 return kInvalidInput;
650 }
651
652 // Perform decoding
653 if (RLE_ESCAPE == count) {
654 switch (code) {
655 case RLE_EOL:
656 x = 0;
657 y++;
658 break;
659 case RLE_EOF:
660 return kSuccess;
661 case RLE_DELTA: {
662 // Two bytes are needed to specify delta
663 if (totalBytes - i < 2) {
664 SkDebugf("Error: incomplete RLE input\n");
665 return kIncompleteInput;
666 }
667 // Verify that we are not past the end of row or image
668 const uint8_t dx = buffer.get()[i++];
669 const uint8_t dy = buffer.get()[i++];
670 if (x + dx > width || y + dy > height) {
671 SkDebugf("Error: invalid RLE input.\n");
672 return kInvalidInput;
673 }
674 // Move to new location
675 x += dx;
scroggo 2015/02/27 17:04:01 Nit: this is probably premature optimization on my
676 y += dy;
677 break;
678 }
679 default: { // Absolute mode
680 // Check that we have enough bytes and that there are
681 // enough pixels remaining in the row
682 uint32_t unpaddedBytes = (code + ppb - 1) / ppb;
683 uint32_t paddedBytes = (unpaddedBytes + 1) & ~1;
684 if (x + code > width || totalBytes - i < paddedBytes) {
685 SkDebugf("Error: invalid RLE input.\n");
686 return kInvalidInput;
687 }
688 // Use the color table to set the coded number of pixels
689 uint8_t num = code;
690 while (num > 0) {
691 switch(fBitsPerPixel) {
692 case 4: {
693 uint8_t val = buffer.get()[i++];
694 setPixel(dstPtr, dstRowBytes, height, x++, y,
695 val >> 4);
scroggo 2015/02/27 17:04:03 nit: This should line up with dstPtr
696 num--;
697 if (num) {
698 setPixel(dstPtr, dstRowBytes, height,
699 x++, y, val & 0xF);
700 num--;
701 }
702 break;
703 }
704 case 8:
705 setPixel(dstPtr, dstRowBytes, height, x++, y,
706 buffer.get()[i++]);
707 num--;
708 break;
709 default:
710 SkDebugf("Error: invalid RLE bpp.\n");
711 return kInvalidInput;
712 }
713 }
714 // Skip a byte if necessary to maintain alignment
715 if (unpaddedBytes & 1) {
716 i++;
717 }
718 break;
719 }
720 }
721 } else { // Encoded mode
722 // Ensure we do not move past the end of the row
723 const int endX = std::min(x + count, (uint32_t) width);
scroggo 2015/02/27 17:04:03 Nit: We typically use our own min functions, defin
724
725 // RLE8 has one color index that gets repeated
726 // RLE4 has two color indexes in the upper and lower 4 bits of the
727 // bytes, which are alternated
728 uint8_t indexes[2] = { code, code };
scroggo 2015/02/27 17:04:01 nit: indices?
729 if (fBitsPerPixel == 4) {
730 indexes[0] >>= 4;
731 indexes[1] &= 0xf;
732 }
733
734 // Set the indicated number of pixels
735 for (int which = 0; x < endX; x++) {
736 setPixel(dstPtr, dstRowBytes, height, x, y, indexes[which]);
737 which = !which;
738 }
739 }
740 }
741 }
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