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| 1 /* |
| 2 * Copyright 2015 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 #include "SkMasks.h" |
| 9 #include "SkTypes.h" |
| 10 |
| 11 /* |
| 12 * |
| 13 * Used to convert 1-7 bit color components into 8-bit color components |
| 14 * |
| 15 */ |
| 16 const static uint8_t n_bit_to_8_bit_lookup_table[] = { |
| 17 // 1 bit |
| 18 0, 255, |
| 19 // 2 bits |
| 20 0, 85, 170, 255, |
| 21 // 3 bits |
| 22 0, 36, 73, 109, 146, 182, 219, 255, |
| 23 // 4 bits |
| 24 0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255, |
| 25 // 5 bits |
| 26 0, 8, 16, 25, 33, 41, 49, 58, 66, 74, 82, 90, 99, 107, 115, 123, 132, 140, |
| 27 148, 156, 165, 173, 181, 189, 197, 206, 214, 222, 230, 239, 247, 255, |
| 28 // 6 bits |
| 29 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 45, 49, 53, 57, 61, 65, 69, 73, |
| 30 77, 81, 85, 89, 93, 97, 101, 105, 109, 113, 117, 121, 125, 130, 134, 138, |
| 31 142, 146, 150, 154, 158, 162, 166, 170, 174, 178, 182, 186, 190, 194, 198, |
| 32 202, 206, 210, 215, 219, 223, 227, 231, 235, 239, 243, 247, 251, 255, |
| 33 // 7 bits |
| 34 0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, |
| 35 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, |
| 36 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, |
| 37 112, 114, 116, 118, 120, 122, 124, 126, 129, 131, 133, 135, 137, 139, 141, |
| 38 143, 145, 147, 149, 151, 153, 155, 157, 159, 161, 163, 165, 167, 169, 171, |
| 39 173, 175, 177, 179, 181, 183, 185, 187, 189, 191, 193, 195, 197, 199, 201, |
| 40 203, 205, 207, 209, 211, 213, 215, 217, 219, 221, 223, 225, 227, 229, 231, |
| 41 233, 235, 237, 239, 241, 243, 245, 247, 249, 251, 253, 255 |
| 42 }; |
| 43 |
| 44 /* |
| 45 * |
| 46 * Convert an n bit component to an 8-bit component |
| 47 * |
| 48 */ |
| 49 static uint8_t convert_to_8(uint32_t component, uint32_t n) { |
| 50 if (0 == n) { |
| 51 return 0; |
| 52 } else if (8 > n) { |
| 53 return n_bit_to_8_bit_lookup_table[(1 << n) - 2 + component]; |
| 54 } else { |
| 55 SkASSERT(8 == n); |
| 56 return component; |
| 57 } |
| 58 } |
| 59 |
| 60 static uint8_t get_comp(uint32_t pixel, uint32_t mask, uint32_t shift, |
| 61 uint32_t size) { |
| 62 return convert_to_8((pixel & mask) >> shift, size); |
| 63 } |
| 64 |
| 65 /* |
| 66 * |
| 67 * Get a color component |
| 68 * |
| 69 */ |
| 70 uint8_t SkMasks::getRed(uint32_t pixel) { |
| 71 return get_comp(pixel, fRed.mask, fRed.shift, fRed.size); |
| 72 } |
| 73 uint8_t SkMasks::getGreen(uint32_t pixel) { |
| 74 return get_comp(pixel, fGreen.mask, fGreen.shift, fGreen.size); |
| 75 } |
| 76 uint8_t SkMasks::getBlue(uint32_t pixel) { |
| 77 return get_comp(pixel, fBlue.mask, fBlue.shift, fBlue.size); |
| 78 } |
| 79 uint8_t SkMasks::getAlpha(uint32_t pixel) { |
| 80 return get_comp(pixel, fAlpha.mask, fAlpha.shift, fAlpha.size); |
| 81 } |
| 82 |
| 83 /* |
| 84 * |
| 85 * Process an input mask to obtain the necessary information |
| 86 * |
| 87 */ |
| 88 const SkMasks::MaskInfo process_mask(uint32_t mask, uint32_t bpp) { |
| 89 // Trim the masks to the allowed number of bits |
| 90 if (bpp < 32) { |
| 91 mask &= (1 << bpp) - 1; |
| 92 } |
| 93 |
| 94 // Determine properties of the mask |
| 95 uint32_t tempMask = mask; |
| 96 uint32_t shift = 0; |
| 97 uint32_t size = 0; |
| 98 if (tempMask != 0) { |
| 99 // Count trailing zeros on masks |
| 100 for (; (tempMask & 1) == 0; tempMask >>= 1) { |
| 101 shift++; |
| 102 } |
| 103 // Count the size of the mask |
| 104 for (; tempMask & 1; tempMask >>= 1) { |
| 105 size++; |
| 106 } |
| 107 // Check that the mask is continuous |
| 108 if (tempMask != 0) { |
| 109 SkDebugf("Warning: Bit masks is not continuous.\n"); |
| 110 } |
| 111 // Truncate masks greater than 8 bits |
| 112 if (size > 8) { |
| 113 shift += size - 8; |
| 114 size = 8; |
| 115 } |
| 116 } |
| 117 |
| 118 // Save the calculated values |
| 119 const SkMasks::MaskInfo info = { mask, shift, size }; |
| 120 return info; |
| 121 } |
| 122 |
| 123 /* |
| 124 * |
| 125 * Create the masks object |
| 126 * |
| 127 */ |
| 128 SkMasks* SkMasks::CreateMasks(InputMasks masks, uint32_t bitsPerPixel) { |
| 129 // Trim the input masks according to bitsPerPixel |
| 130 if (bitsPerPixel < 32) { |
| 131 masks.red &= (1 << bitsPerPixel) - 1; |
| 132 masks.green &= (1 << bitsPerPixel) - 1; |
| 133 masks.blue &= (1 << bitsPerPixel) - 1; |
| 134 masks.alpha &= (1 << bitsPerPixel) - 1; |
| 135 } |
| 136 |
| 137 // Check that masks do not overlap |
| 138 if (((masks.red & masks.green) | (masks.red & masks.blue) | |
| 139 (masks.red & masks.alpha) | (masks.green & masks.blue) | |
| 140 (masks.green & masks.alpha) | (masks.blue & masks.alpha)) != 0) { |
| 141 return NULL; |
| 142 } |
| 143 |
| 144 // Collect information about the masks |
| 145 const MaskInfo red = process_mask(masks.red, bitsPerPixel); |
| 146 const MaskInfo green = process_mask(masks.green, bitsPerPixel); |
| 147 const MaskInfo blue = process_mask(masks.blue, bitsPerPixel); |
| 148 const MaskInfo alpha = process_mask(masks.alpha, bitsPerPixel); |
| 149 |
| 150 return SkNEW_ARGS(SkMasks, (red, green, blue, alpha)); |
| 151 } |
| 152 |
| 153 |
| 154 SkMasks::SkMasks(const MaskInfo red, const MaskInfo green, |
| 155 const MaskInfo blue, const MaskInfo alpha) |
| 156 : fRed(red) |
| 157 , fGreen(green) |
| 158 , fBlue(blue) |
| 159 , fAlpha(alpha) |
| 160 {} |
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